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MyCard
ygopro-scripts-888
Commits
a8ea42d7
Commit
a8ea42d7
authored
Jun 19, 2025
by
wind2009
Browse files
Options
Browse Files
Download
Plain Diff
Merge branch 'new-fusion-Warrior' into 'master'
Add 戦士族 to new fusion See merge request
!25
parents
29b37fa3
b5d7535d
Changes
4
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Side-by-side
Showing
4 changed files
with
120 additions
and
342 deletions
+120
-342
c29062925.lua
c29062925.lua
+28
-108
c30118701.lua
c30118701.lua
+31
-79
c60822251.lua
c60822251.lua
+32
-77
c62091148.lua
c62091148.lua
+29
-78
No files found.
c29062925.lua
View file @
a8ea42d7
--絵札融合
function
c29062925
.
initial_effect
(
c
)
local
s
,
id
,
o
=
GetID
()
function
s
.
initial_effect
(
c
)
aux
.
AddCodeList
(
c
,
25652259
,
64788463
,
90876561
)
--Activate
local
e1
=
Effect
.
CreateEffect
(
c
)
e1
:
SetCategory
(
CATEGORY_SPECIAL_SUMMON
+
CATEGORY_FUSION_SUMMON
)
e1
:
SetType
(
EFFECT_TYPE_ACTIVATE
)
e1
:
SetCode
(
EVENT_FREE_CHAIN
)
e1
:
SetCountLimit
(
1
,
29062925
+
EFFECT_COUNT_CODE_OATH
)
e1
:
Set
Target
(
c29062925
.
target
)
e1
:
Set
Operation
(
c29062925
.
activate
)
local
e1
=
FusionSpell
.
CreateSummonEffect
(
c
,{
fusfilter
=
s
.
fusfilter
,
pre_select_mat_location
=
s
.
pre_select_mat_location
,
additional_fcheck
=
s
.
fcheck
}
)
e1
:
Set
Category
(
CATEGORY_SPECIAL_SUMMON
|
CATEGORY_FUSION_SUMMON
|
CATEGORY_DECKDES
)
e1
:
Set
CountLimit
(
1
,
id
+
EFFECT_COUNT_CODE_OATH
)
c
:
RegisterEffect
(
e1
)
end
function
c29062925
.
exconfilter
(
c
)
return
c
:
IsCode
(
25652259
,
64788463
,
90876561
)
and
c
:
IsFaceup
()
end
function
c29062925
.
excon
(
tp
)
return
Duel
.
IsExistingMatchingCard
(
c29062925
.
exconfilter
,
tp
,
LOCATION_MZONE
,
0
,
1
,
nil
)
end
function
c29062925
.
filter1
(
c
,
e
)
return
not
c
:
IsImmuneToEffect
(
e
)
end
function
c29062925
.
filter2
(
c
,
e
,
tp
,
m
,
f
,
chkf
)
return
c
:
IsAttribute
(
ATTRIBUTE_LIGHT
)
and
c
:
IsRace
(
RACE_WARRIOR
)
and
c
:
IsType
(
TYPE_FUSION
)
and
(
not
f
or
f
(
c
))
and
c
:
IsCanBeSpecialSummoned
(
e
,
SUMMON_TYPE_FUSION
,
tp
,
false
,
false
)
and
c
:
CheckFusionMaterial
(
m
,
nil
,
chkf
)
end
function
c29062925
.
fexfilter
(
c
)
return
c
:
IsType
(
TYPE_MONSTER
)
and
c
:
IsCanBeFusionMaterial
()
and
c
:
IsAbleToGrave
()
end
function
c29062925
.
frcheck
(
tp
,
sg
,
fc
)
return
sg
:
FilterCount
(
Card
.
IsLocation
,
nil
,
LOCATION_DECK
)
<=
1
end
function
c29062925
.
gcheck
(
sg
)
return
sg
:
FilterCount
(
Card
.
IsLocation
,
nil
,
LOCATION_DECK
)
<=
1
end
function
c29062925
.
target
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
,
chk
)
if
chk
==
0
then
local
chkf
=
tp
local
mg1
=
Duel
.
GetFusionMaterial
(
tp
)
if
c29062925
.
excon
(
tp
)
then
local
mg2
=
Duel
.
GetMatchingGroup
(
c29062925
.
fexfilter
,
tp
,
LOCATION_DECK
,
0
,
nil
)
if
mg2
:
GetCount
()
>
0
then
mg1
:
Merge
(
mg2
)
aux
.
FCheckAdditional
=
c29062925
.
frcheck
aux
.
GCheckAdditional
=
c29062925
.
gcheck
end
end
local
res
=
Duel
.
IsExistingMatchingCard
(
c29062925
.
filter2
,
tp
,
LOCATION_EXTRA
,
0
,
1
,
nil
,
e
,
tp
,
mg1
,
nil
,
chkf
)
aux
.
FCheckAdditional
=
nil
aux
.
GCheckAdditional
=
nil
if
not
res
then
local
ce
=
Duel
.
GetChainMaterial
(
tp
)
if
ce
~=
nil
then
local
fgroup
=
ce
:
GetTarget
()
local
mg2
=
fgroup
(
ce
,
e
,
tp
)
local
mf
=
ce
:
GetValue
()
res
=
Duel
.
IsExistingMatchingCard
(
c29062925
.
filter2
,
tp
,
LOCATION_EXTRA
,
0
,
1
,
nil
,
e
,
tp
,
mg2
,
mf
,
chkf
)
--- @type FUSION_SPELL_PRE_SELECT_MAT_LOCATION_FUNCTION
function
s
.
pre_select_mat_location
(
tc
,
tp
)
local
location
=
LOCATION_HAND
|
LOCATION_MZONE
if
Duel
.
IsExistingMatchingCard
(
function
(
c
)
return
c
:
IsCode
(
25652259
,
64788463
,
90876561
)
and
c
:
IsFaceup
()
end
,
tp
,
LOCATION_ONFIELD
,
0
,
1
,
nil
)
then
location
=
location
|
LOCATION_DECK
end
end
return
res
end
Duel
.
SetOperationInfo
(
0
,
CATEGORY_SPECIAL_SUMMON
,
nil
,
1
,
tp
,
LOCATION_EXTRA
)
return
location
end
function
c29062925
.
activate
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
local
chkf
=
tp
local
mg1
=
Duel
.
GetFusionMaterial
(
tp
):
Filter
(
c29062925
.
filter1
,
nil
,
e
)
local
exmat
=
false
if
c29062925
.
excon
(
tp
)
then
local
mg2
=
Duel
.
GetMatchingGroup
(
c29062925
.
fexfilter
,
tp
,
LOCATION_DECK
,
0
,
nil
)
if
mg2
:
GetCount
()
>
0
then
mg1
:
Merge
(
mg2
)
exmat
=
true
end
end
if
exmat
then
aux
.
FCheckAdditional
=
c29062925
.
frcheck
aux
.
GCheckAdditional
=
c29062925
.
gcheck
end
local
sg1
=
Duel
.
GetMatchingGroup
(
c29062925
.
filter2
,
tp
,
LOCATION_EXTRA
,
0
,
nil
,
e
,
tp
,
mg1
,
nil
,
chkf
)
aux
.
FCheckAdditional
=
nil
aux
.
GCheckAdditional
=
nil
local
mg2
=
nil
local
sg2
=
nil
local
ce
=
Duel
.
GetChainMaterial
(
tp
)
if
ce
~=
nil
then
local
fgroup
=
ce
:
GetTarget
()
mg2
=
fgroup
(
ce
,
e
,
tp
)
local
mf
=
ce
:
GetValue
()
sg2
=
Duel
.
GetMatchingGroup
(
c29062925
.
filter2
,
tp
,
LOCATION_EXTRA
,
0
,
nil
,
e
,
tp
,
mg2
,
mf
,
chkf
)
end
if
sg1
:
GetCount
()
>
0
or
(
sg2
~=
nil
and
sg2
:
GetCount
()
>
0
)
then
local
sg
=
sg1
:
Clone
()
if
sg2
then
sg
:
Merge
(
sg2
)
end
Duel
.
Hint
(
HINT_SELECTMSG
,
tp
,
HINTMSG_SPSUMMON
)
local
tg
=
sg
:
Select
(
tp
,
1
,
1
,
nil
)
local
tc
=
tg
:
GetFirst
()
if
sg1
:
IsContains
(
tc
)
and
(
sg2
==
nil
or
not
sg2
:
IsContains
(
tc
)
or
not
Duel
.
SelectYesNo
(
tp
,
ce
:
GetDescription
()))
then
if
exmat
then
aux
.
FCheckAdditional
=
c29062925
.
frcheck
aux
.
GCheckAdditional
=
c29062925
.
gcheck
end
local
mat1
=
Duel
.
SelectFusionMaterial
(
tp
,
tc
,
mg1
,
nil
,
chkf
)
aux
.
FCheckAdditional
=
nil
aux
.
GCheckAdditional
=
nil
tc
:
SetMaterial
(
mat1
)
Duel
.
SendtoGrave
(
mat1
,
REASON_EFFECT
+
REASON_MATERIAL
+
REASON_FUSION
)
Duel
.
BreakEffect
()
Duel
.
SpecialSummon
(
tc
,
SUMMON_TYPE_FUSION
,
tp
,
tp
,
false
,
false
,
POS_FACEUP
)
else
local
mat2
=
Duel
.
SelectFusionMaterial
(
tp
,
tc
,
mg2
,
nil
,
chkf
)
local
fop
=
ce
:
GetOperation
()
fop
(
ce
,
e
,
tp
,
tc
,
mat2
)
end
tc
:
CompleteProcedure
()
function
s
.
fusfilter
(
c
)
return
c
:
IsAttribute
(
ATTRIBUTE_LIGHT
)
and
c
:
IsRace
(
RACE_WARRIOR
)
end
--- @type FUSION_FGCHECK_FUNCTION
function
s
.
fcheck
(
tp
,
mg
,
fc
,
mg_all
)
--- Can only use 1 monster from deck
if
mg
:
FilterCount
(
function
(
c
)
return
c
:
IsLocation
(
LOCATION_DECK
)
end
,
nil
)
>
1
then
return
false
end
return
true
end
c30118701.lua
View file @
a8ea42d7
--地雷星トドロキ
function
c30118701
.
initial_effect
(
c
)
local
s
,
id
,
o
=
GetID
()
function
s
.
initial_effect
(
c
)
--special summon (hand)
local
e1
=
Effect
.
CreateEffect
(
c
)
e1
:
SetDescription
(
aux
.
Stringid
(
30118701
,
0
))
e1
:
SetDescription
(
aux
.
Stringid
(
id
,
0
))
e1
:
SetType
(
EFFECT_TYPE_FIELD
)
e1
:
SetCode
(
EFFECT_SPSUMMON_PROC
)
e1
:
SetProperty
(
EFFECT_FLAG_UNCOPYABLE
)
e1
:
SetRange
(
LOCATION_HAND
)
e1
:
SetCountLimit
(
1
,
30118701
+
EFFECT_COUNT_CODE_OATH
)
e1
:
SetCondition
(
c30118701
.
hspcon
)
e1
:
SetTarget
(
c30118701
.
hsptg
)
e1
:
SetOperation
(
c30118701
.
hspop
)
e1
:
SetCountLimit
(
1
,
id
+
EFFECT_COUNT_CODE_OATH
)
e1
:
SetCondition
(
s
.
hspcon
)
e1
:
SetTarget
(
s
.
hsptg
)
e1
:
SetOperation
(
s
.
hspop
)
c
:
RegisterEffect
(
e1
)
--fusion summon
local
e2
=
Effect
.
CreateEffect
(
c
)
e2
:
SetDescription
(
aux
.
Stringid
(
30118701
,
1
))
e2
:
SetCategory
(
CATEGORY_SPECIAL_SUMMON
+
CATEGORY_FUSION_SUMMON
)
local
e2
=
FusionSpell
.
CreateSummonEffect
(
c
,{
fusfilter
=
s
.
fusfilter
})
e2
:
SetDescription
(
aux
.
Stringid
(
id
,
1
))
e2
:
SetType
(
EFFECT_TYPE_QUICK_O
)
e2
:
SetCode
(
EVENT_FREE_CHAIN
)
e2
:
SetRange
(
LOCATION_MZONE
)
e2
:
SetCountLimit
(
1
,
30118702
)
e2
:
SetCountLimit
(
1
,
id
+
o
)
e2
:
SetHintTiming
(
0
,
TIMING_BATTLE_START
+
TIMING_BATTLE_END
)
e2
:
SetCondition
(
c30118701
.
spcon
)
e2
:
SetCost
(
c30118701
.
spcost
)
e2
:
SetTarget
(
c30118701
.
sptg
)
e2
:
SetOperation
(
c30118701
.
spop
)
e2
:
SetCondition
(
s
.
spcon
)
e2
:
SetCost
(
s
.
spcost
)
c
:
RegisterEffect
(
e2
)
end
function
c30118701
.
hspcfilter
(
c
)
function
s
.
hspcfilter
(
c
)
return
c
:
IsType
(
TYPE_MONSTER
)
and
c
:
IsAbleToGraveAsCost
()
end
function
c30118701
.
hspcon
(
e
,
c
)
function
s
.
hspcon
(
e
,
c
)
if
c
==
nil
then
return
true
end
local
tp
=
c
:
GetControler
()
return
Duel
.
GetLocationCount
(
tp
,
LOCATION_MZONE
)
>
0
and
Duel
.
IsExistingMatchingCard
(
c30118701
.
hspcfilter
,
tp
,
LOCATION_HAND
,
0
,
1
,
c
)
and
Duel
.
IsExistingMatchingCard
(
s
.
hspcfilter
,
tp
,
LOCATION_HAND
,
0
,
1
,
c
)
end
function
c30118701
.
hsptg
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
,
chk
,
c
)
local
g
=
Duel
.
GetMatchingGroup
(
c30118701
.
hspcfilter
,
tp
,
LOCATION_HAND
,
0
,
c
)
function
s
.
hsptg
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
,
chk
,
c
)
local
g
=
Duel
.
GetMatchingGroup
(
s
.
hspcfilter
,
tp
,
LOCATION_HAND
,
0
,
c
)
Duel
.
Hint
(
HINT_SELECTMSG
,
tp
,
HINTMSG_TOGRAVE
)
local
tc
=
g
:
SelectUnselect
(
nil
,
tp
,
false
,
true
,
1
,
1
)
if
tc
then
...
...
@@ -45,7 +48,8 @@ function c30118701.hsptg(e,tp,eg,ep,ev,re,r,rp,chk,c)
return
true
else
return
false
end
end
function
c30118701
.
hspop
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
,
c
)
function
s
.
hspop
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
,
c
)
local
g
=
e
:
GetLabelObject
()
Duel
.
SendtoGrave
(
g
,
REASON_SPSUMMON
)
local
e1
=
Effect
.
CreateEffect
(
c
)
...
...
@@ -55,68 +59,16 @@ function c30118701.hspop(e,tp,eg,ep,ev,re,r,rp,c)
e1
:
SetReset
(
RESET_EVENT
+
RESETS_STANDARD
-
RESET_TOFIELD
+
RESET_DISABLE
)
c
:
RegisterEffect
(
e1
)
end
function
c30118701
.
spcon
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
function
s
.
spcon
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
return
Duel
.
GetCurrentPhase
()
>=
PHASE_BATTLE_START
and
Duel
.
GetCurrentPhase
()
<=
PHASE_BATTLE
end
function
c30118701
.
spcost
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
,
chk
)
function
s
.
spcost
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
,
chk
)
if
chk
==
0
then
return
Duel
.
CheckLPCost
(
tp
,
500
)
end
Duel
.
PayLPCost
(
tp
,
500
)
end
function
c30118701
.
spfilter1
(
c
,
e
)
return
not
c
:
IsImmuneToEffect
(
e
)
end
function
c30118701
.
spfilter2
(
c
,
e
,
tp
,
m
,
f
,
chkf
)
return
c
:
IsType
(
TYPE_FUSION
)
and
c
:
IsRace
(
RACE_WARRIOR
)
and
(
not
f
or
f
(
c
))
and
c
:
IsCanBeSpecialSummoned
(
e
,
SUMMON_TYPE_FUSION
,
tp
,
false
,
false
)
and
c
:
CheckFusionMaterial
(
m
,
nil
,
chkf
)
end
function
c30118701
.
sptg
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
,
chk
)
if
chk
==
0
then
local
chkf
=
tp
local
mg1
=
Duel
.
GetFusionMaterial
(
tp
)
local
res
=
Duel
.
IsExistingMatchingCard
(
c30118701
.
spfilter2
,
tp
,
LOCATION_EXTRA
,
0
,
1
,
nil
,
e
,
tp
,
mg1
,
nil
,
chkf
)
if
not
res
then
local
ce
=
Duel
.
GetChainMaterial
(
tp
)
if
ce
~=
nil
then
local
fgroup
=
ce
:
GetTarget
()
local
mg2
=
fgroup
(
ce
,
e
,
tp
)
local
mf
=
ce
:
GetValue
()
res
=
Duel
.
IsExistingMatchingCard
(
c30118701
.
spfilter2
,
tp
,
LOCATION_EXTRA
,
0
,
1
,
nil
,
e
,
tp
,
mg2
,
mf
,
chkf
)
end
end
return
res
end
Duel
.
SetOperationInfo
(
0
,
CATEGORY_SPECIAL_SUMMON
,
nil
,
1
,
tp
,
LOCATION_EXTRA
)
end
function
c30118701
.
spop
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
local
chkf
=
tp
local
mg1
=
Duel
.
GetFusionMaterial
(
tp
):
Filter
(
c30118701
.
spfilter1
,
nil
,
e
)
local
sg1
=
Duel
.
GetMatchingGroup
(
c30118701
.
spfilter2
,
tp
,
LOCATION_EXTRA
,
0
,
nil
,
e
,
tp
,
mg1
,
nil
,
chkf
)
local
mg2
=
nil
local
sg2
=
nil
local
ce
=
Duel
.
GetChainMaterial
(
tp
)
if
ce
~=
nil
then
local
fgroup
=
ce
:
GetTarget
()
mg2
=
fgroup
(
ce
,
e
,
tp
)
local
mf
=
ce
:
GetValue
()
sg2
=
Duel
.
GetMatchingGroup
(
c30118701
.
spfilter2
,
tp
,
LOCATION_EXTRA
,
0
,
nil
,
e
,
tp
,
mg2
,
mf
,
chkf
)
end
if
sg1
:
GetCount
()
>
0
or
(
sg2
~=
nil
and
sg2
:
GetCount
()
>
0
)
then
local
sg
=
sg1
:
Clone
()
if
sg2
then
sg
:
Merge
(
sg2
)
end
Duel
.
Hint
(
HINT_SELECTMSG
,
tp
,
HINTMSG_SPSUMMON
)
local
tg
=
sg
:
Select
(
tp
,
1
,
1
,
nil
)
local
tc
=
tg
:
GetFirst
()
if
sg1
:
IsContains
(
tc
)
and
(
sg2
==
nil
or
not
sg2
:
IsContains
(
tc
)
or
not
Duel
.
SelectYesNo
(
tp
,
ce
:
GetDescription
()))
then
local
mat1
=
Duel
.
SelectFusionMaterial
(
tp
,
tc
,
mg1
,
nil
,
chkf
)
tc
:
SetMaterial
(
mat1
)
Duel
.
SendtoGrave
(
mat1
,
REASON_EFFECT
+
REASON_MATERIAL
+
REASON_FUSION
)
Duel
.
BreakEffect
()
Duel
.
SpecialSummon
(
tc
,
SUMMON_TYPE_FUSION
,
tp
,
tp
,
false
,
false
,
POS_FACEUP
)
else
local
mat2
=
Duel
.
SelectFusionMaterial
(
tp
,
tc
,
mg2
,
nil
,
chkf
)
local
fop
=
ce
:
GetOperation
()
fop
(
ce
,
e
,
tp
,
tc
,
mat2
)
end
tc
:
CompleteProcedure
()
end
function
s
.
fusfilter
(
c
)
return
c
:
IsRace
(
RACE_WARRIOR
)
end
c60822251.lua
View file @
a8ea42d7
--天融星カイキ
function
c60822251
.
initial_effect
(
c
)
local
s
,
id
,
o
=
GetID
()
function
s
.
initial_effect
(
c
)
--Fusion Summon
local
e1
=
Effect
.
CreateEffect
(
c
)
e1
:
SetDescription
(
aux
.
Stringid
(
60822251
,
0
))
e1
:
SetCategory
(
CATEGORY_SPECIAL_SUMMON
+
CATEGORY_FUSION_SUMMON
)
local
e1
=
FusionSpell
.
CreateSummonEffect
(
c
,{
fusfilter
=
s
.
fusfilter
})
e1
:
SetDescription
(
aux
.
Stringid
(
id
,
0
))
e1
:
SetType
(
EFFECT_TYPE_SINGLE
+
EFFECT_TYPE_TRIGGER_O
)
e1
:
SetProperty
(
EFFECT_FLAG_DELAY
)
e1
:
SetCode
(
EVENT_SPSUMMON_SUCCESS
)
e1
:
SetCountLimit
(
1
,
60822251
)
e1
:
SetCondition
(
c60822251
.
fuscon
)
e1
:
SetCost
(
c60822251
.
fuscost
)
e1
:
SetTarget
(
c60822251
.
fustg
)
e1
:
SetOperation
(
c60822251
.
fusop
)
e1
:
SetRange
(
LOCATION_MZONE
)
e1
:
SetCountLimit
(
1
,
id
)
e1
:
SetCondition
(
s
.
fuscon
)
e1
:
SetCost
(
s
.
fuscost
)
c
:
RegisterEffect
(
e1
)
--special summon
local
e2
=
Effect
.
CreateEffect
(
c
)
e2
:
SetDescription
(
aux
.
Stringid
(
60822251
,
1
))
e2
:
SetDescription
(
aux
.
Stringid
(
id
,
1
))
e2
:
SetCategory
(
CATEGORY_SPECIAL_SUMMON
)
e2
:
SetType
(
EFFECT_TYPE_QUICK_O
)
e2
:
SetCode
(
EVENT_FREE_CHAIN
)
e2
:
SetRange
(
LOCATION_GRAVE
)
e2
:
SetCountLimit
(
1
,
60822252
)
e2
:
SetCondition
(
c60822251
.
spcon
)
e2
:
SetTarget
(
c60822251
.
sptg
)
e2
:
SetOperation
(
c60822251
.
spop
)
e2
:
SetCountLimit
(
1
,
id
+
o
)
e2
:
SetCondition
(
s
.
spcon
)
e2
:
SetTarget
(
s
.
sptg
)
e2
:
SetOperation
(
s
.
spop
)
c
:
RegisterEffect
(
e2
)
end
function
c60822251
.
fuscon
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
function
s
.
fuscon
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
local
ph
=
Duel
.
GetCurrentPhase
()
return
ph
~=
PHASE_DAMAGE
and
ph
~=
PHASE_DAMAGE_CAL
end
function
c60822251
.
fuscost
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
,
chk
)
function
s
.
fuscost
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
,
chk
)
if
chk
==
0
then
return
Duel
.
CheckLPCost
(
tp
,
500
)
end
Duel
.
PayLPCost
(
tp
,
500
)
end
function
c60822251
.
filter1
(
c
,
e
)
return
not
c
:
IsImmuneToEffect
(
e
)
function
s
.
fusfilter
(
c
)
return
c
:
IsRace
(
RACE_WARRIOR
)
end
function
c60822251
.
filter2
(
c
,
e
,
tp
,
m
,
f
)
return
c
:
IsType
(
TYPE_FUSION
)
and
c
:
IsRace
(
RACE_WARRIOR
)
and
(
not
f
or
f
(
c
)
)
and
c
:
IsCanBeSpecialSummoned
(
e
,
SUMMON_TYPE_FUSION
,
tp
,
false
,
false
)
and
c
:
CheckFusionMaterial
(
m
,
nil
,
tp
)
function
s
.
cfilter
(
c
)
return
c
:
IsFaceup
()
and
c
:
IsRace
(
RACE_WARRIOR
)
and
c
:
IsLevelAbove
(
5
)
and
not
c
:
IsAttack
(
c
:
GetBaseAttack
()
)
end
function
c60822251
.
fustg
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
,
chk
)
if
chk
==
0
then
local
mg1
=
Duel
.
GetFusionMaterial
(
tp
)
local
res
=
Duel
.
IsExistingMatchingCard
(
c60822251
.
filter2
,
tp
,
LOCATION_EXTRA
,
0
,
1
,
nil
,
e
,
tp
,
mg1
,
nil
)
if
not
res
then
local
ce
=
Duel
.
GetChainMaterial
(
tp
)
if
ce
~=
nil
then
local
fgroup
=
ce
:
GetTarget
()
local
mg2
=
fgroup
(
ce
,
e
,
tp
)
local
mf
=
ce
:
GetValue
()
res
=
Duel
.
IsExistingMatchingCard
(
c60822251
.
filter2
,
tp
,
LOCATION_EXTRA
,
0
,
1
,
nil
,
e
,
tp
,
mg2
,
mf
)
end
end
return
res
end
Duel
.
SetOperationInfo
(
0
,
CATEGORY_SPECIAL_SUMMON
,
nil
,
1
,
tp
,
LOCATION_EXTRA
)
end
function
c60822251
.
fusop
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
local
mg1
=
Duel
.
GetFusionMaterial
(
tp
):
Filter
(
c60822251
.
filter1
,
nil
,
e
)
local
sg1
=
Duel
.
GetMatchingGroup
(
c60822251
.
filter2
,
tp
,
LOCATION_EXTRA
,
0
,
nil
,
e
,
tp
,
mg1
,
nil
)
local
mg2
=
nil
local
sg2
=
nil
local
ce
=
Duel
.
GetChainMaterial
(
tp
)
if
ce
~=
nil
then
local
fgroup
=
ce
:
GetTarget
()
mg2
=
fgroup
(
ce
,
e
,
tp
)
local
mf
=
ce
:
GetValue
()
sg2
=
Duel
.
GetMatchingGroup
(
c60822251
.
filter2
,
tp
,
LOCATION_EXTRA
,
0
,
nil
,
e
,
tp
,
mg2
,
mf
)
end
if
sg1
:
GetCount
()
>
0
or
(
sg2
~=
nil
and
sg2
:
GetCount
()
>
0
)
then
local
sg
=
sg1
:
Clone
()
if
sg2
then
sg
:
Merge
(
sg2
)
end
Duel
.
Hint
(
HINT_SELECTMSG
,
tp
,
HINTMSG_SPSUMMON
)
local
tg
=
sg
:
Select
(
tp
,
1
,
1
,
nil
)
local
tc
=
tg
:
GetFirst
()
if
sg1
:
IsContains
(
tc
)
and
(
sg2
==
nil
or
not
sg2
:
IsContains
(
tc
)
or
not
Duel
.
SelectYesNo
(
tp
,
ce
:
GetDescription
()))
then
local
mat1
=
Duel
.
SelectFusionMaterial
(
tp
,
tc
,
mg1
,
nil
,
tp
)
tc
:
SetMaterial
(
mat1
)
Duel
.
SendtoGrave
(
mat1
,
REASON_EFFECT
+
REASON_MATERIAL
+
REASON_FUSION
)
Duel
.
BreakEffect
()
Duel
.
SpecialSummon
(
tc
,
SUMMON_TYPE_FUSION
,
tp
,
tp
,
false
,
false
,
POS_FACEUP
)
else
local
mat2
=
Duel
.
SelectFusionMaterial
(
tp
,
tc
,
mg2
,
nil
,
tp
)
local
fop
=
ce
:
GetOperation
()
fop
(
ce
,
e
,
tp
,
tc
,
mat2
)
end
tc
:
CompleteProcedure
()
end
end
function
c60822251
.
cfilter
(
c
)
return
c
:
IsFaceup
()
and
c
:
IsRace
(
RACE_WARRIOR
)
and
c
:
IsLevelAbove
(
5
)
and
not
c
:
IsAttack
(
c
:
GetBaseAttack
())
end
function
c60822251
.
spcon
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
function
s
.
spcon
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
return
Duel
.
GetTurnPlayer
()
~=
tp
and
Duel
.
GetFieldGroupCount
(
tp
,
LOCATION_MZONE
,
0
)
>
0
and
Duel
.
IsExistingMatchingCard
(
c60822251
.
cfilter
,
tp
,
LOCATION_MZONE
,
0
,
1
,
nil
)
and
Duel
.
IsExistingMatchingCard
(
s
.
cfilter
,
tp
,
LOCATION_MZONE
,
0
,
1
,
nil
)
end
function
c60822251
.
sptg
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
,
chk
)
function
s
.
sptg
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
,
chk
)
if
chk
==
0
then
return
Duel
.
GetLocationCount
(
tp
,
LOCATION_MZONE
)
>
0
and
e
:
GetHandler
():
IsCanBeSpecialSummoned
(
e
,
0
,
tp
,
false
,
false
)
end
Duel
.
SetOperationInfo
(
0
,
CATEGORY_SPECIAL_SUMMON
,
e
:
GetHandler
(),
1
,
0
,
0
)
end
function
c60822251
.
spop
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
function
s
.
spop
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
local
c
=
e
:
GetHandler
()
if
c
:
IsRelateToEffect
(
e
)
then
Duel
.
SpecialSummon
(
c
,
0
,
tp
,
tp
,
false
,
false
,
POS_FACEUP
)
...
...
c62091148.lua
View file @
a8ea42d7
...
...
@@ -13,8 +13,17 @@ function s.initial_effect(c)
e1
:
SetTarget
(
s
.
target
)
e1
:
SetOperation
(
s
.
operation
)
c
:
RegisterEffect
(
e1
)
--
local
e2
=
Effect
.
CreateEffect
(
c
)
-- fusion summon
local
e2
=
FusionSpell
.
CreateSummonEffect
(
c
,{
fusfilter
=
s
.
fusfilter
,
pre_select_mat_location
=
LOCATION_HAND
|
LOCATION_MZONE
|
LOCATION_GRAVE
,
mat_operation_code_map
=
{
{
[
LOCATION_DECK
]
=
FusionSpell
.
FUSION_OPERATION_GRAVE
},
{
[
0xff
]
=
FusionSpell
.
FUSION_OPERATION_SHUFFLE
}
},
extra_target
=
s
.
extra_target
,
stage_x_operation
=
s
.
stage_x_operation
})
e2
:
SetCategory
(
CATEGORY_SPECIAL_SUMMON
+
CATEGORY_FUSION_SUMMON
+
CATEGORY_GRAVE_ACTION
)
e2
:
SetType
(
EFFECT_TYPE_QUICK_O
)
e2
:
SetCode
(
EVENT_FREE_CHAIN
)
...
...
@@ -22,11 +31,9 @@ function s.initial_effect(c)
e2
:
SetHintTiming
(
0
,
TIMINGS_CHECK_MONSTER
)
e2
:
SetCountLimit
(
1
,
id
)
e2
:
SetCost
(
aux
.
bfgcost
)
e2
:
SetTarget
(
s
.
sptg
)
e2
:
SetOperation
(
s
.
spop
)
c
:
RegisterEffect
(
e2
)
end
s
.
fusion_effect
=
true
function
s
.
cost
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
,
chk
)
if
chk
==
0
then
return
true
end
local
c
=
e
:
GetHandler
()
...
...
@@ -45,6 +52,7 @@ function s.cost(e,tp,eg,ep,ev,re,r,rp,chk)
e2
:
SetReset
(
RESET_CHAIN
)
Duel
.
RegisterEffect
(
e2
,
tp
)
end
function
s
.
tgop
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
local
cid
=
Duel
.
GetChainInfo
(
ev
,
CHAININFO_CHAIN_ID
)
if
cid
~=
e
:
GetLabel
()
then
return
end
...
...
@@ -52,9 +60,11 @@ function s.tgop(e,tp,eg,ep,ev,re,r,rp)
e
:
GetOwner
():
CancelToGrave
(
false
)
end
end
function
s
.
filter
(
c
)
return
c
:
IsFaceup
()
and
c
:
IsAttribute
(
ATTRIBUTE_FIRE
)
end
function
s
.
target
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
,
chk
,
chkc
)
if
chkc
then
return
chkc
:
IsControler
(
tp
)
and
chkc
:
IsLocation
(
LOCATION_MZONE
)
and
s
.
filter
(
chkc
)
end
if
chk
==
0
then
return
e
:
IsCostChecked
()
...
...
@@ -63,9 +73,11 @@ function s.target(e,tp,eg,ep,ev,re,r,rp,chk,chkc)
Duel
.
SelectTarget
(
tp
,
s
.
filter
,
tp
,
LOCATION_MZONE
,
LOCATION_MZONE
,
1
,
1
,
nil
)
Duel
.
SetOperationInfo
(
0
,
CATEGORY_EQUIP
,
e
:
GetHandler
(),
1
,
0
,
0
)
end
function
s
.
posfilter
(
c
)
return
c
:
IsType
(
TYPE_EFFECT
)
and
c
:
IsFaceup
()
and
c
:
IsCanTurnSet
()
end
function
s
.
operation
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
local
c
=
e
:
GetHandler
()
if
not
c
:
IsRelateToEffect
(
e
)
or
c
:
IsStatus
(
STATUS_LEAVE_CONFIRMED
)
then
return
end
...
...
@@ -96,83 +108,27 @@ function s.operation(e,tp,eg,ep,ev,re,r,rp)
c
:
CancelToGrave
(
false
)
end
end
function
s
.
eqlimit
(
e
,
c
)
return
e
:
GetHandler
():
GetEquipTarget
()
==
c
or
c
:
IsAttribute
(
ATTRIBUTE_FIRE
)
end
function
s
.
filter0
(
c
)
return
c
:
IsType
(
TYPE_MONSTER
)
and
c
:
IsAbleToDeck
()
end
function
s
.
filter1
(
c
,
e
)
return
c
:
IsType
(
TYPE_MONSTER
)
and
not
c
:
IsImmuneToEffect
(
e
)
and
c
:
IsAbleToDeck
()
end
function
s
.
filter2
(
c
,
e
,
tp
,
m
,
f
,
chkf
)
return
c
:
IsType
(
TYPE_FUSION
)
and
c
:
IsAttribute
(
ATTRIBUTE_FIRE
)
and
c
:
IsRace
(
RACE_WARRIOR
+
RACE_DRAGON
)
and
(
not
f
or
f
(
c
))
and
c
:
IsCanBeSpecialSummoned
(
e
,
SUMMON_TYPE_FUSION
,
tp
,
false
,
false
)
and
c
:
CheckFusionMaterial
(
m
,
nil
,
chkf
)
function
s
.
fusfilter
(
c
)
return
c
:
IsAttribute
(
ATTRIBUTE_FIRE
)
and
c
:
IsRace
(
RACE_WARRIOR
+
RACE_DRAGON
)
end
function
s
.
sptg
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
,
chk
)
function
s
.
extra_target
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
,
chk
)
if
chk
==
0
then
local
chkf
=
tp
local
mg1
=
Duel
.
GetFusionMaterial
(
tp
)
local
mg2
=
Duel
.
GetMatchingGroup
(
s
.
filter0
,
tp
,
LOCATION_GRAVE
,
0
,
nil
)
mg1
:
Merge
(
mg2
)
local
res
=
Duel
.
IsExistingMatchingCard
(
s
.
filter2
,
tp
,
LOCATION_EXTRA
,
0
,
1
,
nil
,
e
,
tp
,
mg1
,
nil
,
chkf
)
if
not
res
then
local
ce
=
Duel
.
GetChainMaterial
(
tp
)
if
ce
~=
nil
then
local
fgroup
=
ce
:
GetTarget
()
local
mg3
=
fgroup
(
ce
,
e
,
tp
)
local
mf
=
ce
:
GetValue
()
res
=
Duel
.
IsExistingMatchingCard
(
s
.
filter2
,
tp
,
LOCATION_EXTRA
,
0
,
1
,
nil
,
e
,
tp
,
mg3
,
mf
,
chkf
)
end
end
return
res
return
true
end
Duel
.
SetOperationInfo
(
0
,
CATEGORY_SPECIAL_SUMMON
,
nil
,
1
,
tp
,
LOCATION_EXTRA
)
Duel
.
SetOperationInfo
(
0
,
CATEGORY_TODECK
,
nil
,
1
,
tp
,
LOCATION_HAND
+
LOCATION_MZONE
+
LOCATION_GRAVE
)
end
function
s
.
spop
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
local
chkf
=
tp
local
mg1
=
Duel
.
GetFusionMaterial
(
tp
):
Filter
(
s
.
filter1
,
nil
,
e
)
local
mg2
=
Duel
.
GetMatchingGroup
(
s
.
filter1
,
tp
,
LOCATION_GRAVE
,
0
,
nil
,
e
)
mg1
:
Merge
(
mg2
)
local
sg1
=
Duel
.
GetMatchingGroup
(
s
.
filter2
,
tp
,
LOCATION_EXTRA
,
0
,
nil
,
e
,
tp
,
mg1
,
nil
,
chkf
)
local
mg3
=
nil
local
sg2
=
nil
local
ce
=
Duel
.
GetChainMaterial
(
tp
)
if
ce
~=
nil
then
local
fgroup
=
ce
:
GetTarget
()
mg3
=
fgroup
(
ce
,
e
,
tp
)
local
mf
=
ce
:
GetValue
()
sg2
=
Duel
.
GetMatchingGroup
(
s
.
filter2
,
tp
,
LOCATION_EXTRA
,
0
,
nil
,
e
,
tp
,
mg3
,
mf
,
chkf
)
end
if
sg1
:
GetCount
()
>
0
or
(
sg2
~=
nil
and
sg2
:
GetCount
()
>
0
)
then
local
sg
=
sg1
:
Clone
()
if
sg2
then
sg
:
Merge
(
sg2
)
end
Duel
.
Hint
(
HINT_SELECTMSG
,
tp
,
HINTMSG_SPSUMMON
)
local
tg
=
sg
:
Select
(
tp
,
1
,
1
,
nil
)
local
tc
=
tg
:
GetFirst
()
if
sg1
:
IsContains
(
tc
)
and
(
sg2
==
nil
or
not
sg2
:
IsContains
(
tc
)
or
not
Duel
.
SelectYesNo
(
tp
,
ce
:
GetDescription
()))
then
local
mat1
=
Duel
.
SelectFusionMaterial
(
tp
,
tc
,
mg1
,
nil
,
chkf
)
tc
:
SetMaterial
(
mat1
)
if
mat1
:
IsExists
(
s
.
fdfilter
,
1
,
nil
)
then
local
cg
=
mat1
:
Filter
(
s
.
fdfilter
,
nil
)
Duel
.
ConfirmCards
(
1
-
tp
,
cg
)
end
if
mat1
:
IsExists
(
s
.
gdfilter
,
1
,
nil
)
then
local
gg
=
mat1
:
Filter
(
s
.
gdfilter
,
nil
)
Duel
.
HintSelection
(
gg
)
end
Duel
.
SendtoDeck
(
mat1
,
nil
,
SEQ_DECKSHUFFLE
,
REASON_EFFECT
+
REASON_MATERIAL
+
REASON_FUSION
)
Duel
.
BreakEffect
()
Duel
.
SpecialSummon
(
tc
,
SUMMON_TYPE_FUSION
,
tp
,
tp
,
false
,
false
,
POS_FACEUP
)
else
local
mat2
=
Duel
.
SelectFusionMaterial
(
tp
,
tc
,
mg3
,
nil
,
chkf
)
local
fop
=
ce
:
GetOperation
()
fop
(
ce
,
e
,
tp
,
tc
,
mat2
)
end
--- @type FUSION_SPELL_STAGE_X_CALLBACK_FUNCTION
function
s
.
stage_x_operation
(
e
,
tc
,
tp
,
stage
)
if
stage
==
FusionSpell
.
STAGE_BEFORE_SUMMON_COMPLETE
then
tc
:
RegisterFlagEffect
(
id
,
RESET_EVENT
+
RESETS_STANDARD
,
0
,
1
)
tc
:
CompleteProcedure
()
local
e2
=
Effect
.
CreateEffect
(
e
:
GetHandler
())
e2
:
SetType
(
EFFECT_TYPE_FIELD
+
EFFECT_TYPE_CONTINUOUS
)
e2
:
SetCode
(
EVENT_PHASE
+
PHASE_END
)
...
...
@@ -184,6 +140,7 @@ function s.spop(e,tp,eg,ep,ev,re,r,rp)
Duel
.
RegisterEffect
(
e2
,
tp
)
end
end
function
s
.
descon
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
local
tc
=
e
:
GetLabelObject
()
if
tc
:
GetFlagEffect
(
id
)
~=
0
then
...
...
@@ -193,9 +150,3 @@ function s.descon(e,tp,eg,ep,ev,re,r,rp)
return
false
end
end
function
s
.
fdfilter
(
c
)
return
c
:
IsLocation
(
LOCATION_MZONE
)
and
c
:
IsFacedown
()
or
c
:
IsLocation
(
LOCATION_HAND
)
end
function
s
.
gdfilter
(
c
)
return
c
:
IsLocation
(
LOCATION_MZONE
)
and
c
:
IsFaceup
()
or
c
:
IsLocation
(
LOCATION_GRAVE
)
end
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