Commit 3c3f47d8 authored by Vury Leo's avatar Vury Leo Committed by wind2009

Revert "Fix ヘビーメタルフォーゼ・アマルガム (#3064)"

This reverts commit 25298d23.
parent fa08b0aa
...@@ -2,12 +2,6 @@ ...@@ -2,12 +2,6 @@
local s,id,o=GetID() local s,id,o=GetID()
function s.initial_effect(c) function s.initial_effect(c)
aux.AddCodeList(c,1264319) aux.AddCodeList(c,1264319)
local e0=FusionSpell.CreateSummonEffect(c,{
fusfilter=s.fusfilter,
pre_select_mat_location=s.pre_select_mat_location,
fusion_spell_matfilter=s.fusion_spell_matfilter,
additional_fcheck=s.fcheck
})
--Activate 1 --Activate 1
local e1=Effect.CreateEffect(c) local e1=Effect.CreateEffect(c)
e1:SetDescription(aux.Stringid(id,0)) e1:SetDescription(aux.Stringid(id,0))
...@@ -16,7 +10,6 @@ function s.initial_effect(c) ...@@ -16,7 +10,6 @@ function s.initial_effect(c)
e1:SetCode(EVENT_FREE_CHAIN) e1:SetCode(EVENT_FREE_CHAIN)
e1:SetTarget(s.target) e1:SetTarget(s.target)
e1:SetOperation(s.activate) e1:SetOperation(s.activate)
e1:SetLabelObject(e0)
c:RegisterEffect(e1) c:RegisterEffect(e1)
end end
...@@ -61,7 +54,12 @@ function s.fcheck(tp,mg,fc,all_mg) ...@@ -61,7 +54,12 @@ function s.fcheck(tp,mg,fc,all_mg)
end end
function s.target(e,tp,eg,ep,ev,re,r,rp,chk) function s.target(e,tp,eg,ep,ev,re,r,rp,chk)
local fusion_effect=e:GetLabelObject() local fusion_effect=FusionSpell.CreateSummonEffect(e:GetHandler(),{
fusfilter=s.fusfilter,
pre_select_mat_location=s.pre_select_mat_location,
fusion_spell_matfilter=s.fusion_spell_matfilter,
additional_fcheck=s.fcheck
})
local res=fusion_effect:GetTarget()(e,tp,eg,ep,ev,re,r,rp,0) local res=fusion_effect:GetTarget()(e,tp,eg,ep,ev,re,r,rp,0)
local b1=res and (Duel.GetFlagEffect(tp,id)==0 or not e:IsCostChecked()) local b1=res and (Duel.GetFlagEffect(tp,id)==0 or not e:IsCostChecked())
local b2=Duel.IsExistingMatchingCard(s.thfilter,tp,LOCATION_DECK+LOCATION_REMOVED,0,1,nil) local b2=Duel.IsExistingMatchingCard(s.thfilter,tp,LOCATION_DECK+LOCATION_REMOVED,0,1,nil)
...@@ -99,7 +97,12 @@ end ...@@ -99,7 +97,12 @@ end
function s.activate(e,tp,eg,ep,ev,re,r,rp) function s.activate(e,tp,eg,ep,ev,re,r,rp)
if e:GetLabel()==1 then if e:GetLabel()==1 then
local fusion_effect=e:GetLabelObject() local fusion_effect=FusionSpell.CreateSummonEffect(e:GetHandler(),{
fusfilter=s.fusfilter,
pre_select_mat_location=s.pre_select_mat_location,
fusion_spell_matfilter=s.fusion_spell_matfilter,
additional_fcheck=s.fcheck
})
fusion_effect:GetOperation()(e,tp,eg,ep,ev,re,r,rp) fusion_effect:GetOperation()(e,tp,eg,ep,ev,re,r,rp)
elseif e:GetLabel()==2 then elseif e:GetLabel()==2 then
Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_ATOHAND) Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_ATOHAND)
......
--炎舞-「隠元」 --炎舞-「隠元」
local s,id,o=GetID() local s,id,o=GetID()
function s.initial_effect(c) function s.initial_effect(c)
--- fusion effect
local e0=FusionSpell.CreateSummonEffect(c,{
fusfilter=s.fusfilter,
matfilter=aux.NecroValleyFilter()
})
--Activate --Activate
local e1=Effect.CreateEffect(c) local e1=Effect.CreateEffect(c)
e1:SetCategory(CATEGORY_SPECIAL_SUMMON+CATEGORY_FUSION_SUMMON) e1:SetCategory(CATEGORY_SPECIAL_SUMMON+CATEGORY_FUSION_SUMMON)
...@@ -13,7 +8,6 @@ function s.initial_effect(c) ...@@ -13,7 +8,6 @@ function s.initial_effect(c)
e1:SetCode(EVENT_FREE_CHAIN) e1:SetCode(EVENT_FREE_CHAIN)
e1:SetCountLimit(1,id+EFFECT_COUNT_CODE_OATH) e1:SetCountLimit(1,id+EFFECT_COUNT_CODE_OATH)
e1:SetOperation(s.activate) e1:SetOperation(s.activate)
e1:SetLabelObject(e0)
c:RegisterEffect(e1) c:RegisterEffect(e1)
--tohand --tohand
local e2=Effect.CreateEffect(c) local e2=Effect.CreateEffect(c)
...@@ -34,7 +28,10 @@ function s.fusfilter(c) ...@@ -34,7 +28,10 @@ function s.fusfilter(c)
end end
function s.activate(e,tp,eg,ep,ev,re,r,rp) function s.activate(e,tp,eg,ep,ev,re,r,rp)
local fusion_effect=e:GetLabelObject() local fusion_effect=FusionSpell.CreateSummonEffect(e:GetHandler(),{
fusfilter=s.fusfilter,
matfilter=aux.NecroValleyFilter()
})
if fusion_effect:GetTarget()(e,tp,eg,ep,ev,re,r,rp,0) and Duel.SelectYesNo(tp,aux.Stringid(id,1)) then if fusion_effect:GetTarget()(e,tp,eg,ep,ev,re,r,rp,0) and Duel.SelectYesNo(tp,aux.Stringid(id,1)) then
Duel.BreakEffect() Duel.BreakEffect()
fusion_effect:GetOperation()(e,tp,eg,ep,ev,re,r,rp) fusion_effect:GetOperation()(e,tp,eg,ep,ev,re,r,rp)
......
--白き森の罪宝 --白き森の罪宝
local s,id,o=GetID() local s,id,o=GetID()
function s.initial_effect(c) function s.initial_effect(c)
--- fusion effect
local e0=FusionSpell.CreateSummonEffect(c)
--Activate --Activate
local e1=Effect.CreateEffect(c) local e1=Effect.CreateEffect(c)
e1:SetDescription(aux.Stringid(id,0)) e1:SetDescription(aux.Stringid(id,0))
...@@ -13,7 +11,6 @@ function s.initial_effect(c) ...@@ -13,7 +11,6 @@ function s.initial_effect(c)
e1:SetCondition(s.fscon) e1:SetCondition(s.fscon)
e1:SetTarget(s.fstg) e1:SetTarget(s.fstg)
e1:SetOperation(s.fsop) e1:SetOperation(s.fsop)
e1:SetLabelObject(e0)
c:RegisterEffect(e1) c:RegisterEffect(e1)
--set --set
local e2=Effect.CreateEffect(c) local e2=Effect.CreateEffect(c)
...@@ -39,7 +36,7 @@ end ...@@ -39,7 +36,7 @@ end
function s.fstg(e,tp,eg,ep,ev,re,r,rp,chk) function s.fstg(e,tp,eg,ep,ev,re,r,rp,chk)
local res1=Duel.GetLocationCount(tp,LOCATION_MZONE)>0 local res1=Duel.GetLocationCount(tp,LOCATION_MZONE)>0
and Duel.IsExistingMatchingCard(s.spfilter,tp,LOCATION_HAND,0,1,nil,e,tp) and Duel.IsExistingMatchingCard(s.spfilter,tp,LOCATION_HAND,0,1,nil,e,tp)
local fusion_effect=e:GetLabelObject() local fusion_effect=FusionSpell.CreateSummonEffect(e:GetHandler())
local res2=fusion_effect:GetTarget()(e,tp,eg,ep,ev,re,r,rp,0) local res2=fusion_effect:GetTarget()(e,tp,eg,ep,ev,re,r,rp,0)
if chk==0 then return res1 or res2 end if chk==0 then return res1 or res2 end
local op=0 local op=0
...@@ -75,7 +72,7 @@ function s.fsop(e,tp,eg,ep,ev,re,r,rp) ...@@ -75,7 +72,7 @@ function s.fsop(e,tp,eg,ep,ev,re,r,rp)
end end
end end
elseif e:GetLabel()==2 then elseif e:GetLabel()==2 then
local fusion_effect=e:GetLabelObject() local fusion_effect=FusionSpell.CreateSummonEffect(e:GetHandler())
fusion_effect:GetOperation()(e,tp,eg,ep,ev,re,r,rp) fusion_effect:GetOperation()(e,tp,eg,ep,ev,re,r,rp)
end end
end end
......
--繋がれし魔鍵 --繋がれし魔鍵
local s,id,o=GetID() local s,id,o=GetID()
function s.initial_effect(c) function s.initial_effect(c)
--- fusion effect
local e0=FusionSpell.CreateSummonEffect(c,{
fusfilter=s.fusfilter,
matfilter=aux.NecroValleyFilter(),
sumpos=POS_FACEUP_DEFENSE
})
--Activate --Activate
local e1=Effect.CreateEffect(c) local e1=Effect.CreateEffect(c)
e1:SetCategory(CATEGORY_TOHAND+CATEGORY_SPECIAL_SUMMON+CATEGORY_FUSION_SUMMON) e1:SetCategory(CATEGORY_TOHAND+CATEGORY_SPECIAL_SUMMON+CATEGORY_FUSION_SUMMON)
...@@ -16,7 +10,6 @@ function s.initial_effect(c) ...@@ -16,7 +10,6 @@ function s.initial_effect(c)
e1:SetHintTiming(0,TIMINGS_CHECK_MONSTER+TIMING_END_PHASE) e1:SetHintTiming(0,TIMINGS_CHECK_MONSTER+TIMING_END_PHASE)
e1:SetTarget(s.target) e1:SetTarget(s.target)
e1:SetOperation(s.activate) e1:SetOperation(s.activate)
e1:SetLabelObject(e0)
c:RegisterEffect(e1) c:RegisterEffect(e1)
end end
...@@ -43,7 +36,11 @@ end ...@@ -43,7 +36,11 @@ end
function s.activate(e,tp,eg,ep,ev,re,r,rp) function s.activate(e,tp,eg,ep,ev,re,r,rp)
local th=Duel.GetFirstTarget() local th=Duel.GetFirstTarget()
if not th:IsRelateToEffect(e) or Duel.SendtoHand(th,nil,REASON_EFFECT)==0 or not th:IsLocation(LOCATION_HAND) then return end if not th:IsRelateToEffect(e) or Duel.SendtoHand(th,nil,REASON_EFFECT)==0 or not th:IsLocation(LOCATION_HAND) then return end
local fusion_effect=e:GetLabelObject() local fusion_effect=FusionSpell.CreateSummonEffect(e:GetHandler(),{
fusfilter=s.fusfilter,
matfilter=aux.NecroValleyFilter(),
sumpos=POS_FACEUP_DEFENSE
})
local rmg1=Duel.GetRitualMaterial(tp) local rmg1=Duel.GetRitualMaterial(tp)
local rsg=Duel.GetMatchingGroup(aux.RitualUltimateFilter,tp,LOCATION_HAND,0,nil,s.rfilter,e,tp,rmg1,nil,Card.GetLevel,"Greater") local rsg=Duel.GetMatchingGroup(aux.RitualUltimateFilter,tp,LOCATION_HAND,0,nil,s.rfilter,e,tp,rmg1,nil,Card.GetLevel,"Greater")
local off=1 local off=1
......
...@@ -2,9 +2,6 @@ ...@@ -2,9 +2,6 @@
local s,id,o=GetID() local s,id,o=GetID()
function s.initial_effect(c) function s.initial_effect(c)
aux.AddCodeList(c,46986414,38033121) aux.AddCodeList(c,46986414,38033121)
local e0=FusionSpell.CreateSummonEffect(c,{
additional_fcheck=s.fcheck
})
--activate --activate
local e1=Effect.CreateEffect(c) local e1=Effect.CreateEffect(c)
e1:SetCategory(CATEGORY_SPECIAL_SUMMON) e1:SetCategory(CATEGORY_SPECIAL_SUMMON)
...@@ -14,7 +11,6 @@ function s.initial_effect(c) ...@@ -14,7 +11,6 @@ function s.initial_effect(c)
e1:SetHintTiming(0,TIMINGS_CHECK_MONSTER+TIMING_END_PHASE) e1:SetHintTiming(0,TIMINGS_CHECK_MONSTER+TIMING_END_PHASE)
e1:SetTarget(s.target) e1:SetTarget(s.target)
e1:SetOperation(s.activate) e1:SetOperation(s.activate)
e1:SetLabelObject(e0)
c:RegisterEffect(e1) c:RegisterEffect(e1)
end end
...@@ -32,7 +28,9 @@ function s.rcheck(tp,g,c) ...@@ -32,7 +28,9 @@ function s.rcheck(tp,g,c)
end end
function s.target(e,tp,eg,ep,ev,re,r,rp,chk) function s.target(e,tp,eg,ep,ev,re,r,rp,chk)
local fusion_effect=e:GetLabelObject() local fusion_effect=FusionSpell.CreateSummonEffect(e:GetHandler(),{
additional_fcheck=s.fcheck
})
local res1=fusion_effect:GetTarget()(e,tp,eg,ep,ev,re,r,rp,0) local res1=fusion_effect:GetTarget()(e,tp,eg,ep,ev,re,r,rp,0)
local mg3=Duel.GetRitualMaterial(tp) local mg3=Duel.GetRitualMaterial(tp)
aux.RCheckAdditional=s.rcheck aux.RCheckAdditional=s.rcheck
...@@ -67,7 +65,9 @@ end ...@@ -67,7 +65,9 @@ end
function s.activate(e,tp,eg,ep,ev,re,r,rp) function s.activate(e,tp,eg,ep,ev,re,r,rp)
if e:GetLabel()==0 then if e:GetLabel()==0 then
local fusion_effect=e:GetLabelObject() local fusion_effect=FusionSpell.CreateSummonEffect(e:GetHandler(),{
additional_fcheck=s.fcheck
})
fusion_effect:GetOperation()(e,tp,eg,ep,ev,re,r,rp) fusion_effect:GetOperation()(e,tp,eg,ep,ev,re,r,rp)
elseif e:GetLabel()==1 then elseif e:GetLabel()==1 then
::rcancel:: ::rcancel::
......
--計都星辰 --計都星辰
local s,id,o=GetID() local s,id,o=GetID()
function s.initial_effect(c) function s.initial_effect(c)
local e0=FusionSpell.CreateSummonEffect(c,{
fusfilter=s.fusfilter,
matfilter=aux.NecroValleyFilter()
})
--Activate --Activate
local e1=Effect.CreateEffect(c) local e1=Effect.CreateEffect(c)
e1:SetCategory(CATEGORY_TOHAND+CATEGORY_SEARCH+CATEGORY_SPECIAL_SUMMON+CATEGORY_FUSION_SUMMON) e1:SetCategory(CATEGORY_TOHAND+CATEGORY_SEARCH+CATEGORY_SPECIAL_SUMMON+CATEGORY_FUSION_SUMMON)
...@@ -13,7 +9,6 @@ function s.initial_effect(c) ...@@ -13,7 +9,6 @@ function s.initial_effect(c)
e1:SetCountLimit(1,id+EFFECT_COUNT_CODE_OATH) e1:SetCountLimit(1,id+EFFECT_COUNT_CODE_OATH)
e1:SetTarget(s.target) e1:SetTarget(s.target)
e1:SetOperation(s.activate) e1:SetOperation(s.activate)
e1:SetLabelObject(e0)
c:RegisterEffect(e1) c:RegisterEffect(e1)
end end
...@@ -39,7 +34,10 @@ function s.activate(e,tp,eg,ep,ev,re,r,rp) ...@@ -39,7 +34,10 @@ function s.activate(e,tp,eg,ep,ev,re,r,rp)
Duel.ConfirmCards(1-tp,g) Duel.ConfirmCards(1-tp,g)
Duel.AdjustAll() Duel.AdjustAll()
if Duel.IsExistingMatchingCard(aux.TRUE,tp,0,LOCATION_MZONE,1,nil) then if Duel.IsExistingMatchingCard(aux.TRUE,tp,0,LOCATION_MZONE,1,nil) then
local fusion_effect=e:GetLabelObject() local fusion_effect=FusionSpell.CreateSummonEffect(e:GetHandler(),{
fusfilter=s.fusfilter,
matfilter=aux.NecroValleyFilter()
})
if fusion_effect:GetTarget()(e,tp,eg,ep,ev,re,r,rp,0) and Duel.SelectYesNo(tp,aux.Stringid(id,1)) then if fusion_effect:GetTarget()(e,tp,eg,ep,ev,re,r,rp,0) and Duel.SelectYesNo(tp,aux.Stringid(id,1)) then
Duel.BreakEffect() Duel.BreakEffect()
Duel.ShuffleHand(tp) Duel.ShuffleHand(tp)
......
--トリックスター・ディフュージョン --トリックスター・ディフュージョン
local s,id,o=GetID() local s,id,o=GetID()
function s.initial_effect(c) function s.initial_effect(c)
-- fusion effect
local e0=FusionSpell.CreateSummonEffect(c,{
fusfilter=s.fusfilter,
pre_select_mat_location=LOCATION_GRAVE,
mat_operation_code_map={
{ [LOCATION_REMOVED]=FusionSpell.FUSION_OPERATION_GRAVE },
{ [0xff]=FusionSpell.FUSION_OPERATION_BANISH }
}
})
-- --
local e1=Effect.CreateEffect(c) local e1=Effect.CreateEffect(c)
e1:SetType(EFFECT_TYPE_ACTIVATE) e1:SetType(EFFECT_TYPE_ACTIVATE)
...@@ -18,7 +9,6 @@ function s.initial_effect(c) ...@@ -18,7 +9,6 @@ function s.initial_effect(c)
e1:SetCountLimit(1,id) e1:SetCountLimit(1,id)
e1:SetTarget(s.target) e1:SetTarget(s.target)
e1:SetOperation(s.activate) e1:SetOperation(s.activate)
e1:SetLabelObject(e0)
c:RegisterEffect(e1) c:RegisterEffect(e1)
-- --
local e2=Effect.CreateEffect(c) local e2=Effect.CreateEffect(c)
...@@ -44,7 +34,14 @@ function s.filter(c) ...@@ -44,7 +34,14 @@ function s.filter(c)
end end
function s.target(e,tp,eg,ep,ev,re,r,rp,chk) function s.target(e,tp,eg,ep,ev,re,r,rp,chk)
local fusion_effect=e:GetLabelObject() local fusion_effect=FusionSpell.CreateSummonEffect(c,{
fusfilter=s.fusfilter,
pre_select_mat_location=LOCATION_GRAVE,
mat_operation_code_map={
{ [LOCATION_REMOVED]=FusionSpell.FUSION_OPERATION_GRAVE },
{ [0xff]=FusionSpell.FUSION_OPERATION_BANISH }
}
})
local res=fusion_effect:GetTarget()(e,tp,eg,ep,ev,re,r,rp,0) local res=fusion_effect:GetTarget()(e,tp,eg,ep,ev,re,r,rp,0)
if chk==0 then if chk==0 then
return res or Duel.IsExistingMatchingCard(s.filter,tp,LOCATION_EXTRA,0,1,nil) return res or Duel.IsExistingMatchingCard(s.filter,tp,LOCATION_EXTRA,0,1,nil)
...@@ -73,7 +70,14 @@ end ...@@ -73,7 +70,14 @@ end
function s.activate(e,tp,eg,ep,ev,re,r,rp) function s.activate(e,tp,eg,ep,ev,re,r,rp)
local op=e:GetLabel() local op=e:GetLabel()
if op==1 then if op==1 then
local fusion_effect=e:GetLabelObject() local fusion_effect=FusionSpell.CreateSummonEffect(e:GetHandler(),{
fusfilter=s.fusfilter,
pre_select_mat_location=LOCATION_GRAVE,
mat_operation_code_map={
{ [LOCATION_REMOVED]=FusionSpell.FUSION_OPERATION_GRAVE },
{ [0xff]=FusionSpell.FUSION_OPERATION_BANISH }
}
})
fusion_effect:GetOperation()(e,tp,eg,ep,ev,re,r,rp) fusion_effect:GetOperation()(e,tp,eg,ep,ev,re,r,rp)
elseif op==2 then elseif op==2 then
Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_SPSUMMON) Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_SPSUMMON)
......
--烙印追放 --烙印追放
local s,id,o=GetID() local s,id,o=GetID()
function s.initial_effect(c) function s.initial_effect(c)
local e0=FusionSpell.CreateSummonEffect(c,{
fusfilter=s.fusfilter,
matfilter=aux.NecroValleyFilter(),
pre_select_mat_location=LOCATION_MZONE,
pre_select_mat_opponent_location=LOCATION_MZONE,
mat_operation_code_map={
{ [LOCATION_REMOVED]=FusionSpell.FUSION_OPERATION_GRAVE },
{ [0xff]=FusionSpell.FUSION_OPERATION_BANISH }
}
})
--activate --activate
local e1=Effect.CreateEffect(c) local e1=Effect.CreateEffect(c)
e1:SetCategory(CATEGORY_SPECIAL_SUMMON+CATEGORY_FUSION_SUMMON) e1:SetCategory(CATEGORY_SPECIAL_SUMMON+CATEGORY_FUSION_SUMMON)
...@@ -21,7 +11,6 @@ function s.initial_effect(c) ...@@ -21,7 +11,6 @@ function s.initial_effect(c)
e1:SetHintTiming(0,TIMINGS_CHECK_MONSTER+TIMING_END_PHASE) e1:SetHintTiming(0,TIMINGS_CHECK_MONSTER+TIMING_END_PHASE)
e1:SetTarget(s.target) e1:SetTarget(s.target)
e1:SetOperation(s.activate) e1:SetOperation(s.activate)
e1:SetLabelObject(e0)
c:RegisterEffect(e1) c:RegisterEffect(e1)
end end
...@@ -46,7 +35,16 @@ function s.activate(e,tp,eg,ep,ev,re,r,rp) ...@@ -46,7 +35,16 @@ function s.activate(e,tp,eg,ep,ev,re,r,rp)
if Duel.GetLocationCount(tp,LOCATION_MZONE)<=0 then return end if Duel.GetLocationCount(tp,LOCATION_MZONE)<=0 then return end
local tc=Duel.GetFirstTarget() local tc=Duel.GetFirstTarget()
if tc:IsRelateToEffect(e) and Duel.SpecialSummon(tc,0,tp,tp,false,false,POS_FACEUP)>0 and tc:IsLocation(LOCATION_MZONE) then if tc:IsRelateToEffect(e) and Duel.SpecialSummon(tc,0,tp,tp,false,false,POS_FACEUP)>0 and tc:IsLocation(LOCATION_MZONE) then
local fusion_effect=e:GetLabelObject() local fusion_effect=FusionSpell.CreateSummonEffect(e:GetHandler(),{
fusfilter=s.fusfilter,
matfilter=aux.NecroValleyFilter(),
pre_select_mat_location=LOCATION_MZONE,
pre_select_mat_opponent_location=LOCATION_MZONE,
mat_operation_code_map={
{ [LOCATION_REMOVED]=FusionSpell.FUSION_OPERATION_GRAVE },
{ [0xff]=FusionSpell.FUSION_OPERATION_BANISH }
}
})
if fusion_effect:GetTarget()(e,tp,eg,ep,ev,re,r,rp,0) and Duel.SelectYesNo(tp,aux.Stringid(id,0)) then if fusion_effect:GetTarget()(e,tp,eg,ep,ev,re,r,rp,0) and Duel.SelectYesNo(tp,aux.Stringid(id,0)) then
Duel.BreakEffect() Duel.BreakEffect()
fusion_effect:GetOperation()(e,tp,eg,ep,ev,re,r,rp) fusion_effect:GetOperation()(e,tp,eg,ep,ev,re,r,rp)
......
--吸光融合 --吸光融合
local s,id,o=GetID() local s,id,o=GetID()
function s.initial_effect(c) function s.initial_effect(c)
-- fusion
local e0=FusionSpell.CreateSummonEffect(c,{
fusfilter=s.fusfilter,
matfilter=aux.NecroValleyFilter(),
mat_operation_code_map={
{ [LOCATION_REMOVED]=FusionSpell.FUSION_OPERATION_GRAVE },
{ [0xff]=FusionSpell.FUSION_OPERATION_BANISH }
},
})
--Activate --Activate
local e1=Effect.CreateEffect(c) local e1=Effect.CreateEffect(c)
e1:SetCategory(CATEGORY_TOHAND+CATEGORY_SEARCH+CATEGORY_SPECIAL_SUMMON+CATEGORY_FUSION_SUMMON) e1:SetCategory(CATEGORY_TOHAND+CATEGORY_SEARCH+CATEGORY_SPECIAL_SUMMON+CATEGORY_FUSION_SUMMON)
...@@ -19,7 +10,6 @@ function s.initial_effect(c) ...@@ -19,7 +10,6 @@ function s.initial_effect(c)
e1:SetCost(s.cost) e1:SetCost(s.cost)
e1:SetTarget(s.target) e1:SetTarget(s.target)
e1:SetOperation(s.activate) e1:SetOperation(s.activate)
e1:SetLabelObject(e0)
c:RegisterEffect(e1) c:RegisterEffect(e1)
Duel.AddCustomActivityCounter(id,ACTIVITY_SPSUMMON,s.counterfilter) Duel.AddCustomActivityCounter(id,ACTIVITY_SPSUMMON,s.counterfilter)
end end
...@@ -64,7 +54,14 @@ function s.activate(e,tp,eg,ep,ev,re,r,rp) ...@@ -64,7 +54,14 @@ function s.activate(e,tp,eg,ep,ev,re,r,rp)
if g:GetCount()>0 then if g:GetCount()>0 then
Duel.SendtoHand(g,nil,REASON_EFFECT) Duel.SendtoHand(g,nil,REASON_EFFECT)
Duel.ConfirmCards(1-tp,g) Duel.ConfirmCards(1-tp,g)
local fusion_effect=e:GetLabelObject() local fusion_effect=FusionSpell.CreateSummonEffect(e:GetHandler(),{
fusfilter=s.fusfilter,
matfilter=aux.NecroValleyFilter(),
mat_operation_code_map={
{ [LOCATION_REMOVED]=FusionSpell.FUSION_OPERATION_GRAVE },
{ [0xff]=FusionSpell.FUSION_OPERATION_BANISH }
},
})
if fusion_effect:GetTarget()(e,tp,eg,ep,ev,re,r,rp,0) and Duel.SelectYesNo(tp,aux.Stringid(id,0)) then if fusion_effect:GetTarget()(e,tp,eg,ep,ev,re,r,rp,0) and Duel.SelectYesNo(tp,aux.Stringid(id,0)) then
Duel.BreakEffect() Duel.BreakEffect()
fusion_effect:GetOperation()(e,tp,eg,ep,ev,re,r,rp) fusion_effect:GetOperation()(e,tp,eg,ep,ev,re,r,rp)
......
...@@ -2,23 +2,12 @@ ...@@ -2,23 +2,12 @@
local s,id,o=GetID() local s,id,o=GetID()
function s.initial_effect(c) function s.initial_effect(c)
aux.AddCodeList(c,94820406,72043279) aux.AddCodeList(c,94820406,72043279)
--- fusion effect
local e0=FusionSpell.CreateSummonEffect(c,{
fusfilter=s.fusfilter,
pre_select_mat_location=LOCATION_MZONE|LOCATION_GRAVE|LOCATION_REMOVED,
mat_operation_code_map={
{ [LOCATION_DECK]=FusionSpell.FUSION_OPERATION_GRAVE },
{ [0xff]=FusionSpell.FUSION_OPERATION_SHUFFLE }
},
sumtype=SUMMON_VALUE_DARK_FUSION
})
--Activate --Activate
local e1=Effect.CreateEffect(c) local e1=Effect.CreateEffect(c)
e1:SetDescription(aux.Stringid(id,0)) e1:SetDescription(aux.Stringid(id,0))
e1:SetType(EFFECT_TYPE_ACTIVATE) e1:SetType(EFFECT_TYPE_ACTIVATE)
e1:SetCode(EVENT_FREE_CHAIN) e1:SetCode(EVENT_FREE_CHAIN)
e1:SetTarget(s.target) e1:SetTarget(s.target)
e1:SetLabelObject(e0)
c:RegisterEffect(e1) c:RegisterEffect(e1)
end end
...@@ -27,7 +16,15 @@ function s.fusfilter(c) ...@@ -27,7 +16,15 @@ function s.fusfilter(c)
end end
function s.target(e,tp,eg,ep,ev,re,r,rp,chk) function s.target(e,tp,eg,ep,ev,re,r,rp,chk)
local fusion_effect=e:GetLabelObject() local fusion_effect=FusionSpell.CreateSummonEffect(e:GetHandler(),{
fusfilter=s.fusfilter,
pre_select_mat_location=LOCATION_MZONE|LOCATION_GRAVE|LOCATION_REMOVED,
mat_operation_code_map={
{ [LOCATION_DECK]=FusionSpell.FUSION_OPERATION_GRAVE },
{ [0xff]=FusionSpell.FUSION_OPERATION_SHUFFLE }
},
sumtype=SUMMON_VALUE_DARK_FUSION
})
local b0=Duel.GetFlagEffect(tp,id)==0 or not e:IsCostChecked() local b0=Duel.GetFlagEffect(tp,id)==0 or not e:IsCostChecked()
local b1=b0 and fusion_effect:GetTarget()(e,tp,eg,ep,ev,re,r,rp,0) local b1=b0 and fusion_effect:GetTarget()(e,tp,eg,ep,ev,re,r,rp,0)
local b2=Duel.IsExistingMatchingCard(s.thfilter2,tp,LOCATION_DECK,0,1,nil) local b2=Duel.IsExistingMatchingCard(s.thfilter2,tp,LOCATION_DECK,0,1,nil)
...@@ -66,7 +63,15 @@ function s.target(e,tp,eg,ep,ev,re,r,rp,chk) ...@@ -66,7 +63,15 @@ function s.target(e,tp,eg,ep,ev,re,r,rp,chk)
end end
function s.fsop(e,tp,eg,ep,ev,re,r,rp) function s.fsop(e,tp,eg,ep,ev,re,r,rp)
local fusion_effect=e:GetLabelObject() local fusion_effect=FusionSpell.CreateSummonEffect(e:GetHandler(),{
fusfilter=s.fusfilter,
pre_select_mat_location=LOCATION_MZONE|LOCATION_GRAVE|LOCATION_REMOVED,
mat_operation_code_map={
{ [LOCATION_DECK]=FusionSpell.FUSION_OPERATION_GRAVE },
{ [0xff]=FusionSpell.FUSION_OPERATION_SHUFFLE }
},
sumtype=SUMMON_VALUE_DARK_FUSION
})
fusion_effect:GetOperation()(e,tp,eg,ep,ev,re,r,rp) fusion_effect:GetOperation()(e,tp,eg,ep,ev,re,r,rp)
end end
......
...@@ -2,16 +2,6 @@ ...@@ -2,16 +2,6 @@
local s,id,o=GetID() local s,id,o=GetID()
function s.initial_effect(c) function s.initial_effect(c)
aux.AddCodeList(c,68468459) aux.AddCodeList(c,68468459)
--- fusion effect
local e0=FusionSpell.CreateSummonEffect(c,{
fusfilter=s.fusfilter,
matfilter=aux.NecroValleyFilter(),
mat_operation_code_map={
{ [LOCATION_REMOVED]=FusionSpell.FUSION_OPERATION_GRAVE },
{ [0xff]=FusionSpell.FUSION_OPERATION_BANISH }
},
stage_x_operation=s.stage_x_operation
})
--Activate --Activate
local e1=Effect.CreateEffect(c) local e1=Effect.CreateEffect(c)
e1:SetCategory(CATEGORY_TOHAND+CATEGORY_SPECIAL_SUMMON+CATEGORY_FUSION_SUMMON) e1:SetCategory(CATEGORY_TOHAND+CATEGORY_SPECIAL_SUMMON+CATEGORY_FUSION_SUMMON)
...@@ -21,7 +11,6 @@ function s.initial_effect(c) ...@@ -21,7 +11,6 @@ function s.initial_effect(c)
e1:SetCountLimit(1,id+EFFECT_COUNT_CODE_OATH) e1:SetCountLimit(1,id+EFFECT_COUNT_CODE_OATH)
e1:SetTarget(s.target) e1:SetTarget(s.target)
e1:SetOperation(s.activate) e1:SetOperation(s.activate)
e1:SetLabelObject(e0)
c:RegisterEffect(e1) c:RegisterEffect(e1)
end end
...@@ -44,7 +33,15 @@ end ...@@ -44,7 +33,15 @@ end
function s.activate(e,tp,eg,ep,ev,re,r,rp) function s.activate(e,tp,eg,ep,ev,re,r,rp)
local tc=Duel.GetFirstTarget() local tc=Duel.GetFirstTarget()
if tc:IsRelateToEffect(e) and Duel.SendtoHand(tc,nil,REASON_EFFECT)>0 and tc:IsLocation(LOCATION_HAND) then if tc:IsRelateToEffect(e) and Duel.SendtoHand(tc,nil,REASON_EFFECT)>0 and tc:IsLocation(LOCATION_HAND) then
local fusion_effect=e:GetLabelObject() local fusion_effect=FusionSpell.CreateSummonEffect(e:GetHandler(),{
fusfilter=s.fusfilter,
matfilter=aux.NecroValleyFilter(),
mat_operation_code_map={
{ [LOCATION_REMOVED]=FusionSpell.FUSION_OPERATION_GRAVE },
{ [0xff]=FusionSpell.FUSION_OPERATION_BANISH }
},
stage_x_operation=s.stage_x_operation
})
if fusion_effect:GetTarget()(e,tp,eg,ep,ev,re,r,rp,0) and Duel.SelectYesNo(tp,aux.Stringid(id,0)) then if fusion_effect:GetTarget()(e,tp,eg,ep,ev,re,r,rp,0) and Duel.SelectYesNo(tp,aux.Stringid(id,0)) then
Duel.BreakEffect() Duel.BreakEffect()
Duel.ShuffleHand(tp) Duel.ShuffleHand(tp)
......
Markdown is supported
0% or
You are about to add 0 people to the discussion. Proceed with caution.
Finish editing this message first!
Please register or to comment