Commit 4d86d051 authored by a597449807's avatar a597449807 Committed by GitHub

fix 魂食神龍ドレイン・ドラゴン (#2201)

修复未正规出场的魂食神龙吸灵龙被除外的场合下能被科技属长柄刀爆破炮手特殊召唤的问题
parent d1ca03ee
...@@ -7,24 +7,33 @@ function c55735315.initial_effect(c) ...@@ -7,24 +7,33 @@ function c55735315.initial_effect(c)
e1:SetCode(EFFECT_SPSUMMON_CONDITION) e1:SetCode(EFFECT_SPSUMMON_CONDITION)
e1:SetValue(c55735315.splimit) e1:SetValue(c55735315.splimit)
c:RegisterEffect(e1) c:RegisterEffect(e1)
--atkup local e2=e1:Clone()
local e2=Effect.CreateEffect(c) e2:SetType(EFFECT_TYPE_SINGLE+EFFECT_TYPE_CONTINUOUS)
e2:SetDescription(aux.Stringid(55735315,0))
e2:SetType(EFFECT_TYPE_SINGLE+EFFECT_TYPE_TRIGGER_F)
e2:SetCode(EVENT_SPSUMMON_SUCCESS) e2:SetCode(EVENT_SPSUMMON_SUCCESS)
e2:SetCondition(c55735315.atkcon) e2:SetOperation(c55735315.spop)
e2:SetOperation(c55735315.atkop)
c:RegisterEffect(e2) c:RegisterEffect(e2)
-- --atkup
local e3=Effect.CreateEffect(c) local e3=Effect.CreateEffect(c)
e3:SetType(EFFECT_TYPE_SINGLE) e3:SetDescription(aux.Stringid(55735315,0))
e3:SetCode(EFFECT_CANNOT_DIRECT_ATTACK) e3:SetType(EFFECT_TYPE_SINGLE+EFFECT_TYPE_TRIGGER_F)
e3:SetCode(EVENT_SPSUMMON_SUCCESS)
e3:SetCondition(c55735315.atkcon)
e3:SetOperation(c55735315.atkop)
c:RegisterEffect(e3) c:RegisterEffect(e3)
--cannot attack
local e4=Effect.CreateEffect(c)
e4:SetType(EFFECT_TYPE_SINGLE)
e4:SetCode(EFFECT_CANNOT_DIRECT_ATTACK)
c:RegisterEffect(e4)
end end
function c55735315.splimit(e,se,sp,st) function c55735315.splimit(e,se,sp,st)
local sc=se:GetHandler() local sc=se:GetHandler()
return sc:IsType(TYPE_XYZ) and sc:IsRace(RACE_DRAGON) return sc:IsType(TYPE_XYZ) and sc:IsRace(RACE_DRAGON)
end end
function c55735315.spop(e,tp,eg,ep,ev,re,r,rp)
local c=e:GetHandler()
c:SetStatus(STATUS_PROC_COMPLETE,true)
end
function c55735315.atkcon(e,tp,eg,ep,ev,re,r,rp) function c55735315.atkcon(e,tp,eg,ep,ev,re,r,rp)
return Duel.GetLP(tp)<Duel.GetLP(1-tp) return Duel.GetLP(tp)<Duel.GetLP(1-tp)
end end
...@@ -38,15 +47,15 @@ function c55735315.atkop(e,tp,eg,ep,ev,re,r,rp) ...@@ -38,15 +47,15 @@ function c55735315.atkop(e,tp,eg,ep,ev,re,r,rp)
e1:SetReset(RESET_EVENT+RESETS_STANDARD+RESET_DISABLE) e1:SetReset(RESET_EVENT+RESETS_STANDARD+RESET_DISABLE)
c:RegisterEffect(e1) c:RegisterEffect(e1)
end end
local e2=Effect.CreateEffect(c) local e3=Effect.CreateEffect(c)
e2:SetType(EFFECT_TYPE_FIELD) e3:SetType(EFFECT_TYPE_FIELD)
e2:SetCode(EFFECT_CHANGE_DAMAGE) e3:SetCode(EFFECT_CHANGE_DAMAGE)
e2:SetProperty(EFFECT_FLAG_PLAYER_TARGET) e3:SetProperty(EFFECT_FLAG_PLAYER_TARGET)
e2:SetTargetRange(0,1) e3:SetTargetRange(0,1)
e2:SetValue(0) e3:SetValue(0)
e2:SetReset(RESET_PHASE+PHASE_END) e3:SetReset(RESET_PHASE+PHASE_END)
Duel.RegisterEffect(e2,tp) Duel.RegisterEffect(e3,tp)
local e3=e2:Clone() local e3=e3:Clone()
e3:SetCode(EFFECT_NO_EFFECT_DAMAGE) e3:SetCode(EFFECT_NO_EFFECT_DAMAGE)
e3:SetReset(RESET_PHASE+PHASE_END) e3:SetReset(RESET_PHASE+PHASE_END)
Duel.RegisterEffect(e3,tp) Duel.RegisterEffect(e3,tp)
......
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