Commit fc9d56a2 authored by mercury233's avatar mercury233

add YO05

parent 46b1ecbd
--魔鍵憑神-アシュタルトゥ
local s,id,o=GetID()
function s.initial_effect(c)
--xyz summon
aux.AddXyzProcedure(c,nil,8,2)
c:EnableReviveLimit()
--damage
local e1=Effect.CreateEffect(c)
e1:SetDescription(aux.Stringid(id,0))
e1:SetCategory(CATEGORY_DAMAGE)
e1:SetType(EFFECT_TYPE_FIELD+EFFECT_TYPE_TRIGGER_O)
e1:SetCode(EVENT_BATTLE_DESTROYING)
e1:SetRange(LOCATION_MZONE)
e1:SetCountLimit(1)
e1:SetCondition(s.damcon)
e1:SetCost(s.damcost)
e1:SetTarget(s.damtg)
e1:SetOperation(s.damop)
c:RegisterEffect(e1)
--banish
local e2=Effect.CreateEffect(c)
e2:SetDescription(aux.Stringid(id,1))
e2:SetCategory(CATEGORY_REMOVE)
e2:SetType(EFFECT_TYPE_QUICK_O)
e2:SetCode(EVENT_FREE_CHAIN)
e2:SetProperty(EFFECT_FLAG_CARD_TARGET)
e2:SetHintTiming(0,TIMINGS_CHECK_MONSTER+TIMING_MAIN_END)
e2:SetCountLimit(1)
e2:SetRange(LOCATION_MZONE)
e2:SetCondition(s.condition)
e2:SetTarget(s.target)
e2:SetOperation(s.operation)
c:RegisterEffect(e2)
end
function s.damcon(e,tp,eg,ep,ev,re,r,rp)
local ec=eg:GetFirst()
local bc=ec:GetBattleTarget()
e:SetLabelObject(bc)
return bc and bc:GetBaseAttack()>0 and ec:IsControler(tp) and (ec:IsType(TYPE_NORMAL) or ec:IsSetCard(0x165))
and ec:IsRelateToBattle() and ec:IsStatus(STATUS_OPPO_BATTLE)
end
function s.damcost(e,tp,eg,ep,ev,re,r,rp,chk)
if chk==0 then return e:GetHandler():CheckRemoveOverlayCard(tp,1,REASON_COST) end
e:GetHandler():RemoveOverlayCard(tp,1,1,REASON_COST)
end
function s.damtg(e,tp,eg,ep,ev,re,r,rp,chk)
if chk==0 then return true end
local bc=e:GetLabelObject()
Duel.SetTargetCard(bc)
local dam=bc:GetBaseAttack()
Duel.SetTargetPlayer(1-tp)
Duel.SetTargetParam(dam)
Duel.SetOperationInfo(0,CATEGORY_DAMAGE,nil,0,1-tp,dam)
end
function s.damop(e,tp,eg,ep,ev,re,r,rp)
local tc=Duel.GetFirstTarget()
if tc:IsRelateToEffect(e) then
local p=Duel.GetChainInfo(0,CHAININFO_TARGET_PLAYER)
local dam=tc:GetBaseAttack()
if dam<0 then dam=0 end
Duel.Damage(p,dam,REASON_EFFECT)
end
end
function s.condition(e,tp,eg,ep,ev,re,r,rp)
local ph=Duel.GetCurrentPhase()
return Duel.GetTurnPlayer()~=tp and (ph==PHASE_MAIN1 or ph==PHASE_MAIN2)
end
function s.gfilter(c,att)
return c:IsAttribute(att) and (c:IsType(TYPE_NORMAL) or c:IsSetCard(0x165))
and (c:IsFaceup() or c:IsLocation(LOCATION_GRAVE))
end
function s.filter(c,tp)
return c:IsFaceup() and c:IsAbleToRemove()
and Duel.IsExistingMatchingCard(s.gfilter,tp,LOCATION_MZONE+LOCATION_GRAVE,0,1,nil,c:GetAttribute())
end
function s.target(e,tp,eg,ep,ev,re,r,rp,chk,chkc)
if chkc then return chkc:IsControler(1-tp) and chkc:IsLocation(LOCATION_MZONE) and s.filter(chkc,tp) end
if chk==0 then return Duel.IsExistingTarget(s.filter,tp,0,LOCATION_MZONE,1,nil,tp)
and e:GetHandler():CheckRemoveOverlayCard(tp,1,REASON_EFFECT) end
Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_REMOVE)
local g=Duel.SelectTarget(tp,s.filter,tp,0,LOCATION_MZONE,1,1,nil,tp)
Duel.SetOperationInfo(0,CATEGORY_REMOVE,g,1,0,0)
end
function s.operation(e,tp,eg,ep,ev,re,r,rp)
local c=e:GetHandler()
local tc=Duel.GetFirstTarget()
if c:IsRelateToEffect(e) and c:RemoveOverlayCard(tp,1,1,REASON_EFFECT)>0 and tc:IsRelateToEffect(e) then
Duel.Remove(tc,POS_FACEUP,REASON_EFFECT)
end
end
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