--横取りボーン
function c60621361.initial_effect(c)
	--Activate
	local e1=Effect.CreateEffect(c)
	e1:SetCategory(CATEGORY_SPECIAL_SUMMON)
	e1:SetType(EFFECT_TYPE_ACTIVATE)
	e1:SetCode(EVENT_FREE_CHAIN)
	e1:SetHintTiming(0,TIMING_END_PHASE)
	e1:SetProperty(EFFECT_FLAG_CARD_TARGET)
	e1:SetCondition(c60621361.condition)
	e1:SetTarget(c60621361.target)
	e1:SetOperation(c60621361.activate)
	c:RegisterEffect(e1)
	--remove
	local e2=Effect.CreateEffect(c)
	e2:SetType(EFFECT_TYPE_CONTINUOUS+EFFECT_TYPE_SINGLE)
	e2:SetProperty(EFFECT_FLAG_CANNOT_DISABLE)
	e2:SetCode(EVENT_LEAVE_FIELD_P)
	e2:SetOperation(c60621361.checkop)
	c:RegisterEffect(e2)
	local e3=Effect.CreateEffect(c)
	e3:SetType(EFFECT_TYPE_CONTINUOUS+EFFECT_TYPE_SINGLE)
	e3:SetCode(EVENT_LEAVE_FIELD)
	e3:SetOperation(c60621361.remop)
	e3:SetLabelObject(e2)
	c:RegisterEffect(e3)
	--destroy
	local e4=Effect.CreateEffect(c)
	e4:SetType(EFFECT_TYPE_CONTINUOUS+EFFECT_TYPE_FIELD)
	e4:SetRange(LOCATION_SZONE)
	e4:SetCode(EVENT_LEAVE_FIELD)
	e4:SetCondition(c60621361.descon)
	e4:SetOperation(c60621361.desop)
	c:RegisterEffect(e4)
	if not c60621361.global_check then
		c60621361.global_check=true
		local ge1=Effect.CreateEffect(c)
		ge1:SetType(EFFECT_TYPE_FIELD+EFFECT_TYPE_CONTINUOUS)
		ge1:SetCode(EVENT_SPSUMMON_SUCCESS)
		ge1:SetOperation(c60621361.spcheckop)
		Duel.RegisterEffect(ge1,0)
	end
end
function c60621361.spcheckop(e,tp,eg,ep,ev,re,r,rp)
	local tc=eg:GetFirst()
	local p1=false
	local p2=false
	while tc do
		if tc:GetSummonPlayer()==0 then p1=true else p2=true end
		tc=eg:GetNext()
	end
	if p1 then Duel.RegisterFlagEffect(0,60621361,RESET_PHASE+PHASE_END,0,1) end
	if p2 then Duel.RegisterFlagEffect(1,60621361,RESET_PHASE+PHASE_END,0,1) end
end
function c60621361.condition(e,tp,eg,ep,ev,re,r,rp)
	return Duel.GetFlagEffect(1-tp,60621361)~=0
end
function c60621361.filter(c,e,tp)
	return c:IsCanBeSpecialSummoned(e,0,tp,false,false,POS_FACEUP_DEFENSE)
end
function c60621361.target(e,tp,eg,ep,ev,re,r,rp,chk,chkc)
	if chkc then return chkc:IsLocation(LOCATION_GRAVE) and chkc:IsControler(1-tp) and c60621361.filter(chkc,e,tp) end
	if chk==0 then return Duel.GetLocationCount(tp,LOCATION_MZONE)>0
		and Duel.IsExistingTarget(c60621361.filter,tp,0,LOCATION_GRAVE,1,nil,e,tp) end
	Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_SPSUMMON)
	local g=Duel.SelectTarget(tp,c60621361.filter,tp,0,LOCATION_GRAVE,1,1,nil,e,tp)
	Duel.SetOperationInfo(0,CATEGORY_SPECIAL_SUMMON,g,1,0,0)
end
function c60621361.activate(e,tp,eg,ep,ev,re,r,rp)
	local c=e:GetHandler()
	local tc=Duel.GetFirstTarget()
	if c:IsRelateToEffect(e) and tc:IsRelateToEffect(e)
		and Duel.SpecialSummonStep(tc,0,tp,tp,false,false,POS_FACEUP_DEFENSE) then
		c:SetCardTarget(tc)
		Duel.SpecialSummonComplete()
	end
end
function c60621361.checkop(e,tp,eg,ep,ev,re,r,rp)
	if e:GetHandler():IsDisabled() then
		e:SetLabel(1)
	else e:SetLabel(0) end
end
function c60621361.remop(e,tp,eg,ep,ev,re,r,rp)
	if e:GetLabelObject():GetLabel()~=0 then return end
	local tc=e:GetHandler():GetFirstCardTarget()
	if tc and tc:IsLocation(LOCATION_MZONE) then
		Duel.Remove(tc,POS_FACEUP,REASON_EFFECT)
	end
end
function c60621361.descon(e,tp,eg,ep,ev,re,r,rp)
	local tc=e:GetHandler():GetFirstCardTarget()
	return tc and eg:IsContains(tc)
end
function c60621361.desop(e,tp,eg,ep,ev,re,r,rp)
	Duel.Destroy(e:GetHandler(),REASON_EFFECT)
end
