Commit dde23b17 authored by wind2009's avatar wind2009

Merge remote-tracking branch 'upstream/master' into master

parents be550cf9 23e95044
...@@ -31,7 +31,6 @@ function c10789972.operation(e,tp,eg,ep,ev,re,r,rp) ...@@ -31,7 +31,6 @@ function c10789972.operation(e,tp,eg,ep,ev,re,r,rp)
local e1=Effect.CreateEffect(c) local e1=Effect.CreateEffect(c)
e1:SetType(EFFECT_TYPE_SINGLE) e1:SetType(EFFECT_TYPE_SINGLE)
e1:SetCode(EFFECT_UPDATE_ATTACK) e1:SetCode(EFFECT_UPDATE_ATTACK)
e1:SetProperty(EFFECT_FLAG_COPY_INHERIT)
e1:SetValue(tc:GetBaseAttack()) e1:SetValue(tc:GetBaseAttack())
e1:SetReset(RESET_EVENT+RESETS_STANDARD+RESET_DISABLE+RESET_PHASE+PHASE_STANDBY,2) e1:SetReset(RESET_EVENT+RESETS_STANDARD+RESET_DISABLE+RESET_PHASE+PHASE_STANDBY,2)
c:RegisterEffect(e1) c:RegisterEffect(e1)
......
...@@ -45,7 +45,7 @@ function c11743119.eqop(e,tp,eg,ep,ev,re,r,rp) ...@@ -45,7 +45,7 @@ function c11743119.eqop(e,tp,eg,ep,ev,re,r,rp)
local e1=Effect.CreateEffect(c) local e1=Effect.CreateEffect(c)
e1:SetType(EFFECT_TYPE_SINGLE) e1:SetType(EFFECT_TYPE_SINGLE)
e1:SetCode(EFFECT_EQUIP_LIMIT) e1:SetCode(EFFECT_EQUIP_LIMIT)
e1:SetProperty(EFFECT_FLAG_COPY_INHERIT+EFFECT_FLAG_OWNER_RELATE) e1:SetProperty(EFFECT_FLAG_OWNER_RELATE)
e1:SetReset(RESET_EVENT+RESETS_STANDARD) e1:SetReset(RESET_EVENT+RESETS_STANDARD)
e1:SetValue(c11743119.eqlimit) e1:SetValue(c11743119.eqlimit)
tc:RegisterEffect(e1) tc:RegisterEffect(e1)
......
...@@ -74,7 +74,6 @@ function c12275533.adjustop(e,tp,eg,ep,ev,re,r,rp) ...@@ -74,7 +74,6 @@ function c12275533.adjustop(e,tp,eg,ep,ev,re,r,rp)
local c=e:GetHandler() local c=e:GetHandler()
local e1=Effect.CreateEffect(c) local e1=Effect.CreateEffect(c)
e1:SetType(EFFECT_TYPE_SINGLE) e1:SetType(EFFECT_TYPE_SINGLE)
e1:SetProperty(EFFECT_FLAG_COPY_INHERIT)
e1:SetReset(RESET_EVENT+RESETS_STANDARD+RESET_DISABLE) e1:SetReset(RESET_EVENT+RESETS_STANDARD+RESET_DISABLE)
e1:SetCode(EFFECT_UPDATE_DEFENSE) e1:SetCode(EFFECT_UPDATE_DEFENSE)
e1:SetValue(-500) e1:SetValue(-500)
......
...@@ -55,7 +55,6 @@ function c12600382.atkop(e,tp,eg,ep,ev,re,r,rp) ...@@ -55,7 +55,6 @@ function c12600382.atkop(e,tp,eg,ep,ev,re,r,rp)
local e1=Effect.CreateEffect(c) local e1=Effect.CreateEffect(c)
e1:SetType(EFFECT_TYPE_SINGLE) e1:SetType(EFFECT_TYPE_SINGLE)
e1:SetCode(EFFECT_UPDATE_ATTACK) e1:SetCode(EFFECT_UPDATE_ATTACK)
e1:SetProperty(EFFECT_FLAG_COPY_INHERIT)
e1:SetReset(RESET_EVENT+RESETS_STANDARD+RESET_DISABLE) e1:SetReset(RESET_EVENT+RESETS_STANDARD+RESET_DISABLE)
e1:SetValue(500) e1:SetValue(500)
c:RegisterEffect(e1) c:RegisterEffect(e1)
......
...@@ -88,7 +88,7 @@ function c14466224.eqop(e,tp,eg,ep,ev,re,r,rp) ...@@ -88,7 +88,7 @@ function c14466224.eqop(e,tp,eg,ep,ev,re,r,rp)
e:SetLabelObject(tc) e:SetLabelObject(tc)
local e1=Effect.CreateEffect(c) local e1=Effect.CreateEffect(c)
e1:SetType(EFFECT_TYPE_SINGLE) e1:SetType(EFFECT_TYPE_SINGLE)
e1:SetProperty(EFFECT_FLAG_COPY_INHERIT+EFFECT_FLAG_OWNER_RELATE) e1:SetProperty(EFFECT_FLAG_OWNER_RELATE)
e1:SetCode(EFFECT_EQUIP_LIMIT) e1:SetCode(EFFECT_EQUIP_LIMIT)
e1:SetReset(RESET_EVENT+RESETS_STANDARD) e1:SetReset(RESET_EVENT+RESETS_STANDARD)
e1:SetValue(c14466224.eqlimit) e1:SetValue(c14466224.eqlimit)
......
...@@ -75,7 +75,7 @@ function c15270885.posop(e,tp,eg,ep,ev,re,r,rp) ...@@ -75,7 +75,7 @@ function c15270885.posop(e,tp,eg,ep,ev,re,r,rp)
local e1=Effect.CreateEffect(c) local e1=Effect.CreateEffect(c)
e1:SetType(EFFECT_TYPE_SINGLE) e1:SetType(EFFECT_TYPE_SINGLE)
e1:SetCode(EFFECT_CANNOT_CHANGE_POSITION) e1:SetCode(EFFECT_CANNOT_CHANGE_POSITION)
e1:SetProperty(EFFECT_FLAG_CANNOT_DISABLE+EFFECT_FLAG_COPY_INHERIT) e1:SetProperty(EFFECT_FLAG_CANNOT_DISABLE)
e1:SetReset(RESET_EVENT+RESETS_STANDARD+RESET_PHASE+PHASE_END,3) e1:SetReset(RESET_EVENT+RESETS_STANDARD+RESET_PHASE+PHASE_END,3)
c:RegisterEffect(e1) c:RegisterEffect(e1)
end end
...@@ -34,7 +34,7 @@ function c1527418.rectg(e,tp,eg,ep,ev,re,r,rp,chk) ...@@ -34,7 +34,7 @@ function c1527418.rectg(e,tp,eg,ep,ev,re,r,rp,chk)
if chk==0 then return Duel.IsExistingMatchingCard(c1527418.recfilter,tp,LOCATION_MZONE,0,1,nil) end if chk==0 then return Duel.IsExistingMatchingCard(c1527418.recfilter,tp,LOCATION_MZONE,0,1,nil) end
local g=Duel.GetMatchingGroup(c1527418.recfilter,tp,LOCATION_MZONE,0,nil) local g=Duel.GetMatchingGroup(c1527418.recfilter,tp,LOCATION_MZONE,0,nil)
local rec=g:GetClassCount(Card.GetCode)*500 local rec=g:GetClassCount(Card.GetCode)*500
Duel.SetOperationInfo(0,CATEGORY_RECOVER,nil,0,1-tp,rec) Duel.SetOperationInfo(0,CATEGORY_RECOVER,nil,0,tp,rec)
end end
function c1527418.recop(e,tp,eg,ep,ev,re,r,rp) function c1527418.recop(e,tp,eg,ep,ev,re,r,rp)
local g=Duel.GetMatchingGroup(c1527418.recfilter,tp,LOCATION_MZONE,0,nil) local g=Duel.GetMatchingGroup(c1527418.recfilter,tp,LOCATION_MZONE,0,nil)
......
...@@ -51,7 +51,6 @@ function c15989522.desop(e,tp,eg,ep,ev,re,r,rp) ...@@ -51,7 +51,6 @@ function c15989522.desop(e,tp,eg,ep,ev,re,r,rp)
if c:IsFaceup() and c:IsRelateToEffect(e) and c:IsAttackAbove(2600) then if c:IsFaceup() and c:IsRelateToEffect(e) and c:IsAttackAbove(2600) then
local e1=Effect.CreateEffect(c) local e1=Effect.CreateEffect(c)
e1:SetType(EFFECT_TYPE_SINGLE) e1:SetType(EFFECT_TYPE_SINGLE)
e1:SetProperty(EFFECT_FLAG_COPY_INHERIT)
e1:SetReset(RESET_EVENT+RESETS_STANDARD+RESET_DISABLE) e1:SetReset(RESET_EVENT+RESETS_STANDARD+RESET_DISABLE)
e1:SetCode(EFFECT_UPDATE_ATTACK) e1:SetCode(EFFECT_UPDATE_ATTACK)
e1:SetValue(-2600) e1:SetValue(-2600)
......
...@@ -85,7 +85,6 @@ function c16172067.disop(e,tp,eg,ep,ev,re,r,rp) ...@@ -85,7 +85,6 @@ function c16172067.disop(e,tp,eg,ep,ev,re,r,rp)
local e1=Effect.CreateEffect(c) local e1=Effect.CreateEffect(c)
e1:SetType(EFFECT_TYPE_SINGLE) e1:SetType(EFFECT_TYPE_SINGLE)
e1:SetCode(EFFECT_UPDATE_ATTACK) e1:SetCode(EFFECT_UPDATE_ATTACK)
e1:SetProperty(EFFECT_FLAG_COPY_INHERIT)
e1:SetReset(RESET_EVENT+RESETS_STANDARD+RESET_DISABLE) e1:SetReset(RESET_EVENT+RESETS_STANDARD+RESET_DISABLE)
e1:SetValue(500) e1:SetValue(500)
c:RegisterEffect(e1) c:RegisterEffect(e1)
......
...@@ -46,7 +46,7 @@ function c18960169.posop(e,tp,eg,ep,ev,re,r,rp) ...@@ -46,7 +46,7 @@ function c18960169.posop(e,tp,eg,ep,ev,re,r,rp)
local e1=Effect.CreateEffect(c) local e1=Effect.CreateEffect(c)
e1:SetType(EFFECT_TYPE_SINGLE) e1:SetType(EFFECT_TYPE_SINGLE)
e1:SetCode(EFFECT_CANNOT_CHANGE_POSITION) e1:SetCode(EFFECT_CANNOT_CHANGE_POSITION)
e1:SetProperty(EFFECT_FLAG_CANNOT_DISABLE+EFFECT_FLAG_COPY_INHERIT) e1:SetProperty(EFFECT_FLAG_CANNOT_DISABLE)
e1:SetReset(RESET_EVENT+RESETS_STANDARD+RESET_PHASE+PHASE_END,3) e1:SetReset(RESET_EVENT+RESETS_STANDARD+RESET_PHASE+PHASE_END,3)
c:RegisterEffect(e1) c:RegisterEffect(e1)
end end
...@@ -61,7 +61,7 @@ function c18967507.eqop(e,tp,eg,ep,ev,re,r,rp) ...@@ -61,7 +61,7 @@ function c18967507.eqop(e,tp,eg,ep,ev,re,r,rp)
if tc then if tc then
if not Duel.Equip(tp,tc,c) then return end if not Duel.Equip(tp,tc,c) then return end
local e1=Effect.CreateEffect(c) local e1=Effect.CreateEffect(c)
e1:SetProperty(EFFECT_FLAG_COPY_INHERIT+EFFECT_FLAG_OWNER_RELATE) e1:SetProperty(EFFECT_FLAG_OWNER_RELATE)
e1:SetType(EFFECT_TYPE_SINGLE) e1:SetType(EFFECT_TYPE_SINGLE)
e1:SetCode(EFFECT_EQUIP_LIMIT) e1:SetCode(EFFECT_EQUIP_LIMIT)
e1:SetReset(RESET_EVENT+RESETS_STANDARD) e1:SetReset(RESET_EVENT+RESETS_STANDARD)
......
...@@ -48,7 +48,7 @@ function c21790410.eqop(e,tp,eg,ep,ev,re,r,rp) ...@@ -48,7 +48,7 @@ function c21790410.eqop(e,tp,eg,ep,ev,re,r,rp)
if tc then if tc then
if not Duel.Equip(tp,tc,c) then return end if not Duel.Equip(tp,tc,c) then return end
local e1=Effect.CreateEffect(c) local e1=Effect.CreateEffect(c)
e1:SetProperty(EFFECT_FLAG_COPY_INHERIT+EFFECT_FLAG_OWNER_RELATE) e1:SetProperty(EFFECT_FLAG_OWNER_RELATE)
e1:SetType(EFFECT_TYPE_SINGLE) e1:SetType(EFFECT_TYPE_SINGLE)
e1:SetCode(EFFECT_EQUIP_LIMIT) e1:SetCode(EFFECT_EQUIP_LIMIT)
e1:SetReset(RESET_EVENT+RESETS_STANDARD) e1:SetReset(RESET_EVENT+RESETS_STANDARD)
......
...@@ -54,7 +54,7 @@ function c22011689.eqop(e,tp,eg,ep,ev,re,r,rp) ...@@ -54,7 +54,7 @@ function c22011689.eqop(e,tp,eg,ep,ev,re,r,rp)
--Add Equip limit --Add Equip limit
local e1=Effect.CreateEffect(c) local e1=Effect.CreateEffect(c)
e1:SetType(EFFECT_TYPE_SINGLE) e1:SetType(EFFECT_TYPE_SINGLE)
e1:SetProperty(EFFECT_FLAG_COPY_INHERIT+EFFECT_FLAG_OWNER_RELATE) e1:SetProperty(EFFECT_FLAG_OWNER_RELATE)
e1:SetCode(EFFECT_EQUIP_LIMIT) e1:SetCode(EFFECT_EQUIP_LIMIT)
e1:SetReset(RESET_EVENT+RESETS_STANDARD) e1:SetReset(RESET_EVENT+RESETS_STANDARD)
e1:SetValue(c22011689.eqlimit) e1:SetValue(c22011689.eqlimit)
......
...@@ -47,7 +47,6 @@ function c2204038.ptop(e,tp,eg,ep,ev,re,r,rp) ...@@ -47,7 +47,6 @@ function c2204038.ptop(e,tp,eg,ep,ev,re,r,rp)
if c:IsRelateToEffect(e) and c:IsFaceup() and c:GetDefense()>=1000 then if c:IsRelateToEffect(e) and c:IsFaceup() and c:GetDefense()>=1000 then
local e1=Effect.CreateEffect(c) local e1=Effect.CreateEffect(c)
e1:SetType(EFFECT_TYPE_SINGLE) e1:SetType(EFFECT_TYPE_SINGLE)
e1:SetProperty(EFFECT_FLAG_COPY_INHERIT)
e1:SetReset(RESET_EVENT+RESETS_STANDARD+RESET_DISABLE) e1:SetReset(RESET_EVENT+RESETS_STANDARD+RESET_DISABLE)
e1:SetCode(EFFECT_UPDATE_DEFENSE) e1:SetCode(EFFECT_UPDATE_DEFENSE)
e1:SetValue(-1000) e1:SetValue(-1000)
......
...@@ -84,7 +84,7 @@ function c22091647.eqop(e,tp,eg,ep,ev,re,r,rp) ...@@ -84,7 +84,7 @@ function c22091647.eqop(e,tp,eg,ep,ev,re,r,rp)
e:SetLabelObject(tc) e:SetLabelObject(tc)
local e1=Effect.CreateEffect(c) local e1=Effect.CreateEffect(c)
e1:SetType(EFFECT_TYPE_SINGLE) e1:SetType(EFFECT_TYPE_SINGLE)
e1:SetProperty(EFFECT_FLAG_COPY_INHERIT+EFFECT_FLAG_OWNER_RELATE) e1:SetProperty(EFFECT_FLAG_OWNER_RELATE)
e1:SetCode(EFFECT_EQUIP_LIMIT) e1:SetCode(EFFECT_EQUIP_LIMIT)
e1:SetValue(c22091647.eqlimit) e1:SetValue(c22091647.eqlimit)
e1:SetReset(RESET_EVENT+RESETS_STANDARD) e1:SetReset(RESET_EVENT+RESETS_STANDARD)
......
...@@ -49,7 +49,7 @@ function c22624373.desop(e,tp,eg,ep,ev,re,r,rp) ...@@ -49,7 +49,7 @@ function c22624373.desop(e,tp,eg,ep,ev,re,r,rp)
local e1=Effect.CreateEffect(c) local e1=Effect.CreateEffect(c)
e1:SetType(EFFECT_TYPE_SINGLE) e1:SetType(EFFECT_TYPE_SINGLE)
e1:SetCode(EFFECT_CANNOT_CHANGE_POSITION) e1:SetCode(EFFECT_CANNOT_CHANGE_POSITION)
e1:SetProperty(EFFECT_FLAG_CANNOT_DISABLE+EFFECT_FLAG_COPY_INHERIT) e1:SetProperty(EFFECT_FLAG_CANNOT_DISABLE)
e1:SetReset(RESET_EVENT+RESETS_STANDARD+RESET_PHASE+PHASE_END+RESET_SELF_TURN,2) e1:SetReset(RESET_EVENT+RESETS_STANDARD+RESET_PHASE+PHASE_END+RESET_SELF_TURN,2)
c:RegisterEffect(e1) c:RegisterEffect(e1)
end end
......
...@@ -70,7 +70,7 @@ function c22842214.eqop(e,tp,eg,ep,ev,re,r,rp) ...@@ -70,7 +70,7 @@ function c22842214.eqop(e,tp,eg,ep,ev,re,r,rp)
local e1=Effect.CreateEffect(c) local e1=Effect.CreateEffect(c)
e1:SetType(EFFECT_TYPE_SINGLE) e1:SetType(EFFECT_TYPE_SINGLE)
e1:SetCode(EFFECT_EQUIP_LIMIT) e1:SetCode(EFFECT_EQUIP_LIMIT)
e1:SetProperty(EFFECT_FLAG_COPY_INHERIT+EFFECT_FLAG_OWNER_RELATE) e1:SetProperty(EFFECT_FLAG_OWNER_RELATE)
e1:SetReset(RESET_EVENT+RESETS_STANDARD) e1:SetReset(RESET_EVENT+RESETS_STANDARD)
e1:SetValue(c22842214.eqlimit) e1:SetValue(c22842214.eqlimit)
tc:RegisterEffect(e1) tc:RegisterEffect(e1)
......
...@@ -53,7 +53,6 @@ function c23232295.atkop(e,tp,eg,ep,ev,re,r,rp) ...@@ -53,7 +53,6 @@ function c23232295.atkop(e,tp,eg,ep,ev,re,r,rp)
if c:IsRelateToEffect(e) and c:IsFaceup() then if c:IsRelateToEffect(e) and c:IsFaceup() then
local e1=Effect.CreateEffect(c) local e1=Effect.CreateEffect(c)
e1:SetType(EFFECT_TYPE_SINGLE) e1:SetType(EFFECT_TYPE_SINGLE)
e1:SetProperty(EFFECT_FLAG_COPY_INHERIT)
e1:SetCode(EFFECT_UPDATE_ATTACK) e1:SetCode(EFFECT_UPDATE_ATTACK)
e1:SetReset(RESET_EVENT+RESETS_STANDARD+RESET_DISABLE) e1:SetReset(RESET_EVENT+RESETS_STANDARD+RESET_DISABLE)
e1:SetValue(800) e1:SetValue(800)
......
...@@ -82,7 +82,7 @@ function c23756165.eqop(e,tp,eg,ep,ev,re,r,rp) ...@@ -82,7 +82,7 @@ function c23756165.eqop(e,tp,eg,ep,ev,re,r,rp)
tc:RegisterFlagEffect(FLAG_ID_ALLURE_QUEEN,RESET_EVENT+RESETS_STANDARD,0,0,id) tc:RegisterFlagEffect(FLAG_ID_ALLURE_QUEEN,RESET_EVENT+RESETS_STANDARD,0,0,id)
local e1=Effect.CreateEffect(c) local e1=Effect.CreateEffect(c)
e1:SetType(EFFECT_TYPE_SINGLE) e1:SetType(EFFECT_TYPE_SINGLE)
e1:SetProperty(EFFECT_FLAG_COPY_INHERIT+EFFECT_FLAG_OWNER_RELATE) e1:SetProperty(EFFECT_FLAG_OWNER_RELATE)
e1:SetCode(EFFECT_EQUIP_LIMIT) e1:SetCode(EFFECT_EQUIP_LIMIT)
e1:SetReset(RESET_EVENT+RESETS_STANDARD) e1:SetReset(RESET_EVENT+RESETS_STANDARD)
e1:SetValue(c23756165.eqlimit) e1:SetValue(c23756165.eqlimit)
......
...@@ -25,7 +25,6 @@ function c24137081.atkop(e,tp,eg,ep,ev,re,r,rp) ...@@ -25,7 +25,6 @@ function c24137081.atkop(e,tp,eg,ep,ev,re,r,rp)
local e1=Effect.CreateEffect(c) local e1=Effect.CreateEffect(c)
e1:SetType(EFFECT_TYPE_SINGLE) e1:SetType(EFFECT_TYPE_SINGLE)
e1:SetCode(EFFECT_UPDATE_ATTACK) e1:SetCode(EFFECT_UPDATE_ATTACK)
e1:SetProperty(EFFECT_FLAG_COPY_INHERIT)
e1:SetValue(1000) e1:SetValue(1000)
e1:SetReset(RESET_EVENT+RESETS_STANDARD+RESET_DISABLE) e1:SetReset(RESET_EVENT+RESETS_STANDARD+RESET_DISABLE)
c:RegisterEffect(e1) c:RegisterEffect(e1)
......
...@@ -56,7 +56,7 @@ function c2461031.eqop(e,tp,eg,ep,ev,re,r,rp) ...@@ -56,7 +56,7 @@ function c2461031.eqop(e,tp,eg,ep,ev,re,r,rp)
if tc then if tc then
if not Duel.Equip(tp,tc,c) then return end if not Duel.Equip(tp,tc,c) then return end
local e1=Effect.CreateEffect(c) local e1=Effect.CreateEffect(c)
e1:SetProperty(EFFECT_FLAG_COPY_INHERIT+EFFECT_FLAG_OWNER_RELATE) e1:SetProperty(EFFECT_FLAG_OWNER_RELATE)
e1:SetType(EFFECT_TYPE_SINGLE) e1:SetType(EFFECT_TYPE_SINGLE)
e1:SetCode(EFFECT_EQUIP_LIMIT) e1:SetCode(EFFECT_EQUIP_LIMIT)
e1:SetReset(RESET_EVENT+RESETS_STANDARD) e1:SetReset(RESET_EVENT+RESETS_STANDARD)
......
...@@ -32,7 +32,6 @@ function c25132288.operation(e,tp,eg,ep,ev,re,r,rp) ...@@ -32,7 +32,6 @@ function c25132288.operation(e,tp,eg,ep,ev,re,r,rp)
if c:IsRelateToEffect(e) and c:IsFaceup() and c:GetAttack()>=500 and c:GetDefense()>=500 then if c:IsRelateToEffect(e) and c:IsFaceup() and c:GetAttack()>=500 and c:GetDefense()>=500 then
local e1=Effect.CreateEffect(c) local e1=Effect.CreateEffect(c)
e1:SetType(EFFECT_TYPE_SINGLE) e1:SetType(EFFECT_TYPE_SINGLE)
e1:SetProperty(EFFECT_FLAG_COPY_INHERIT)
e1:SetReset(RESET_EVENT+RESETS_STANDARD+RESET_DISABLE) e1:SetReset(RESET_EVENT+RESETS_STANDARD+RESET_DISABLE)
e1:SetCode(EFFECT_UPDATE_ATTACK) e1:SetCode(EFFECT_UPDATE_ATTACK)
e1:SetProperty(EFFECT_FLAG_CANNOT_DISABLE) e1:SetProperty(EFFECT_FLAG_CANNOT_DISABLE)
......
...@@ -40,7 +40,7 @@ function c26211048.eqop(e,tp,eg,ep,ev,re,r,rp) ...@@ -40,7 +40,7 @@ function c26211048.eqop(e,tp,eg,ep,ev,re,r,rp)
if not tc:IsRelateToEffect(e) or not tc:IsType(TYPE_MONSTER) then return end if not tc:IsRelateToEffect(e) or not tc:IsType(TYPE_MONSTER) then return end
if not Duel.Equip(tp,tc,c,false) then return end if not Duel.Equip(tp,tc,c,false) then return end
local e1=Effect.CreateEffect(c) local e1=Effect.CreateEffect(c)
e1:SetProperty(EFFECT_FLAG_COPY_INHERIT+EFFECT_FLAG_OWNER_RELATE) e1:SetProperty(EFFECT_FLAG_OWNER_RELATE)
e1:SetType(EFFECT_TYPE_SINGLE) e1:SetType(EFFECT_TYPE_SINGLE)
e1:SetCode(EFFECT_EQUIP_LIMIT) e1:SetCode(EFFECT_EQUIP_LIMIT)
e1:SetReset(RESET_EVENT+RESETS_STANDARD) e1:SetReset(RESET_EVENT+RESETS_STANDARD)
......
...@@ -34,7 +34,7 @@ function c26885836.eqop(e,tp,eg,ep,ev,re,r,rp) ...@@ -34,7 +34,7 @@ function c26885836.eqop(e,tp,eg,ep,ev,re,r,rp)
--Add Equip limit --Add Equip limit
local e1=Effect.CreateEffect(c) local e1=Effect.CreateEffect(c)
e1:SetType(EFFECT_TYPE_SINGLE) e1:SetType(EFFECT_TYPE_SINGLE)
e1:SetProperty(EFFECT_FLAG_COPY_INHERIT+EFFECT_FLAG_OWNER_RELATE) e1:SetProperty(EFFECT_FLAG_OWNER_RELATE)
e1:SetCode(EFFECT_EQUIP_LIMIT) e1:SetCode(EFFECT_EQUIP_LIMIT)
e1:SetReset(RESET_EVENT+RESETS_STANDARD) e1:SetReset(RESET_EVENT+RESETS_STANDARD)
e1:SetValue(c26885836.eqlimit) e1:SetValue(c26885836.eqlimit)
......
...@@ -57,7 +57,7 @@ function c27548199.eqop(e,tp,eg,ep,ev,re,r,rp) ...@@ -57,7 +57,7 @@ function c27548199.eqop(e,tp,eg,ep,ev,re,r,rp)
c:AddCounter(0x4b,lk) c:AddCounter(0x4b,lk)
end end
local e1=Effect.CreateEffect(c) local e1=Effect.CreateEffect(c)
e1:SetProperty(EFFECT_FLAG_COPY_INHERIT+EFFECT_FLAG_OWNER_RELATE) e1:SetProperty(EFFECT_FLAG_OWNER_RELATE)
e1:SetType(EFFECT_TYPE_SINGLE) e1:SetType(EFFECT_TYPE_SINGLE)
e1:SetCode(EFFECT_EQUIP_LIMIT) e1:SetCode(EFFECT_EQUIP_LIMIT)
e1:SetReset(RESET_EVENT+RESETS_STANDARD) e1:SetReset(RESET_EVENT+RESETS_STANDARD)
......
...@@ -52,7 +52,7 @@ function c27873305.operation(e,tp,eg,ep,ev,re,r,rp) ...@@ -52,7 +52,7 @@ function c27873305.operation(e,tp,eg,ep,ev,re,r,rp)
if not Duel.Equip(tp,ec,c,false) then return end if not Duel.Equip(tp,ec,c,false) then return end
local e1=Effect.CreateEffect(c) local e1=Effect.CreateEffect(c)
e1:SetType(EFFECT_TYPE_SINGLE) e1:SetType(EFFECT_TYPE_SINGLE)
e1:SetProperty(EFFECT_FLAG_COPY_INHERIT+EFFECT_FLAG_OWNER_RELATE) e1:SetProperty(EFFECT_FLAG_OWNER_RELATE)
e1:SetCode(EFFECT_EQUIP_LIMIT) e1:SetCode(EFFECT_EQUIP_LIMIT)
e1:SetReset(RESET_EVENT+RESETS_STANDARD) e1:SetReset(RESET_EVENT+RESETS_STANDARD)
e1:SetValue(c27873305.eqlimit) e1:SetValue(c27873305.eqlimit)
......
...@@ -77,7 +77,7 @@ function s.eqop(e,tp,eg,ep,ev,re,r,rp) ...@@ -77,7 +77,7 @@ function s.eqop(e,tp,eg,ep,ev,re,r,rp)
local e1=Effect.CreateEffect(c) local e1=Effect.CreateEffect(c)
e1:SetType(EFFECT_TYPE_SINGLE) e1:SetType(EFFECT_TYPE_SINGLE)
e1:SetCode(EFFECT_EQUIP_LIMIT) e1:SetCode(EFFECT_EQUIP_LIMIT)
e1:SetProperty(EFFECT_FLAG_COPY_INHERIT+EFFECT_FLAG_OWNER_RELATE) e1:SetProperty(EFFECT_FLAG_OWNER_RELATE)
e1:SetReset(RESET_EVENT+RESETS_STANDARD) e1:SetReset(RESET_EVENT+RESETS_STANDARD)
e1:SetValue(s.eqlimit) e1:SetValue(s.eqlimit)
tc:RegisterEffect(e1,true) tc:RegisterEffect(e1,true)
......
...@@ -84,7 +84,6 @@ function c2948263.disop(e,tp,eg,ep,ev,re,r,rp) ...@@ -84,7 +84,6 @@ function c2948263.disop(e,tp,eg,ep,ev,re,r,rp)
Duel.NegateEffect(ev) Duel.NegateEffect(ev)
local e1=Effect.CreateEffect(c) local e1=Effect.CreateEffect(c)
e1:SetType(EFFECT_TYPE_SINGLE) e1:SetType(EFFECT_TYPE_SINGLE)
e1:SetProperty(EFFECT_FLAG_COPY_INHERIT)
e1:SetReset(RESET_EVENT+RESETS_STANDARD+RESET_DISABLE) e1:SetReset(RESET_EVENT+RESETS_STANDARD+RESET_DISABLE)
e1:SetCode(EFFECT_UPDATE_ATTACK) e1:SetCode(EFFECT_UPDATE_ATTACK)
e1:SetValue(-1500) e1:SetValue(-1500)
......
...@@ -51,7 +51,6 @@ function c30010480.atkop(e,tp,eg,ep,ev,re,r,rp) ...@@ -51,7 +51,6 @@ function c30010480.atkop(e,tp,eg,ep,ev,re,r,rp)
local e1=Effect.CreateEffect(c) local e1=Effect.CreateEffect(c)
e1:SetType(EFFECT_TYPE_SINGLE) e1:SetType(EFFECT_TYPE_SINGLE)
e1:SetCode(EFFECT_UPDATE_ATTACK) e1:SetCode(EFFECT_UPDATE_ATTACK)
e1:SetProperty(EFFECT_FLAG_COPY_INHERIT)
e1:SetValue(400) e1:SetValue(400)
e1:SetReset(RESET_EVENT+RESETS_STANDARD+RESET_DISABLE) e1:SetReset(RESET_EVENT+RESETS_STANDARD+RESET_DISABLE)
c:RegisterEffect(e1) c:RegisterEffect(e1)
......
...@@ -27,7 +27,6 @@ function c30707994.operation(e,tp,eg,ep,ev,re,r,rp) ...@@ -27,7 +27,6 @@ function c30707994.operation(e,tp,eg,ep,ev,re,r,rp)
local e1=Effect.CreateEffect(c) local e1=Effect.CreateEffect(c)
e1:SetType(EFFECT_TYPE_SINGLE) e1:SetType(EFFECT_TYPE_SINGLE)
e1:SetCode(EFFECT_UPDATE_ATTACK) e1:SetCode(EFFECT_UPDATE_ATTACK)
e1:SetProperty(EFFECT_FLAG_COPY_INHERIT)
e1:SetReset(RESET_EVENT+RESETS_STANDARD+RESET_DISABLE) e1:SetReset(RESET_EVENT+RESETS_STANDARD+RESET_DISABLE)
e1:SetValue(dice*200) e1:SetValue(dice*200)
c:RegisterEffect(e1) c:RegisterEffect(e1)
......
...@@ -48,7 +48,7 @@ function c30829071.eqop1(e,tp,eg,ep,ev,re,r,rp) ...@@ -48,7 +48,7 @@ function c30829071.eqop1(e,tp,eg,ep,ev,re,r,rp)
Duel.Equip(tp,ec,tc) Duel.Equip(tp,ec,tc)
local e1=Effect.CreateEffect(e:GetHandler()) local e1=Effect.CreateEffect(e:GetHandler())
e1:SetType(EFFECT_TYPE_SINGLE) e1:SetType(EFFECT_TYPE_SINGLE)
e1:SetProperty(EFFECT_FLAG_COPY_INHERIT+EFFECT_FLAG_OWNER_RELATE) e1:SetProperty(EFFECT_FLAG_OWNER_RELATE)
e1:SetCode(EFFECT_EQUIP_LIMIT) e1:SetCode(EFFECT_EQUIP_LIMIT)
e1:SetReset(RESET_EVENT+RESETS_STANDARD) e1:SetReset(RESET_EVENT+RESETS_STANDARD)
e1:SetValue(c30829071.eqlimit) e1:SetValue(c30829071.eqlimit)
......
...@@ -55,7 +55,6 @@ function c31053337.operation(e,tp,eg,ep,ev,re,r,rp) ...@@ -55,7 +55,6 @@ function c31053337.operation(e,tp,eg,ep,ev,re,r,rp)
Duel.SendtoHand(g,nil,REASON_EFFECT) Duel.SendtoHand(g,nil,REASON_EFFECT)
local e1=Effect.CreateEffect(c) local e1=Effect.CreateEffect(c)
e1:SetType(EFFECT_TYPE_SINGLE) e1:SetType(EFFECT_TYPE_SINGLE)
e1:SetProperty(EFFECT_FLAG_COPY_INHERIT)
e1:SetReset(RESET_EVENT+RESETS_STANDARD+RESET_DISABLE) e1:SetReset(RESET_EVENT+RESETS_STANDARD+RESET_DISABLE)
e1:SetCode(EFFECT_UPDATE_ATTACK) e1:SetCode(EFFECT_UPDATE_ATTACK)
e1:SetValue(-1000) e1:SetValue(-1000)
......
...@@ -32,7 +32,6 @@ function c31303283.atkop(e,tp,eg,ep,ev,re,r,rp) ...@@ -32,7 +32,6 @@ function c31303283.atkop(e,tp,eg,ep,ev,re,r,rp)
e1:SetType(EFFECT_TYPE_SINGLE) e1:SetType(EFFECT_TYPE_SINGLE)
e1:SetCode(EFFECT_UPDATE_ATTACK) e1:SetCode(EFFECT_UPDATE_ATTACK)
e1:SetValue(300) e1:SetValue(300)
e1:SetProperty(EFFECT_FLAG_COPY_INHERIT)
e1:SetReset(RESET_EVENT+RESETS_STANDARD+RESET_DISABLE) e1:SetReset(RESET_EVENT+RESETS_STANDARD+RESET_DISABLE)
c:RegisterEffect(e1) c:RegisterEffect(e1)
end end
......
...@@ -38,7 +38,7 @@ function c31563350.eqop(e,tp,eg,ep,ev,re,r,rp) ...@@ -38,7 +38,7 @@ function c31563350.eqop(e,tp,eg,ep,ev,re,r,rp)
if tc then if tc then
if not Duel.Equip(tp,tc,c) then return end if not Duel.Equip(tp,tc,c) then return end
local e1=Effect.CreateEffect(c) local e1=Effect.CreateEffect(c)
e1:SetProperty(EFFECT_FLAG_COPY_INHERIT+EFFECT_FLAG_OWNER_RELATE) e1:SetProperty(EFFECT_FLAG_OWNER_RELATE)
e1:SetType(EFFECT_TYPE_SINGLE) e1:SetType(EFFECT_TYPE_SINGLE)
e1:SetCode(EFFECT_EQUIP_LIMIT) e1:SetCode(EFFECT_EQUIP_LIMIT)
e1:SetReset(RESET_EVENT+RESETS_STANDARD) e1:SetReset(RESET_EVENT+RESETS_STANDARD)
......
...@@ -95,7 +95,7 @@ function c31930787.eqop(e,tp,eg,ep,ev,re,r,rp) ...@@ -95,7 +95,7 @@ function c31930787.eqop(e,tp,eg,ep,ev,re,r,rp)
--Add Equip limit --Add Equip limit
local e1=Effect.CreateEffect(c) local e1=Effect.CreateEffect(c)
e1:SetType(EFFECT_TYPE_SINGLE) e1:SetType(EFFECT_TYPE_SINGLE)
e1:SetProperty(EFFECT_FLAG_COPY_INHERIT+EFFECT_FLAG_OWNER_RELATE) e1:SetProperty(EFFECT_FLAG_OWNER_RELATE)
e1:SetCode(EFFECT_EQUIP_LIMIT) e1:SetCode(EFFECT_EQUIP_LIMIT)
e1:SetReset(RESET_EVENT+RESETS_STANDARD) e1:SetReset(RESET_EVENT+RESETS_STANDARD)
e1:SetValue(c31930787.eqlimit) e1:SetValue(c31930787.eqlimit)
......
...@@ -38,7 +38,6 @@ function c33314479.operation(e,tp,eg,ep,ev,re,r,rp) ...@@ -38,7 +38,6 @@ function c33314479.operation(e,tp,eg,ep,ev,re,r,rp)
if c:IsRelateToEffect(e) and c:IsFaceup() then if c:IsRelateToEffect(e) and c:IsFaceup() then
local e1=Effect.CreateEffect(c) local e1=Effect.CreateEffect(c)
e1:SetType(EFFECT_TYPE_SINGLE) e1:SetType(EFFECT_TYPE_SINGLE)
e1:SetProperty(EFFECT_FLAG_COPY_INHERIT)
e1:SetCode(EFFECT_UPDATE_ATTACK) e1:SetCode(EFFECT_UPDATE_ATTACK)
e1:SetValue(500) e1:SetValue(500)
e1:SetReset(RESET_EVENT+RESETS_STANDARD+RESET_DISABLE) e1:SetReset(RESET_EVENT+RESETS_STANDARD+RESET_DISABLE)
......
...@@ -47,7 +47,7 @@ function c33460840.eqop(e,tp,eg,ep,ev,re,r,rp) ...@@ -47,7 +47,7 @@ function c33460840.eqop(e,tp,eg,ep,ev,re,r,rp)
local e1=Effect.CreateEffect(c) local e1=Effect.CreateEffect(c)
e1:SetType(EFFECT_TYPE_SINGLE) e1:SetType(EFFECT_TYPE_SINGLE)
e1:SetCode(EFFECT_EQUIP_LIMIT) e1:SetCode(EFFECT_EQUIP_LIMIT)
e1:SetProperty(EFFECT_FLAG_COPY_INHERIT+EFFECT_FLAG_OWNER_RELATE) e1:SetProperty(EFFECT_FLAG_OWNER_RELATE)
e1:SetReset(RESET_EVENT+RESETS_STANDARD) e1:SetReset(RESET_EVENT+RESETS_STANDARD)
e1:SetValue(c33460840.eqlimit) e1:SetValue(c33460840.eqlimit)
tc:RegisterEffect(e1) tc:RegisterEffect(e1)
......
...@@ -83,7 +83,6 @@ function c33837653.disop(e,tp,eg,ep,ev,re,r,rp) ...@@ -83,7 +83,6 @@ function c33837653.disop(e,tp,eg,ep,ev,re,r,rp)
if c:IsRelateToEffect(e) and c:IsFaceup() and c:IsAttackAbove(500) then if c:IsRelateToEffect(e) and c:IsFaceup() and c:IsAttackAbove(500) then
local e1=Effect.CreateEffect(c) local e1=Effect.CreateEffect(c)
e1:SetType(EFFECT_TYPE_SINGLE) e1:SetType(EFFECT_TYPE_SINGLE)
e1:SetProperty(EFFECT_FLAG_COPY_INHERIT)
e1:SetCode(EFFECT_UPDATE_ATTACK) e1:SetCode(EFFECT_UPDATE_ATTACK)
e1:SetValue(-500) e1:SetValue(-500)
e1:SetReset(RESET_EVENT+RESETS_STANDARD+RESET_DISABLE) e1:SetReset(RESET_EVENT+RESETS_STANDARD+RESET_DISABLE)
......
...@@ -40,7 +40,7 @@ function c34251483.posop(e,tp,eg,ep,ev,re,r,rp) ...@@ -40,7 +40,7 @@ function c34251483.posop(e,tp,eg,ep,ev,re,r,rp)
local e1=Effect.CreateEffect(c) local e1=Effect.CreateEffect(c)
e1:SetType(EFFECT_TYPE_SINGLE) e1:SetType(EFFECT_TYPE_SINGLE)
e1:SetCode(EFFECT_CANNOT_CHANGE_POSITION) e1:SetCode(EFFECT_CANNOT_CHANGE_POSITION)
e1:SetProperty(EFFECT_FLAG_CANNOT_DISABLE+EFFECT_FLAG_COPY_INHERIT) e1:SetProperty(EFFECT_FLAG_CANNOT_DISABLE)
e1:SetReset(RESET_EVENT+RESETS_STANDARD+RESET_PHASE+PHASE_END,3) e1:SetReset(RESET_EVENT+RESETS_STANDARD+RESET_PHASE+PHASE_END,3)
c:RegisterEffect(e1) c:RegisterEffect(e1)
end end
...@@ -62,7 +62,6 @@ function s.damop(e,tp,eg,ep,ev,re,r,rp) ...@@ -62,7 +62,6 @@ function s.damop(e,tp,eg,ep,ev,re,r,rp)
Duel.BreakEffect() Duel.BreakEffect()
local e1=Effect.CreateEffect(c) local e1=Effect.CreateEffect(c)
e1:SetType(EFFECT_TYPE_SINGLE) e1:SetType(EFFECT_TYPE_SINGLE)
e1:SetProperty(EFFECT_FLAG_COPY_INHERIT)
e1:SetCode(EFFECT_UPDATE_ATTACK) e1:SetCode(EFFECT_UPDATE_ATTACK)
e1:SetValue(1000) e1:SetValue(1000)
e1:SetReset(RESET_EVENT+RESETS_STANDARD+RESET_DISABLE) e1:SetReset(RESET_EVENT+RESETS_STANDARD+RESET_DISABLE)
......
...@@ -63,7 +63,7 @@ function c35283277.eqop(e,tp,eg,ep,ev,re,r,rp) ...@@ -63,7 +63,7 @@ function c35283277.eqop(e,tp,eg,ep,ev,re,r,rp)
if not Duel.Equip(tp,tc,c,false) then return end if not Duel.Equip(tp,tc,c,false) then return end
local e1=Effect.CreateEffect(c) local e1=Effect.CreateEffect(c)
e1:SetType(EFFECT_TYPE_SINGLE) e1:SetType(EFFECT_TYPE_SINGLE)
e1:SetProperty(EFFECT_FLAG_COPY_INHERIT+EFFECT_FLAG_OWNER_RELATE) e1:SetProperty(EFFECT_FLAG_OWNER_RELATE)
e1:SetCode(EFFECT_EQUIP_LIMIT) e1:SetCode(EFFECT_EQUIP_LIMIT)
e1:SetLabelObject(c) e1:SetLabelObject(c)
e1:SetReset(RESET_EVENT+RESETS_STANDARD) e1:SetReset(RESET_EVENT+RESETS_STANDARD)
......
...@@ -15,7 +15,6 @@ function c36562627.initial_effect(c) ...@@ -15,7 +15,6 @@ function c36562627.initial_effect(c)
e2:SetOperation(c36562627.coinop) e2:SetOperation(c36562627.coinop)
c:RegisterEffect(e2) c:RegisterEffect(e2)
end end
c36562627.toss_coin=true
function c36562627.coincon(e,tp,eg,ep,ev,re,r,rp) function c36562627.coincon(e,tp,eg,ep,ev,re,r,rp)
return ep==tp and Duel.GetFlagEffect(tp,36562627)==0 return ep==tp and Duel.GetFlagEffect(tp,36562627)==0
end end
......
...@@ -19,7 +19,6 @@ function c36750412.atkop(e,tp,eg,ep,ev,re,r,rp) ...@@ -19,7 +19,6 @@ function c36750412.atkop(e,tp,eg,ep,ev,re,r,rp)
local e1=Effect.CreateEffect(c) local e1=Effect.CreateEffect(c)
e1:SetType(EFFECT_TYPE_SINGLE) e1:SetType(EFFECT_TYPE_SINGLE)
e1:SetCode(EFFECT_UPDATE_ATTACK) e1:SetCode(EFFECT_UPDATE_ATTACK)
e1:SetProperty(EFFECT_FLAG_COPY_INHERIT)
e1:SetValue(200) e1:SetValue(200)
e1:SetReset(RESET_EVENT+RESETS_STANDARD+RESET_DISABLE) e1:SetReset(RESET_EVENT+RESETS_STANDARD+RESET_DISABLE)
c:RegisterEffect(e1) c:RegisterEffect(e1)
......
...@@ -51,7 +51,7 @@ function c38450736.eqop(e,tp,eg,ep,ev,re,r,rp) ...@@ -51,7 +51,7 @@ function c38450736.eqop(e,tp,eg,ep,ev,re,r,rp)
if tc then if tc then
if not Duel.Equip(tp,tc,c) then return end if not Duel.Equip(tp,tc,c) then return end
local e1=Effect.CreateEffect(c) local e1=Effect.CreateEffect(c)
e1:SetProperty(EFFECT_FLAG_COPY_INHERIT+EFFECT_FLAG_OWNER_RELATE) e1:SetProperty(EFFECT_FLAG_OWNER_RELATE)
e1:SetType(EFFECT_TYPE_SINGLE) e1:SetType(EFFECT_TYPE_SINGLE)
e1:SetCode(EFFECT_EQUIP_LIMIT) e1:SetCode(EFFECT_EQUIP_LIMIT)
e1:SetReset(RESET_EVENT+RESETS_STANDARD) e1:SetReset(RESET_EVENT+RESETS_STANDARD)
......
...@@ -20,7 +20,6 @@ function c38520918.operation(e,tp,eg,ep,ev,re,r,rp) ...@@ -20,7 +20,6 @@ function c38520918.operation(e,tp,eg,ep,ev,re,r,rp)
local e1=Effect.CreateEffect(c) local e1=Effect.CreateEffect(c)
e1:SetType(EFFECT_TYPE_SINGLE) e1:SetType(EFFECT_TYPE_SINGLE)
e1:SetCode(EFFECT_UPDATE_ATTACK) e1:SetCode(EFFECT_UPDATE_ATTACK)
e1:SetProperty(EFFECT_FLAG_COPY_INHERIT)
e1:SetValue(500) e1:SetValue(500)
e1:SetReset(RESET_EVENT+RESETS_STANDARD+RESET_DISABLE) e1:SetReset(RESET_EVENT+RESETS_STANDARD+RESET_DISABLE)
c:RegisterEffect(e1) c:RegisterEffect(e1)
......
...@@ -56,7 +56,7 @@ function c3897065.eqop(e,tp,eg,ep,ev,re,r,rp) ...@@ -56,7 +56,7 @@ function c3897065.eqop(e,tp,eg,ep,ev,re,r,rp)
--equip limit --equip limit
local e1=Effect.CreateEffect(c) local e1=Effect.CreateEffect(c)
e1:SetType(EFFECT_TYPE_SINGLE) e1:SetType(EFFECT_TYPE_SINGLE)
e1:SetProperty(EFFECT_FLAG_COPY_INHERIT+EFFECT_FLAG_OWNER_RELATE) e1:SetProperty(EFFECT_FLAG_OWNER_RELATE)
e1:SetCode(EFFECT_EQUIP_LIMIT) e1:SetCode(EFFECT_EQUIP_LIMIT)
e1:SetReset(RESET_EVENT+RESETS_STANDARD) e1:SetReset(RESET_EVENT+RESETS_STANDARD)
e1:SetValue(c3897065.eqlimit) e1:SetValue(c3897065.eqlimit)
......
...@@ -73,7 +73,7 @@ function c39078434.eqop(e,tp,eg,ep,ev,re,r,rp) ...@@ -73,7 +73,7 @@ function c39078434.eqop(e,tp,eg,ep,ev,re,r,rp)
if tc then if tc then
if not Duel.Equip(tp,tc,c) then return end if not Duel.Equip(tp,tc,c) then return end
local e1=Effect.CreateEffect(c) local e1=Effect.CreateEffect(c)
e1:SetProperty(EFFECT_FLAG_COPY_INHERIT+EFFECT_FLAG_OWNER_RELATE) e1:SetProperty(EFFECT_FLAG_OWNER_RELATE)
e1:SetType(EFFECT_TYPE_SINGLE) e1:SetType(EFFECT_TYPE_SINGLE)
e1:SetCode(EFFECT_EQUIP_LIMIT) e1:SetCode(EFFECT_EQUIP_LIMIT)
e1:SetReset(RESET_EVENT+RESETS_STANDARD) e1:SetReset(RESET_EVENT+RESETS_STANDARD)
......
...@@ -27,6 +27,7 @@ function c39389320.operation(e,tp,eg,ep,ev,re,r,rp) ...@@ -27,6 +27,7 @@ function c39389320.operation(e,tp,eg,ep,ev,re,r,rp)
local e1=Effect.CreateEffect(c) local e1=Effect.CreateEffect(c)
e1:SetType(EFFECT_TYPE_SINGLE) e1:SetType(EFFECT_TYPE_SINGLE)
e1:SetCode(EFFECT_EXTRA_ATTACK) e1:SetCode(EFFECT_EXTRA_ATTACK)
e1:SetProperty(EFFECT_FLAG_CANNOT_DISABLE)
e1:SetValue(e:GetLabel()) e1:SetValue(e:GetLabel())
e1:SetReset(RESET_EVENT+RESETS_STANDARD+RESET_PHASE+PHASE_END) e1:SetReset(RESET_EVENT+RESETS_STANDARD+RESET_PHASE+PHASE_END)
c:RegisterEffect(e1) c:RegisterEffect(e1)
......
...@@ -54,7 +54,7 @@ function c39987164.eqop(e,tp,eg,ep,ev,re,r,rp) ...@@ -54,7 +54,7 @@ function c39987164.eqop(e,tp,eg,ep,ev,re,r,rp)
tc:RegisterFlagEffect(39987164,RESET_EVENT+RESETS_STANDARD,0,0) tc:RegisterFlagEffect(39987164,RESET_EVENT+RESETS_STANDARD,0,0)
local e1=Effect.CreateEffect(c) local e1=Effect.CreateEffect(c)
e1:SetType(EFFECT_TYPE_SINGLE) e1:SetType(EFFECT_TYPE_SINGLE)
e1:SetProperty(EFFECT_FLAG_COPY_INHERIT+EFFECT_FLAG_OWNER_RELATE) e1:SetProperty(EFFECT_FLAG_OWNER_RELATE)
e1:SetCode(EFFECT_EQUIP_LIMIT) e1:SetCode(EFFECT_EQUIP_LIMIT)
e1:SetReset(RESET_EVENT+RESETS_STANDARD) e1:SetReset(RESET_EVENT+RESETS_STANDARD)
e1:SetValue(c39987164.eqlimit) e1:SetValue(c39987164.eqlimit)
......
...@@ -18,7 +18,6 @@ function c40410110.attop(e,tp,eg,ep,ev,re,r,rp) ...@@ -18,7 +18,6 @@ function c40410110.attop(e,tp,eg,ep,ev,re,r,rp)
local att=Duel.AnnounceAttribute(tp,1,ATTRIBUTE_ALL&~catt) local att=Duel.AnnounceAttribute(tp,1,ATTRIBUTE_ALL&~catt)
local e1=Effect.CreateEffect(c) local e1=Effect.CreateEffect(c)
e1:SetType(EFFECT_TYPE_SINGLE) e1:SetType(EFFECT_TYPE_SINGLE)
e1:SetProperty(EFFECT_FLAG_COPY_INHERIT)
e1:SetCode(EFFECT_CHANGE_ATTRIBUTE) e1:SetCode(EFFECT_CHANGE_ATTRIBUTE)
e1:SetValue(att) e1:SetValue(att)
e1:SetReset(RESET_EVENT+RESETS_STANDARD+RESET_DISABLE) e1:SetReset(RESET_EVENT+RESETS_STANDARD+RESET_DISABLE)
......
...@@ -54,7 +54,7 @@ function c4252828.eqop(e,tp,eg,ep,ev,re,r,rp) ...@@ -54,7 +54,7 @@ function c4252828.eqop(e,tp,eg,ep,ev,re,r,rp)
local e1=Effect.CreateEffect(c) local e1=Effect.CreateEffect(c)
e1:SetType(EFFECT_TYPE_SINGLE) e1:SetType(EFFECT_TYPE_SINGLE)
e1:SetCode(EFFECT_EQUIP_LIMIT) e1:SetCode(EFFECT_EQUIP_LIMIT)
e1:SetProperty(EFFECT_FLAG_COPY_INHERIT+EFFECT_FLAG_OWNER_RELATE) e1:SetProperty(EFFECT_FLAG_OWNER_RELATE)
e1:SetReset(RESET_EVENT+RESETS_STANDARD) e1:SetReset(RESET_EVENT+RESETS_STANDARD)
e1:SetValue(c4252828.eqlimit) e1:SetValue(c4252828.eqlimit)
tc:RegisterEffect(e1) tc:RegisterEffect(e1)
......
...@@ -54,7 +54,6 @@ function c4280258.operation(e,tp,eg,ep,ev,re,r,rp) ...@@ -54,7 +54,6 @@ function c4280258.operation(e,tp,eg,ep,ev,re,r,rp)
end end
local e1=Effect.CreateEffect(c) local e1=Effect.CreateEffect(c)
e1:SetType(EFFECT_TYPE_SINGLE) e1:SetType(EFFECT_TYPE_SINGLE)
e1:SetProperty(EFFECT_FLAG_COPY_INHERIT)
e1:SetCode(EFFECT_UPDATE_ATTACK) e1:SetCode(EFFECT_UPDATE_ATTACK)
e1:SetReset(RESET_EVENT+RESETS_STANDARD+RESET_DISABLE) e1:SetReset(RESET_EVENT+RESETS_STANDARD+RESET_DISABLE)
e1:SetValue(-800) e1:SetValue(-800)
......
...@@ -27,7 +27,6 @@ function c42969214.operation(e,tp,eg,ep,ev,re,r,rp) ...@@ -27,7 +27,6 @@ function c42969214.operation(e,tp,eg,ep,ev,re,r,rp)
local e1=Effect.CreateEffect(c) local e1=Effect.CreateEffect(c)
e1:SetType(EFFECT_TYPE_SINGLE) e1:SetType(EFFECT_TYPE_SINGLE)
e1:SetCode(EFFECT_UPDATE_ATTACK) e1:SetCode(EFFECT_UPDATE_ATTACK)
e1:SetProperty(EFFECT_FLAG_COPY_INHERIT)
e1:SetValue(400) e1:SetValue(400)
e1:SetReset(RESET_EVENT+RESETS_STANDARD+RESET_DISABLE) e1:SetReset(RESET_EVENT+RESETS_STANDARD+RESET_DISABLE)
c:RegisterEffect(e1) c:RegisterEffect(e1)
......
...@@ -32,7 +32,7 @@ function c43191636.posop(e,tp,eg,ep,ev,re,r,rp) ...@@ -32,7 +32,7 @@ function c43191636.posop(e,tp,eg,ep,ev,re,r,rp)
local e1=Effect.CreateEffect(c) local e1=Effect.CreateEffect(c)
e1:SetType(EFFECT_TYPE_SINGLE) e1:SetType(EFFECT_TYPE_SINGLE)
e1:SetCode(EFFECT_CANNOT_CHANGE_POSITION) e1:SetCode(EFFECT_CANNOT_CHANGE_POSITION)
e1:SetProperty(EFFECT_FLAG_CANNOT_DISABLE+EFFECT_FLAG_COPY_INHERIT) e1:SetProperty(EFFECT_FLAG_CANNOT_DISABLE)
e1:SetReset(RESET_EVENT+RESETS_STANDARD+RESET_PHASE+PHASE_END,3) e1:SetReset(RESET_EVENT+RESETS_STANDARD+RESET_PHASE+PHASE_END,3)
c:RegisterEffect(e1) c:RegisterEffect(e1)
end end
...@@ -71,7 +71,6 @@ function s.atkop(e,tp,eg,ep,ev,re,r,rp) ...@@ -71,7 +71,6 @@ function s.atkop(e,tp,eg,ep,ev,re,r,rp)
local e1=Effect.CreateEffect(c) local e1=Effect.CreateEffect(c)
e1:SetType(EFFECT_TYPE_SINGLE) e1:SetType(EFFECT_TYPE_SINGLE)
e1:SetCode(EFFECT_UPDATE_ATTACK) e1:SetCode(EFFECT_UPDATE_ATTACK)
e1:SetProperty(EFFECT_FLAG_COPY_INHERIT)
e1:SetValue(200) e1:SetValue(200)
e1:SetReset(RESET_EVENT+RESETS_STANDARD+RESET_DISABLE) e1:SetReset(RESET_EVENT+RESETS_STANDARD+RESET_DISABLE)
c:RegisterEffect(e1) c:RegisterEffect(e1)
......
...@@ -100,7 +100,7 @@ function c4545683.eqop(e,tp,eg,ep,ev,re,r,rp) ...@@ -100,7 +100,7 @@ function c4545683.eqop(e,tp,eg,ep,ev,re,r,rp)
--Add Equip limit --Add Equip limit
local e1=Effect.CreateEffect(c) local e1=Effect.CreateEffect(c)
e1:SetType(EFFECT_TYPE_SINGLE) e1:SetType(EFFECT_TYPE_SINGLE)
e1:SetProperty(EFFECT_FLAG_COPY_INHERIT+EFFECT_FLAG_OWNER_RELATE) e1:SetProperty(EFFECT_FLAG_OWNER_RELATE)
e1:SetCode(EFFECT_EQUIP_LIMIT) e1:SetCode(EFFECT_EQUIP_LIMIT)
e1:SetReset(RESET_EVENT+RESETS_STANDARD) e1:SetReset(RESET_EVENT+RESETS_STANDARD)
e1:SetValue(c4545683.eqlimit) e1:SetValue(c4545683.eqlimit)
......
...@@ -82,6 +82,7 @@ function c45627618.desop(e,tp,eg,ep,ev,re,r,rp) ...@@ -82,6 +82,7 @@ function c45627618.desop(e,tp,eg,ep,ev,re,r,rp)
local e1=Effect.CreateEffect(c) local e1=Effect.CreateEffect(c)
e1:SetType(EFFECT_TYPE_SINGLE) e1:SetType(EFFECT_TYPE_SINGLE)
e1:SetCode(EFFECT_EXTRA_ATTACK) e1:SetCode(EFFECT_EXTRA_ATTACK)
e1:SetProperty(EFFECT_FLAG_CANNOT_DISABLE)
e1:SetValue(2) e1:SetValue(2)
e1:SetReset(RESET_EVENT+RESETS_STANDARD+RESET_PHASE+PHASE_END) e1:SetReset(RESET_EVENT+RESETS_STANDARD+RESET_PHASE+PHASE_END)
c:RegisterEffect(e1) c:RegisterEffect(e1)
......
...@@ -21,7 +21,6 @@ function c45939611.operation(e,tp,eg,ep,ev,re,r,rp) ...@@ -21,7 +21,6 @@ function c45939611.operation(e,tp,eg,ep,ev,re,r,rp)
local e1=Effect.CreateEffect(c) local e1=Effect.CreateEffect(c)
e1:SetType(EFFECT_TYPE_SINGLE) e1:SetType(EFFECT_TYPE_SINGLE)
e1:SetCode(EFFECT_UPDATE_LEVEL) e1:SetCode(EFFECT_UPDATE_LEVEL)
e1:SetProperty(EFFECT_FLAG_COPY_INHERIT)
e1:SetValue(1) e1:SetValue(1)
e1:SetReset(RESET_EVENT+RESETS_STANDARD+RESET_DISABLE) e1:SetReset(RESET_EVENT+RESETS_STANDARD+RESET_DISABLE)
c:RegisterEffect(e1) c:RegisterEffect(e1)
......
...@@ -61,14 +61,12 @@ function c47297616.opdisable(e,tp,eg,ep,ev,re,r,rp) ...@@ -61,14 +61,12 @@ function c47297616.opdisable(e,tp,eg,ep,ev,re,r,rp)
if Duel.NegateActivation(ev) then if Duel.NegateActivation(ev) then
local e1=Effect.CreateEffect(c) local e1=Effect.CreateEffect(c)
e1:SetType(EFFECT_TYPE_SINGLE) e1:SetType(EFFECT_TYPE_SINGLE)
e1:SetProperty(EFFECT_FLAG_COPY_INHERIT)
e1:SetReset(RESET_EVENT+RESETS_STANDARD+RESET_DISABLE) e1:SetReset(RESET_EVENT+RESETS_STANDARD+RESET_DISABLE)
e1:SetCode(EFFECT_UPDATE_ATTACK) e1:SetCode(EFFECT_UPDATE_ATTACK)
e1:SetValue(-500) e1:SetValue(-500)
c:RegisterEffect(e1) c:RegisterEffect(e1)
local e2=Effect.CreateEffect(c) local e2=Effect.CreateEffect(c)
e2:SetType(EFFECT_TYPE_SINGLE) e2:SetType(EFFECT_TYPE_SINGLE)
e2:SetProperty(EFFECT_FLAG_COPY_INHERIT)
e2:SetReset(RESET_EVENT+RESETS_STANDARD+RESET_DISABLE) e2:SetReset(RESET_EVENT+RESETS_STANDARD+RESET_DISABLE)
e2:SetCode(EFFECT_UPDATE_DEFENSE) e2:SetCode(EFFECT_UPDATE_DEFENSE)
e2:SetValue(-500) e2:SetValue(-500)
......
...@@ -74,7 +74,6 @@ function c47946130.negop(e,tp,eg,ep,ev,re,r,rp) ...@@ -74,7 +74,6 @@ function c47946130.negop(e,tp,eg,ep,ev,re,r,rp)
end end
local e1=Effect.CreateEffect(c) local e1=Effect.CreateEffect(c)
e1:SetType(EFFECT_TYPE_SINGLE) e1:SetType(EFFECT_TYPE_SINGLE)
e1:SetProperty(EFFECT_FLAG_COPY_INHERIT)
e1:SetReset(RESET_EVENT+RESETS_STANDARD+RESET_DISABLE) e1:SetReset(RESET_EVENT+RESETS_STANDARD+RESET_DISABLE)
e1:SetCode(EFFECT_UPDATE_ATTACK) e1:SetCode(EFFECT_UPDATE_ATTACK)
e1:SetValue(-500) e1:SetValue(-500)
......
...@@ -54,8 +54,9 @@ function c48348921.atkop(e,tp,eg,ep,ev,re,r,rp) ...@@ -54,8 +54,9 @@ function c48348921.atkop(e,tp,eg,ep,ev,re,r,rp)
local e1=Effect.CreateEffect(c) local e1=Effect.CreateEffect(c)
e1:SetType(EFFECT_TYPE_SINGLE) e1:SetType(EFFECT_TYPE_SINGLE)
e1:SetCode(EFFECT_EXTRA_ATTACK_MONSTER) e1:SetCode(EFFECT_EXTRA_ATTACK_MONSTER)
e1:SetProperty(EFFECT_FLAG_CANNOT_DISABLE)
e1:SetValue(2) e1:SetValue(2)
e1:SetReset(RESET_EVENT+RESETS_STANDARD+RESET_DISABLE+RESET_PHASE+PHASE_BATTLE) e1:SetReset(RESET_EVENT+RESETS_STANDARD+RESET_PHASE+PHASE_BATTLE)
c:RegisterEffect(e1) c:RegisterEffect(e1)
end end
end end
......
...@@ -86,7 +86,7 @@ function c4837861.eqop(e,tp,eg,ep,ev,re,r,rp) ...@@ -86,7 +86,7 @@ function c4837861.eqop(e,tp,eg,ep,ev,re,r,rp)
local e1=Effect.CreateEffect(c) local e1=Effect.CreateEffect(c)
e1:SetType(EFFECT_TYPE_SINGLE) e1:SetType(EFFECT_TYPE_SINGLE)
e1:SetCode(EFFECT_EQUIP_LIMIT) e1:SetCode(EFFECT_EQUIP_LIMIT)
e1:SetProperty(EFFECT_FLAG_COPY_INHERIT+EFFECT_FLAG_OWNER_RELATE) e1:SetProperty(EFFECT_FLAG_OWNER_RELATE)
e1:SetReset(RESET_EVENT+RESETS_STANDARD) e1:SetReset(RESET_EVENT+RESETS_STANDARD)
e1:SetValue(c4837861.eqlimit) e1:SetValue(c4837861.eqlimit)
tc:RegisterEffect(e1) tc:RegisterEffect(e1)
......
...@@ -70,7 +70,7 @@ function c50140163.eqop(e,tp,eg,ep,ev,re,r,rp) ...@@ -70,7 +70,7 @@ function c50140163.eqop(e,tp,eg,ep,ev,re,r,rp)
tc:RegisterFlagEffect(FLAG_ID_ALLURE_QUEEN,RESET_EVENT+RESETS_STANDARD,0,0,id) tc:RegisterFlagEffect(FLAG_ID_ALLURE_QUEEN,RESET_EVENT+RESETS_STANDARD,0,0,id)
local e1=Effect.CreateEffect(c) local e1=Effect.CreateEffect(c)
e1:SetType(EFFECT_TYPE_SINGLE) e1:SetType(EFFECT_TYPE_SINGLE)
e1:SetProperty(EFFECT_FLAG_COPY_INHERIT+EFFECT_FLAG_OWNER_RELATE) e1:SetProperty(EFFECT_FLAG_OWNER_RELATE)
e1:SetCode(EFFECT_EQUIP_LIMIT) e1:SetCode(EFFECT_EQUIP_LIMIT)
e1:SetReset(RESET_EVENT+RESETS_STANDARD) e1:SetReset(RESET_EVENT+RESETS_STANDARD)
e1:SetValue(c50140163.eqlimit) e1:SetValue(c50140163.eqlimit)
......
...@@ -58,7 +58,6 @@ function c5041348.atkop(e,tp,eg,ep,ev,re,r,rp) ...@@ -58,7 +58,6 @@ function c5041348.atkop(e,tp,eg,ep,ev,re,r,rp)
if tc:IsRelateToEffect(e) then if tc:IsRelateToEffect(e) then
local e1=Effect.CreateEffect(c) local e1=Effect.CreateEffect(c)
e1:SetType(EFFECT_TYPE_SINGLE) e1:SetType(EFFECT_TYPE_SINGLE)
e1:SetProperty(EFFECT_FLAG_COPY_INHERIT)
e1:SetCode(EFFECT_UPDATE_ATTACK) e1:SetCode(EFFECT_UPDATE_ATTACK)
e1:SetValue(tc:GetBaseAttack()) e1:SetValue(tc:GetBaseAttack())
e1:SetReset(RESET_EVENT+RESETS_STANDARD+RESET_DISABLE) e1:SetReset(RESET_EVENT+RESETS_STANDARD+RESET_DISABLE)
......
...@@ -37,7 +37,6 @@ function c50789693.adop(e,tp,eg,ep,ev,re,r,rp) ...@@ -37,7 +37,6 @@ function c50789693.adop(e,tp,eg,ep,ev,re,r,rp)
local opt=Duel.SelectOption(tp,aux.Stringid(50789693,2),aux.Stringid(50789693,3)) local opt=Duel.SelectOption(tp,aux.Stringid(50789693,2),aux.Stringid(50789693,3))
local e1=Effect.CreateEffect(c) local e1=Effect.CreateEffect(c)
e1:SetType(EFFECT_TYPE_SINGLE) e1:SetType(EFFECT_TYPE_SINGLE)
e1:SetProperty(EFFECT_FLAG_COPY_INHERIT)
if opt==0 then if opt==0 then
e1:SetCode(EFFECT_UPDATE_ATTACK) e1:SetCode(EFFECT_UPDATE_ATTACK)
else else
......
...@@ -40,7 +40,6 @@ function c51085303.adop(e,tp,eg,ep,ev,re,r,rp) ...@@ -40,7 +40,6 @@ function c51085303.adop(e,tp,eg,ep,ev,re,r,rp)
local e1=Effect.CreateEffect(c) local e1=Effect.CreateEffect(c)
e1:SetType(EFFECT_TYPE_SINGLE) e1:SetType(EFFECT_TYPE_SINGLE)
e1:SetCode(EFFECT_UPDATE_ATTACK) e1:SetCode(EFFECT_UPDATE_ATTACK)
e1:SetProperty(EFFECT_FLAG_COPY_INHERIT)
e1:SetValue(200) e1:SetValue(200)
e1:SetReset(RESET_EVENT+RESETS_STANDARD+RESET_DISABLE) e1:SetReset(RESET_EVENT+RESETS_STANDARD+RESET_DISABLE)
c:RegisterEffect(e1) c:RegisterEffect(e1)
......
...@@ -39,7 +39,6 @@ function c51355346.atkop(e,tp,eg,ep,ev,re,r,rp) ...@@ -39,7 +39,6 @@ function c51355346.atkop(e,tp,eg,ep,ev,re,r,rp)
if c:IsFaceup() and c:IsRelateToEffect(e) then if c:IsFaceup() and c:IsRelateToEffect(e) then
local e1=Effect.CreateEffect(c) local e1=Effect.CreateEffect(c)
e1:SetType(EFFECT_TYPE_SINGLE) e1:SetType(EFFECT_TYPE_SINGLE)
e1:SetProperty(EFFECT_FLAG_COPY_INHERIT)
e1:SetCode(EFFECT_UPDATE_ATTACK) e1:SetCode(EFFECT_UPDATE_ATTACK)
e1:SetReset(RESET_EVENT+RESETS_STANDARD+RESET_DISABLE) e1:SetReset(RESET_EVENT+RESETS_STANDARD+RESET_DISABLE)
e1:SetValue(e:GetLabel()*1000) e1:SetValue(e:GetLabel()*1000)
......
...@@ -60,7 +60,6 @@ function s.activate(e,tp,eg,ep,ev,re,r,rp) ...@@ -60,7 +60,6 @@ function s.activate(e,tp,eg,ep,ev,re,r,rp)
if sc and Duel.Equip(tp,tc,sc) then if sc and Duel.Equip(tp,tc,sc) then
local e1=Effect.CreateEffect(c) local e1=Effect.CreateEffect(c)
e1:SetType(EFFECT_TYPE_SINGLE) e1:SetType(EFFECT_TYPE_SINGLE)
e1:SetProperty(EFFECT_FLAG_COPY_INHERIT)
e1:SetCode(EFFECT_EQUIP_LIMIT) e1:SetCode(EFFECT_EQUIP_LIMIT)
e1:SetReset(RESET_EVENT+RESETS_STANDARD) e1:SetReset(RESET_EVENT+RESETS_STANDARD)
e1:SetLabelObject(sc) e1:SetLabelObject(sc)
......
...@@ -129,7 +129,7 @@ function c53184342.eqop(e,tp,eg,ep,ev,re,r,rp) ...@@ -129,7 +129,7 @@ function c53184342.eqop(e,tp,eg,ep,ev,re,r,rp)
local e1=Effect.CreateEffect(c) local e1=Effect.CreateEffect(c)
e1:SetType(EFFECT_TYPE_SINGLE) e1:SetType(EFFECT_TYPE_SINGLE)
e1:SetCode(EFFECT_EQUIP_LIMIT) e1:SetCode(EFFECT_EQUIP_LIMIT)
e1:SetProperty(EFFECT_FLAG_COPY_INHERIT+EFFECT_FLAG_OWNER_RELATE) e1:SetProperty(EFFECT_FLAG_OWNER_RELATE)
e1:SetReset(RESET_EVENT+RESETS_STANDARD) e1:SetReset(RESET_EVENT+RESETS_STANDARD)
e1:SetValue(c53184342.eqlimit) e1:SetValue(c53184342.eqlimit)
tc:RegisterEffect(e1) tc:RegisterEffect(e1)
......
...@@ -62,7 +62,6 @@ function c55690251.operation(e,tp,eg,ep,ev,re,r,rp) ...@@ -62,7 +62,6 @@ function c55690251.operation(e,tp,eg,ep,ev,re,r,rp)
if c:IsRelateToEffect(e) and c:IsFaceup() and c:GetAttack()>=1000 then if c:IsRelateToEffect(e) and c:IsFaceup() and c:GetAttack()>=1000 then
local e1=Effect.CreateEffect(c) local e1=Effect.CreateEffect(c)
e1:SetType(EFFECT_TYPE_SINGLE) e1:SetType(EFFECT_TYPE_SINGLE)
e1:SetProperty(EFFECT_FLAG_COPY_INHERIT)
e1:SetReset(RESET_EVENT+RESETS_STANDARD+RESET_DISABLE) e1:SetReset(RESET_EVENT+RESETS_STANDARD+RESET_DISABLE)
e1:SetCode(EFFECT_UPDATE_ATTACK) e1:SetCode(EFFECT_UPDATE_ATTACK)
e1:SetValue(-1000) e1:SetValue(-1000)
......
...@@ -90,7 +90,6 @@ function c56051086.damop(e,tp,eg,ep,ev,re,r,rp) ...@@ -90,7 +90,6 @@ function c56051086.damop(e,tp,eg,ep,ev,re,r,rp)
if not c:IsRelateToEffect(e) or c:IsFacedown() then return end if not c:IsRelateToEffect(e) or c:IsFacedown() then return end
local e1=Effect.CreateEffect(c) local e1=Effect.CreateEffect(c)
e1:SetType(EFFECT_TYPE_SINGLE) e1:SetType(EFFECT_TYPE_SINGLE)
e1:SetProperty(EFFECT_FLAG_COPY_INHERIT)
e1:SetCode(EFFECT_UPDATE_ATTACK) e1:SetCode(EFFECT_UPDATE_ATTACK)
e1:SetValue(ev) e1:SetValue(ev)
e1:SetReset(RESET_EVENT+RESETS_STANDARD+RESET_DISABLE) e1:SetReset(RESET_EVENT+RESETS_STANDARD+RESET_DISABLE)
......
...@@ -38,7 +38,6 @@ function c57043117.operation(e,tp,eg,ep,ev,re,r,rp) ...@@ -38,7 +38,6 @@ function c57043117.operation(e,tp,eg,ep,ev,re,r,rp)
if c:IsRelateToEffect(e) and c:IsFaceup() then if c:IsRelateToEffect(e) and c:IsFaceup() then
local e1=Effect.CreateEffect(c) local e1=Effect.CreateEffect(c)
e1:SetType(EFFECT_TYPE_SINGLE) e1:SetType(EFFECT_TYPE_SINGLE)
e1:SetProperty(EFFECT_FLAG_COPY_INHERIT)
e1:SetCode(EFFECT_UPDATE_DEFENSE) e1:SetCode(EFFECT_UPDATE_DEFENSE)
e1:SetValue(1000) e1:SetValue(1000)
e1:SetReset(RESET_EVENT+RESETS_STANDARD+RESET_DISABLE+RESET_PHASE+PHASE_END) e1:SetReset(RESET_EVENT+RESETS_STANDARD+RESET_DISABLE+RESET_PHASE+PHASE_END)
......
...@@ -53,7 +53,7 @@ function c57784563.eqop(e,tp,eg,ep,ev,re,r,rp) ...@@ -53,7 +53,7 @@ function c57784563.eqop(e,tp,eg,ep,ev,re,r,rp)
local e1=Effect.CreateEffect(c) local e1=Effect.CreateEffect(c)
e1:SetType(EFFECT_TYPE_SINGLE) e1:SetType(EFFECT_TYPE_SINGLE)
e1:SetCode(EFFECT_EQUIP_LIMIT) e1:SetCode(EFFECT_EQUIP_LIMIT)
e1:SetProperty(EFFECT_FLAG_COPY_INHERIT+EFFECT_FLAG_OWNER_RELATE) e1:SetProperty(EFFECT_FLAG_OWNER_RELATE)
e1:SetReset(RESET_EVENT+RESETS_STANDARD) e1:SetReset(RESET_EVENT+RESETS_STANDARD)
e1:SetValue(c57784563.eqlimit) e1:SetValue(c57784563.eqlimit)
tc:RegisterEffect(e1) tc:RegisterEffect(e1)
......
...@@ -142,7 +142,6 @@ function c5861892.negop(e,tp,eg,ep,ev,re,r,rp) ...@@ -142,7 +142,6 @@ function c5861892.negop(e,tp,eg,ep,ev,re,r,rp)
end end
local e1=Effect.CreateEffect(c) local e1=Effect.CreateEffect(c)
e1:SetType(EFFECT_TYPE_SINGLE) e1:SetType(EFFECT_TYPE_SINGLE)
e1:SetProperty(EFFECT_FLAG_COPY_INHERIT)
e1:SetReset(RESET_EVENT+RESETS_STANDARD+RESET_DISABLE) e1:SetReset(RESET_EVENT+RESETS_STANDARD+RESET_DISABLE)
e1:SetCode(EFFECT_UPDATE_ATTACK) e1:SetCode(EFFECT_UPDATE_ATTACK)
e1:SetValue(-1000) e1:SetValue(-1000)
......
...@@ -34,7 +34,6 @@ function c58712976.operation(e,tp,eg,ep,ev,re,r,rp) ...@@ -34,7 +34,6 @@ function c58712976.operation(e,tp,eg,ep,ev,re,r,rp)
if c:IsRelateToEffect(e) and c:IsFaceup() then if c:IsRelateToEffect(e) and c:IsFaceup() then
local e1=Effect.CreateEffect(c) local e1=Effect.CreateEffect(c)
e1:SetType(EFFECT_TYPE_SINGLE) e1:SetType(EFFECT_TYPE_SINGLE)
e1:SetProperty(EFFECT_FLAG_COPY_INHERIT)
e1:SetCode(EFFECT_UPDATE_ATTACK) e1:SetCode(EFFECT_UPDATE_ATTACK)
e1:SetValue(500) e1:SetValue(500)
e1:SetReset(RESET_EVENT+RESETS_STANDARD+RESET_DISABLE+RESET_PHASE+PHASE_END,2) e1:SetReset(RESET_EVENT+RESETS_STANDARD+RESET_DISABLE+RESET_PHASE+PHASE_END,2)
......
...@@ -27,7 +27,7 @@ function c59784896.operation(e,tp,eg,ep,ev,re,r,rp) ...@@ -27,7 +27,7 @@ function c59784896.operation(e,tp,eg,ep,ev,re,r,rp)
local e1=Effect.CreateEffect(c) local e1=Effect.CreateEffect(c)
e1:SetType(EFFECT_TYPE_SINGLE) e1:SetType(EFFECT_TYPE_SINGLE)
e1:SetCode(EFFECT_CANNOT_CHANGE_POSITION) e1:SetCode(EFFECT_CANNOT_CHANGE_POSITION)
e1:SetProperty(EFFECT_FLAG_CANNOT_DISABLE+EFFECT_FLAG_COPY_INHERIT) e1:SetProperty(EFFECT_FLAG_CANNOT_DISABLE)
e1:SetReset(RESET_EVENT+RESETS_STANDARD+RESET_PHASE+PHASE_END) e1:SetReset(RESET_EVENT+RESETS_STANDARD+RESET_PHASE+PHASE_END)
c:RegisterEffect(e1) c:RegisterEffect(e1)
end end
......
...@@ -23,7 +23,6 @@ function c60102563.atkop(e,tp,eg,ep,ev,re,r,rp) ...@@ -23,7 +23,6 @@ function c60102563.atkop(e,tp,eg,ep,ev,re,r,rp)
if c:IsFaceup() and c:IsRelateToEffect(e) then if c:IsFaceup() and c:IsRelateToEffect(e) then
local e1=Effect.CreateEffect(c) local e1=Effect.CreateEffect(c)
e1:SetType(EFFECT_TYPE_SINGLE) e1:SetType(EFFECT_TYPE_SINGLE)
e1:SetProperty(EFFECT_FLAG_COPY_INHERIT)
e1:SetCode(EFFECT_UPDATE_ATTACK) e1:SetCode(EFFECT_UPDATE_ATTACK)
e1:SetReset(RESET_EVENT+RESETS_STANDARD) e1:SetReset(RESET_EVENT+RESETS_STANDARD)
e1:SetValue(500) e1:SetValue(500)
......
...@@ -53,7 +53,7 @@ function c6075801.eqop(e,tp,eg,ep,ev,re,r,rp) ...@@ -53,7 +53,7 @@ function c6075801.eqop(e,tp,eg,ep,ev,re,r,rp)
local e1=Effect.CreateEffect(c) local e1=Effect.CreateEffect(c)
e1:SetType(EFFECT_TYPE_SINGLE) e1:SetType(EFFECT_TYPE_SINGLE)
e1:SetCode(EFFECT_EQUIP_LIMIT) e1:SetCode(EFFECT_EQUIP_LIMIT)
e1:SetProperty(EFFECT_FLAG_COPY_INHERIT+EFFECT_FLAG_OWNER_RELATE) e1:SetProperty(EFFECT_FLAG_OWNER_RELATE)
e1:SetReset(RESET_EVENT+RESETS_STANDARD) e1:SetReset(RESET_EVENT+RESETS_STANDARD)
e1:SetValue(c6075801.eqlimit) e1:SetValue(c6075801.eqlimit)
tc:RegisterEffect(e1) tc:RegisterEffect(e1)
......
...@@ -93,7 +93,6 @@ function c61465001.desop1(e,tp,eg,ep,ev,re,r,rp) ...@@ -93,7 +93,6 @@ function c61465001.desop1(e,tp,eg,ep,ev,re,r,rp)
and c:IsFaceup() and c:IsRelateToEffect(e) and atk>0 then and c:IsFaceup() and c:IsRelateToEffect(e) and atk>0 then
local e1=Effect.CreateEffect(c) local e1=Effect.CreateEffect(c)
e1:SetType(EFFECT_TYPE_SINGLE) e1:SetType(EFFECT_TYPE_SINGLE)
e1:SetProperty(EFFECT_FLAG_COPY_INHERIT)
e1:SetCode(EFFECT_UPDATE_ATTACK) e1:SetCode(EFFECT_UPDATE_ATTACK)
e1:SetValue(atk) e1:SetValue(atk)
e1:SetReset(RESET_EVENT+RESETS_STANDARD+RESET_DISABLE) e1:SetReset(RESET_EVENT+RESETS_STANDARD+RESET_DISABLE)
......
...@@ -35,7 +35,7 @@ function c61538782.eqop(e,tp,eg,ep,ev,re,r,rp) ...@@ -35,7 +35,7 @@ function c61538782.eqop(e,tp,eg,ep,ev,re,r,rp)
--Add Equip limit --Add Equip limit
local e1=Effect.CreateEffect(c) local e1=Effect.CreateEffect(c)
e1:SetType(EFFECT_TYPE_SINGLE) e1:SetType(EFFECT_TYPE_SINGLE)
e1:SetProperty(EFFECT_FLAG_COPY_INHERIT+EFFECT_FLAG_OWNER_RELATE) e1:SetProperty(EFFECT_FLAG_OWNER_RELATE)
e1:SetCode(EFFECT_EQUIP_LIMIT) e1:SetCode(EFFECT_EQUIP_LIMIT)
e1:SetReset(RESET_EVENT+RESETS_STANDARD) e1:SetReset(RESET_EVENT+RESETS_STANDARD)
e1:SetValue(c61538782.eqlimit) e1:SetValue(c61538782.eqlimit)
......
...@@ -34,7 +34,6 @@ function c62107981.adop(e,tp,eg,ep,ev,re,r,rp) ...@@ -34,7 +34,6 @@ function c62107981.adop(e,tp,eg,ep,ev,re,r,rp)
local e1=Effect.CreateEffect(c) local e1=Effect.CreateEffect(c)
e1:SetType(EFFECT_TYPE_SINGLE) e1:SetType(EFFECT_TYPE_SINGLE)
e1:SetCode(EFFECT_UPDATE_ATTACK) e1:SetCode(EFFECT_UPDATE_ATTACK)
e1:SetProperty(EFFECT_FLAG_COPY_INHERIT)
e1:SetValue(100) e1:SetValue(100)
e1:SetReset(RESET_EVENT+RESETS_STANDARD+RESET_DISABLE) e1:SetReset(RESET_EVENT+RESETS_STANDARD+RESET_DISABLE)
c:RegisterEffect(e1) c:RegisterEffect(e1)
......
...@@ -107,7 +107,6 @@ function c63251695.effop(e,tp,eg,ep,ev,re,r,rp) ...@@ -107,7 +107,6 @@ function c63251695.effop(e,tp,eg,ep,ev,re,r,rp)
Duel.BreakEffect() Duel.BreakEffect()
local e1=Effect.CreateEffect(c) local e1=Effect.CreateEffect(c)
e1:SetType(EFFECT_TYPE_SINGLE) e1:SetType(EFFECT_TYPE_SINGLE)
e1:SetProperty(EFFECT_FLAG_COPY_INHERIT)
e1:SetCode(EFFECT_UPDATE_ATTACK) e1:SetCode(EFFECT_UPDATE_ATTACK)
e1:SetValue(100) e1:SetValue(100)
e1:SetReset(RESET_EVENT+RESETS_STANDARD+RESET_DISABLE) e1:SetReset(RESET_EVENT+RESETS_STANDARD+RESET_DISABLE)
......
...@@ -73,7 +73,7 @@ function c63465535.eqop(e,tp,eg,ep,ev,re,r,rp) ...@@ -73,7 +73,7 @@ function c63465535.eqop(e,tp,eg,ep,ev,re,r,rp)
local e1=Effect.CreateEffect(c) local e1=Effect.CreateEffect(c)
e1:SetType(EFFECT_TYPE_SINGLE) e1:SetType(EFFECT_TYPE_SINGLE)
e1:SetCode(EFFECT_EQUIP_LIMIT) e1:SetCode(EFFECT_EQUIP_LIMIT)
e1:SetProperty(EFFECT_FLAG_COPY_INHERIT+EFFECT_FLAG_OWNER_RELATE) e1:SetProperty(EFFECT_FLAG_OWNER_RELATE)
e1:SetReset(RESET_EVENT+RESETS_STANDARD) e1:SetReset(RESET_EVENT+RESETS_STANDARD)
e1:SetValue(c63465535.eqlimit) e1:SetValue(c63465535.eqlimit)
tc:RegisterEffect(e1) tc:RegisterEffect(e1)
......
...@@ -91,7 +91,6 @@ function c63468625.eqop(e,tp,eg,ep,ev,re,r,rp) ...@@ -91,7 +91,6 @@ function c63468625.eqop(e,tp,eg,ep,ev,re,r,rp)
--Add Equip limit --Add Equip limit
local e1=Effect.CreateEffect(c) local e1=Effect.CreateEffect(c)
e1:SetType(EFFECT_TYPE_SINGLE) e1:SetType(EFFECT_TYPE_SINGLE)
e1:SetProperty(EFFECT_FLAG_COPY_INHERIT)
e1:SetCode(EFFECT_EQUIP_LIMIT) e1:SetCode(EFFECT_EQUIP_LIMIT)
e1:SetReset(RESET_EVENT+RESETS_STANDARD) e1:SetReset(RESET_EVENT+RESETS_STANDARD)
e1:SetValue(c63468625.eqlimit) e1:SetValue(c63468625.eqlimit)
......
...@@ -78,7 +78,7 @@ function c63633694.eqop(e,tp,eg,ep,ev,re,r,rp) ...@@ -78,7 +78,7 @@ function c63633694.eqop(e,tp,eg,ep,ev,re,r,rp)
e:SetLabelObject(tc) e:SetLabelObject(tc)
local e1=Effect.CreateEffect(c) local e1=Effect.CreateEffect(c)
e1:SetType(EFFECT_TYPE_SINGLE) e1:SetType(EFFECT_TYPE_SINGLE)
e1:SetProperty(EFFECT_FLAG_COPY_INHERIT+EFFECT_FLAG_OWNER_RELATE) e1:SetProperty(EFFECT_FLAG_OWNER_RELATE)
e1:SetCode(EFFECT_EQUIP_LIMIT) e1:SetCode(EFFECT_EQUIP_LIMIT)
e1:SetReset(RESET_EVENT+RESETS_STANDARD) e1:SetReset(RESET_EVENT+RESETS_STANDARD)
e1:SetValue(c63633694.eqlimit) e1:SetValue(c63633694.eqlimit)
......
...@@ -59,7 +59,6 @@ function c64681432.desop(e,tp,eg,ep,ev,re,r,rp) ...@@ -59,7 +59,6 @@ function c64681432.desop(e,tp,eg,ep,ev,re,r,rp)
local e1=Effect.CreateEffect(c) local e1=Effect.CreateEffect(c)
e1:SetType(EFFECT_TYPE_SINGLE) e1:SetType(EFFECT_TYPE_SINGLE)
e1:SetCode(EFFECT_UPDATE_ATTACK) e1:SetCode(EFFECT_UPDATE_ATTACK)
e1:SetProperty(EFFECT_FLAG_COPY_INHERIT)
e1:SetValue(ct*300) e1:SetValue(ct*300)
e1:SetReset(RESET_EVENT+RESETS_STANDARD+RESET_DISABLE) e1:SetReset(RESET_EVENT+RESETS_STANDARD+RESET_DISABLE)
c:RegisterEffect(e1) c:RegisterEffect(e1)
......
...@@ -67,7 +67,7 @@ function c66094973.eqop(e,tp,eg,ep,ev,re,r,rp) ...@@ -67,7 +67,7 @@ function c66094973.eqop(e,tp,eg,ep,ev,re,r,rp)
e:SetLabelObject(tc) e:SetLabelObject(tc)
local e1=Effect.CreateEffect(c) local e1=Effect.CreateEffect(c)
e1:SetType(EFFECT_TYPE_SINGLE) e1:SetType(EFFECT_TYPE_SINGLE)
e1:SetProperty(EFFECT_FLAG_COPY_INHERIT+EFFECT_FLAG_OWNER_RELATE) e1:SetProperty(EFFECT_FLAG_OWNER_RELATE)
e1:SetCode(EFFECT_EQUIP_LIMIT) e1:SetCode(EFFECT_EQUIP_LIMIT)
e1:SetReset(RESET_EVENT+RESETS_STANDARD) e1:SetReset(RESET_EVENT+RESETS_STANDARD)
e1:SetValue(c66094973.eqlimit) e1:SetValue(c66094973.eqlimit)
......
...@@ -27,7 +27,7 @@ function c66707058.posop(e,tp,eg,ep,ev,re,r,rp) ...@@ -27,7 +27,7 @@ function c66707058.posop(e,tp,eg,ep,ev,re,r,rp)
local e1=Effect.CreateEffect(c) local e1=Effect.CreateEffect(c)
e1:SetType(EFFECT_TYPE_SINGLE) e1:SetType(EFFECT_TYPE_SINGLE)
e1:SetCode(EFFECT_CANNOT_CHANGE_POSITION) e1:SetCode(EFFECT_CANNOT_CHANGE_POSITION)
e1:SetProperty(EFFECT_FLAG_CANNOT_DISABLE+EFFECT_FLAG_COPY_INHERIT) e1:SetProperty(EFFECT_FLAG_CANNOT_DISABLE)
e1:SetReset(RESET_EVENT+RESETS_STANDARD+RESET_PHASE+PHASE_END,3) e1:SetReset(RESET_EVENT+RESETS_STANDARD+RESET_PHASE+PHASE_END,3)
c:RegisterEffect(e1) c:RegisterEffect(e1)
end end
...@@ -99,7 +99,7 @@ function c68140974.eqop(e,tp,eg,ep,ev,re,r,rp) ...@@ -99,7 +99,7 @@ function c68140974.eqop(e,tp,eg,ep,ev,re,r,rp)
--Add Equip limit --Add Equip limit
local e1=Effect.CreateEffect(c) local e1=Effect.CreateEffect(c)
e1:SetType(EFFECT_TYPE_SINGLE) e1:SetType(EFFECT_TYPE_SINGLE)
e1:SetProperty(EFFECT_FLAG_COPY_INHERIT+EFFECT_FLAG_OWNER_RELATE) e1:SetProperty(EFFECT_FLAG_OWNER_RELATE)
e1:SetCode(EFFECT_EQUIP_LIMIT) e1:SetCode(EFFECT_EQUIP_LIMIT)
e1:SetReset(RESET_EVENT+RESETS_STANDARD) e1:SetReset(RESET_EVENT+RESETS_STANDARD)
e1:SetValue(c68140974.eqlimit) e1:SetValue(c68140974.eqlimit)
......
...@@ -48,7 +48,7 @@ function c68184115.eqop(e,tp,eg,ep,ev,re,r,rp) ...@@ -48,7 +48,7 @@ function c68184115.eqop(e,tp,eg,ep,ev,re,r,rp)
if tc then if tc then
if not Duel.Equip(tp,tc,c) then return end if not Duel.Equip(tp,tc,c) then return end
local e1=Effect.CreateEffect(c) local e1=Effect.CreateEffect(c)
e1:SetProperty(EFFECT_FLAG_COPY_INHERIT+EFFECT_FLAG_OWNER_RELATE) e1:SetProperty(EFFECT_FLAG_OWNER_RELATE)
e1:SetType(EFFECT_TYPE_SINGLE) e1:SetType(EFFECT_TYPE_SINGLE)
e1:SetCode(EFFECT_EQUIP_LIMIT) e1:SetCode(EFFECT_EQUIP_LIMIT)
e1:SetReset(RESET_EVENT+RESETS_STANDARD) e1:SetReset(RESET_EVENT+RESETS_STANDARD)
......
...@@ -57,7 +57,7 @@ function c69207766.eqop(e,tp,eg,ep,ev,re,r,rp) ...@@ -57,7 +57,7 @@ function c69207766.eqop(e,tp,eg,ep,ev,re,r,rp)
if tc then if tc then
if not Duel.Equip(tp,tc,c) then return end if not Duel.Equip(tp,tc,c) then return end
local e1=Effect.CreateEffect(c) local e1=Effect.CreateEffect(c)
e1:SetProperty(EFFECT_FLAG_COPY_INHERIT+EFFECT_FLAG_OWNER_RELATE) e1:SetProperty(EFFECT_FLAG_OWNER_RELATE)
e1:SetType(EFFECT_TYPE_SINGLE) e1:SetType(EFFECT_TYPE_SINGLE)
e1:SetCode(EFFECT_EQUIP_LIMIT) e1:SetCode(EFFECT_EQUIP_LIMIT)
e1:SetReset(RESET_EVENT+RESETS_STANDARD) e1:SetReset(RESET_EVENT+RESETS_STANDARD)
......
...@@ -33,7 +33,6 @@ function c69526976.lvop(e,tp,eg,ep,ev,re,r,rp) ...@@ -33,7 +33,6 @@ function c69526976.lvop(e,tp,eg,ep,ev,re,r,rp)
local e1=Effect.CreateEffect(c) local e1=Effect.CreateEffect(c)
e1:SetType(EFFECT_TYPE_SINGLE) e1:SetType(EFFECT_TYPE_SINGLE)
e1:SetCode(EFFECT_UPDATE_LEVEL) e1:SetCode(EFFECT_UPDATE_LEVEL)
e1:SetProperty(EFFECT_FLAG_COPY_INHERIT)
e1:SetReset(RESET_EVENT+RESETS_STANDARD+RESET_DISABLE) e1:SetReset(RESET_EVENT+RESETS_STANDARD+RESET_DISABLE)
e1:SetValue(1) e1:SetValue(1)
c:RegisterEffect(e1) c:RegisterEffect(e1)
......
...@@ -116,7 +116,7 @@ function c69831560.posop(e,tp,eg,ep,ev,re,r,rp) ...@@ -116,7 +116,7 @@ function c69831560.posop(e,tp,eg,ep,ev,re,r,rp)
local e1=Effect.CreateEffect(c) local e1=Effect.CreateEffect(c)
e1:SetType(EFFECT_TYPE_SINGLE) e1:SetType(EFFECT_TYPE_SINGLE)
e1:SetCode(EFFECT_CANNOT_CHANGE_POSITION) e1:SetCode(EFFECT_CANNOT_CHANGE_POSITION)
e1:SetProperty(EFFECT_FLAG_CANNOT_DISABLE+EFFECT_FLAG_COPY_INHERIT) e1:SetProperty(EFFECT_FLAG_CANNOT_DISABLE)
e1:SetReset(RESET_EVENT+RESETS_STANDARD+RESET_PHASE+PHASE_END+RESET_SELF_TURN,2) e1:SetReset(RESET_EVENT+RESETS_STANDARD+RESET_PHASE+PHASE_END+RESET_SELF_TURN,2)
c:RegisterEffect(e1) c:RegisterEffect(e1)
end end
......
...@@ -34,7 +34,6 @@ function c70307656.atkop(e,tp,eg,ep,ev,re,r,rp) ...@@ -34,7 +34,6 @@ function c70307656.atkop(e,tp,eg,ep,ev,re,r,rp)
local e1=Effect.CreateEffect(c) local e1=Effect.CreateEffect(c)
e1:SetType(EFFECT_TYPE_SINGLE) e1:SetType(EFFECT_TYPE_SINGLE)
e1:SetCode(EFFECT_UPDATE_ATTACK) e1:SetCode(EFFECT_UPDATE_ATTACK)
e1:SetProperty(EFFECT_FLAG_COPY_INHERIT)
e1:SetValue(1000) e1:SetValue(1000)
e1:SetReset(RESET_EVENT+RESETS_STANDARD+RESET_DISABLE) e1:SetReset(RESET_EVENT+RESETS_STANDARD+RESET_DISABLE)
c:RegisterEffect(e1) c:RegisterEffect(e1)
......
...@@ -51,7 +51,6 @@ function c71071546.atkop(e,tp,eg,ep,ev,re,r,rp) ...@@ -51,7 +51,6 @@ function c71071546.atkop(e,tp,eg,ep,ev,re,r,rp)
if c:IsRelateToEffect(e) and c:IsFaceup() then if c:IsRelateToEffect(e) and c:IsFaceup() then
local e1=Effect.CreateEffect(c) local e1=Effect.CreateEffect(c)
e1:SetType(EFFECT_TYPE_SINGLE) e1:SetType(EFFECT_TYPE_SINGLE)
e1:SetProperty(EFFECT_FLAG_COPY_INHERIT)
e1:SetCode(EFFECT_SET_ATTACK_FINAL) e1:SetCode(EFFECT_SET_ATTACK_FINAL)
e1:SetValue(2000) e1:SetValue(2000)
e1:SetReset(RESET_EVENT+RESETS_STANDARD+RESET_DISABLE) e1:SetReset(RESET_EVENT+RESETS_STANDARD+RESET_DISABLE)
......
...@@ -35,7 +35,6 @@ function c71395725.atkop(e,tp,eg,ep,ev,re,r,rp) ...@@ -35,7 +35,6 @@ function c71395725.atkop(e,tp,eg,ep,ev,re,r,rp)
local c=e:GetHandler() local c=e:GetHandler()
local e1=Effect.CreateEffect(c) local e1=Effect.CreateEffect(c)
e1:SetType(EFFECT_TYPE_SINGLE) e1:SetType(EFFECT_TYPE_SINGLE)
e1:SetProperty(EFFECT_FLAG_COPY_INHERIT)
e1:SetCode(EFFECT_UPDATE_ATTACK) e1:SetCode(EFFECT_UPDATE_ATTACK)
e1:SetValue(500) e1:SetValue(500)
e1:SetReset(RESET_EVENT+RESETS_STANDARD+RESET_DISABLE) e1:SetReset(RESET_EVENT+RESETS_STANDARD+RESET_DISABLE)
......
...@@ -47,7 +47,6 @@ function c72427512.desop(e,tp,eg,ep,ev,re,r,rp) ...@@ -47,7 +47,6 @@ function c72427512.desop(e,tp,eg,ep,ev,re,r,rp)
Duel.BreakEffect() Duel.BreakEffect()
local e2=e1:Clone() local e2=e1:Clone()
e2:SetCode(EFFECT_CHANGE_RACE) e2:SetCode(EFFECT_CHANGE_RACE)
e2:SetProperty(EFFECT_FLAG_COPY_INHERIT)
e2:SetValue(race) e2:SetValue(race)
c:RegisterEffect(e2) c:RegisterEffect(e2)
end end
......
...@@ -68,7 +68,6 @@ function c73544866.atkop(e,tp,eg,ep,ev,re,r,rp) ...@@ -68,7 +68,6 @@ function c73544866.atkop(e,tp,eg,ep,ev,re,r,rp)
if c:IsRelateToEffect(e) and c:IsFaceup() then if c:IsRelateToEffect(e) and c:IsFaceup() then
local e1=Effect.CreateEffect(c) local e1=Effect.CreateEffect(c)
e1:SetType(EFFECT_TYPE_SINGLE) e1:SetType(EFFECT_TYPE_SINGLE)
e1:SetProperty(EFFECT_FLAG_COPY_INHERIT)
e1:SetCode(EFFECT_UPDATE_ATTACK) e1:SetCode(EFFECT_UPDATE_ATTACK)
e1:SetValue(1000) e1:SetValue(1000)
e1:SetReset(RESET_EVENT+RESETS_STANDARD+RESET_DISABLE) e1:SetReset(RESET_EVENT+RESETS_STANDARD+RESET_DISABLE)
......
...@@ -22,7 +22,7 @@ function c73698349.posop(e,tp,eg,ep,ev,re,r,rp) ...@@ -22,7 +22,7 @@ function c73698349.posop(e,tp,eg,ep,ev,re,r,rp)
local e1=Effect.CreateEffect(c) local e1=Effect.CreateEffect(c)
e1:SetType(EFFECT_TYPE_SINGLE) e1:SetType(EFFECT_TYPE_SINGLE)
e1:SetCode(EFFECT_CANNOT_CHANGE_POSITION) e1:SetCode(EFFECT_CANNOT_CHANGE_POSITION)
e1:SetProperty(EFFECT_FLAG_CANNOT_DISABLE+EFFECT_FLAG_COPY_INHERIT) e1:SetProperty(EFFECT_FLAG_CANNOT_DISABLE)
e1:SetReset(RESET_EVENT+RESETS_STANDARD+RESET_PHASE+PHASE_END,3) e1:SetReset(RESET_EVENT+RESETS_STANDARD+RESET_PHASE+PHASE_END,3)
c:RegisterEffect(e1) c:RegisterEffect(e1)
end end
...@@ -69,7 +69,6 @@ function c7443908.operation(e,tp,eg,ep,ev,re,r,rp) ...@@ -69,7 +69,6 @@ function c7443908.operation(e,tp,eg,ep,ev,re,r,rp)
if c:IsRelateToEffect(e) and c:IsFaceup() and c:IsAttackAbove(500) then if c:IsRelateToEffect(e) and c:IsFaceup() and c:IsAttackAbove(500) then
local e1=Effect.CreateEffect(c) local e1=Effect.CreateEffect(c)
e1:SetType(EFFECT_TYPE_SINGLE) e1:SetType(EFFECT_TYPE_SINGLE)
e1:SetProperty(EFFECT_FLAG_COPY_INHERIT)
e1:SetCode(EFFECT_UPDATE_ATTACK) e1:SetCode(EFFECT_UPDATE_ATTACK)
e1:SetValue(-500) e1:SetValue(-500)
e1:SetReset(RESET_EVENT+RESETS_STANDARD+RESET_DISABLE) e1:SetReset(RESET_EVENT+RESETS_STANDARD+RESET_DISABLE)
......
This diff is collapsed.
This diff is collapsed.
This diff is collapsed.
This diff is collapsed.
This diff is collapsed.
This diff is collapsed.
This diff is collapsed.
This diff is collapsed.
This diff is collapsed.
This diff is collapsed.
This diff is collapsed.
This diff is collapsed.
This diff is collapsed.
This diff is collapsed.
This diff is collapsed.
This diff is collapsed.
This diff is collapsed.
This diff is collapsed.
This diff is collapsed.
This diff is collapsed.
This diff is collapsed.
This diff is collapsed.
This diff is collapsed.
This diff is collapsed.
This diff is collapsed.
This diff is collapsed.
This diff is collapsed.
This diff is collapsed.
This diff is collapsed.
This diff is collapsed.
This diff is collapsed.
This diff is collapsed.
This diff is collapsed.
This diff is collapsed.
This diff is collapsed.
This diff is collapsed.
This diff is collapsed.
This diff is collapsed.
This diff is collapsed.
This diff is collapsed.
This diff is collapsed.
This diff is collapsed.
This diff is collapsed.
This diff is collapsed.
Markdown is supported
0% or
You are about to add 0 people to the discussion. Proceed with caution.
Finish editing this message first!
Please register or to comment