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ygopro-scripts-888
Commits
eef041c2
Commit
eef041c2
authored
Oct 01, 2021
by
mercury233
Committed by
GitHub
Oct 01, 2021
Browse files
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Plain Diff
errata 三相魔神コーディウス
> この効果を発動する際にコストとして、2000の倍数のライフポイントを払い
parent
971a83e5
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c70219023.lua
c70219023.lua
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c70219023.lua
View file @
eef041c2
...
@@ -42,47 +42,77 @@ function c70219023.thfilter(c)
...
@@ -42,47 +42,77 @@ function c70219023.thfilter(c)
return
c
:
IsType
(
TYPE_SPELL
+
TYPE_TRAP
)
and
c
:
IsAbleToHand
()
return
c
:
IsType
(
TYPE_SPELL
+
TYPE_TRAP
)
and
c
:
IsAbleToHand
()
end
end
function
c70219023
.
target
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
,
chk
)
function
c70219023
.
target
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
,
chk
)
if
chk
==
0
then
return
Duel
.
GetLP
(
tp
)
>=
2000
end
local
off
=
1
local
ops
=
{}
local
opval
=
{}
if
Duel
.
IsExistingMatchingCard
(
c70219023
.
thfilter
,
tp
,
LOCATION_GRAVE
,
0
,
1
,
nil
)
then
--to hand
ops
[
off
]
=
aux
.
Stringid
(
70219023
,
1
)
opval
[
off
]
=
1
off
=
off
+
1
end
if
Duel
.
IsExistingMatchingCard
(
nil
,
tp
,
0
,
LOCATION_ONFIELD
,
3
,
nil
)
then
--destroy
ops
[
off
]
=
aux
.
Stringid
(
70219023
,
2
)
opval
[
off
]
=
2
off
=
off
+
1
end
local
ops_lp_equal
=
{
table.unpack
(
ops
)}
local
opval_lp_equal
=
{
table.unpack
(
opval
)}
--attack up
ops
[
off
]
=
aux
.
Stringid
(
70219023
,
3
)
opval
[
off
]
=
4
off
=
off
+
1
if
chk
==
0
then
return
off
>
1
end
local
op
=
0
local
pay
=
0
while
pay
<
6000
and
Duel
.
CheckLPCost
(
tp
,
pay
+
2000
)
do
local
sel
local
selval
if
Duel
.
GetLP
(
tp
)
-
pay
-
2000
-
Duel
.
GetLP
(
1
-
tp
)
~=
0
then
sel
=
Duel
.
SelectOption
(
tp
,
table.unpack
(
ops
))
+
1
selval
=
opval
[
sel
]
else
sel
=
Duel
.
SelectOption
(
tp
,
table.unpack
(
ops_lp_equal
))
+
1
selval
=
opval_lp_equal
[
sel
]
end
if
pay
==
0
then
--stop
ops
[
off
]
=
aux
.
Stringid
(
70219023
,
4
)
opval
[
off
]
=
0
ops_lp_equal
[
off
-
1
]
=
aux
.
Stringid
(
70219023
,
4
)
opval_lp_equal
[
off
-
1
]
=
0
end
if
selval
==
0
then
break
end
table.remove
(
ops
,
sel
)
table.remove
(
opval
,
sel
)
table.remove
(
ops_lp_equal
,
sel
)
table.remove
(
opval_lp_equal
,
sel
)
op
=
op
|
selval
pay
=
pay
+
2000
end
Duel
.
PayLPCost
(
tp
,
pay
)
e
:
SetLabel
(
op
)
e
:
GetHandler
():
RegisterFlagEffect
(
0
,
RESET_EVENT
+
RESETS_STANDARD
,
EFFECT_FLAG_CLIENT_HINT
,
1
,
0
,
aux
.
Stringid
(
70219023
,
0
))
e
:
GetHandler
():
RegisterFlagEffect
(
0
,
RESET_EVENT
+
RESETS_STANDARD
,
EFFECT_FLAG_CLIENT_HINT
,
1
,
0
,
aux
.
Stringid
(
70219023
,
0
))
end
end
function
c70219023
.
operation
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
function
c70219023
.
operation
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
if
Duel
.
GetLP
(
tp
)
<
2000
then
return
end
local
c
=
e
:
GetHandler
()
local
c
=
e
:
GetHandler
()
local
b1
=
Duel
.
IsExistingMatchingCard
(
aux
.
NecroValleyFilter
(
c70219023
.
thfilter
),
tp
,
LOCATION_GRAVE
,
0
,
1
,
nil
)
local
op
=
e
:
GetLabel
()
local
b2
=
Duel
.
IsExistingMatchingCard
(
nil
,
tp
,
0
,
LOCATION_ONFIELD
,
3
,
nil
)
if
op
&
1
~=
0
then
local
b3
=
c
:
IsRelateToEffect
(
e
)
and
c
:
IsFaceup
()
local
pay
=
0
if
b1
then
pay
=
pay
+
2000
end
if
b2
and
Duel
.
GetLP
(
tp
)
-
pay
>=
2000
then
pay
=
pay
+
2000
end
if
b3
and
Duel
.
GetLP
(
tp
)
-
pay
>=
2000
then
pay
=
pay
+
2000
end
if
pay
<
2000
then
return
end
local
m
=
math.floor
(
pay
/
2000
)
local
t
=
{}
for
i
=
1
,
m
do
t
[
i
]
=
i
*
2000
end
local
ac
=
Duel
.
AnnounceNumber
(
tp
,
table.unpack
(
t
))
Duel
.
PayLPCost
(
tp
,
ac
)
if
Duel
.
GetLP
(
tp
)
<=
0
then
return
end
m
=
math.floor
(
ac
/
2000
)
local
g
=
nil
if
b1
and
(
m
>
2
or
(
m
>
1
and
not
(
b2
and
b3
))
or
m
>
0
and
(
not
(
b2
or
b3
)
or
Duel
.
SelectYesNo
(
tp
,
aux
.
Stringid
(
70219023
,
1
))))
then
Duel
.
Hint
(
HINT_SELECTMSG
,
tp
,
HINTMSG_ATOHAND
)
Duel
.
Hint
(
HINT_SELECTMSG
,
tp
,
HINTMSG_ATOHAND
)
g
=
Duel
.
SelectMatchingCard
(
tp
,
aux
.
NecroValleyFilter
(
c70219023
.
thfilter
),
tp
,
LOCATION_GRAVE
,
0
,
1
,
1
,
nil
)
local
g
=
Duel
.
SelectMatchingCard
(
tp
,
aux
.
NecroValleyFilter
(
c70219023
.
thfilter
),
tp
,
LOCATION_GRAVE
,
0
,
1
,
1
,
nil
)
Duel
.
SendtoHand
(
g
,
nil
,
REASON_EFFECT
)
Duel
.
SendtoHand
(
g
,
nil
,
REASON_EFFECT
)
Duel
.
ConfirmCards
(
1
-
tp
,
g
)
Duel
.
ConfirmCards
(
1
-
tp
,
g
)
Duel
.
ShuffleHand
(
tp
)
Duel
.
ShuffleHand
(
tp
)
m
=
m
-
1
end
end
if
b2
and
(
m
>
1
or
m
>
0
and
(
not
b3
or
Duel
.
SelectYesNo
(
tp
,
aux
.
Stringid
(
70219023
,
2
))))
then
if
op
&
2
~=
0
then
Duel
.
BreakEffect
()
Duel
.
BreakEffect
()
Duel
.
Hint
(
HINT_SELECTMSG
,
tp
,
HINTMSG_DESTROY
)
Duel
.
Hint
(
HINT_SELECTMSG
,
tp
,
HINTMSG_DESTROY
)
g
=
Duel
.
SelectMatchingCard
(
tp
,
nil
,
tp
,
0
,
LOCATION_ONFIELD
,
3
,
3
,
nil
)
local
g
=
Duel
.
SelectMatchingCard
(
tp
,
nil
,
tp
,
0
,
LOCATION_ONFIELD
,
3
,
3
,
nil
)
Duel
.
HintSelection
(
g
)
Duel
.
HintSelection
(
g
)
Duel
.
Destroy
(
g
,
REASON_EFFECT
)
Duel
.
Destroy
(
g
,
REASON_EFFECT
)
m
=
m
-
1
end
end
if
b3
and
m
>
0
then
if
op
&
4
~=
0
and
c
:
IsRelateToEffect
(
e
)
and
c
:
IsFaceup
()
then
Duel
.
BreakEffect
()
Duel
.
BreakEffect
()
local
atk
=
math.floor
(
math.abs
(
Duel
.
GetLP
(
tp
)
-
Duel
.
GetLP
(
1
-
tp
))
/
2
)
local
atk
=
math.floor
(
math.abs
(
Duel
.
GetLP
(
tp
)
-
Duel
.
GetLP
(
1
-
tp
))
/
2
)
local
e1
=
Effect
.
CreateEffect
(
c
)
local
e1
=
Effect
.
CreateEffect
(
c
)
...
...
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