Commit c852accc authored by mercury233's avatar mercury233

add cards VJMP

parent 880c6280
--カシモラル
function c12527118.initial_effect(c)
--atk change
local e1=Effect.CreateEffect(c)
e1:SetCategory(CATEGORY_ATKCHANGE)
e1:SetType(EFFECT_TYPE_SINGLE+EFFECT_TYPE_TRIGGER_O)
e1:SetCode(EVENT_SUMMON_SUCCESS)
e1:SetProperty(EFFECT_FLAG_CARD_TARGET)
e1:SetTarget(c12527118.atktg)
e1:SetOperation(c12527118.atkop)
c:RegisterEffect(e1)
--atk limit
local e2=Effect.CreateEffect(c)
e2:SetType(EFFECT_TYPE_FIELD+EFFECT_TYPE_TRIGGER_O)
e2:SetCode(EVENT_PHASE+PHASE_BATTLE_START)
e2:SetRange(LOCATION_MZONE)
e2:SetCondition(c12527118.limcon)
e2:SetCost(c12527118.limcost)
e2:SetOperation(c12527118.limop)
c:RegisterEffect(e2)
end
function c12527118.atktg(e,tp,eg,ep,ev,re,r,rp,chk,chkc)
if chkc then return chkc:IsLocation(LOCATION_MZONE) and chkc:IsControler(1-tp) and chkc:IsFaceup() end
if chk==0 then return Duel.IsExistingTarget(Card.IsFaceup,tp,0,LOCATION_MZONE,1,nil) end
Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_TARGET)
local g=Duel.SelectTarget(tp,Card.IsFaceup,tp,0,LOCATION_MZONE,1,1,nil)
end
function c12527118.atkop(e,tp,eg,ep,ev,re,r,rp)
local tc=Duel.GetFirstTarget()
local c=e:GetHandler()
if tc:IsFaceup() and tc:IsRelateToEffect(e) and not tc:IsImmuneToEffect(e) then
local e1=Effect.CreateEffect(c)
e1:SetType(EFFECT_TYPE_SINGLE)
e1:SetCode(EFFECT_UPDATE_ATTACK)
e1:SetValue(tc:GetBaseAttack())
e1:SetReset(RESET_EVENT+RESETS_STANDARD)
tc:RegisterEffect(e1)
local fid=c:GetFieldID()
tc:RegisterFlagEffect(12527118,RESET_EVENT+RESETS_STANDARD,0,1,fid)
local e2=Effect.CreateEffect(c)
e2:SetType(EFFECT_TYPE_FIELD+EFFECT_TYPE_CONTINUOUS)
e2:SetProperty(EFFECT_FLAG_IGNORE_IMMUNE)
e2:SetCode(EVENT_PHASE+PHASE_END)
e2:SetReset(RESET_PHASE+PHASE_END,2)
e2:SetCountLimit(1)
e2:SetLabel(fid,Duel.GetTurnCount())
e2:SetLabelObject(tc)
e2:SetCondition(c12527118.descon)
e2:SetOperation(c12527118.desop)
Duel.RegisterEffect(e2,tp)
end
end
function c12527118.descon(e,tp,eg,ep,ev,re,r,rp)
local fid,ct=e:GetLabel()
local tc=e:GetLabelObject()
return Duel.GetTurnCount()~=ct and tc:GetFlagEffectLabel(12527118)==fid
end
function c12527118.desop(e,tp,eg,ep,ev,re,r,rp)
local tc=e:GetLabelObject()
if Duel.Destroy(tc,REASON_EFFECT)>0 then
Duel.Damage(1-tp,math.floor(tc:GetBaseAttack()/2),REASON_EFFECT)
end
end
function c12527118.limcon(e,tp,eg,ep,ev,re,r,rp)
return Duel.GetTurnPlayer()~=tp and e:GetHandler():IsSummonType(SUMMON_TYPE_NORMAL)
end
function c12527118.limcost(e,tp,eg,ep,ev,re,r,rp,chk)
if chk==0 then return e:GetHandler():IsReleasable() end
Duel.Release(e:GetHandler(),REASON_COST)
end
function c12527118.limop(e,tp,eg,ep,ev,re,r,rp)
local e1=Effect.CreateEffect(e:GetHandler())
e1:SetType(EFFECT_TYPE_FIELD)
e1:SetCode(EFFECT_CANNOT_DIRECT_ATTACK)
e1:SetTargetRange(0,LOCATION_MZONE)
e1:SetReset(RESET_PHASE+PHASE_END)
Duel.RegisterEffect(e1,tp)
end
--悪魔嬢ロリス
function c50699850.initial_effect(c)
--to deck
local e1=Effect.CreateEffect(c)
e1:SetCategory(CATEGORY_TODECK+CATEGORY_DRAW)
e1:SetType(EFFECT_TYPE_IGNITION)
e1:SetRange(LOCATION_MZONE)
e1:SetProperty(EFFECT_FLAG_CARD_TARGET)
e1:SetCountLimit(1,50699850)
e1:SetTarget(c50699850.tdtg)
e1:SetOperation(c50699850.tdop)
c:RegisterEffect(e1)
--set
local e2=Effect.CreateEffect(c)
e2:SetType(EFFECT_TYPE_FIELD+EFFECT_TYPE_TRIGGER_O)
e2:SetCode(EVENT_RELEASE)
e2:SetRange(LOCATION_MZONE)
e2:SetProperty(EFFECT_FLAG_DELAY+EFFECT_FLAG_CARD_TARGET)
e2:SetCountLimit(1,50699851)
e2:SetCondition(c50699850.stcon1)
e2:SetTarget(c50699850.sttg)
e2:SetOperation(c50699850.stop)
c:RegisterEffect(e2)
local e3=e2:Clone()
e3:SetCode(EVENT_TO_GRAVE)
e3:SetCondition(c50699850.stcon2)
c:RegisterEffect(e3)
end
function c50699850.tdfilter(c,e)
return (c:IsLocation(LOCATION_GRAVE) or c:IsFaceup()) and c:GetType()==TYPE_TRAP
and c:IsAbleToDeck() and c:IsCanBeEffectTarget(e)
end
function c50699850.fselect(sg)
return sg:GetCount()==3 or sg:GetCount()==6
end
function c50699850.tdtg(e,tp,eg,ep,ev,re,r,rp,chk,chkc)
if chkc then return false end
local g=Duel.GetMatchingGroup(c50699850.tdfilter,tp,LOCATION_GRAVE+LOCATION_REMOVED,0,nil,e)
if chk==0 then return Duel.IsPlayerCanDraw(tp,1) and #g>=3 end
local max=3
if Duel.IsPlayerCanDraw(tp,2) then max=6 end
Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_TODECK)
local sg=g:SelectSubGroup(tp,c50699850.fselect,false,3,max)
Duel.SetTargetCard(sg)
Duel.SetOperationInfo(0,CATEGORY_TODECK,sg,sg:GetCount(),0,0)
Duel.SetOperationInfo(0,CATEGORY_DRAW,nil,0,tp,sg:GetCount()//3)
end
function c50699850.tdop(e,tp,eg,ep,ev,re,r,rp)
local g=Duel.GetChainInfo(0,CHAININFO_TARGET_CARDS)
local sg=g:Filter(Card.IsRelateToEffect,nil,e)
if sg:GetCount()>0 then
Duel.SendtoDeck(sg,nil,SEQ_DECKTOP,REASON_EFFECT)
local og=Duel.GetOperatedGroup()
local ct=og:FilterCount(Card.IsLocation,nil,LOCATION_DECK)
if ct==0 then return end
Duel.SortDecktop(tp,tp,ct)
for i=1,ct do
local mg=Duel.GetDecktopGroup(tp,1)
Duel.MoveSequence(mg:GetFirst(),SEQ_DECKBOTTOM)
end
Duel.BreakEffect()
Duel.Draw(tp,ct//3,REASON_EFFECT)
end
end
function c50699850.cfilter1(c)
return (c:IsType(TYPE_MONSTER) and not c:IsPreviousLocation(LOCATION_SZONE)) or c:IsPreviousLocation(LOCATION_MZONE)
end
function c50699850.stcon1(e,tp,eg,ep,ev,re,r,rp)
return eg:IsExists(c50699850.cfilter1,1,nil) and not eg:IsContains(e:GetHandler())
end
function c50699850.cfilter2(c,tp)
return c:GetType()==TYPE_TRAP and c:GetControler()==tp and c:GetReason()&REASON_EFFECT>0 and c:GetReasonPlayer()==1-tp
end
function c50699850.stcon2(e,tp,eg,ep,ev,re,r,rp)
return eg:IsExists(c50699850.cfilter2,1,nil,tp)
end
function c50699850.stfilter(c)
return c:GetType()==TYPE_TRAP and c:IsSSetable()
end
function c50699850.sttg(e,tp,eg,ep,ev,re,r,rp,chk,chkc)
if chkc then return chkc:IsLocation(LOCATION_GRAVE) and chkc:IsControler(tp) and c50699850.stfilter(chkc) end
if chk==0 then return Duel.IsExistingTarget(c50699850.stfilter,tp,LOCATION_GRAVE,0,1,nil) end
Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_SET)
local g=Duel.SelectTarget(tp,c50699850.stfilter,tp,LOCATION_GRAVE,0,1,1,nil)
Duel.SetOperationInfo(0,CATEGORY_LEAVE_GRAVE,g,1,0,0)
end
function c50699850.stop(e,tp,eg,ep,ev,re,r,rp)
local tc=Duel.GetFirstTarget()
if tc:IsRelateToEffect(e) then
Duel.SSet(tp,tc)
end
end
--ボティス
function c75311421.initial_effect(c)
--to hand
local e1=Effect.CreateEffect(c)
e1:SetCategory(CATEGORY_TOHAND+CATEGORY_SEARCH)
e1:SetType(EFFECT_TYPE_SINGLE+EFFECT_TYPE_TRIGGER_O)
e1:SetCode(EVENT_SUMMON_SUCCESS)
e1:SetTarget(c75311421.thtg)
e1:SetOperation(c75311421.thop)
c:RegisterEffect(e1)
--to grave
local e2=Effect.CreateEffect(c)
e2:SetType(EFFECT_TYPE_SINGLE+EFFECT_TYPE_CONTINUOUS)
e2:SetCode(EVENT_TO_GRAVE)
e2:SetProperty(EFFECT_FLAG_CANNOT_DISABLE)
e2:SetCondition(c75311421.regcon)
e2:SetOperation(c75311421.regop)
c:RegisterEffect(e2)
local e3=Effect.CreateEffect(c)
e3:SetType(EFFECT_TYPE_FIELD+EFFECT_TYPE_TRIGGER_O)
e3:SetCode(EVENT_PHASE+PHASE_END)
e3:SetRange(LOCATION_GRAVE)
e3:SetCountLimit(1)
e3:SetCondition(c75311421.seqcon)
e3:SetTarget(c75311421.seqtg)
e3:SetOperation(c75311421.seqop)
c:RegisterEffect(e3)
end
function c75311421.thtg(e,tp,eg,ep,ev,re,r,rp,chk)
if chk==0 then return Duel.GetFieldGroupCount(tp,LOCATION_DECK,0)>=3 and Duel.IsPlayerCanRemove(tp) end
end
function c75311421.rmfilter(c,g)
return c:IsType(TYPE_MONSTER) and c:IsAbleToRemove() and g:IsExists(c75311421.thfilter,1,c,c:GetCode())
end
function c75311421.thfilter(c,code)
return c:IsCode(code) and c:IsAbleToHand()
end
function c75311421.thop(e,tp,eg,ep,ev,re,r,rp)
if Duel.GetFieldGroupCount(tp,LOCATION_DECK,0)<3 then return end
Duel.ConfirmDecktop(tp,3)
local g=Duel.GetDecktopGroup(tp,3)
local dg=Duel.GetFieldGroup(tp,LOCATION_DECK,0)
local sg=g:Filter(c75311421.rmfilter,nil,dg)
if sg:GetCount()>0 and Duel.SelectYesNo(tp,aux.Stringid(75311421,0)) then
Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_REMOVE)
local rc=sg:Select(tp,1,1,nil):GetFirst()
Duel.Remove(rc,POS_FACEUP,REASON_EFFECT)
Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_ATOHAND)
local tc=dg:FilterSelect(tp,c75311421.thfilter,1,1,rc,rc:GetCode())
Duel.SendtoHand(tc,nil,REASON_EFFECT)
Duel.ConfirmCards(1-tp,tc)
end
Duel.ShuffleDeck(tp)
end
function c75311421.regcon(e,tp,eg,ep,ev,re,r,rp)
local c=e:GetHandler()
return c:IsPreviousLocation(LOCATION_MZONE) and c:IsSummonType(SUMMON_TYPE_NORMAL)
end
function c75311421.regop(e,tp,eg,ep,ev,re,r,rp)
local c=e:GetHandler()
c:RegisterFlagEffect(75311421,RESET_EVENT+RESETS_STANDARD+RESET_PHASE+PHASE_END,0,1)
end
function c75311421.seqcon(e,tp,eg,ep,ev,re,r,rp)
return e:GetHandler():GetFlagEffect(75311421)>0
end
function c75311421.seqtg(e,tp,eg,ep,ev,re,r,rp,chk)
if chk==0 then return Duel.GetFieldGroupCount(tp,0,LOCATION_DECK)>2 end
end
function c75311421.seqop(e,tp,eg,ep,ev,re,r,rp)
Duel.SortDecktop(tp,tp,3)
end
--モーターバイオレンス
function c77672444.initial_effect(c)
--atk up
local e1=Effect.CreateEffect(c)
e1:SetType(EFFECT_TYPE_FIELD+EFFECT_TYPE_TRIGGER_O)
e1:SetCode(EVENT_SUMMON_SUCCESS)
e1:SetRange(LOCATION_MZONE)
e1:SetProperty(EFFECT_FLAG_DELAY)
e1:SetCountLimit(1,77672444)
e1:SetTarget(c77672444.atktg)
e1:SetOperation(c77672444.atkop)
c:RegisterEffect(e1)
local e2=e1:Clone()
e2:SetCode(EVENT_SPSUMMON_SUCCESS)
c:RegisterEffect(e2)
--spsummon
local e3=Effect.CreateEffect(c)
e3:SetCategory(CATEGORY_SPECIAL_SUMMON+CATEGORY_TOKEN)
e3:SetType(EFFECT_TYPE_SINGLE+EFFECT_TYPE_TRIGGER_O)
e3:SetCode(EVENT_TO_GRAVE)
e3:SetProperty(EFFECT_FLAG_DELAY)
e3:SetCountLimit(1,77672445)
e3:SetCondition(c77672444.spcon)
e3:SetTarget(c77672444.sptg)
e3:SetOperation(c77672444.spop)
c:RegisterEffect(e3)
end
function c77672444.filter(c,tp)
return c:IsFaceup() and c:IsControler(tp) and c:IsRace(RACE_MACHINE) and c:GetBaseDefense()>0
end
function c77672444.atktg(e,tp,eg,ep,ev,re,r,rp,chk)
if chk==0 then return eg:IsExists(c77672444.filter,1,nil,tp) end
local g=eg:Filter(c77672444.filter,nil,tp)
Duel.SetTargetCard(g)
end
function c77672444.atkop(e,tp,eg,ep,ev,re,r,rp)
local c=e:GetHandler()
local g=Duel.GetChainInfo(0,CHAININFO_TARGET_CARDS):Filter(Card.IsRelateToEffect,nil,e):Filter(Card.IsFaceup,nil)
local tc=g:GetFirst()
while tc do
local e1=Effect.CreateEffect(c)
e1:SetType(EFFECT_TYPE_SINGLE)
e1:SetCode(EFFECT_UPDATE_ATTACK)
e1:SetValue(math.floor(tc:GetBaseDefense()/2))
e1:SetReset(RESET_EVENT+RESETS_STANDARD+RESET_PHASE+PHASE_END+RESET_OPPO_TURN)
tc:RegisterEffect(e1)
local e2=Effect.CreateEffect(c)
e2:SetType(EFFECT_TYPE_SINGLE)
e2:SetCode(EFFECT_CANNOT_CHANGE_POSITION)
e2:SetReset(RESET_EVENT+RESETS_STANDARD+RESET_PHASE+PHASE_END+RESET_OPPO_TURN)
tc:RegisterEffect(e2)
tc=g:GetNext()
end
end
function c77672444.spcon(e,tp,eg,ep,ev,re,r,rp)
local c=e:GetHandler()
return c:IsPreviousLocation(LOCATION_MZONE) and c:IsSummonType(SUMMON_TYPE_ADVANCE)
end
function c77672444.sptg(e,tp,eg,ep,ev,re,r,rp,chk)
if chk==0 then return not Duel.IsPlayerAffectedByEffect(tp,59822133)
and Duel.GetLocationCount(tp,LOCATION_MZONE)>1
and Duel.IsPlayerCanSpecialSummonMonster(tp,77672445,0,TYPES_TOKEN_MONSTER,200,200,1,RACE_MACHINE,ATTRIBUTE_EARTH,POS_FACEUP_ATTACK) end
Duel.SetOperationInfo(0,CATEGORY_TOKEN,nil,2,0,0)
Duel.SetOperationInfo(0,CATEGORY_SPECIAL_SUMMON,nil,2,0,0)
end
function c77672444.spop(e,tp,eg,ep,ev,re,r,rp)
if Duel.IsPlayerAffectedByEffect(tp,59822133) then return end
if Duel.GetLocationCount(tp,LOCATION_MZONE)<2 then return end
if not Duel.IsPlayerCanSpecialSummonMonster(tp,77672445,0,TYPES_TOKEN_MONSTER,200,200,1,RACE_MACHINE,ATTRIBUTE_EARTH,POS_FACEUP_ATTACK) then return end
for i=1,2 do
local token=Duel.CreateToken(tp,77672445)
Duel.SpecialSummonStep(token,0,tp,tp,false,false,POS_FACEUP_ATTACK)
end
Duel.SpecialSummonComplete()
end
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