Commit 99b98ba8 authored by mercury233's avatar mercury233

fix

parent 501f8a81
--鋼鉄の大魔人ゴルゴイル --鋼鉄の大魔人ゴルゴイル
local s,id,o=GetID() local s,id,o=GetID()
function s.initial_effect(c) function s.initial_effect(c)
--
local e1=Effect.CreateEffect(c) local e1=Effect.CreateEffect(c)
e1:SetType(EFFECT_TYPE_FIELD) e1:SetType(EFFECT_TYPE_FIELD)
e1:SetCode(EFFECT_INDESTRUCTABLE_BATTLE) e1:SetCode(EFFECT_INDESTRUCTABLE_BATTLE)
...@@ -9,6 +10,7 @@ function s.initial_effect(c) ...@@ -9,6 +10,7 @@ function s.initial_effect(c)
e1:SetTarget(s.indtg) e1:SetTarget(s.indtg)
e1:SetValue(1) e1:SetValue(1)
c:RegisterEffect(e1) c:RegisterEffect(e1)
--
local e2=Effect.CreateEffect(c) local e2=Effect.CreateEffect(c)
e2:SetDescription(aux.Stringid(id,1)) e2:SetDescription(aux.Stringid(id,1))
e2:SetCategory(CATEGORY_SPECIAL_SUMMON) e2:SetCategory(CATEGORY_SPECIAL_SUMMON)
...@@ -21,6 +23,7 @@ function s.initial_effect(c) ...@@ -21,6 +23,7 @@ function s.initial_effect(c)
e2:SetTarget(s.sptg) e2:SetTarget(s.sptg)
e2:SetOperation(s.spop) e2:SetOperation(s.spop)
c:RegisterEffect(e2) c:RegisterEffect(e2)
--
local e3=Effect.CreateEffect(c) local e3=Effect.CreateEffect(c)
e3:SetCategory(CATEGORY_SPECIAL_SUMMON) e3:SetCategory(CATEGORY_SPECIAL_SUMMON)
e3:SetType(EFFECT_TYPE_SINGLE+EFFECT_TYPE_TRIGGER_O) e3:SetType(EFFECT_TYPE_SINGLE+EFFECT_TYPE_TRIGGER_O)
......
...@@ -13,16 +13,16 @@ function s.initial_effect(c) ...@@ -13,16 +13,16 @@ function s.initial_effect(c)
e1:SetOperation(s.spop) e1:SetOperation(s.spop)
c:RegisterEffect(e1) c:RegisterEffect(e1)
--Search --Search
local e1=Effect.CreateEffect(c) local e2=Effect.CreateEffect(c)
e1:SetDescription(aux.Stringid(id,1)) e2:SetDescription(aux.Stringid(id,1))
e1:SetCategory(CATEGORY_TOGRAVE) e2:SetCategory(CATEGORY_TOGRAVE)
e1:SetType(EFFECT_TYPE_SINGLE+EFFECT_TYPE_TRIGGER_O) e2:SetType(EFFECT_TYPE_SINGLE+EFFECT_TYPE_TRIGGER_O)
e1:SetCode(EVENT_SPSUMMON_SUCCESS) e2:SetCode(EVENT_SPSUMMON_SUCCESS)
e1:SetProperty(EFFECT_FLAG_DELAY) e2:SetProperty(EFFECT_FLAG_DELAY)
e1:SetCountLimit(1,id+o) e2:SetCountLimit(1,id+o)
e1:SetTarget(s.tgtg) e2:SetTarget(s.tgtg)
e1:SetOperation(s.tgop) e2:SetOperation(s.tgop)
c:RegisterEffect(e1) c:RegisterEffect(e2)
--search --search
local e3=Effect.CreateEffect(c) local e3=Effect.CreateEffect(c)
e3:SetDescription(aux.Stringid(id,2)) e3:SetDescription(aux.Stringid(id,2))
......
--GP-アニヒレーター --GP-アニヒレーター
local s,id,o=GetID() local s,id,o=GetID()
function s.initial_effect(c) function s.initial_effect(c)
--
local e1=Effect.CreateEffect(c) local e1=Effect.CreateEffect(c)
e1:SetDescription(aux.Stringid(id,0)) e1:SetDescription(aux.Stringid(id,0))
e1:SetCategory(CATEGORY_SPECIAL_SUMMON) e1:SetCategory(CATEGORY_SPECIAL_SUMMON)
...@@ -11,6 +12,7 @@ function s.initial_effect(c) ...@@ -11,6 +12,7 @@ function s.initial_effect(c)
e1:SetTarget(s.target) e1:SetTarget(s.target)
e1:SetOperation(s.operation) e1:SetOperation(s.operation)
c:RegisterEffect(e1) c:RegisterEffect(e1)
--
local e2=Effect.CreateEffect(c) local e2=Effect.CreateEffect(c)
e2:SetDescription(aux.Stringid(id,1)) e2:SetDescription(aux.Stringid(id,1))
e2:SetCategory(CATEGORY_TOKEN+CATEGORY_SPECIAL_SUMMON) e2:SetCategory(CATEGORY_TOKEN+CATEGORY_SPECIAL_SUMMON)
......
--古代の機械暗黒巨人 --古代の機械暗黒巨人
function c64603182.initial_effect(c) function c64603182.initial_effect(c)
aux.AddCodeList(c,83104731)
aux.EnableChangeCode(c,83104731,LOCATION_MZONE+LOCATION_GRAVE) aux.EnableChangeCode(c,83104731,LOCATION_MZONE+LOCATION_GRAVE)
--
local e1=Effect.CreateEffect(c) local e1=Effect.CreateEffect(c)
e1:SetDescription(aux.Stringid(64603182,0)) e1:SetDescription(aux.Stringid(64603182,0))
e1:SetCategory(CATEGORY_SEARCH+CATEGORY_TOHAND+CATEGORY_HANDES) e1:SetCategory(CATEGORY_SEARCH+CATEGORY_TOHAND+CATEGORY_HANDES)
...@@ -15,6 +15,7 @@ function c64603182.initial_effect(c) ...@@ -15,6 +15,7 @@ function c64603182.initial_effect(c)
local e2=e1:Clone() local e2=e1:Clone()
e2:SetCode(EVENT_SPSUMMON_SUCCESS) e2:SetCode(EVENT_SPSUMMON_SUCCESS)
c:RegisterEffect(e2) c:RegisterEffect(e2)
--
local e3=Effect.CreateEffect(c) local e3=Effect.CreateEffect(c)
e3:SetType(EFFECT_TYPE_FIELD) e3:SetType(EFFECT_TYPE_FIELD)
e3:SetProperty(EFFECT_FLAG_PLAYER_TARGET) e3:SetProperty(EFFECT_FLAG_PLAYER_TARGET)
......
--共界神淵体 --共界神淵体
local s,id,o=GetID() local s,id,o=GetID()
function s.initial_effect(c) function s.initial_effect(c)
--
local e1=Effect.CreateEffect(c) local e1=Effect.CreateEffect(c)
e1:SetCategory(CATEGORY_DISABLE+CATEGORY_SPECIAL_SUMMON+CATEGORY_REMOVE) e1:SetCategory(CATEGORY_DISABLE+CATEGORY_SPECIAL_SUMMON+CATEGORY_REMOVE)
e1:SetType(EFFECT_TYPE_ACTIVATE) e1:SetType(EFFECT_TYPE_ACTIVATE)
......
--幻奏の歌姫ルフラン --幻奏の歌姫ルフラン
function c64881644.initial_effect(c) function c64881644.initial_effect(c)
aux.EnablePendulumAttribute(c) aux.EnablePendulumAttribute(c)
--
local e0=Effect.CreateEffect(c) local e0=Effect.CreateEffect(c)
e0:SetDescription(aux.Stringid(64881644,0)) e0:SetDescription(aux.Stringid(64881644,0))
e0:SetCategory(CATEGORY_ATKCHANGE) e0:SetCategory(CATEGORY_ATKCHANGE)
...@@ -11,6 +12,7 @@ function c64881644.initial_effect(c) ...@@ -11,6 +12,7 @@ function c64881644.initial_effect(c)
e0:SetTarget(c64881644.atktg) e0:SetTarget(c64881644.atktg)
e0:SetOperation(c64881644.atkop) e0:SetOperation(c64881644.atkop)
c:RegisterEffect(e0) c:RegisterEffect(e0)
--
local e1=Effect.CreateEffect(c) local e1=Effect.CreateEffect(c)
e1:SetDescription(aux.Stringid(64881644,1)) e1:SetDescription(aux.Stringid(64881644,1))
e1:SetCategory(CATEGORY_SEARCH+CATEGORY_TOHAND) e1:SetCategory(CATEGORY_SEARCH+CATEGORY_TOHAND)
...@@ -24,6 +26,7 @@ function c64881644.initial_effect(c) ...@@ -24,6 +26,7 @@ function c64881644.initial_effect(c)
local e2=e1:Clone() local e2=e1:Clone()
e2:SetCode(EVENT_SPSUMMON_SUCCESS) e2:SetCode(EVENT_SPSUMMON_SUCCESS)
c:RegisterEffect(e2) c:RegisterEffect(e2)
--
local e3=Effect.CreateEffect(c) local e3=Effect.CreateEffect(c)
e3:SetDescription(aux.Stringid(64881644,2)) e3:SetDescription(aux.Stringid(64881644,2))
e3:SetType(EFFECT_TYPE_FIELD+EFFECT_TYPE_TRIGGER_O) e3:SetType(EFFECT_TYPE_FIELD+EFFECT_TYPE_TRIGGER_O)
......
--天盃龍ファドラ --天盃龍ファドラ
function c65326118.initial_effect(c) function c65326118.initial_effect(c)
--
local e1=Effect.CreateEffect(c) local e1=Effect.CreateEffect(c)
e1:SetDescription(aux.Stringid(65326118,0)) e1:SetDescription(aux.Stringid(65326118,0))
e1:SetCategory(CATEGORY_SPECIAL_SUMMON) e1:SetCategory(CATEGORY_SPECIAL_SUMMON)
...@@ -18,6 +19,7 @@ function c65326118.initial_effect(c) ...@@ -18,6 +19,7 @@ function c65326118.initial_effect(c)
e3:SetCode(EVENT_BATTLE_START) e3:SetCode(EVENT_BATTLE_START)
e3:SetRange(LOCATION_MZONE) e3:SetRange(LOCATION_MZONE)
c:RegisterEffect(e3) c:RegisterEffect(e3)
--
local e4=Effect.CreateEffect(c) local e4=Effect.CreateEffect(c)
e4:SetType(EFFECT_TYPE_FIELD) e4:SetType(EFFECT_TYPE_FIELD)
e4:SetCode(EFFECT_INDESTRUCTABLE_BATTLE) e4:SetCode(EFFECT_INDESTRUCTABLE_BATTLE)
...@@ -26,6 +28,7 @@ function c65326118.initial_effect(c) ...@@ -26,6 +28,7 @@ function c65326118.initial_effect(c)
e4:SetTarget(c65326118.indtg) e4:SetTarget(c65326118.indtg)
e4:SetValue(1) e4:SetValue(1)
c:RegisterEffect(e4) c:RegisterEffect(e4)
--
local e5=Effect.CreateEffect(c) local e5=Effect.CreateEffect(c)
e5:SetDescription(aux.Stringid(65326118,2)) e5:SetDescription(aux.Stringid(65326118,2))
e5:SetCategory(CATEGORY_SPECIAL_SUMMON) e5:SetCategory(CATEGORY_SPECIAL_SUMMON)
......
--ヴァルモニカ・ディサルモニア --ヴァルモニカ・ディサルモニア
local s,id,o=GetID() local s,id,o=GetID()
function s.initial_effect(c) function s.initial_effect(c)
--
local e1=Effect.CreateEffect(c) local e1=Effect.CreateEffect(c)
e1:SetDescription(aux.Stringid(id,0)) e1:SetDescription(aux.Stringid(id,0))
e1:SetCategory(CATEGORY_RECOVER+CATEGORY_TOHAND+CATEGORY_DAMAGE+CATEGORY_COUNTER+CATEGORY_GRAVE_ACTION) e1:SetCategory(CATEGORY_RECOVER+CATEGORY_TOHAND+CATEGORY_DAMAGE+CATEGORY_COUNTER+CATEGORY_GRAVE_ACTION)
......
--冥骸融合-メメント・フュージョン --冥骸融合-メメント・フュージョン
local s,id,o=GetID() local s,id,o=GetID()
function s.initial_effect(c) function s.initial_effect(c)
--
local e1=Effect.CreateEffect(c) local e1=Effect.CreateEffect(c)
e1:SetDescription(aux.Stringid(id,0)) e1:SetDescription(aux.Stringid(id,0))
e1:SetCategory(CATEGORY_SPECIAL_SUMMON+CATEGORY_FUSION_SUMMON+CATEGORY_TODECK) e1:SetCategory(CATEGORY_SPECIAL_SUMMON+CATEGORY_FUSION_SUMMON+CATEGORY_TODECK)
...@@ -11,6 +12,7 @@ function s.initial_effect(c) ...@@ -11,6 +12,7 @@ function s.initial_effect(c)
e1:SetTarget(s.target) e1:SetTarget(s.target)
e1:SetOperation(s.activate) e1:SetOperation(s.activate)
c:RegisterEffect(e1) c:RegisterEffect(e1)
--
local e2=Effect.CreateEffect(c) local e2=Effect.CreateEffect(c)
e2:SetDescription(aux.Stringid(id,1)) e2:SetDescription(aux.Stringid(id,1))
e2:SetCategory(CATEGORY_DESTROY+CATEGORY_SEARCH+CATEGORY_TOHAND) e2:SetCategory(CATEGORY_DESTROY+CATEGORY_SEARCH+CATEGORY_TOHAND)
......
--燦幻開門 --燦幻開門
function c66730191.initial_effect(c) function c66730191.initial_effect(c)
--
local e1=Effect.CreateEffect(c) local e1=Effect.CreateEffect(c)
e1:SetCategory(CATEGORY_TOHAND+CATEGORY_SEARCH+CATEGORY_SPECIAL_SUMMON) e1:SetCategory(CATEGORY_TOHAND+CATEGORY_SEARCH+CATEGORY_SPECIAL_SUMMON)
e1:SetType(EFFECT_TYPE_ACTIVATE) e1:SetType(EFFECT_TYPE_ACTIVATE)
......
--罪宝合戦 --罪宝合戦
local s,id,o=GetID() local s,id,o=GetID()
function s.initial_effect(c) function s.initial_effect(c)
--
local e1=Effect.CreateEffect(c) local e1=Effect.CreateEffect(c)
e1:SetDescription(aux.Stringid(id,0)) e1:SetDescription(aux.Stringid(id,0))
e1:SetCategory(CATEGORY_DESTROY) e1:SetCategory(CATEGORY_DESTROY)
...@@ -12,6 +13,7 @@ function s.initial_effect(c) ...@@ -12,6 +13,7 @@ function s.initial_effect(c)
e1:SetTarget(s.target) e1:SetTarget(s.target)
e1:SetOperation(s.activate) e1:SetOperation(s.activate)
c:RegisterEffect(e1) c:RegisterEffect(e1)
--
local e2=Effect.CreateEffect(c) local e2=Effect.CreateEffect(c)
e2:SetDescription(aux.Stringid(id,1)) e2:SetDescription(aux.Stringid(id,1))
e2:SetCategory(CATEGORY_TODECK) e2:SetCategory(CATEGORY_TODECK)
......
...@@ -3,6 +3,7 @@ local s,id,o=GetID() ...@@ -3,6 +3,7 @@ local s,id,o=GetID()
function s.initial_effect(c) function s.initial_effect(c)
aux.AddLinkProcedure(c,nil,2,99,s.lcheck) aux.AddLinkProcedure(c,nil,2,99,s.lcheck)
c:EnableReviveLimit() c:EnableReviveLimit()
--
local e1=Effect.CreateEffect(c) local e1=Effect.CreateEffect(c)
e1:SetDescription(aux.Stringid(id,0)) e1:SetDescription(aux.Stringid(id,0))
e1:SetCategory(CATEGORY_TOHAND+CATEGORY_SEARCH) e1:SetCategory(CATEGORY_TOHAND+CATEGORY_SEARCH)
...@@ -13,6 +14,7 @@ function s.initial_effect(c) ...@@ -13,6 +14,7 @@ function s.initial_effect(c)
e1:SetTarget(s.thtg) e1:SetTarget(s.thtg)
e1:SetOperation(s.thop) e1:SetOperation(s.thop)
c:RegisterEffect(e1) c:RegisterEffect(e1)
--
local e2=Effect.CreateEffect(c) local e2=Effect.CreateEffect(c)
e2:SetDescription(aux.Stringid(id,1)) e2:SetDescription(aux.Stringid(id,1))
e2:SetCategory(CATEGORY_TODECK+CATEGORY_SPECIAL_SUMMON) e2:SetCategory(CATEGORY_TODECK+CATEGORY_SPECIAL_SUMMON)
......
...@@ -3,6 +3,7 @@ local s,id,o=GetID() ...@@ -3,6 +3,7 @@ local s,id,o=GetID()
function s.initial_effect(c) function s.initial_effect(c)
aux.AddXyzProcedure(c,nil,10,2,nil,nil,99) aux.AddXyzProcedure(c,nil,10,2,nil,nil,99)
c:EnableReviveLimit() c:EnableReviveLimit()
--
local e1=Effect.CreateEffect(c) local e1=Effect.CreateEffect(c)
e1:SetDescription(aux.Stringid(id,1)) e1:SetDescription(aux.Stringid(id,1))
e1:SetCategory(CATEGORY_NEGATE) e1:SetCategory(CATEGORY_NEGATE)
...@@ -16,6 +17,7 @@ function s.initial_effect(c) ...@@ -16,6 +17,7 @@ function s.initial_effect(c)
e1:SetTarget(s.distg) e1:SetTarget(s.distg)
e1:SetOperation(s.disop) e1:SetOperation(s.disop)
c:RegisterEffect(e1) c:RegisterEffect(e1)
--
local e2=Effect.CreateEffect(c) local e2=Effect.CreateEffect(c)
e2:SetDescription(aux.Stringid(id,1)) e2:SetDescription(aux.Stringid(id,1))
e2:SetCategory(CATEGORY_DESTROY) e2:SetCategory(CATEGORY_DESTROY)
...@@ -26,6 +28,7 @@ function s.initial_effect(c) ...@@ -26,6 +28,7 @@ function s.initial_effect(c)
e2:SetTarget(s.destg) e2:SetTarget(s.destg)
e2:SetOperation(s.desop) e2:SetOperation(s.desop)
c:RegisterEffect(e2) c:RegisterEffect(e2)
--
local e3=Effect.CreateEffect(c) local e3=Effect.CreateEffect(c)
e3:SetDescription(aux.Stringid(id,2)) e3:SetDescription(aux.Stringid(id,2))
e3:SetCategory(CATEGORY_DESTROY) e3:SetCategory(CATEGORY_DESTROY)
......
...@@ -3,6 +3,7 @@ local s,id,o=GetID() ...@@ -3,6 +3,7 @@ local s,id,o=GetID()
function s.initial_effect(c) function s.initial_effect(c)
aux.AddSynchroProcedure(c,nil,aux.NonTuner(nil),1) aux.AddSynchroProcedure(c,nil,aux.NonTuner(nil),1)
c:EnableReviveLimit() c:EnableReviveLimit()
--
local e1=Effect.CreateEffect(c) local e1=Effect.CreateEffect(c)
e1:SetDescription(aux.Stringid(id,0)) e1:SetDescription(aux.Stringid(id,0))
e1:SetCategory(CATEGORY_SEARCH+CATEGORY_TOHAND) e1:SetCategory(CATEGORY_SEARCH+CATEGORY_TOHAND)
...@@ -13,6 +14,7 @@ function s.initial_effect(c) ...@@ -13,6 +14,7 @@ function s.initial_effect(c)
e1:SetTarget(s.thtg) e1:SetTarget(s.thtg)
e1:SetOperation(s.thop) e1:SetOperation(s.thop)
c:RegisterEffect(e1) c:RegisterEffect(e1)
--
local e2=Effect.CreateEffect(c) local e2=Effect.CreateEffect(c)
e2:SetType(EFFECT_TYPE_FIELD) e2:SetType(EFFECT_TYPE_FIELD)
e2:SetCode(EFFECT_INDESTRUCTABLE_EFFECT) e2:SetCode(EFFECT_INDESTRUCTABLE_EFFECT)
...@@ -21,6 +23,7 @@ function s.initial_effect(c) ...@@ -21,6 +23,7 @@ function s.initial_effect(c)
e2:SetTarget(aux.TargetBoolFunction(aux.AND(aux.NOT(Card.IsType),Card.IsFaceup),TYPE_FIELD)) e2:SetTarget(aux.TargetBoolFunction(aux.AND(aux.NOT(Card.IsType),Card.IsFaceup),TYPE_FIELD))
e2:SetValue(1) e2:SetValue(1)
c:RegisterEffect(e2) c:RegisterEffect(e2)
--
local e3=Effect.CreateEffect(c) local e3=Effect.CreateEffect(c)
e3:SetDescription(aux.Stringid(id,1)) e3:SetDescription(aux.Stringid(id,1))
e3:SetType(EFFECT_TYPE_FIELD+EFFECT_TYPE_TRIGGER_O) e3:SetType(EFFECT_TYPE_FIELD+EFFECT_TYPE_TRIGGER_O)
......
--タロンズ・オブ・シュリーレン --タロンズ・オブ・シュリーレン
local s,id,o=GetID() local s,id,o=GetID()
function s.initial_effect(c) function s.initial_effect(c)
--
local e1=Effect.CreateEffect(c) local e1=Effect.CreateEffect(c)
e1:SetDescription(aux.Stringid(id,0)) e1:SetDescription(aux.Stringid(id,0))
e1:SetCategory(CATEGORY_TOHAND+CATEGORY_SPECIAL_SUMMON) e1:SetCategory(CATEGORY_TOHAND+CATEGORY_SPECIAL_SUMMON)
...@@ -14,6 +15,7 @@ function s.initial_effect(c) ...@@ -14,6 +15,7 @@ function s.initial_effect(c)
e1:SetTarget(s.sptg) e1:SetTarget(s.sptg)
e1:SetOperation(s.spop) e1:SetOperation(s.spop)
c:RegisterEffect(e1) c:RegisterEffect(e1)
--
local e2=Effect.CreateEffect(c) local e2=Effect.CreateEffect(c)
e2:SetType(EFFECT_TYPE_FIELD) e2:SetType(EFFECT_TYPE_FIELD)
e2:SetCode(EFFECT_INDESTRUCTABLE_BATTLE) e2:SetCode(EFFECT_INDESTRUCTABLE_BATTLE)
...@@ -22,6 +24,7 @@ function s.initial_effect(c) ...@@ -22,6 +24,7 @@ function s.initial_effect(c)
e2:SetTarget(s.indtg) e2:SetTarget(s.indtg)
e2:SetValue(1) e2:SetValue(1)
c:RegisterEffect(e2) c:RegisterEffect(e2)
--
local e3=Effect.CreateEffect(c) local e3=Effect.CreateEffect(c)
e3:SetDescription(aux.Stringid(id,2)) e3:SetDescription(aux.Stringid(id,2))
e3:SetCategory(CATEGORY_DESTROY) e3:SetCategory(CATEGORY_DESTROY)
......
...@@ -2,6 +2,7 @@ ...@@ -2,6 +2,7 @@
function c82570174.initial_effect(c) function c82570174.initial_effect(c)
aux.AddSynchroProcedure(c,aux.FilterBoolFunction(Card.IsRace,RACE_DRAGON),aux.NonTuner(Card.IsRace,RACE_DRAGON),1) aux.AddSynchroProcedure(c,aux.FilterBoolFunction(Card.IsRace,RACE_DRAGON),aux.NonTuner(Card.IsRace,RACE_DRAGON),1)
c:EnableReviveLimit() c:EnableReviveLimit()
--
local e1=Effect.CreateEffect(c) local e1=Effect.CreateEffect(c)
e1:SetDescription(aux.Stringid(82570174,0)) e1:SetDescription(aux.Stringid(82570174,0))
e1:SetCategory(CATEGORY_SPECIAL_SUMMON) e1:SetCategory(CATEGORY_SPECIAL_SUMMON)
...@@ -13,6 +14,7 @@ function c82570174.initial_effect(c) ...@@ -13,6 +14,7 @@ function c82570174.initial_effect(c)
e1:SetTarget(c82570174.sptg) e1:SetTarget(c82570174.sptg)
e1:SetOperation(c82570174.spop) e1:SetOperation(c82570174.spop)
c:RegisterEffect(e1) c:RegisterEffect(e1)
--
local e2=Effect.CreateEffect(c) local e2=Effect.CreateEffect(c)
e2:SetDescription(aux.Stringid(82570174,1)) e2:SetDescription(aux.Stringid(82570174,1))
e2:SetCategory(CATEGORY_SPECIAL_SUMMON+CATEGORY_DESTROY) e2:SetCategory(CATEGORY_SPECIAL_SUMMON+CATEGORY_DESTROY)
......
--冷える火 --冷える火
local s,id,o=GetID() local s,id,o=GetID()
function s.initial_effect(c) function s.initial_effect(c)
--
local e1=Effect.CreateEffect(c) local e1=Effect.CreateEffect(c)
e1:SetCategory(CATEGORY_SPECIAL_SUMMON) e1:SetCategory(CATEGORY_SPECIAL_SUMMON)
e1:SetType(EFFECT_TYPE_FIELD+EFFECT_TYPE_TRIGGER_O) e1:SetType(EFFECT_TYPE_FIELD+EFFECT_TYPE_TRIGGER_O)
...@@ -10,6 +11,7 @@ function s.initial_effect(c) ...@@ -10,6 +11,7 @@ function s.initial_effect(c)
e1:SetTarget(s.sptg) e1:SetTarget(s.sptg)
e1:SetOperation(s.spop) e1:SetOperation(s.spop)
c:RegisterEffect(e1) c:RegisterEffect(e1)
--
local e2=Effect.CreateEffect(c) local e2=Effect.CreateEffect(c)
e2:SetCategory(CATEGORY_RECOVER) e2:SetCategory(CATEGORY_RECOVER)
e2:SetType(EFFECT_TYPE_FIELD+EFFECT_TYPE_TRIGGER_O) e2:SetType(EFFECT_TYPE_FIELD+EFFECT_TYPE_TRIGGER_O)
......
...@@ -2,6 +2,7 @@ ...@@ -2,6 +2,7 @@
local s,id,o=GetID() local s,id,o=GetID()
function s.initial_effect(c) function s.initial_effect(c)
c:SetSPSummonOnce(id) c:SetSPSummonOnce(id)
--
local e1=Effect.CreateEffect(c) local e1=Effect.CreateEffect(c)
e1:SetDescription(aux.Stringid(id,0)) e1:SetDescription(aux.Stringid(id,0))
e1:SetCategory(CATEGORY_SPECIAL_SUMMON) e1:SetCategory(CATEGORY_SPECIAL_SUMMON)
...@@ -11,6 +12,7 @@ function s.initial_effect(c) ...@@ -11,6 +12,7 @@ function s.initial_effect(c)
e1:SetTarget(s.sptg) e1:SetTarget(s.sptg)
e1:SetOperation(s.spop) e1:SetOperation(s.spop)
c:RegisterEffect(e1) c:RegisterEffect(e1)
--
local e2=Effect.CreateEffect(c) local e2=Effect.CreateEffect(c)
e2:SetDescription(aux.Stringid(id,1)) e2:SetDescription(aux.Stringid(id,1))
e2:SetType(EFFECT_TYPE_IGNITION) e2:SetType(EFFECT_TYPE_IGNITION)
......
--蕾禍大輪首狩舞 --蕾禍大輪首狩舞
local s,id,o=GetID() local s,id,o=GetID()
function s.initial_effect(c) function s.initial_effect(c)
--
local e1=Effect.CreateEffect(c) local e1=Effect.CreateEffect(c)
e1:SetType(EFFECT_TYPE_ACTIVATE) e1:SetType(EFFECT_TYPE_ACTIVATE)
e1:SetProperty(EFFECT_FLAG_CARD_TARGET) e1:SetProperty(EFFECT_FLAG_CARD_TARGET)
...@@ -10,6 +11,7 @@ function s.initial_effect(c) ...@@ -10,6 +11,7 @@ function s.initial_effect(c)
e1:SetTarget(s.destg) e1:SetTarget(s.destg)
e1:SetOperation(s.desop) e1:SetOperation(s.desop)
c:RegisterEffect(e1) c:RegisterEffect(e1)
--
local e2=Effect.CreateEffect(c) local e2=Effect.CreateEffect(c)
e2:SetDescription(aux.Stringid(id,1)) e2:SetDescription(aux.Stringid(id,1))
e2:SetCategory(CATEGORY_DESTROY) e2:SetCategory(CATEGORY_DESTROY)
......
--幻奏の歌姫クープレ --幻奏の歌姫クープレ
function c90276649.initial_effect(c) function c90276649.initial_effect(c)
aux.EnablePendulumAttribute(c) aux.EnablePendulumAttribute(c)
--
local e0=Effect.CreateEffect(c) local e0=Effect.CreateEffect(c)
e0:SetType(EFFECT_TYPE_FIELD) e0:SetType(EFFECT_TYPE_FIELD)
e0:SetRange(LOCATION_PZONE) e0:SetRange(LOCATION_PZONE)
...@@ -9,6 +10,7 @@ function c90276649.initial_effect(c) ...@@ -9,6 +10,7 @@ function c90276649.initial_effect(c)
e0:SetTargetRange(1,0) e0:SetTargetRange(1,0)
e0:SetTarget(c90276649.splimit) e0:SetTarget(c90276649.splimit)
c:RegisterEffect(e0) c:RegisterEffect(e0)
--
local e1=Effect.CreateEffect(c) local e1=Effect.CreateEffect(c)
e1:SetDescription(aux.Stringid(90276649,0)) e1:SetDescription(aux.Stringid(90276649,0))
e1:SetCategory(CATEGORY_SEARCH+CATEGORY_TOHAND) e1:SetCategory(CATEGORY_SEARCH+CATEGORY_TOHAND)
...@@ -19,6 +21,7 @@ function c90276649.initial_effect(c) ...@@ -19,6 +21,7 @@ function c90276649.initial_effect(c)
e1:SetTarget(c90276649.thtg) e1:SetTarget(c90276649.thtg)
e1:SetOperation(c90276649.thop) e1:SetOperation(c90276649.thop)
c:RegisterEffect(e1) c:RegisterEffect(e1)
--
local e2=Effect.CreateEffect(c) local e2=Effect.CreateEffect(c)
e2:SetDescription(aux.Stringid(90276649,1)) e2:SetDescription(aux.Stringid(90276649,1))
e2:SetCategory(CATEGORY_SPECIAL_SUMMON) e2:SetCategory(CATEGORY_SPECIAL_SUMMON)
...@@ -31,6 +34,7 @@ function c90276649.initial_effect(c) ...@@ -31,6 +34,7 @@ function c90276649.initial_effect(c)
e2:SetTarget(c90276649.sptg) e2:SetTarget(c90276649.sptg)
e2:SetOperation(c90276649.spop) e2:SetOperation(c90276649.spop)
c:RegisterEffect(e2) c:RegisterEffect(e2)
--
local e3=Effect.CreateEffect(c) local e3=Effect.CreateEffect(c)
e3:SetDescription(aux.Stringid(90276649,2)) e3:SetDescription(aux.Stringid(90276649,2))
e3:SetType(EFFECT_TYPE_FIELD+EFFECT_TYPE_TRIGGER_O) e3:SetType(EFFECT_TYPE_FIELD+EFFECT_TYPE_TRIGGER_O)
......
--古代の機械戦車兵 --古代の機械戦車兵
function c91098230.initial_effect(c) function c91098230.initial_effect(c)
aux.AddCodeList(c,83104731) aux.AddCodeList(c,83104731)
--
local e1=Effect.CreateEffect(c) local e1=Effect.CreateEffect(c)
e1:SetDescription(aux.Stringid(91098230,0)) e1:SetDescription(aux.Stringid(91098230,0))
e1:SetCategory(CATEGORY_SPECIAL_SUMMON) e1:SetCategory(CATEGORY_SPECIAL_SUMMON)
...@@ -14,6 +15,7 @@ function c91098230.initial_effect(c) ...@@ -14,6 +15,7 @@ function c91098230.initial_effect(c)
local e2=e1:Clone() local e2=e1:Clone()
e2:SetCode(EVENT_SPSUMMON_SUCCESS) e2:SetCode(EVENT_SPSUMMON_SUCCESS)
c:RegisterEffect(e2) c:RegisterEffect(e2)
--
local e3=Effect.CreateEffect(c) local e3=Effect.CreateEffect(c)
e3:SetDescription(aux.Stringid(91098230,1)) e3:SetDescription(aux.Stringid(91098230,1))
e3:SetCategory(CATEGORY_DESTROY) e3:SetCategory(CATEGORY_DESTROY)
......
--雪沓の 跡追うひとつ またひとつ --雪沓の 跡追うひとつ またひとつ
local s,id,o=GetID() local s,id,o=GetID()
function s.initial_effect(c) function s.initial_effect(c)
--
local e1=Effect.CreateEffect(c) local e1=Effect.CreateEffect(c)
e1:SetDescription(aux.Stringid(id,0)) e1:SetDescription(aux.Stringid(id,0))
e1:SetCategory(CATEGORY_REMOVE) e1:SetCategory(CATEGORY_REMOVE)
......
--天盃龍チュンドラ --天盃龍チュンドラ
function c91810826.initial_effect(c) function c91810826.initial_effect(c)
--
local e1=Effect.CreateEffect(c) local e1=Effect.CreateEffect(c)
e1:SetDescription(aux.Stringid(91810826,0)) e1:SetDescription(aux.Stringid(91810826,0))
e1:SetCategory(CATEGORY_SPECIAL_SUMMON) e1:SetCategory(CATEGORY_SPECIAL_SUMMON)
...@@ -10,6 +11,7 @@ function c91810826.initial_effect(c) ...@@ -10,6 +11,7 @@ function c91810826.initial_effect(c)
e1:SetTarget(c91810826.sptg) e1:SetTarget(c91810826.sptg)
e1:SetOperation(c91810826.spop) e1:SetOperation(c91810826.spop)
c:RegisterEffect(e1) c:RegisterEffect(e1)
--
local e2=Effect.CreateEffect(c) local e2=Effect.CreateEffect(c)
e2:SetDescription(aux.Stringid(91810826,1)) e2:SetDescription(aux.Stringid(91810826,1))
e2:SetCategory(CATEGORY_SPECIAL_SUMMON) e2:SetCategory(CATEGORY_SPECIAL_SUMMON)
...@@ -21,6 +23,7 @@ function c91810826.initial_effect(c) ...@@ -21,6 +23,7 @@ function c91810826.initial_effect(c)
e2:SetTarget(c91810826.sptg2) e2:SetTarget(c91810826.sptg2)
e2:SetOperation(c91810826.spop2) e2:SetOperation(c91810826.spop2)
c:RegisterEffect(e2) c:RegisterEffect(e2)
--
local e3=Effect.CreateEffect(c) local e3=Effect.CreateEffect(c)
e3:SetDescription(aux.Stringid(91810826,2)) e3:SetDescription(aux.Stringid(91810826,2))
e3:SetCategory(CATEGORY_SPECIAL_SUMMON) e3:SetCategory(CATEGORY_SPECIAL_SUMMON)
......
...@@ -17,16 +17,16 @@ function s.initial_effect(c) ...@@ -17,16 +17,16 @@ function s.initial_effect(c)
e2:SetCode(EVENT_SPSUMMON_SUCCESS) e2:SetCode(EVENT_SPSUMMON_SUCCESS)
c:RegisterEffect(e2) c:RegisterEffect(e2)
--set from deck --set from deck
local e1=Effect.CreateEffect(c) local e3=Effect.CreateEffect(c)
e1:SetDescription(aux.Stringid(id,1)) e3:SetDescription(aux.Stringid(id,1))
e1:SetType(EFFECT_TYPE_SINGLE+EFFECT_TYPE_TRIGGER_O) e3:SetType(EFFECT_TYPE_SINGLE+EFFECT_TYPE_TRIGGER_O)
e1:SetProperty(EFFECT_FLAG_DELAY) e3:SetProperty(EFFECT_FLAG_DELAY)
e1:SetCode(EVENT_DESTROYED) e3:SetCode(EVENT_DESTROYED)
e1:SetCountLimit(1,id+o) e3:SetCountLimit(1,id+o)
e1:SetCondition(s.setcon) e3:SetCondition(s.setcon)
e1:SetTarget(s.settg) e3:SetTarget(s.settg)
e1:SetOperation(s.setop) e3:SetOperation(s.setop)
c:RegisterEffect(e1) c:RegisterEffect(e3)
end end
function s.srfilter(c) function s.srfilter(c)
return (c:IsCode(79791878) or aux.IsCodeListed(c,79791878) and c:IsType(TYPE_SPELL+TYPE_TRAP)) and c:IsAbleToHand() return (c:IsCode(79791878) or aux.IsCodeListed(c,79791878) and c:IsType(TYPE_SPELL+TYPE_TRAP)) and c:IsAbleToHand()
......
--ウェイクアップ・センチュリオン! --ウェイクアップ・センチュリオン!
local s,id,o=GetID() local s,id,o=GetID()
function s.initial_effect(c) function s.initial_effect(c)
--
local e1=Effect.CreateEffect(c) local e1=Effect.CreateEffect(c)
e1:SetCategory(CATEGORY_SPECIAL_SUMMON+CATEGORY_TOKEN) e1:SetCategory(CATEGORY_SPECIAL_SUMMON+CATEGORY_TOKEN)
e1:SetType(EFFECT_TYPE_ACTIVATE) e1:SetType(EFFECT_TYPE_ACTIVATE)
...@@ -10,6 +11,7 @@ function s.initial_effect(c) ...@@ -10,6 +11,7 @@ function s.initial_effect(c)
e1:SetTarget(s.target) e1:SetTarget(s.target)
e1:SetOperation(s.operation) e1:SetOperation(s.operation)
c:RegisterEffect(e1) c:RegisterEffect(e1)
--
local e2=Effect.CreateEffect(c) local e2=Effect.CreateEffect(c)
e2:SetDescription(aux.Stringid(id,1)) e2:SetDescription(aux.Stringid(id,1))
e2:SetCategory(CATEGORY_TOGRAVE) e2:SetCategory(CATEGORY_TOGRAVE)
......
--ナイトメア・スローン --ナイトメア・スローン
local s,id,o=GetID() local s,id,o=GetID()
function s.initial_effect(c) function s.initial_effect(c)
--
local e1=Effect.CreateEffect(c) local e1=Effect.CreateEffect(c)
e1:SetCategory(CATEGORY_TOHAND+CATEGORY_SEARCH) e1:SetCategory(CATEGORY_TOHAND+CATEGORY_SEARCH)
e1:SetType(EFFECT_TYPE_ACTIVATE) e1:SetType(EFFECT_TYPE_ACTIVATE)
...@@ -8,6 +9,7 @@ function s.initial_effect(c) ...@@ -8,6 +9,7 @@ function s.initial_effect(c)
e1:SetCountLimit(1,id+EFFECT_COUNT_CODE_OATH) e1:SetCountLimit(1,id+EFFECT_COUNT_CODE_OATH)
e1:SetOperation(s.activate) e1:SetOperation(s.activate)
c:RegisterEffect(e1) c:RegisterEffect(e1)
--
local e2=Effect.CreateEffect(c) local e2=Effect.CreateEffect(c)
e2:SetDescription(aux.Stringid(id,1)) e2:SetDescription(aux.Stringid(id,1))
e2:SetCategory(CATEGORY_SPECIAL_SUMMON+CATEGORY_TOHAND+CATEGORY_SEARCH) e2:SetCategory(CATEGORY_SPECIAL_SUMMON+CATEGORY_TOHAND+CATEGORY_SEARCH)
......
--竜騎兵ガーゴイルⅡ --竜騎兵ガーゴイルⅡ
local s,id,o=GetID() local s,id,o=GetID()
function s.initial_effect(c) function s.initial_effect(c)
--
local e1=Effect.CreateEffect(c) local e1=Effect.CreateEffect(c)
e1:SetDescription(aux.Stringid(id,0)) e1:SetDescription(aux.Stringid(id,0))
e1:SetCategory(CATEGORY_SPECIAL_SUMMON) e1:SetCategory(CATEGORY_SPECIAL_SUMMON)
...@@ -11,6 +12,7 @@ function s.initial_effect(c) ...@@ -11,6 +12,7 @@ function s.initial_effect(c)
e1:SetTarget(s.sptg) e1:SetTarget(s.sptg)
e1:SetOperation(s.spop) e1:SetOperation(s.spop)
c:RegisterEffect(e1) c:RegisterEffect(e1)
--
local e2=Effect.CreateEffect(c) local e2=Effect.CreateEffect(c)
e2:SetDescription(aux.Stringid(id,1)) e2:SetDescription(aux.Stringid(id,1))
e2:SetCategory(CATEGORY_TOHAND) e2:SetCategory(CATEGORY_TOHAND)
...@@ -22,18 +24,19 @@ function s.initial_effect(c) ...@@ -22,18 +24,19 @@ function s.initial_effect(c)
e2:SetTarget(s.thtg) e2:SetTarget(s.thtg)
e2:SetOperation(s.thop) e2:SetOperation(s.thop)
c:RegisterEffect(e2) c:RegisterEffect(e2)
local e2=Effect.CreateEffect(c) --
e2:SetDescription(aux.Stringid(id,2)) local e3=Effect.CreateEffect(c)
e2:SetCategory(CATEGORY_SPECIAL_SUMMON) e3:SetDescription(aux.Stringid(id,2))
e2:SetType(EFFECT_TYPE_QUICK_O) e3:SetCategory(CATEGORY_SPECIAL_SUMMON)
e2:SetRange(LOCATION_SZONE) e3:SetType(EFFECT_TYPE_QUICK_O)
e2:SetCode(EVENT_FREE_CHAIN) e3:SetRange(LOCATION_SZONE)
e2:SetCountLimit(1,id+o*2) e3:SetCode(EVENT_FREE_CHAIN)
e2:SetHintTiming(0,TIMING_MAIN_END) e3:SetCountLimit(1,id+o*2)
e2:SetCondition(s.spcon2) e3:SetHintTiming(0,TIMING_MAIN_END)
e2:SetTarget(s.sptg2) e3:SetCondition(s.spcon2)
e2:SetOperation(s.spop2) e3:SetTarget(s.sptg2)
c:RegisterEffect(e2) e3:SetOperation(s.spop2)
c:RegisterEffect(e3)
end end
function s.cfilter(c,tp) function s.cfilter(c,tp)
return c:IsFaceup() and Duel.GetMZoneCount(tp,c)>0 and c:IsAbleToGraveAsCost() return c:IsFaceup() and Duel.GetMZoneCount(tp,c)>0 and c:IsAbleToGraveAsCost()
......
--蕾禍ノ毬首 --蕾禍ノ毬首
local s,id,o=GetID() local s,id,o=GetID()
function s.initial_effect(c) function s.initial_effect(c)
--
local e1=Effect.CreateEffect(c) local e1=Effect.CreateEffect(c)
e1:SetType(EFFECT_TYPE_FIELD) e1:SetType(EFFECT_TYPE_FIELD)
e1:SetCode(EFFECT_SPSUMMON_PROC) e1:SetCode(EFFECT_SPSUMMON_PROC)
...@@ -10,6 +11,7 @@ function s.initial_effect(c) ...@@ -10,6 +11,7 @@ function s.initial_effect(c)
e1:SetCondition(s.spcon) e1:SetCondition(s.spcon)
e1:SetOperation(s.spop) e1:SetOperation(s.spop)
c:RegisterEffect(e1) c:RegisterEffect(e1)
--
local e2=Effect.CreateEffect(c) local e2=Effect.CreateEffect(c)
e2:SetDescription(aux.Stringid(id,1)) e2:SetDescription(aux.Stringid(id,1))
e2:SetCategory(CATEGORY_SEARCH+CATEGORY_TOHAND) e2:SetCategory(CATEGORY_SEARCH+CATEGORY_TOHAND)
...@@ -54,10 +56,10 @@ function s.thop(e,tp,eg,ep,ev,re,r,rp) ...@@ -54,10 +56,10 @@ function s.thop(e,tp,eg,ep,ev,re,r,rp)
Duel.ConfirmCards(1-tp,tg1) Duel.ConfirmCards(1-tp,tg1)
Duel.ShuffleHand(tp) Duel.ShuffleHand(tp)
Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_REMOVE) Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_REMOVE)
local g=Duel.SelectMatchingCard(tp,Card.IsAbleToRemove,tp,LOCATION_HAND,0,1,1,nil) local tg2=Duel.SelectMatchingCard(tp,Card.IsAbleToRemove,tp,LOCATION_HAND,0,1,1,nil)
if g then if #tg2>0 then
Duel.BreakEffect() Duel.BreakEffect()
Duel.Remove(g,POS_FACEUP,REASON_EFFECT) Duel.Remove(tg2,POS_FACEUP,REASON_EFFECT)
end end
end end
local e1=Effect.CreateEffect(e:GetHandler()) local e1=Effect.CreateEffect(e:GetHandler())
......
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