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MyCard
ygopro-scripts-888
Commits
c637be96
Commit
c637be96
authored
Apr 09, 2022
by
Chrono-Genex
Committed by
GitHub
Apr 09, 2022
Browse files
Options
Browse Files
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Email Patches
Plain Diff
fix pendulum Duel.MoveToField (#1837)
parent
d60c69fc
Changes
33
Show whitespace changes
Inline
Side-by-side
Showing
33 changed files
with
12 additions
and
39 deletions
+12
-39
c13179234.lua
c13179234.lua
+1
-1
c13331639.lua
c13331639.lua
+0
-1
c18897163.lua
c18897163.lua
+0
-1
c19619755.lua
c19619755.lua
+1
-2
c22070401.lua
c22070401.lua
+0
-1
c22211622.lua
c22211622.lua
+0
-1
c24070330.lua
c24070330.lua
+0
-1
c27870337.lua
c27870337.lua
+1
-0
c33656832.lua
c33656832.lua
+1
-2
c37491810.lua
c37491810.lua
+0
-1
c40680521.lua
c40680521.lua
+0
-1
c42378577.lua
c42378577.lua
+0
-2
c45974017.lua
c45974017.lua
+1
-1
c46593546.lua
c46593546.lua
+0
-1
c55554175.lua
c55554175.lua
+0
-1
c56677752.lua
c56677752.lua
+0
-1
c58074177.lua
c58074177.lua
+0
-1
c58938528.lua
c58938528.lua
+0
-1
c66104644.lua
c66104644.lua
+0
-1
c66425726.lua
c66425726.lua
+0
-1
c72402069.lua
c72402069.lua
+0
-1
c80896940.lua
c80896940.lua
+0
-1
c82661461.lua
c82661461.lua
+0
-1
c84569886.lua
c84569886.lua
+0
-1
c86238081.lua
c86238081.lua
+0
-1
c88412339.lua
c88412339.lua
+7
-5
c90036274.lua
c90036274.lua
+0
-1
c92559258.lua
c92559258.lua
+0
-1
c93729065.lua
c93729065.lua
+0
-1
c95568112.lua
c95568112.lua
+0
-1
c95685352.lua
c95685352.lua
+0
-1
c96227613.lua
c96227613.lua
+0
-1
c98452268.lua
c98452268.lua
+0
-1
No files found.
c13179234.lua
View file @
c637be96
...
@@ -64,7 +64,7 @@ function c13179234.pstg(e,tp,eg,ep,ev,re,r,rp,chk)
...
@@ -64,7 +64,7 @@ function c13179234.pstg(e,tp,eg,ep,ev,re,r,rp,chk)
and
Duel
.
IsExistingMatchingCard
(
c13179234
.
psfilter
,
tp
,
LOCATION_EXTRA
,
0
,
1
,
nil
)
end
and
Duel
.
IsExistingMatchingCard
(
c13179234
.
psfilter
,
tp
,
LOCATION_EXTRA
,
0
,
1
,
nil
)
end
end
end
function
c13179234
.
psop
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
function
c13179234
.
psop
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
if
not
Duel
.
CheckLocation
(
tp
,
LOCATION_PZONE
,
0
)
and
not
Duel
.
CheckLocation
(
tp
,
LOCATION_PZONE
,
1
)
then
return
false
end
if
not
Duel
.
CheckLocation
(
tp
,
LOCATION_PZONE
,
0
)
and
not
Duel
.
CheckLocation
(
tp
,
LOCATION_PZONE
,
1
)
then
return
end
Duel
.
Hint
(
HINT_SELECTMSG
,
tp
,
HINTMSG_TOFIELD
)
Duel
.
Hint
(
HINT_SELECTMSG
,
tp
,
HINTMSG_TOFIELD
)
local
g
=
Duel
.
SelectMatchingCard
(
tp
,
c13179234
.
psfilter
,
tp
,
LOCATION_EXTRA
,
0
,
1
,
1
,
nil
)
local
g
=
Duel
.
SelectMatchingCard
(
tp
,
c13179234
.
psfilter
,
tp
,
LOCATION_EXTRA
,
0
,
1
,
1
,
nil
)
if
g
:
GetCount
()
>
0
then
if
g
:
GetCount
()
>
0
then
...
...
c13331639.lua
View file @
c637be96
...
@@ -143,7 +143,6 @@ function c13331639.pentg(e,tp,eg,ep,ev,re,r,rp,chk)
...
@@ -143,7 +143,6 @@ function c13331639.pentg(e,tp,eg,ep,ev,re,r,rp,chk)
if
chk
==
0
then
return
Duel
.
CheckLocation
(
tp
,
LOCATION_PZONE
,
0
)
or
Duel
.
CheckLocation
(
tp
,
LOCATION_PZONE
,
1
)
end
if
chk
==
0
then
return
Duel
.
CheckLocation
(
tp
,
LOCATION_PZONE
,
0
)
or
Duel
.
CheckLocation
(
tp
,
LOCATION_PZONE
,
1
)
end
end
end
function
c13331639
.
penop
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
function
c13331639
.
penop
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
if
not
Duel
.
CheckLocation
(
tp
,
LOCATION_PZONE
,
0
)
and
not
Duel
.
CheckLocation
(
tp
,
LOCATION_PZONE
,
1
)
then
return
false
end
local
c
=
e
:
GetHandler
()
local
c
=
e
:
GetHandler
()
if
c
:
IsRelateToEffect
(
e
)
then
if
c
:
IsRelateToEffect
(
e
)
then
Duel
.
MoveToField
(
c
,
tp
,
tp
,
LOCATION_PZONE
,
POS_FACEUP
,
true
)
Duel
.
MoveToField
(
c
,
tp
,
tp
,
LOCATION_PZONE
,
POS_FACEUP
,
true
)
...
...
c18897163.lua
View file @
c637be96
...
@@ -121,7 +121,6 @@ function c18897163.pentg(e,tp,eg,ep,ev,re,r,rp,chk)
...
@@ -121,7 +121,6 @@ function c18897163.pentg(e,tp,eg,ep,ev,re,r,rp,chk)
if
chk
==
0
then
return
Duel
.
CheckLocation
(
tp
,
LOCATION_PZONE
,
0
)
or
Duel
.
CheckLocation
(
tp
,
LOCATION_PZONE
,
1
)
end
if
chk
==
0
then
return
Duel
.
CheckLocation
(
tp
,
LOCATION_PZONE
,
0
)
or
Duel
.
CheckLocation
(
tp
,
LOCATION_PZONE
,
1
)
end
end
end
function
c18897163
.
penop
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
function
c18897163
.
penop
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
if
not
Duel
.
CheckLocation
(
tp
,
LOCATION_PZONE
,
0
)
and
not
Duel
.
CheckLocation
(
tp
,
LOCATION_PZONE
,
1
)
then
return
end
local
c
=
e
:
GetHandler
()
local
c
=
e
:
GetHandler
()
if
c
:
IsRelateToEffect
(
e
)
then
if
c
:
IsRelateToEffect
(
e
)
then
Duel
.
MoveToField
(
c
,
tp
,
tp
,
LOCATION_PZONE
,
POS_FACEUP
,
true
)
Duel
.
MoveToField
(
c
,
tp
,
tp
,
LOCATION_PZONE
,
POS_FACEUP
,
true
)
...
...
c19619755.lua
View file @
c637be96
...
@@ -59,8 +59,7 @@ function c19619755.pentg(e,tp,eg,ep,ev,re,r,rp,chk)
...
@@ -59,8 +59,7 @@ function c19619755.pentg(e,tp,eg,ep,ev,re,r,rp,chk)
Duel
.
SetOperationInfo
(
0
,
CATEGORY_LEAVE_GRAVE
,
e
:
GetHandler
(),
1
,
0
,
0
)
Duel
.
SetOperationInfo
(
0
,
CATEGORY_LEAVE_GRAVE
,
e
:
GetHandler
(),
1
,
0
,
0
)
end
end
function
c19619755
.
penop
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
function
c19619755
.
penop
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
if
e
:
GetHandler
():
IsRelateToEffect
(
e
)
if
e
:
GetHandler
():
IsRelateToEffect
(
e
)
then
and
(
Duel
.
CheckLocation
(
tp
,
LOCATION_PZONE
,
0
)
or
Duel
.
CheckLocation
(
tp
,
LOCATION_PZONE
,
1
))
then
Duel
.
MoveToField
(
e
:
GetHandler
(),
tp
,
tp
,
LOCATION_PZONE
,
POS_FACEUP
,
true
)
Duel
.
MoveToField
(
e
:
GetHandler
(),
tp
,
tp
,
LOCATION_PZONE
,
POS_FACEUP
,
true
)
end
end
end
end
...
...
c22070401.lua
View file @
c637be96
...
@@ -118,7 +118,6 @@ function c22070401.pentg(e,tp,eg,ep,ev,re,r,rp,chk)
...
@@ -118,7 +118,6 @@ function c22070401.pentg(e,tp,eg,ep,ev,re,r,rp,chk)
if
chk
==
0
then
return
Duel
.
CheckLocation
(
tp
,
LOCATION_PZONE
,
0
)
or
Duel
.
CheckLocation
(
tp
,
LOCATION_PZONE
,
1
)
end
if
chk
==
0
then
return
Duel
.
CheckLocation
(
tp
,
LOCATION_PZONE
,
0
)
or
Duel
.
CheckLocation
(
tp
,
LOCATION_PZONE
,
1
)
end
end
end
function
c22070401
.
penop
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
function
c22070401
.
penop
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
if
not
Duel
.
CheckLocation
(
tp
,
LOCATION_PZONE
,
0
)
and
not
Duel
.
CheckLocation
(
tp
,
LOCATION_PZONE
,
1
)
then
return
false
end
local
c
=
e
:
GetHandler
()
local
c
=
e
:
GetHandler
()
if
c
:
IsRelateToEffect
(
e
)
then
if
c
:
IsRelateToEffect
(
e
)
then
Duel
.
MoveToField
(
c
,
tp
,
tp
,
LOCATION_PZONE
,
POS_FACEUP
,
true
)
Duel
.
MoveToField
(
c
,
tp
,
tp
,
LOCATION_PZONE
,
POS_FACEUP
,
true
)
...
...
c22211622.lua
View file @
c637be96
...
@@ -139,7 +139,6 @@ function c22211622.pentg(e,tp,eg,ep,ev,re,r,rp,chk)
...
@@ -139,7 +139,6 @@ function c22211622.pentg(e,tp,eg,ep,ev,re,r,rp,chk)
if
chk
==
0
then
return
Duel
.
CheckLocation
(
tp
,
LOCATION_PZONE
,
0
)
or
Duel
.
CheckLocation
(
tp
,
LOCATION_PZONE
,
1
)
end
if
chk
==
0
then
return
Duel
.
CheckLocation
(
tp
,
LOCATION_PZONE
,
0
)
or
Duel
.
CheckLocation
(
tp
,
LOCATION_PZONE
,
1
)
end
end
end
function
c22211622
.
penop
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
function
c22211622
.
penop
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
if
not
Duel
.
CheckLocation
(
tp
,
LOCATION_PZONE
,
0
)
and
not
Duel
.
CheckLocation
(
tp
,
LOCATION_PZONE
,
1
)
then
return
end
local
c
=
e
:
GetHandler
()
local
c
=
e
:
GetHandler
()
if
c
:
IsRelateToEffect
(
e
)
then
if
c
:
IsRelateToEffect
(
e
)
then
Duel
.
MoveToField
(
c
,
tp
,
tp
,
LOCATION_PZONE
,
POS_FACEUP
,
true
)
Duel
.
MoveToField
(
c
,
tp
,
tp
,
LOCATION_PZONE
,
POS_FACEUP
,
true
)
...
...
c24070330.lua
View file @
c637be96
...
@@ -116,7 +116,6 @@ function c24070330.pentg(e,tp,eg,ep,ev,re,r,rp,chk)
...
@@ -116,7 +116,6 @@ function c24070330.pentg(e,tp,eg,ep,ev,re,r,rp,chk)
if
chk
==
0
then
return
Duel
.
CheckLocation
(
tp
,
LOCATION_PZONE
,
0
)
or
Duel
.
CheckLocation
(
tp
,
LOCATION_PZONE
,
1
)
end
if
chk
==
0
then
return
Duel
.
CheckLocation
(
tp
,
LOCATION_PZONE
,
0
)
or
Duel
.
CheckLocation
(
tp
,
LOCATION_PZONE
,
1
)
end
end
end
function
c24070330
.
penop
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
function
c24070330
.
penop
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
if
not
Duel
.
CheckLocation
(
tp
,
LOCATION_PZONE
,
0
)
and
not
Duel
.
CheckLocation
(
tp
,
LOCATION_PZONE
,
1
)
then
return
end
local
c
=
e
:
GetHandler
()
local
c
=
e
:
GetHandler
()
if
c
:
IsRelateToEffect
(
e
)
then
if
c
:
IsRelateToEffect
(
e
)
then
Duel
.
MoveToField
(
c
,
tp
,
tp
,
LOCATION_PZONE
,
POS_FACEUP
,
true
)
Duel
.
MoveToField
(
c
,
tp
,
tp
,
LOCATION_PZONE
,
POS_FACEUP
,
true
)
...
...
c27870337.lua
View file @
c637be96
...
@@ -72,6 +72,7 @@ end
...
@@ -72,6 +72,7 @@ end
function
c27870337
.
activate
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
function
c27870337
.
activate
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
local
sel
=
e
:
GetLabel
()
local
sel
=
e
:
GetLabel
()
if
sel
==
0
then
if
sel
==
0
then
if
not
Duel
.
CheckLocation
(
tp
,
LOCATION_PZONE
,
0
)
and
not
Duel
.
CheckLocation
(
tp
,
LOCATION_PZONE
,
1
)
then
return
end
Duel
.
Hint
(
HINT_SELECTMSG
,
tp
,
HINTMSG_TOFIELD
)
Duel
.
Hint
(
HINT_SELECTMSG
,
tp
,
HINTMSG_TOFIELD
)
local
sg
=
Duel
.
SelectMatchingCard
(
tp
,
c27870337
.
pendfilter
,
tp
,
LOCATION_DECK
,
0
,
1
,
1
,
nil
)
local
sg
=
Duel
.
SelectMatchingCard
(
tp
,
c27870337
.
pendfilter
,
tp
,
LOCATION_DECK
,
0
,
1
,
1
,
nil
)
local
tc
=
sg
:
GetFirst
()
local
tc
=
sg
:
GetFirst
()
...
...
c33656832.lua
View file @
c637be96
...
@@ -55,8 +55,7 @@ function c33656832.pentg(e,tp,eg,ep,ev,re,r,rp,chk)
...
@@ -55,8 +55,7 @@ function c33656832.pentg(e,tp,eg,ep,ev,re,r,rp,chk)
if
chk
==
0
then
return
Duel
.
CheckLocation
(
tp
,
LOCATION_PZONE
,
0
)
or
Duel
.
CheckLocation
(
tp
,
LOCATION_PZONE
,
1
)
end
if
chk
==
0
then
return
Duel
.
CheckLocation
(
tp
,
LOCATION_PZONE
,
0
)
or
Duel
.
CheckLocation
(
tp
,
LOCATION_PZONE
,
1
)
end
end
end
function
c33656832
.
penop
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
function
c33656832
.
penop
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
if
e
:
GetHandler
():
IsRelateToEffect
(
e
)
if
e
:
GetHandler
():
IsRelateToEffect
(
e
)
then
and
(
Duel
.
CheckLocation
(
tp
,
LOCATION_PZONE
,
0
)
or
Duel
.
CheckLocation
(
tp
,
LOCATION_PZONE
,
1
))
then
Duel
.
MoveToField
(
e
:
GetHandler
(),
tp
,
tp
,
LOCATION_PZONE
,
POS_FACEUP
,
true
)
Duel
.
MoveToField
(
e
:
GetHandler
(),
tp
,
tp
,
LOCATION_PZONE
,
POS_FACEUP
,
true
)
end
end
end
end
c37491810.lua
View file @
c637be96
...
@@ -89,7 +89,6 @@ function c37491810.pentg(e,tp,eg,ep,ev,re,r,rp,chk)
...
@@ -89,7 +89,6 @@ function c37491810.pentg(e,tp,eg,ep,ev,re,r,rp,chk)
if
chk
==
0
then
return
Duel
.
CheckLocation
(
tp
,
LOCATION_PZONE
,
0
)
or
Duel
.
CheckLocation
(
tp
,
LOCATION_PZONE
,
1
)
end
if
chk
==
0
then
return
Duel
.
CheckLocation
(
tp
,
LOCATION_PZONE
,
0
)
or
Duel
.
CheckLocation
(
tp
,
LOCATION_PZONE
,
1
)
end
end
end
function
c37491810
.
penop
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
function
c37491810
.
penop
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
if
not
Duel
.
CheckLocation
(
tp
,
LOCATION_PZONE
,
0
)
and
not
Duel
.
CheckLocation
(
tp
,
LOCATION_PZONE
,
1
)
then
return
false
end
local
c
=
e
:
GetHandler
()
local
c
=
e
:
GetHandler
()
if
c
:
IsRelateToEffect
(
e
)
then
if
c
:
IsRelateToEffect
(
e
)
then
Duel
.
MoveToField
(
c
,
tp
,
tp
,
LOCATION_PZONE
,
POS_FACEUP
,
true
)
Duel
.
MoveToField
(
c
,
tp
,
tp
,
LOCATION_PZONE
,
POS_FACEUP
,
true
)
...
...
c40680521.lua
View file @
c637be96
...
@@ -133,7 +133,6 @@ function c40680521.pentg(e,tp,eg,ep,ev,re,r,rp,chk)
...
@@ -133,7 +133,6 @@ function c40680521.pentg(e,tp,eg,ep,ev,re,r,rp,chk)
if
chk
==
0
then
return
Duel
.
CheckLocation
(
tp
,
LOCATION_PZONE
,
0
)
or
Duel
.
CheckLocation
(
tp
,
LOCATION_PZONE
,
1
)
end
if
chk
==
0
then
return
Duel
.
CheckLocation
(
tp
,
LOCATION_PZONE
,
0
)
or
Duel
.
CheckLocation
(
tp
,
LOCATION_PZONE
,
1
)
end
end
end
function
c40680521
.
penop
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
function
c40680521
.
penop
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
if
not
Duel
.
CheckLocation
(
tp
,
LOCATION_PZONE
,
0
)
and
not
Duel
.
CheckLocation
(
tp
,
LOCATION_PZONE
,
1
)
then
return
end
local
c
=
e
:
GetHandler
()
local
c
=
e
:
GetHandler
()
if
c
:
IsRelateToEffect
(
e
)
then
if
c
:
IsRelateToEffect
(
e
)
then
Duel
.
MoveToField
(
c
,
tp
,
tp
,
LOCATION_PZONE
,
POS_FACEUP
,
true
)
Duel
.
MoveToField
(
c
,
tp
,
tp
,
LOCATION_PZONE
,
POS_FACEUP
,
true
)
...
...
c42378577.lua
View file @
c637be96
...
@@ -60,8 +60,6 @@ function c42378577.pentg(e,tp,eg,ep,ev,re,r,rp,chk,chkc)
...
@@ -60,8 +60,6 @@ function c42378577.pentg(e,tp,eg,ep,ev,re,r,rp,chk,chkc)
local
g
=
Duel
.
SelectTarget
(
tp
,
c42378577
.
filter
,
tp
,
LOCATION_MZONE
,
0
,
1
,
1
,
nil
)
local
g
=
Duel
.
SelectTarget
(
tp
,
c42378577
.
filter
,
tp
,
LOCATION_MZONE
,
0
,
1
,
1
,
nil
)
end
end
function
c42378577
.
penop
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
function
c42378577
.
penop
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
if
not
(
Duel
.
CheckLocation
(
tp
,
LOCATION_PZONE
,
0
)
or
Duel
.
CheckLocation
(
tp
,
LOCATION_PZONE
,
1
))
or
not
e
:
GetHandler
():
IsRelateToEffect
(
e
)
then
return
end
local
tc
=
Duel
.
GetFirstTarget
()
local
tc
=
Duel
.
GetFirstTarget
()
if
tc
:
IsRelateToEffect
(
e
)
and
tc
:
IsFaceup
()
then
if
tc
:
IsRelateToEffect
(
e
)
and
tc
:
IsFaceup
()
then
Duel
.
MoveToField
(
tc
,
tp
,
tp
,
LOCATION_PZONE
,
POS_FACEUP
,
true
)
Duel
.
MoveToField
(
tc
,
tp
,
tp
,
LOCATION_PZONE
,
POS_FACEUP
,
true
)
...
...
c45974017.lua
View file @
c637be96
...
@@ -53,13 +53,13 @@ function c45974017.pctg(e,tp,eg,ep,ev,re,r,rp,chk,chkc)
...
@@ -53,13 +53,13 @@ function c45974017.pctg(e,tp,eg,ep,ev,re,r,rp,chk,chkc)
end
end
end
end
function
c45974017
.
pcop
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
function
c45974017
.
pcop
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
if
not
Duel
.
CheckLocation
(
tp
,
LOCATION_PZONE
,
0
)
and
not
Duel
.
CheckLocation
(
tp
,
LOCATION_PZONE
,
1
)
then
return
false
end
if
e
:
GetLabel
()
==
0
then
if
e
:
GetLabel
()
==
0
then
local
tc
=
Duel
.
GetFirstTarget
()
local
tc
=
Duel
.
GetFirstTarget
()
if
tc
:
IsRelateToEffect
(
e
)
then
if
tc
:
IsRelateToEffect
(
e
)
then
Duel
.
MoveToField
(
tc
,
tp
,
tp
,
LOCATION_PZONE
,
POS_FACEUP
,
true
)
Duel
.
MoveToField
(
tc
,
tp
,
tp
,
LOCATION_PZONE
,
POS_FACEUP
,
true
)
end
end
else
else
if
not
Duel
.
CheckLocation
(
tp
,
LOCATION_PZONE
,
0
)
and
not
Duel
.
CheckLocation
(
tp
,
LOCATION_PZONE
,
1
)
then
return
end
Duel
.
Hint
(
HINT_SELECTMSG
,
tp
,
HINTMSG_TOFIELD
)
Duel
.
Hint
(
HINT_SELECTMSG
,
tp
,
HINTMSG_TOFIELD
)
local
g
=
Duel
.
SelectMatchingCard
(
tp
,
c45974017
.
pcfilter
,
tp
,
LOCATION_EXTRA
,
0
,
1
,
1
,
nil
)
local
g
=
Duel
.
SelectMatchingCard
(
tp
,
c45974017
.
pcfilter
,
tp
,
LOCATION_EXTRA
,
0
,
1
,
1
,
nil
)
if
g
:
GetCount
()
>
0
then
if
g
:
GetCount
()
>
0
then
...
...
c46593546.lua
View file @
c637be96
...
@@ -119,7 +119,6 @@ function c46593546.pentg(e,tp,eg,ep,ev,re,r,rp,chk)
...
@@ -119,7 +119,6 @@ function c46593546.pentg(e,tp,eg,ep,ev,re,r,rp,chk)
if
chk
==
0
then
return
Duel
.
CheckLocation
(
tp
,
LOCATION_PZONE
,
0
)
or
Duel
.
CheckLocation
(
tp
,
LOCATION_PZONE
,
1
)
end
if
chk
==
0
then
return
Duel
.
CheckLocation
(
tp
,
LOCATION_PZONE
,
0
)
or
Duel
.
CheckLocation
(
tp
,
LOCATION_PZONE
,
1
)
end
end
end
function
c46593546
.
penop
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
function
c46593546
.
penop
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
if
not
Duel
.
CheckLocation
(
tp
,
LOCATION_PZONE
,
0
)
and
not
Duel
.
CheckLocation
(
tp
,
LOCATION_PZONE
,
1
)
then
return
false
end
local
c
=
e
:
GetHandler
()
local
c
=
e
:
GetHandler
()
if
c
:
IsRelateToEffect
(
e
)
then
if
c
:
IsRelateToEffect
(
e
)
then
Duel
.
MoveToField
(
c
,
tp
,
tp
,
LOCATION_PZONE
,
POS_FACEUP
,
true
)
Duel
.
MoveToField
(
c
,
tp
,
tp
,
LOCATION_PZONE
,
POS_FACEUP
,
true
)
...
...
c55554175.lua
View file @
c637be96
...
@@ -81,7 +81,6 @@ function c55554175.pentg(e,tp,eg,ep,ev,re,r,rp,chk)
...
@@ -81,7 +81,6 @@ function c55554175.pentg(e,tp,eg,ep,ev,re,r,rp,chk)
Duel
.
SetOperationInfo
(
0
,
CATEGORY_LEAVE_GRAVE
,
e
:
GetHandler
(),
1
,
0
,
0
)
Duel
.
SetOperationInfo
(
0
,
CATEGORY_LEAVE_GRAVE
,
e
:
GetHandler
(),
1
,
0
,
0
)
end
end
function
c55554175
.
penop
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
function
c55554175
.
penop
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
if
not
Duel
.
CheckLocation
(
tp
,
LOCATION_PZONE
,
0
)
and
not
Duel
.
CheckLocation
(
tp
,
LOCATION_PZONE
,
1
)
then
return
end
local
c
=
e
:
GetHandler
()
local
c
=
e
:
GetHandler
()
if
c
:
IsRelateToEffect
(
e
)
then
if
c
:
IsRelateToEffect
(
e
)
then
Duel
.
MoveToField
(
c
,
tp
,
tp
,
LOCATION_PZONE
,
POS_FACEUP
,
true
)
Duel
.
MoveToField
(
c
,
tp
,
tp
,
LOCATION_PZONE
,
POS_FACEUP
,
true
)
...
...
c56677752.lua
View file @
c637be96
...
@@ -84,7 +84,6 @@ function c56677752.pentg(e,tp,eg,ep,ev,re,r,rp,chk)
...
@@ -84,7 +84,6 @@ function c56677752.pentg(e,tp,eg,ep,ev,re,r,rp,chk)
if
chk
==
0
then
return
Duel
.
CheckLocation
(
tp
,
LOCATION_PZONE
,
0
)
or
Duel
.
CheckLocation
(
tp
,
LOCATION_PZONE
,
1
)
end
if
chk
==
0
then
return
Duel
.
CheckLocation
(
tp
,
LOCATION_PZONE
,
0
)
or
Duel
.
CheckLocation
(
tp
,
LOCATION_PZONE
,
1
)
end
end
end
function
c56677752
.
penop
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
function
c56677752
.
penop
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
if
not
Duel
.
CheckLocation
(
tp
,
LOCATION_PZONE
,
0
)
and
not
Duel
.
CheckLocation
(
tp
,
LOCATION_PZONE
,
1
)
then
return
end
local
c
=
e
:
GetHandler
()
local
c
=
e
:
GetHandler
()
if
c
:
IsRelateToEffect
(
e
)
then
if
c
:
IsRelateToEffect
(
e
)
then
Duel
.
MoveToField
(
c
,
tp
,
tp
,
LOCATION_PZONE
,
POS_FACEUP
,
true
)
Duel
.
MoveToField
(
c
,
tp
,
tp
,
LOCATION_PZONE
,
POS_FACEUP
,
true
)
...
...
c58074177.lua
View file @
c637be96
...
@@ -121,7 +121,6 @@ function c58074177.pentg(e,tp,eg,ep,ev,re,r,rp,chk)
...
@@ -121,7 +121,6 @@ function c58074177.pentg(e,tp,eg,ep,ev,re,r,rp,chk)
if
chk
==
0
then
return
Duel
.
CheckLocation
(
tp
,
LOCATION_PZONE
,
0
)
or
Duel
.
CheckLocation
(
tp
,
LOCATION_PZONE
,
1
)
end
if
chk
==
0
then
return
Duel
.
CheckLocation
(
tp
,
LOCATION_PZONE
,
0
)
or
Duel
.
CheckLocation
(
tp
,
LOCATION_PZONE
,
1
)
end
end
end
function
c58074177
.
penop
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
function
c58074177
.
penop
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
if
not
Duel
.
CheckLocation
(
tp
,
LOCATION_PZONE
,
0
)
and
not
Duel
.
CheckLocation
(
tp
,
LOCATION_PZONE
,
1
)
then
return
end
local
c
=
e
:
GetHandler
()
local
c
=
e
:
GetHandler
()
if
c
:
IsRelateToEffect
(
e
)
then
if
c
:
IsRelateToEffect
(
e
)
then
Duel
.
MoveToField
(
c
,
tp
,
tp
,
LOCATION_PZONE
,
POS_FACEUP
,
true
)
Duel
.
MoveToField
(
c
,
tp
,
tp
,
LOCATION_PZONE
,
POS_FACEUP
,
true
)
...
...
c58938528.lua
View file @
c637be96
...
@@ -92,7 +92,6 @@ function c58938528.pentg(e,tp,eg,ep,ev,re,r,rp,chk)
...
@@ -92,7 +92,6 @@ function c58938528.pentg(e,tp,eg,ep,ev,re,r,rp,chk)
Duel
.
SetOperationInfo
(
0
,
CATEGORY_LEAVE_GRAVE
,
e
:
GetHandler
(),
1
,
0
,
0
)
Duel
.
SetOperationInfo
(
0
,
CATEGORY_LEAVE_GRAVE
,
e
:
GetHandler
(),
1
,
0
,
0
)
end
end
function
c58938528
.
penop
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
function
c58938528
.
penop
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
if
not
Duel
.
CheckLocation
(
tp
,
LOCATION_PZONE
,
0
)
and
not
Duel
.
CheckLocation
(
tp
,
LOCATION_PZONE
,
1
)
then
return
end
local
c
=
e
:
GetHandler
()
local
c
=
e
:
GetHandler
()
if
c
:
IsRelateToEffect
(
e
)
then
if
c
:
IsRelateToEffect
(
e
)
then
Duel
.
MoveToField
(
c
,
tp
,
tp
,
LOCATION_PZONE
,
POS_FACEUP
,
true
)
Duel
.
MoveToField
(
c
,
tp
,
tp
,
LOCATION_PZONE
,
POS_FACEUP
,
true
)
...
...
c66104644.lua
View file @
c637be96
...
@@ -143,7 +143,6 @@ function c66104644.pentg(e,tp,eg,ep,ev,re,r,rp,chk)
...
@@ -143,7 +143,6 @@ function c66104644.pentg(e,tp,eg,ep,ev,re,r,rp,chk)
if
chk
==
0
then
return
Duel
.
CheckLocation
(
tp
,
LOCATION_PZONE
,
0
)
or
Duel
.
CheckLocation
(
tp
,
LOCATION_PZONE
,
1
)
end
if
chk
==
0
then
return
Duel
.
CheckLocation
(
tp
,
LOCATION_PZONE
,
0
)
or
Duel
.
CheckLocation
(
tp
,
LOCATION_PZONE
,
1
)
end
end
end
function
c66104644
.
penop
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
function
c66104644
.
penop
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
if
not
Duel
.
CheckLocation
(
tp
,
LOCATION_PZONE
,
0
)
and
not
Duel
.
CheckLocation
(
tp
,
LOCATION_PZONE
,
1
)
then
return
end
local
c
=
e
:
GetHandler
()
local
c
=
e
:
GetHandler
()
local
ct
=
e
:
GetLabel
()
local
ct
=
e
:
GetLabel
()
if
c
:
IsRelateToEffect
(
e
)
and
Duel
.
MoveToField
(
c
,
tp
,
tp
,
LOCATION_PZONE
,
POS_FACEUP
,
true
)
if
c
:
IsRelateToEffect
(
e
)
and
Duel
.
MoveToField
(
c
,
tp
,
tp
,
LOCATION_PZONE
,
POS_FACEUP
,
true
)
...
...
c66425726.lua
View file @
c637be96
...
@@ -124,7 +124,6 @@ function c66425726.spfilter(c,e,tp)
...
@@ -124,7 +124,6 @@ function c66425726.spfilter(c,e,tp)
end
end
function
c66425726
.
disop
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
function
c66425726
.
disop
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
local
c
=
e
:
GetHandler
()
local
c
=
e
:
GetHandler
()
if
not
(
Duel
.
CheckLocation
(
tp
,
LOCATION_PZONE
,
0
)
or
Duel
.
CheckLocation
(
tp
,
LOCATION_PZONE
,
1
))
then
return
end
if
c
:
IsRelateToEffect
(
e
)
and
c
:
IsFaceup
()
and
not
c
:
IsImmuneToEffect
(
e
)
then
if
c
:
IsRelateToEffect
(
e
)
and
c
:
IsFaceup
()
and
not
c
:
IsImmuneToEffect
(
e
)
then
if
Duel
.
MoveToField
(
c
,
tp
,
tp
,
LOCATION_PZONE
,
POS_FACEUP
,
true
)
and
c
:
IsLocation
(
LOCATION_PZONE
)
then
if
Duel
.
MoveToField
(
c
,
tp
,
tp
,
LOCATION_PZONE
,
POS_FACEUP
,
true
)
and
c
:
IsLocation
(
LOCATION_PZONE
)
then
if
Duel
.
NegateEffect
(
ev
)
and
c
:
IsSummonType
(
SUMMON_TYPE_RITUAL
)
if
Duel
.
NegateEffect
(
ev
)
and
c
:
IsSummonType
(
SUMMON_TYPE_RITUAL
)
...
...
c72402069.lua
View file @
c637be96
...
@@ -114,7 +114,6 @@ function c72402069.pentg(e,tp,eg,ep,ev,re,r,rp,chk)
...
@@ -114,7 +114,6 @@ function c72402069.pentg(e,tp,eg,ep,ev,re,r,rp,chk)
if
chk
==
0
then
return
Duel
.
CheckLocation
(
tp
,
LOCATION_PZONE
,
0
)
or
Duel
.
CheckLocation
(
tp
,
LOCATION_PZONE
,
1
)
end
if
chk
==
0
then
return
Duel
.
CheckLocation
(
tp
,
LOCATION_PZONE
,
0
)
or
Duel
.
CheckLocation
(
tp
,
LOCATION_PZONE
,
1
)
end
end
end
function
c72402069
.
penop
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
function
c72402069
.
penop
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
if
not
Duel
.
CheckLocation
(
tp
,
LOCATION_PZONE
,
0
)
and
not
Duel
.
CheckLocation
(
tp
,
LOCATION_PZONE
,
1
)
then
return
end
local
c
=
e
:
GetHandler
()
local
c
=
e
:
GetHandler
()
if
c
:
IsRelateToEffect
(
e
)
then
if
c
:
IsRelateToEffect
(
e
)
then
Duel
.
MoveToField
(
c
,
tp
,
tp
,
LOCATION_PZONE
,
POS_FACEUP
,
true
)
Duel
.
MoveToField
(
c
,
tp
,
tp
,
LOCATION_PZONE
,
POS_FACEUP
,
true
)
...
...
c80896940.lua
View file @
c637be96
...
@@ -145,7 +145,6 @@ function c80896940.pentg(e,tp,eg,ep,ev,re,r,rp,chk)
...
@@ -145,7 +145,6 @@ function c80896940.pentg(e,tp,eg,ep,ev,re,r,rp,chk)
if
chk
==
0
then
return
Duel
.
CheckLocation
(
tp
,
LOCATION_PZONE
,
0
)
or
Duel
.
CheckLocation
(
tp
,
LOCATION_PZONE
,
1
)
end
if
chk
==
0
then
return
Duel
.
CheckLocation
(
tp
,
LOCATION_PZONE
,
0
)
or
Duel
.
CheckLocation
(
tp
,
LOCATION_PZONE
,
1
)
end
end
end
function
c80896940
.
penop
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
function
c80896940
.
penop
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
if
not
Duel
.
CheckLocation
(
tp
,
LOCATION_PZONE
,
0
)
and
not
Duel
.
CheckLocation
(
tp
,
LOCATION_PZONE
,
1
)
then
return
false
end
local
c
=
e
:
GetHandler
()
local
c
=
e
:
GetHandler
()
if
c
:
IsRelateToEffect
(
e
)
then
if
c
:
IsRelateToEffect
(
e
)
then
Duel
.
MoveToField
(
c
,
tp
,
tp
,
LOCATION_PZONE
,
POS_FACEUP
,
true
)
Duel
.
MoveToField
(
c
,
tp
,
tp
,
LOCATION_PZONE
,
POS_FACEUP
,
true
)
...
...
c82661461.lua
View file @
c637be96
...
@@ -88,7 +88,6 @@ function c82661461.pentg(e,tp,eg,ep,ev,re,r,rp,chk)
...
@@ -88,7 +88,6 @@ function c82661461.pentg(e,tp,eg,ep,ev,re,r,rp,chk)
if
chk
==
0
then
return
Duel
.
CheckLocation
(
tp
,
LOCATION_PZONE
,
0
)
or
Duel
.
CheckLocation
(
tp
,
LOCATION_PZONE
,
1
)
end
if
chk
==
0
then
return
Duel
.
CheckLocation
(
tp
,
LOCATION_PZONE
,
0
)
or
Duel
.
CheckLocation
(
tp
,
LOCATION_PZONE
,
1
)
end
end
end
function
c82661461
.
penop
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
function
c82661461
.
penop
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
if
not
Duel
.
CheckLocation
(
tp
,
LOCATION_PZONE
,
0
)
and
not
Duel
.
CheckLocation
(
tp
,
LOCATION_PZONE
,
1
)
then
return
end
local
c
=
e
:
GetHandler
()
local
c
=
e
:
GetHandler
()
if
c
:
IsRelateToEffect
(
e
)
then
if
c
:
IsRelateToEffect
(
e
)
then
Duel
.
MoveToField
(
c
,
tp
,
tp
,
LOCATION_PZONE
,
POS_FACEUP
,
true
)
Duel
.
MoveToField
(
c
,
tp
,
tp
,
LOCATION_PZONE
,
POS_FACEUP
,
true
)
...
...
c84569886.lua
View file @
c637be96
...
@@ -113,7 +113,6 @@ function c84569886.pentg(e,tp,eg,ep,ev,re,r,rp,chk)
...
@@ -113,7 +113,6 @@ function c84569886.pentg(e,tp,eg,ep,ev,re,r,rp,chk)
if
chk
==
0
then
return
Duel
.
CheckLocation
(
tp
,
LOCATION_PZONE
,
0
)
or
Duel
.
CheckLocation
(
tp
,
LOCATION_PZONE
,
1
)
end
if
chk
==
0
then
return
Duel
.
CheckLocation
(
tp
,
LOCATION_PZONE
,
0
)
or
Duel
.
CheckLocation
(
tp
,
LOCATION_PZONE
,
1
)
end
end
end
function
c84569886
.
penop
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
function
c84569886
.
penop
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
if
not
Duel
.
CheckLocation
(
tp
,
LOCATION_PZONE
,
0
)
and
not
Duel
.
CheckLocation
(
tp
,
LOCATION_PZONE
,
1
)
then
return
false
end
local
c
=
e
:
GetHandler
()
local
c
=
e
:
GetHandler
()
if
c
:
IsRelateToEffect
(
e
)
then
if
c
:
IsRelateToEffect
(
e
)
then
Duel
.
MoveToField
(
c
,
tp
,
tp
,
LOCATION_PZONE
,
POS_FACEUP
,
true
)
Duel
.
MoveToField
(
c
,
tp
,
tp
,
LOCATION_PZONE
,
POS_FACEUP
,
true
)
...
...
c86238081.lua
View file @
c637be96
...
@@ -123,7 +123,6 @@ function c86238081.pentg(e,tp,eg,ep,ev,re,r,rp,chk)
...
@@ -123,7 +123,6 @@ function c86238081.pentg(e,tp,eg,ep,ev,re,r,rp,chk)
if
chk
==
0
then
return
Duel
.
CheckLocation
(
tp
,
LOCATION_PZONE
,
0
)
or
Duel
.
CheckLocation
(
tp
,
LOCATION_PZONE
,
1
)
end
if
chk
==
0
then
return
Duel
.
CheckLocation
(
tp
,
LOCATION_PZONE
,
0
)
or
Duel
.
CheckLocation
(
tp
,
LOCATION_PZONE
,
1
)
end
end
end
function
c86238081
.
penop
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
function
c86238081
.
penop
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
if
not
Duel
.
CheckLocation
(
tp
,
LOCATION_PZONE
,
0
)
and
not
Duel
.
CheckLocation
(
tp
,
LOCATION_PZONE
,
1
)
then
return
false
end
local
c
=
e
:
GetHandler
()
local
c
=
e
:
GetHandler
()
if
c
:
IsRelateToEffect
(
e
)
then
if
c
:
IsRelateToEffect
(
e
)
then
Duel
.
MoveToField
(
c
,
tp
,
tp
,
LOCATION_PZONE
,
POS_FACEUP
,
true
)
Duel
.
MoveToField
(
c
,
tp
,
tp
,
LOCATION_PZONE
,
POS_FACEUP
,
true
)
...
...
c88412339.lua
View file @
c637be96
...
@@ -49,12 +49,14 @@ function c88412339.pentg(e,tp,eg,ep,ev,re,r,rp,chk)
...
@@ -49,12 +49,14 @@ function c88412339.pentg(e,tp,eg,ep,ev,re,r,rp,chk)
and
(
Duel
.
CheckLocation
(
tp
,
LOCATION_PZONE
,
0
)
or
Duel
.
CheckLocation
(
tp
,
LOCATION_PZONE
,
1
))
end
and
(
Duel
.
CheckLocation
(
tp
,
LOCATION_PZONE
,
0
)
or
Duel
.
CheckLocation
(
tp
,
LOCATION_PZONE
,
1
))
end
end
end
function
c88412339
.
penop
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
function
c88412339
.
penop
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
if
Duel
.
CheckLocation
(
tp
,
LOCATION_PZONE
,
0
)
or
Duel
.
CheckLocation
(
tp
,
LOCATION_PZONE
,
1
)
then
Duel
.
Hint
(
HINT_SELECTMSG
,
tp
,
HINTMSG_TOFIELD
)
Duel
.
Hint
(
HINT_SELECTMSG
,
tp
,
HINTMSG_TOFIELD
)
local
g
=
Duel
.
SelectMatchingCard
(
tp
,
c88412339
.
penfilter
,
tp
,
LOCATION_DECK
,
0
,
1
,
1
,
nil
)
local
g
=
Duel
.
SelectMatchingCard
(
tp
,
c88412339
.
penfilter
,
tp
,
LOCATION_DECK
,
0
,
1
,
1
,
nil
)
local
tc
=
g
:
GetFirst
()
local
tc
=
g
:
GetFirst
()
if
tc
then
if
tc
then
Duel
.
MoveToField
(
tc
,
tp
,
tp
,
LOCATION_PZONE
,
POS_FACEUP
,
true
)
Duel
.
MoveToField
(
tc
,
tp
,
tp
,
LOCATION_PZONE
,
POS_FACEUP
,
true
)
end
end
end
local
c
=
e
:
GetHandler
()
local
c
=
e
:
GetHandler
()
local
e1
=
Effect
.
CreateEffect
(
c
)
local
e1
=
Effect
.
CreateEffect
(
c
)
e1
:
SetType
(
EFFECT_TYPE_FIELD
)
e1
:
SetType
(
EFFECT_TYPE_FIELD
)
...
...
c90036274.lua
View file @
c637be96
...
@@ -108,7 +108,6 @@ function c90036274.pentg(e,tp,eg,ep,ev,re,r,rp,chk)
...
@@ -108,7 +108,6 @@ function c90036274.pentg(e,tp,eg,ep,ev,re,r,rp,chk)
if
chk
==
0
then
return
Duel
.
CheckLocation
(
tp
,
LOCATION_PZONE
,
0
)
or
Duel
.
CheckLocation
(
tp
,
LOCATION_PZONE
,
1
)
end
if
chk
==
0
then
return
Duel
.
CheckLocation
(
tp
,
LOCATION_PZONE
,
0
)
or
Duel
.
CheckLocation
(
tp
,
LOCATION_PZONE
,
1
)
end
end
end
function
c90036274
.
penop
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
function
c90036274
.
penop
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
if
not
Duel
.
CheckLocation
(
tp
,
LOCATION_PZONE
,
0
)
and
not
Duel
.
CheckLocation
(
tp
,
LOCATION_PZONE
,
1
)
then
return
false
end
local
c
=
e
:
GetHandler
()
local
c
=
e
:
GetHandler
()
if
c
:
IsRelateToEffect
(
e
)
then
if
c
:
IsRelateToEffect
(
e
)
then
Duel
.
MoveToField
(
c
,
tp
,
tp
,
LOCATION_PZONE
,
POS_FACEUP
,
true
)
Duel
.
MoveToField
(
c
,
tp
,
tp
,
LOCATION_PZONE
,
POS_FACEUP
,
true
)
...
...
c92559258.lua
View file @
c637be96
...
@@ -134,7 +134,6 @@ function c92559258.pentg(e,tp,eg,ep,ev,re,r,rp,chk)
...
@@ -134,7 +134,6 @@ function c92559258.pentg(e,tp,eg,ep,ev,re,r,rp,chk)
if
chk
==
0
then
return
Duel
.
CheckLocation
(
tp
,
LOCATION_PZONE
,
0
)
or
Duel
.
CheckLocation
(
tp
,
LOCATION_PZONE
,
1
)
end
if
chk
==
0
then
return
Duel
.
CheckLocation
(
tp
,
LOCATION_PZONE
,
0
)
or
Duel
.
CheckLocation
(
tp
,
LOCATION_PZONE
,
1
)
end
end
end
function
c92559258
.
penop
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
function
c92559258
.
penop
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
if
not
Duel
.
CheckLocation
(
tp
,
LOCATION_PZONE
,
0
)
and
not
Duel
.
CheckLocation
(
tp
,
LOCATION_PZONE
,
1
)
then
return
end
local
c
=
e
:
GetHandler
()
local
c
=
e
:
GetHandler
()
local
ct
=
e
:
GetLabel
()
local
ct
=
e
:
GetLabel
()
if
c
:
IsRelateToEffect
(
e
)
and
Duel
.
MoveToField
(
c
,
tp
,
tp
,
LOCATION_PZONE
,
POS_FACEUP
,
true
)
if
c
:
IsRelateToEffect
(
e
)
and
Duel
.
MoveToField
(
c
,
tp
,
tp
,
LOCATION_PZONE
,
POS_FACEUP
,
true
)
...
...
c93729065.lua
View file @
c637be96
...
@@ -166,7 +166,6 @@ function c93729065.pentg(e,tp,eg,ep,ev,re,r,rp,chk)
...
@@ -166,7 +166,6 @@ function c93729065.pentg(e,tp,eg,ep,ev,re,r,rp,chk)
if
chk
==
0
then
return
Duel
.
CheckLocation
(
tp
,
LOCATION_PZONE
,
0
)
or
Duel
.
CheckLocation
(
tp
,
LOCATION_PZONE
,
1
)
end
if
chk
==
0
then
return
Duel
.
CheckLocation
(
tp
,
LOCATION_PZONE
,
0
)
or
Duel
.
CheckLocation
(
tp
,
LOCATION_PZONE
,
1
)
end
end
end
function
c93729065
.
penop
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
function
c93729065
.
penop
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
if
not
Duel
.
CheckLocation
(
tp
,
LOCATION_PZONE
,
0
)
and
not
Duel
.
CheckLocation
(
tp
,
LOCATION_PZONE
,
1
)
then
return
end
local
c
=
e
:
GetHandler
()
local
c
=
e
:
GetHandler
()
if
c
:
IsRelateToEffect
(
e
)
then
if
c
:
IsRelateToEffect
(
e
)
then
Duel
.
MoveToField
(
c
,
tp
,
tp
,
LOCATION_PZONE
,
POS_FACEUP
,
true
)
Duel
.
MoveToField
(
c
,
tp
,
tp
,
LOCATION_PZONE
,
POS_FACEUP
,
true
)
...
...
c95568112.lua
View file @
c637be96
...
@@ -97,7 +97,6 @@ function c95568112.pentg(e,tp,eg,ep,ev,re,r,rp,chk)
...
@@ -97,7 +97,6 @@ function c95568112.pentg(e,tp,eg,ep,ev,re,r,rp,chk)
if
chk
==
0
then
return
Duel
.
CheckLocation
(
tp
,
LOCATION_PZONE
,
0
)
or
Duel
.
CheckLocation
(
tp
,
LOCATION_PZONE
,
1
)
end
if
chk
==
0
then
return
Duel
.
CheckLocation
(
tp
,
LOCATION_PZONE
,
0
)
or
Duel
.
CheckLocation
(
tp
,
LOCATION_PZONE
,
1
)
end
end
end
function
c95568112
.
penop
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
function
c95568112
.
penop
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
if
not
Duel
.
CheckLocation
(
tp
,
LOCATION_PZONE
,
0
)
and
not
Duel
.
CheckLocation
(
tp
,
LOCATION_PZONE
,
1
)
then
return
end
local
c
=
e
:
GetHandler
()
local
c
=
e
:
GetHandler
()
if
c
:
IsRelateToEffect
(
e
)
then
if
c
:
IsRelateToEffect
(
e
)
then
Duel
.
MoveToField
(
c
,
tp
,
tp
,
LOCATION_PZONE
,
POS_FACEUP
,
true
)
Duel
.
MoveToField
(
c
,
tp
,
tp
,
LOCATION_PZONE
,
POS_FACEUP
,
true
)
...
...
c95685352.lua
View file @
c637be96
...
@@ -100,7 +100,6 @@ function c95685352.pentg(e,tp,eg,ep,ev,re,r,rp,chk)
...
@@ -100,7 +100,6 @@ function c95685352.pentg(e,tp,eg,ep,ev,re,r,rp,chk)
if
chk
==
0
then
return
Duel
.
CheckLocation
(
tp
,
LOCATION_PZONE
,
0
)
or
Duel
.
CheckLocation
(
tp
,
LOCATION_PZONE
,
1
)
end
if
chk
==
0
then
return
Duel
.
CheckLocation
(
tp
,
LOCATION_PZONE
,
0
)
or
Duel
.
CheckLocation
(
tp
,
LOCATION_PZONE
,
1
)
end
end
end
function
c95685352
.
penop
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
function
c95685352
.
penop
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
if
not
Duel
.
CheckLocation
(
tp
,
LOCATION_PZONE
,
0
)
and
not
Duel
.
CheckLocation
(
tp
,
LOCATION_PZONE
,
1
)
then
return
end
local
c
=
e
:
GetHandler
()
local
c
=
e
:
GetHandler
()
if
c
:
IsRelateToEffect
(
e
)
then
if
c
:
IsRelateToEffect
(
e
)
then
Duel
.
MoveToField
(
c
,
tp
,
tp
,
LOCATION_PZONE
,
POS_FACEUP
,
true
)
Duel
.
MoveToField
(
c
,
tp
,
tp
,
LOCATION_PZONE
,
POS_FACEUP
,
true
)
...
...
c96227613.lua
View file @
c637be96
...
@@ -145,7 +145,6 @@ function c96227613.pentg(e,tp,eg,ep,ev,re,r,rp,chk)
...
@@ -145,7 +145,6 @@ function c96227613.pentg(e,tp,eg,ep,ev,re,r,rp,chk)
if
chk
==
0
then
return
Duel
.
CheckLocation
(
tp
,
LOCATION_PZONE
,
0
)
or
Duel
.
CheckLocation
(
tp
,
LOCATION_PZONE
,
1
)
end
if
chk
==
0
then
return
Duel
.
CheckLocation
(
tp
,
LOCATION_PZONE
,
0
)
or
Duel
.
CheckLocation
(
tp
,
LOCATION_PZONE
,
1
)
end
end
end
function
c96227613
.
penop
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
function
c96227613
.
penop
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
if
not
Duel
.
CheckLocation
(
tp
,
LOCATION_PZONE
,
0
)
and
not
Duel
.
CheckLocation
(
tp
,
LOCATION_PZONE
,
1
)
then
return
end
local
c
=
e
:
GetHandler
()
local
c
=
e
:
GetHandler
()
if
c
:
IsRelateToEffect
(
e
)
then
if
c
:
IsRelateToEffect
(
e
)
then
Duel
.
MoveToField
(
c
,
tp
,
tp
,
LOCATION_PZONE
,
POS_FACEUP
,
true
)
Duel
.
MoveToField
(
c
,
tp
,
tp
,
LOCATION_PZONE
,
POS_FACEUP
,
true
)
...
...
c98452268.lua
View file @
c637be96
...
@@ -124,7 +124,6 @@ function c98452268.pentg(e,tp,eg,ep,ev,re,r,rp,chk)
...
@@ -124,7 +124,6 @@ function c98452268.pentg(e,tp,eg,ep,ev,re,r,rp,chk)
if
chk
==
0
then
return
Duel
.
CheckLocation
(
tp
,
LOCATION_PZONE
,
0
)
or
Duel
.
CheckLocation
(
tp
,
LOCATION_PZONE
,
1
)
end
if
chk
==
0
then
return
Duel
.
CheckLocation
(
tp
,
LOCATION_PZONE
,
0
)
or
Duel
.
CheckLocation
(
tp
,
LOCATION_PZONE
,
1
)
end
end
end
function
c98452268
.
penop
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
function
c98452268
.
penop
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
if
not
Duel
.
CheckLocation
(
tp
,
LOCATION_PZONE
,
0
)
and
not
Duel
.
CheckLocation
(
tp
,
LOCATION_PZONE
,
1
)
then
return
false
end
local
c
=
e
:
GetHandler
()
local
c
=
e
:
GetHandler
()
if
c
:
IsRelateToEffect
(
e
)
then
if
c
:
IsRelateToEffect
(
e
)
then
Duel
.
MoveToField
(
c
,
tp
,
tp
,
LOCATION_PZONE
,
POS_FACEUP
,
true
)
Duel
.
MoveToField
(
c
,
tp
,
tp
,
LOCATION_PZONE
,
POS_FACEUP
,
true
)
...
...
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