--星遺物に眠る深層
function c98935722.initial_effect(c)
	--Activate
	local e1=Effect.CreateEffect(c)
	e1:SetType(EFFECT_TYPE_ACTIVATE)
	e1:SetCode(EVENT_FREE_CHAIN)
	e1:SetHintTiming(0,TIMING_END_PHASE)
	e1:SetTarget(c98935722.target)
	c:RegisterEffect(e1)
	--destroy
	local e2=Effect.CreateEffect(c)
	e2:SetType(EFFECT_TYPE_CONTINUOUS+EFFECT_TYPE_SINGLE)
	e2:SetProperty(EFFECT_FLAG_CANNOT_DISABLE)
	e2:SetCode(EVENT_LEAVE_FIELD_P)
	e2:SetOperation(c98935722.checkop)
	c:RegisterEffect(e2)
	local e3=Effect.CreateEffect(c)
	e3:SetType(EFFECT_TYPE_CONTINUOUS+EFFECT_TYPE_SINGLE)
	e3:SetCode(EVENT_LEAVE_FIELD)
	e3:SetOperation(c98935722.desop)
	e3:SetLabelObject(e2)
	c:RegisterEffect(e3)
	--disable
	local e4=Effect.CreateEffect(c)
	e4:SetType(EFFECT_TYPE_FIELD+EFFECT_TYPE_CONTINUOUS)
	e4:SetCode(EVENT_CHAIN_SOLVING)
	e4:SetRange(LOCATION_SZONE)
	e4:SetCondition(c98935722.discon)
	e4:SetOperation(c98935722.disop)
	c:RegisterEffect(e4)
end
function c98935722.spfilter(c,e,tp)
	return c:IsLevelAbove(5) and c:IsCanBeSpecialSummoned(e,0,tp,false,false)
end
function c98935722.target(e,tp,eg,ep,ev,re,r,rp,chk,chkc)
	if chkc then return chkc:IsLocation(LOCATION_GRAVE) and chkc:IsControler(tp) and c98935722.spfilter(chkc,e,tp) end
	if chk==0 then return true end
	if Duel.IsExistingTarget(c98935722.spfilter,tp,LOCATION_GRAVE,0,1,nil,e,tp)
		and Duel.GetLocationCount(tp,LOCATION_MZONE)>0
		and Duel.SelectYesNo(tp,aux.Stringid(98935722,0)) then
		e:SetCategory(CATEGORY_SPECIAL_SUMMON)
		e:SetProperty(EFFECT_FLAG_CARD_TARGET)
		e:SetOperation(c98935722.activate)
		Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_SPSUMMON)
		local g=Duel.SelectTarget(tp,c98935722.spfilter,tp,LOCATION_GRAVE,0,1,1,nil,e,tp)
		Duel.SetOperationInfo(0,CATEGORY_SPECIAL_SUMMON,g,1,0,0)
	else
		e:SetCategory(0)
		e:SetProperty(0)
		e:SetOperation(nil)
	end
end
function c98935722.activate(e,tp,eg,ep,ev,re,r,rp)
	local c=e:GetHandler()
	local tc=Duel.GetFirstTarget()
	if c:IsRelateToEffect(e) and tc:IsRelateToEffect(e)
		and Duel.SpecialSummonStep(tc,0,tp,tp,false,false,POS_FACEUP) then
		c:SetCardTarget(tc)
		Duel.SpecialSummonComplete()
	end
end
function c98935722.checkop(e,tp,eg,ep,ev,re,r,rp)
	if e:GetHandler():IsDisabled() then
		e:SetLabel(1)
	else e:SetLabel(0) end
end
function c98935722.desop(e,tp,eg,ep,ev,re,r,rp)
	if e:GetLabelObject():GetLabel()~=0 then return end
	local tc=e:GetHandler():GetFirstCardTarget()
	if tc and tc:IsLocation(LOCATION_MZONE) then
		Duel.Destroy(tc,REASON_EFFECT)
	end
end
function c98935722.cfilter(c,seq2)
	local seq1=aux.MZoneSequence(c:GetSequence())
	return c:IsFaceup() and c:IsSetCard(0x10c) and seq1==4-seq2
end
function c98935722.discon(e,tp,eg,ep,ev,re,r,rp)
	local loc,seq=Duel.GetChainInfo(ev,CHAININFO_TRIGGERING_LOCATION,CHAININFO_TRIGGERING_SEQUENCE)
	seq=aux.MZoneSequence(seq)
	return rp~=tp and re:IsActiveType(TYPE_MONSTER) and loc==LOCATION_MZONE
		and Duel.IsExistingMatchingCard(c98935722.cfilter,tp,LOCATION_MZONE,0,1,nil,seq)
end
function c98935722.disop(e,tp,eg,ep,ev,re,r,rp)
	Duel.Hint(HINT_CARD,0,98935722)
	Duel.NegateEffect(ev)
end
