Commit 37cb08ee authored by Vury Leo's avatar Vury Leo

Merge branch 'master' into new-synchro

parents 9419ed4c 778a2b90
......@@ -71,7 +71,7 @@ end
function s.tgop(e,tp,eg,ep,ev,re,r,rp)
local g=Duel.GetFieldGroup(tp,0,LOCATION_EXTRA)
if #g==0 then return end
Duel.ConfirmCards(tp,g)
Duel.ConfirmCards(tp,g,true)
Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_TOGRAVE)
local sg=g:FilterSelect(tp,Card.IsAbleToGrave,1,1,nil)
Duel.SendtoGrave(sg,REASON_EFFECT)
......
--M・HERO ダスク・クロウ
local s,id,o=GetID()
function s.initial_effect(c)
--special summon
local e1=Effect.CreateEffect(c)
e1:SetDescription(aux.Stringid(id,0))
e1:SetCategory(CATEGORY_SPECIAL_SUMMON)
e1:SetType(EFFECT_TYPE_IGNITION)
e1:SetRange(LOCATION_HAND)
e1:SetCountLimit(1,id)
e1:SetCost(s.spcost)
e1:SetTarget(s.sptg)
e1:SetOperation(s.spop)
c:RegisterEffect(e1)
--search
local e2=Effect.CreateEffect(c)
e2:SetDescription(aux.Stringid(id,1))
e2:SetCategory(CATEGORY_SEARCH+CATEGORY_TOHAND)
e2:SetType(EFFECT_TYPE_SINGLE+EFFECT_TYPE_TRIGGER_O)
e2:SetCode(EVENT_SUMMON_SUCCESS)
e2:SetCountLimit(1,id+o)
e2:SetProperty(EFFECT_FLAG_DELAY)
e2:SetTarget(s.thtg)
e2:SetOperation(s.thop)
c:RegisterEffect(e2)
local e3=e2:Clone()
e3:SetCode(EVENT_SPSUMMON_SUCCESS)
c:RegisterEffect(e3)
end
function s.costfilter(c)
return c:IsSetCard(0x8) and c:IsType(TYPE_MONSTER) and c:IsAbleToRemoveAsCost()
end
function s.spcost(e,tp,eg,ep,ev,re,r,rp,chk)
if chk==0 then return Duel.IsExistingMatchingCard(s.costfilter,tp,LOCATION_GRAVE,0,1,e:GetHandler()) end
Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_REMOVE)
local g=Duel.SelectMatchingCard(tp,s.costfilter,tp,LOCATION_GRAVE,0,1,1,e:GetHandler())
Duel.Remove(g,POS_FACEUP,REASON_COST)
end
function s.sptg(e,tp,eg,ep,ev,re,r,rp,chk)
if chk==0 then return Duel.GetLocationCount(tp,LOCATION_MZONE)>0
and e:GetHandler():IsCanBeSpecialSummoned(e,0,tp,false,false) end
Duel.SetOperationInfo(0,CATEGORY_SPECIAL_SUMMON,e:GetHandler(),1,0,0)
end
function s.spop(e,tp,eg,ep,ev,re,r,rp)
local c=e:GetHandler()
if c:IsRelateToChain() then
Duel.SpecialSummon(c,0,tp,tp,false,false,POS_FACEUP)
end
end
function s.thfilter(c)
return not c:IsCode(id) and c:IsSetCard(0xa008) and c:IsType(TYPE_MONSTER) and c:IsAbleToHand()
end
function s.thtg(e,tp,eg,ep,ev,re,r,rp,chk)
if chk==0 then return Duel.IsExistingMatchingCard(s.thfilter,tp,LOCATION_DECK+LOCATION_GRAVE,0,1,nil) end
Duel.SetOperationInfo(0,CATEGORY_TOHAND,nil,1,tp,LOCATION_DECK+LOCATION_GRAVE)
end
function s.thop(e,tp,eg,ep,ev,re,r,rp)
Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_ATOHAND)
local g=Duel.SelectMatchingCard(tp,aux.NecroValleyFilter(s.thfilter),tp,LOCATION_DECK+LOCATION_GRAVE,0,1,1,nil)
if #g>0 then
Duel.SendtoHand(g,nil,REASON_EFFECT)
Duel.ConfirmCards(1-tp,g)
end
end
--御巫奉サナキ
local s,id,o=GetID()
function s.initial_effect(c)
--tohand
local e1=Effect.CreateEffect(c)
e1:SetDescription(aux.Stringid(id,0))
e1:SetCategory(CATEGORY_TOHAND)
e1:SetType(EFFECT_TYPE_IGNITION)
e1:SetProperty(EFFECT_FLAG_CARD_TARGET)
e1:SetRange(LOCATION_MZONE)
e1:SetCountLimit(1,id)
e1:SetTarget(s.thtg)
e1:SetOperation(s.thop)
c:RegisterEffect(e1)
--special summon
local e2=Effect.CreateEffect(c)
e2:SetDescription(aux.Stringid(id,1))
e2:SetCategory(CATEGORY_SPECIAL_SUMMON)
e2:SetType(EFFECT_TYPE_SINGLE+EFFECT_TYPE_TRIGGER_O)
e2:SetCode(EVENT_EQUIP)
e2:SetProperty(EFFECT_FLAG_DELAY)
e2:SetCountLimit(1,id+o)
e2:SetTarget(s.sptg)
e2:SetOperation(s.spop)
c:RegisterEffect(e2)
--equip
local e3=Effect.CreateEffect(c)
e3:SetDescription(aux.Stringid(id,2))
e3:SetCategory(CATEGORY_EQUIP)
e3:SetType(EFFECT_TYPE_SINGLE+EFFECT_TYPE_TRIGGER_O)
e3:SetProperty(EFFECT_FLAG_DELAY+EFFECT_FLAG_CARD_TARGET)
e3:SetCode(EVENT_TO_GRAVE)
e3:SetCountLimit(1,id+o*2)
e3:SetTarget(s.eqtg)
e3:SetOperation(s.eqop)
c:RegisterEffect(e3)
end
function s.thfilter(c)
return c:IsFaceup() and c:IsSetCard(0x18d) and c:IsAbleToHand()
end
function s.thtg(e,tp,eg,ep,ev,re,r,rp,chk,chkc)
if chkc then return chkc:IsOnField() and chkc:IsControler(tp) and s.thfilter(chkc) end
if chk==0 then return Duel.IsExistingTarget(s.thfilter,tp,LOCATION_ONFIELD,0,1,nil) end
Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_RTOHAND)
local g=Duel.SelectTarget(tp,s.thfilter,tp,LOCATION_ONFIELD,0,1,1,nil)
Duel.SetOperationInfo(0,CATEGORY_TOHAND,g,1,0,0)
end
function s.thop(e,tp,eg,ep,ev,re,r,rp)
local tc=Duel.GetFirstTarget()
if tc:IsRelateToChain() then
Duel.SendtoHand(tc,nil,REASON_EFFECT)
end
end
function s.spfilter(c,e,tp)
return c:IsSetCard(0x18d) and c:IsCanBeSpecialSummoned(e,0,tp,false,false) and not c:IsRace(RACE_ILLUSION)
end
function s.sptg(e,tp,eg,ep,ev,re,r,rp,chk)
if chk==0 then return Duel.GetLocationCount(tp,LOCATION_MZONE)>0
and Duel.IsExistingMatchingCard(s.spfilter,tp,LOCATION_DECK,0,1,nil,e,tp) end
Duel.SetOperationInfo(0,CATEGORY_SPECIAL_SUMMON,nil,1,tp,LOCATION_DECK)
end
function s.spop(e,tp,eg,ep,ev,re,r,rp)
local c=e:GetHandler()
if Duel.GetLocationCount(tp,LOCATION_MZONE)>0 then
Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_SPSUMMON)
local g=Duel.SelectMatchingCard(tp,s.spfilter,tp,LOCATION_DECK,0,1,1,nil,e,tp)
if g:GetCount()>0 then
Duel.SpecialSummon(g,0,tp,tp,false,false,POS_FACEUP)
end
end
local e1=Effect.CreateEffect(c)
e1:SetType(EFFECT_TYPE_FIELD)
e1:SetCode(EFFECT_CANNOT_SPECIAL_SUMMON)
e1:SetProperty(EFFECT_FLAG_PLAYER_TARGET)
e1:SetTargetRange(1,0)
e1:SetTarget(s.splimit)
e1:SetReset(RESET_PHASE+PHASE_END)
Duel.RegisterEffect(e1,tp)
end
function s.splimit(e,c)
return not c:IsSetCard(0x18d) and c:IsLocation(LOCATION_EXTRA)
end
function s.eqtg(e,tp,eg,ep,ev,re,r,rp,chk,chkc)
if chkc then return chkc:IsLocation(LOCATION_MZONE) and chkc:IsFaceup() end
if chk==0 then return Duel.GetLocationCount(tp,LOCATION_SZONE)>0
and Duel.IsExistingTarget(Card.IsFaceup,tp,LOCATION_MZONE,LOCATION_MZONE,1,nil) end
Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_EQUIP)
Duel.SelectTarget(tp,Card.IsFaceup,tp,LOCATION_MZONE,LOCATION_MZONE,1,1,nil)
if e:GetHandler():IsLocation(LOCATION_GRAVE) then
Duel.SetOperationInfo(0,CATEGORY_LEAVE_GRAVE,e:GetHandler(),1,0,0)
end
end
function s.eqop(e,tp,eg,ep,ev,re,r,rp)
local c=e:GetHandler()
if not c:IsRelateToChain() then return end
local tc=Duel.GetFirstTarget()
if Duel.GetLocationCount(tp,LOCATION_SZONE)<=0 or tc:IsFacedown() or not tc:IsRelateToChain() or not c:CheckUniqueOnField(tp) then return end
if not Duel.Equip(tp,c,tc) then return end
local e2=Effect.CreateEffect(c)
e2:SetType(EFFECT_TYPE_SINGLE)
e2:SetCode(EFFECT_EQUIP_LIMIT)
e2:SetProperty(EFFECT_FLAG_CANNOT_DISABLE)
e2:SetReset(RESET_EVENT+RESETS_STANDARD)
e2:SetValue(s.eqlimit)
e2:SetLabelObject(tc)
c:RegisterEffect(e2)
end
function s.eqlimit(e,c)
return c==e:GetLabelObject()
end
--ジェムナイト・フュージョン
function c1264319.initial_effect(c)
local s,id,o=GetID()
function s.initial_effect(c)
--Activate
local e1=Effect.CreateEffect(c)
e1:SetDescription(aux.Stringid(1264319,0))
e1:SetCategory(CATEGORY_SPECIAL_SUMMON+CATEGORY_FUSION_SUMMON)
e1:SetType(EFFECT_TYPE_ACTIVATE)
e1:SetCode(EVENT_FREE_CHAIN)
e1:SetTarget(c1264319.target)
e1:SetOperation(c1264319.activate)
c:RegisterEffect(e1)
FusionSpell.RegisterSummonEffect(c,{
fusfilter=s.fusfilter
})
--salvage
local e2=Effect.CreateEffect(c)
e2:SetCategory(CATEGORY_TOHAND)
e2:SetDescription(aux.Stringid(1264319,1))
e2:SetDescription(aux.Stringid(id,1))
e2:SetType(EFFECT_TYPE_IGNITION)
e2:SetRange(LOCATION_GRAVE)
e2:SetCost(c1264319.thcost)
e2:SetTarget(c1264319.thtg)
e2:SetOperation(c1264319.thop)
e2:SetCost(s.thcost)
e2:SetTarget(s.thtg)
e2:SetOperation(s.thop)
c:RegisterEffect(e2)
end
function c1264319.filter1(c,e)
return not c:IsImmuneToEffect(e)
function s.fusfilter(c)
return c:IsSetCard(0x1047)
end
function c1264319.filter2(c,e,tp,m,f,chkf)
return c:IsType(TYPE_FUSION) and c:IsSetCard(0x1047) and (not f or f(c))
and c:IsCanBeSpecialSummoned(e,SUMMON_TYPE_FUSION,tp,false,false) and c:CheckFusionMaterial(m,nil,chkf)
end
function c1264319.target(e,tp,eg,ep,ev,re,r,rp,chk)
if chk==0 then
local chkf=tp
local mg1=Duel.GetFusionMaterial(tp)
local res=Duel.IsExistingMatchingCard(c1264319.filter2,tp,LOCATION_EXTRA,0,1,nil,e,tp,mg1,nil,chkf)
if not res then
local ce=Duel.GetChainMaterial(tp)
if ce~=nil then
local fgroup=ce:GetTarget()
local mg2=fgroup(ce,e,tp)
local mf=ce:GetValue()
res=Duel.IsExistingMatchingCard(c1264319.filter2,tp,LOCATION_EXTRA,0,1,nil,e,tp,mg2,mf,chkf)
end
end
return res
end
Duel.SetOperationInfo(0,CATEGORY_SPECIAL_SUMMON,nil,1,tp,LOCATION_EXTRA)
end
function c1264319.activate(e,tp,eg,ep,ev,re,r,rp)
local chkf=tp
local mg1=Duel.GetFusionMaterial(tp):Filter(c1264319.filter1,nil,e)
local sg1=Duel.GetMatchingGroup(c1264319.filter2,tp,LOCATION_EXTRA,0,nil,e,tp,mg1,nil,chkf)
local mg2=nil
local sg2=nil
local ce=Duel.GetChainMaterial(tp)
if ce~=nil then
local fgroup=ce:GetTarget()
mg2=fgroup(ce,e,tp)
local mf=ce:GetValue()
sg2=Duel.GetMatchingGroup(c1264319.filter2,tp,LOCATION_EXTRA,0,nil,e,tp,mg2,mf,chkf)
end
if sg1:GetCount()>0 or (sg2~=nil and sg2:GetCount()>0) then
local sg=sg1:Clone()
if sg2 then sg:Merge(sg2) end
Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_SPSUMMON)
local tg=sg:Select(tp,1,1,nil)
local tc=tg:GetFirst()
if sg1:IsContains(tc) and (sg2==nil or not sg2:IsContains(tc) or not Duel.SelectYesNo(tp,ce:GetDescription())) then
local mat1=Duel.SelectFusionMaterial(tp,tc,mg1,nil,chkf)
tc:SetMaterial(mat1)
Duel.SendtoGrave(mat1,REASON_EFFECT+REASON_MATERIAL+REASON_FUSION)
Duel.BreakEffect()
Duel.SpecialSummon(tc,SUMMON_TYPE_FUSION,tp,tp,false,false,POS_FACEUP)
else
local mat2=Duel.SelectFusionMaterial(tp,tc,mg2,nil,chkf)
local fop=ce:GetOperation()
fop(ce,e,tp,tc,mat2)
end
tc:CompleteProcedure()
end
end
function c1264319.thfilter(c)
function s.thfilter(c)
return c:IsSetCard(0x1047) and c:IsType(TYPE_MONSTER) and c:IsAbleToRemoveAsCost()
end
function c1264319.thcost(e,tp,eg,ep,ev,re,r,rp,chk)
if chk==0 then return Duel.IsExistingMatchingCard(c1264319.thfilter,tp,LOCATION_GRAVE,0,1,nil) end
function s.thcost(e,tp,eg,ep,ev,re,r,rp,chk)
if chk==0 then return Duel.IsExistingMatchingCard(s.thfilter,tp,LOCATION_GRAVE,0,1,nil) end
Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_REMOVE)
local g=Duel.SelectMatchingCard(tp,c1264319.thfilter,tp,LOCATION_GRAVE,0,1,1,nil)
local g=Duel.SelectMatchingCard(tp,s.thfilter,tp,LOCATION_GRAVE,0,1,1,nil)
Duel.Remove(g,POS_FACEUP,REASON_COST)
end
function c1264319.thtg(e,tp,eg,ep,ev,re,r,rp,chk)
function s.thtg(e,tp,eg,ep,ev,re,r,rp,chk)
if chk==0 then return e:GetHandler():IsAbleToHand() end
Duel.SetOperationInfo(0,CATEGORY_TOHAND,e:GetHandler(),1,0,0)
end
function c1264319.thop(e,tp,eg,ep,ev,re,r,rp)
function s.thop(e,tp,eg,ep,ev,re,r,rp)
local c=e:GetHandler()
if c:IsRelateToEffect(e) then
Duel.SendtoHand(c,nil,REASON_EFFECT)
......
......@@ -50,7 +50,7 @@ function c14220547.tgop(e,tp,eg,ep,ev,re,r,rp)
g=g1
else
g=g2
Duel.ConfirmCards(tp,g)
Duel.ConfirmCards(tp,g,true)
end
Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_TOGRAVE)
local tg=g:FilterSelect(tp,Card.IsAbleToGrave,1,1,nil)
......
......@@ -48,7 +48,7 @@ end
function s.rmlimit(e,c,rp,r,re)
local tp=e:GetHandlerPlayer()
return c:IsControler(tp) and c:IsOnField() and c:IsCode(13331639) and c:IsFaceup()
and r&REASON_EFFECT~=0 and re:GetOwnerPlayer()~=tp
and r&REASON_EFFECT~=0 and r&REASON_REDIRECT==0 and rp==1-tp
end
function s.penfilter(c)
return c:IsSetCard(0x10f8) and c:IsType(TYPE_PENDULUM) and not c:IsCode(id) and not c:IsForbidden()
......
......@@ -105,7 +105,7 @@ function c17016131.tgtg2(e,tp,eg,ep,ev,re,r,rp,chk)
end
function c17016131.tgop2(e,tp,eg,ep,ev,re,r,rp)
local g=Duel.GetFieldGroup(tp,0,LOCATION_EXTRA)
Duel.ConfirmCards(tp,g)
Duel.ConfirmCards(tp,g,true)
local tg=g:Filter(Card.IsAbleToGrave,nil)
Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_TOGRAVE)
local tc=tg:Select(tp,1,1,nil):GetFirst()
......
......@@ -25,13 +25,6 @@ function s.initial_effect(c)
e2:SetTargetRange(1,1)
e2:SetTarget(s.efilter)
c:RegisterEffect(e2)
local e3=Effect.CreateEffect(c)
e3:SetType(EFFECT_TYPE_FIELD)
e3:SetCode(id)
e3:SetRange(LOCATION_MZONE)
e3:SetTargetRange(LOCATION_MZONE,0)
e3:SetTarget(s.eftg)
c:RegisterEffect(e3)
--remove and tograve
local e4=Effect.CreateEffect(c)
e4:SetCategory(CATEGORY_DECKDES)
......@@ -65,10 +58,9 @@ function s.tgop(e,tp,eg,ep,ev,re,r,rp)
end
end
function s.efilter(e,c,rp,r,re)
return c:IsHasEffect(id) and r&REASON_EFFECT>0
end
function s.eftg(e,c)
return c:IsSetCard(0x38) and c:IsFaceup()
local tp=e:GetHandlerPlayer()
return c:IsControler(tp) and c:IsLocation(LOCATION_MZONE) and c:IsSetCard(0x38) and c:IsFaceup()
and r&REASON_EFFECT>0 and r&REASON_REDIRECT==0
end
function s.refilter(c)
return c:IsSetCard(0x38) and c:IsType(TYPE_MONSTER) and c:IsAbleToRemoveAsCost()
......
--E・HERO サンダー・ジャイアント-ボルティック・サンダー
local s,id,o=GetID()
function s.initial_effect(c)
--fusion material
c:EnableReviveLimit()
aux.AddFusionProcFunRep(c,s.ffilter,2,true)
--spsummon condition
local e0=Effect.CreateEffect(c)
e0:SetType(EFFECT_TYPE_SINGLE)
e0:SetProperty(EFFECT_FLAG_CANNOT_DISABLE+EFFECT_FLAG_UNCOPYABLE)
e0:SetCode(EFFECT_SPSUMMON_CONDITION)
e0:SetValue(aux.fuslimit)
c:RegisterEffect(e0)
--destroy
local e1=Effect.CreateEffect(c)
e1:SetDescription(aux.Stringid(id,0))
e1:SetCategory(CATEGORY_DESTROY)
e1:SetType(EFFECT_TYPE_SINGLE+EFFECT_TYPE_TRIGGER_O)
e1:SetProperty(EFFECT_FLAG_DELAY+EFFECT_FLAG_ACTIVATE_CONDITION)
e1:SetCode(EVENT_SPSUMMON_SUCCESS)
e1:SetCountLimit(1,id)
e1:SetCondition(s.descon)
e1:SetTarget(s.destg)
e1:SetOperation(s.desop)
c:RegisterEffect(e1)
--special summon
local e2=Effect.CreateEffect(c)
e2:SetDescription(aux.Stringid(id,1))
e2:SetCategory(CATEGORY_SPECIAL_SUMMON)
e2:SetType(EFFECT_TYPE_IGNITION)
e2:SetProperty(EFFECT_FLAG_CARD_TARGET)
e2:SetRange(LOCATION_MZONE)
e2:SetCountLimit(1,id+o)
e2:SetCost(s.spcost)
e2:SetTarget(s.sptg)
e2:SetOperation(s.spop)
c:RegisterEffect(e2)
--material check
local e3=Effect.CreateEffect(c)
e3:SetType(EFFECT_TYPE_SINGLE)
e3:SetCode(EFFECT_MATERIAL_CHECK)
e3:SetValue(s.valcheck)
c:RegisterEffect(e3)
end
s.material_setcode=0x8
function s.ffilter(c,fc,sub,mg,sg)
return c:IsFusionSetCard(0x3008) and (not sg or not sg:IsExists(Card.IsFusionAttribute,1,c,c:GetFusionAttribute()))
end
function s.valcheck(e,c)
local mg=c:GetMaterial()
if mg:IsExists(Card.IsType,1,nil,TYPE_NORMAL) then
c:RegisterFlagEffect(id,RESET_EVENT+0x4fe0000,EFFECT_FLAG_CLIENT_HINT,1,0,aux.Stringid(id,2))
end
end
function s.descon(e,tp,eg,ep,ev,re,r,rp,chk)
return Duel.GetMatchingGroupCount(aux.TRUE,tp,LOCATION_ONFIELD,0,nil)<Duel.GetMatchingGroupCount(aux.TRUE,tp,0,LOCATION_ONFIELD,nil)
end
function s.destg(e,tp,eg,ep,ev,re,r,rp,chk)
local c=e:GetHandler()
if chk==0 then return Duel.IsExistingMatchingCard(aux.TRUE,tp,LOCATION_ONFIELD,LOCATION_ONFIELD,1,c) end
local sg=Duel.GetMatchingGroup(aux.TRUE,tp,LOCATION_ONFIELD,LOCATION_ONFIELD,c)
Duel.SetOperationInfo(0,CATEGORY_DESTROY,sg,sg:GetCount(),0,0)
end
function s.desop(e,tp,eg,ep,ev,re,r,rp)
local sg=Duel.GetMatchingGroup(aux.TRUE,tp,LOCATION_ONFIELD,LOCATION_ONFIELD,aux.ExceptThisCard(e))
Duel.Destroy(sg,REASON_EFFECT)
end
function s.spcost(e,tp,eg,ep,ev,re,r,rp,chk)
if chk==0 then return Duel.GetMZoneCount(tp,e:GetHandler())>0
and e:GetHandler():IsReleasable()
and e:GetHandler():GetFlagEffect(id)>0 end
Duel.Release(e:GetHandler(),REASON_COST)
end
function s.spfilter(c,e,tp)
return c:IsSetCard(0x3008) and c:IsCanBeSpecialSummoned(e,0,tp,false,false)
end
function s.sptg(e,tp,eg,ep,ev,re,r,rp,chk,chkc)
if chkc then return chkc:IsControler(tp) and chkc:IsLocation(LOCATION_GRAVE) and s.spfilter(chkc,e,tp) end
if chk==0 then return Duel.GetMZoneCount(tp,e:GetHandler())>0
and Duel.IsExistingTarget(s.spfilter,tp,LOCATION_GRAVE,0,1,nil,e,tp) end
Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_SPSUMMON)
local g=Duel.SelectTarget(tp,s.spfilter,tp,LOCATION_GRAVE,0,1,1,nil,e,tp)
Duel.SetOperationInfo(0,CATEGORY_SPECIAL_SUMMON,g,1,0,0)
end
function s.spop(e,tp,eg,ep,ev,re,r,rp)
local tc=Duel.GetFirstTarget()
if tc:IsRelateToChain() and aux.NecroValleyFilter()(tc) then
Duel.SpecialSummon(tc,0,tp,tp,false,false,POS_FACEUP)
end
end
......@@ -11,12 +11,6 @@ function c19748583.initial_effect(c)
e1:SetTarget(c19748583.eqtg)
e1:SetOperation(c19748583.eqop)
c:RegisterEffect(e1)
--atkup
local e2=Effect.CreateEffect(c)
e2:SetType(EFFECT_TYPE_EQUIP)
e2:SetCode(EFFECT_UPDATE_ATTACK)
e2:SetValue(300)
c:RegisterEffect(e2)
--destroy sub
local e3=Effect.CreateEffect(c)
e3:SetType(EFFECT_TYPE_EQUIP+EFFECT_TYPE_CONTINUOUS)
......@@ -65,6 +59,12 @@ function c19748583.eqop(e,tp,eg,ep,ev,re,r,rp)
e1:SetReset(RESET_EVENT+RESETS_STANDARD)
e1:SetValue(c19748583.eqlimit)
c:RegisterEffect(e1)
local e2=Effect.CreateEffect(c)
e2:SetType(EFFECT_TYPE_EQUIP)
e2:SetCode(EFFECT_UPDATE_ATTACK)
e2:SetValue(300)
e2:SetReset(RESET_EVENT+RESETS_STANDARD)
c:RegisterEffect(e2)
end
function c19748583.eqlimit(e,c)
return c:IsSetCard(0x107a)
......
--ティマイオスの眼光
local s,id,o=GetID()
function s.initial_effect(c)
aux.AddCodeList(c,46986414,38033121,1784686)
--activate
local e1=Effect.CreateEffect(c)
e1:SetDescription(aux.Stringid(id,0))
e1:SetCategory(CATEGORY_TODECK+CATEGORY_SPECIAL_SUMMON+CATEGORY_FUSION_SUMMON)
e1:SetType(EFFECT_TYPE_ACTIVATE)
e1:SetProperty(EFFECT_FLAG_CARD_TARGET)
e1:SetCode(EVENT_FREE_CHAIN)
e1:SetCountLimit(1,id+EFFECT_COUNT_CODE_OATH)
e1:SetHintTiming(0,TIMINGS_CHECK_MONSTER+TIMING_END_PHASE)
e1:SetTarget(s.target)
e1:SetOperation(s.activate)
c:RegisterEffect(e1)
end
function s.filter(c,e,tp)
return c:IsFaceupEx() and c:IsCode(46986414,38033121) and c:IsAbleToDeck() and not c:IsImmuneToEffect(e)
and c:IsCanBeFusionMaterial() and aux.MustMaterialCheck(c,tp,EFFECT_MUST_BE_FMATERIAL)
and Duel.IsExistingMatchingCard(s.fusfilter,tp,LOCATION_EXTRA,0,1,nil,e,tp,c:GetCode(),c)
end
function s.fusfilter(c,e,tp,code,mc)
return c:IsType(TYPE_FUSION) and aux.IsMaterialListCode(c,code)
and Duel.GetLocationCountFromEx(tp,tp,mc,c)>0 and c:IsCanBeSpecialSummoned(e,SUMMON_TYPE_FUSION,tp,false,false)
end
function s.target(e,tp,eg,ep,ev,re,r,rp,chk,chkc)
if chkc then return chkc:IsControler(tp) and chkc:IsLocation(LOCATION_MZONE+LOCATION_GRAVE) and s.filter(chkc,e,tp) end
if chk==0 then return Duel.IsExistingTarget(s.filter,tp,LOCATION_MZONE+LOCATION_GRAVE,0,1,nil,e,tp) end
Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_TODECK)
local g=Duel.SelectTarget(tp,s.filter,tp,LOCATION_MZONE+LOCATION_GRAVE,0,1,1,nil,e,tp)
Duel.SetOperationInfo(0,CATEGORY_TODECK,g,g:GetCount(),0,0)
Duel.SetOperationInfo(0,CATEGORY_SPECIAL_SUMMON,nil,1,tp,LOCATION_EXTRA)
end
function s.activate(e,tp,eg,ep,ev,re,r,rp)
local tc=Duel.GetFirstTarget()
if not aux.MustMaterialCheck(tc,tp,EFFECT_MUST_BE_FMATERIAL) or not tc:IsCode(46986414,38033121) then return end
local code=tc:GetCode()
if tc and tc:IsRelateToChain() and aux.NecroValleyFilter()(tc) and not tc:IsImmuneToEffect(e)
and (tc:IsAbleToDeck() or tc:IsAbleToExtra()) then
Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_SPSUMMON)
local sg=Duel.SelectMatchingCard(tp,s.fusfilter,tp,LOCATION_EXTRA,0,1,1,nil,e,tp,code,tc)
local sc=sg:GetFirst()
if sc then
sc:SetMaterial(Group.FromCards(tc))
Duel.SendtoDeck(tc,nil,SEQ_DECKSHUFFLE,REASON_EFFECT)
Duel.BreakEffect()
Duel.SpecialSummon(sc,SUMMON_TYPE_FUSION,tp,tp,false,false,POS_FACEUP)
local fid=sc:GetFieldID()
sc:RegisterFlagEffect(id,RESET_EVENT+RESETS_STANDARD,0,1,fid)
sc:CompleteProcedure()
local e1=Effect.CreateEffect(e:GetHandler())
e1:SetType(EFFECT_TYPE_FIELD+EFFECT_TYPE_CONTINUOUS)
e1:SetProperty(EFFECT_FLAG_IGNORE_IMMUNE)
e1:SetCode(EVENT_PHASE+PHASE_END)
e1:SetCountLimit(1)
e1:SetLabelObject(sc)
e1:SetLabel(Duel.GetTurnCount()+1)
e1:SetCondition(s.rmcon(fid))
e1:SetOperation(s.rmop)
e1:SetReset(RESET_PHASE+PHASE_END,2)
Duel.RegisterEffect(e1,tp)
end
end
end
function s.rmcon(fid)
return function(e,tp,eg,ep,ev,re,r,rp)
local tc=e:GetLabelObject()
if tc:GetFlagEffect(id)~=0 and tc:GetFlagEffectLabel(id)==fid then
return Duel.GetTurnCount()==e:GetLabel()
else
e:Reset()
return false
end
end
end
function s.rmop(e,tp,eg,ep,ev,re,r,rp)
local tc=e:GetLabelObject()
if tc and tc:IsOnField() then
Duel.Remove(tc,POS_FACEUP,REASON_EFFECT)
end
end
......@@ -22,6 +22,7 @@ function s.initial_effect(c)
e2:SetCode(EVENT_BATTLE_START)
e2:SetProperty(EFFECT_FLAG_CARD_TARGET)
e2:SetCountLimit(1,id)
e2:SetCondition(s.atkcon)
e2:SetTarget(s.atktg)
e2:SetOperation(s.atkop)
c:RegisterEffect(e2)
......@@ -36,6 +37,10 @@ end
function s.atkfilter(c)
return c:IsType(TYPE_MONSTER) and c:IsFaceupEx() and c:IsAbleToRemove()
end
function s.atkcon(e,tp,eg,ep,ev,re,r,rp)
local tc=e:GetHandler():GetBattleTarget()
return tc and tc:IsControler(1-tp)
end
function s.atktg(e,tp,eg,ep,ev,re,r,rp,chk,chkc)
local c=e:GetHandler()
if chkc then return chkc:IsControler(1-tp) and chkc:IsLocation(LOCATION_MZONE+LOCATION_GRAVE) end
......@@ -61,5 +66,5 @@ function s.atkop(e,tp,eg,ep,ev,re,r,rp)
end
end
function s.eacon(e,tp,eg,ep,ev,re,r,rp)
return Duel.IsExistingMatchingCard(aux.AND(Card.IsFaceupEx,Card.IsLevelAbove),e:GetHandlerPlayer(),LOCATION_REMOVED,0,1,nil,10)
return Duel.IsExistingMatchingCard(aux.AND(Card.IsFaceup,Card.IsLevelAbove),0,LOCATION_REMOVED,LOCATION_REMOVED,1,nil,10)
end
......@@ -2,6 +2,12 @@
local s,id,o=GetID()
function s.initial_effect(c)
aux.AddCodeList(c,1264319)
local e0=FusionSpell.CreateSummonEffect(c,{
fusfilter=s.fusfilter,
pre_select_mat_location=s.pre_select_mat_location,
fusion_spell_matfilter=s.fusion_spell_matfilter,
additional_fcheck=s.fcheck
})
--Activate 1
local e1=Effect.CreateEffect(c)
e1:SetDescription(aux.Stringid(id,0))
......@@ -10,49 +16,57 @@ function s.initial_effect(c)
e1:SetCode(EVENT_FREE_CHAIN)
e1:SetTarget(s.target)
e1:SetOperation(s.activate)
e1:SetLabelObject(e0)
c:RegisterEffect(e1)
end
function s.filter0(c)
return c:IsSetCard(0x1047) and not c:IsRace(RACE_ROCK)
and c:IsType(TYPE_MONSTER) and c:IsCanBeFusionMaterial() and c:IsAbleToGrave()
end
function s.filter1(c,e)
return not c:IsImmuneToEffect(e)
function s.fusfilter(c)
return c:IsSetCard(0x1047)
end
function s.filter2(c,e,tp,m,f,chkf)
return c:IsType(TYPE_FUSION) and c:IsSetCard(0x1047) and (not f or f(c))
and c:IsCanBeSpecialSummoned(e,SUMMON_TYPE_FUSION,tp,false,false) and c:CheckFusionMaterial(m,nil,chkf)
--- @type FUSION_SPELL_PRE_SELECT_MAT_LOCATION_FUNCTION
function s.pre_select_mat_location(tc,tp)
local location=LOCATION_HAND|LOCATION_MZONE
if Duel.IsExistingMatchingCard(Card.IsCode,tp,LOCATION_GRAVE,0,1,nil,1264319) then
location=location|LOCATION_DECK|LOCATION_EXTRA
end
return location
end
function s.fusion_spell_matfilter(c)
--- materials from deck/extra must be ジェムナイト
if c:IsLocation(LOCATION_DECK|LOCATION_EXTRA) and not c:IsFusionSetCard(0x1047) then
return false
end
return true
end
function s.thfilter(c)
return c:IsFaceupEx() and c:IsSetCard(0x47) and c:IsType(TYPE_MONSTER) and c:IsAbleToHand()
end
function s.fcheck(tp,sg,fc)
return sg:FilterCount(Card.IsLocation,nil,LOCATION_DECK+LOCATION_EXTRA)<=2
end
function s.gcheck(sg)
return sg:FilterCount(Card.IsLocation,nil,LOCATION_DECK+LOCATION_EXTRA)<=2
end
function s.target(e,tp,eg,ep,ev,re,r,rp,chk)
local chkf=tp
local mg1=Duel.GetFusionMaterial(tp):Filter(s.filter1,nil,e)
if Duel.IsExistingMatchingCard(Card.IsCode,tp,LOCATION_GRAVE,0,1,nil,1264319) then
local sg=Duel.GetMatchingGroup(s.filter0,tp,LOCATION_DECK+LOCATION_EXTRA,0,nil)
mg1:Merge(sg)
aux.FCheckAdditional=s.fcheck
aux.GCheckAdditional=s.gcheck
--- @type FUSION_FGCHECK_FUNCTION
function s.fcheck(tp,mg,fc,all_mg)
--- if we have this, we already know there is ジェムナイト・フュージョン in GY
local mg_deck=mg:Filter(function(c) return c:IsLocation(LOCATION_DECK|LOCATION_EXTRA) end,nil)
--- Up to 2 monsters from your Deck/Extra Deck can be used,
if #mg_deck>2 then
return false
end
local res=Duel.IsExistingMatchingCard(s.filter2,tp,LOCATION_EXTRA,0,1,nil,e,tp,mg1,nil,chkf)
aux.FCheckAdditional=nil
aux.GCheckAdditional=nil
if not res then
local ce=Duel.GetChainMaterial(tp)
if ce~=nil then
local fgroup=ce:GetTarget()
local mg2=fgroup(ce,e,tp)
local mf=ce:GetValue()
res=Duel.IsExistingMatchingCard(s.filter2,tp,LOCATION_EXTRA,0,1,nil,e,tp,mg2,mf,chkf)
end
--- Only if they are non-Rock "Gem-Knight" monsters
if mg_deck:IsExists(function(c) return c:IsRace(RACE_ROCK) end,1,nil) then
return false
end
return true
end
function s.target(e,tp,eg,ep,ev,re,r,rp,chk)
local fusion_effect=e:GetLabelObject()
local res=fusion_effect:GetTarget()(e,tp,eg,ep,ev,re,r,rp,0)
local b1=res and (Duel.GetFlagEffect(tp,id)==0 or not e:IsCostChecked())
local b2=Duel.IsExistingMatchingCard(s.thfilter,tp,LOCATION_DECK+LOCATION_REMOVED,0,1,nil)
and (Duel.GetFlagEffect(tp,id+o)==0 or not e:IsCostChecked())
......@@ -86,60 +100,11 @@ function s.target(e,tp,eg,ep,ev,re,r,rp,chk)
Duel.SetOperationInfo(0,CATEGORY_TOHAND,nil,1,tp,LOCATION_DECK+LOCATION_REMOVED)
end
end
function s.activate(e,tp,eg,ep,ev,re,r,rp)
if e:GetLabel()==1 then
local chkf=tp
local mg1=Duel.GetFusionMaterial(tp):Filter(s.filter1,nil,e)
local exmat=false
if Duel.IsExistingMatchingCard(Card.IsCode,tp,LOCATION_GRAVE,0,1,nil,1264319) then
local sg=Duel.GetMatchingGroup(s.filter0,tp,LOCATION_DECK+LOCATION_EXTRA,0,nil,e)
if sg:GetCount()>0 then
mg1:Merge(sg)
exmat=true
end
end
if exmat then
aux.FCheckAdditional=s.fcheck
aux.GCheckAdditional=s.gcheck
end
local sg1=Duel.GetMatchingGroup(s.filter2,tp,LOCATION_EXTRA,0,nil,e,tp,mg1,nil,chkf)
aux.FCheckAdditional=nil
aux.GCheckAdditional=nil
local mg2=nil
local sg2=nil
local ce=Duel.GetChainMaterial(tp)
if ce~=nil then
local fgroup=ce:GetTarget()
mg2=fgroup(ce,e,tp)
local mf=ce:GetValue()
sg2=Duel.GetMatchingGroup(s.filter2,tp,LOCATION_EXTRA,0,nil,e,tp,mg2,mf,chkf)
end
if sg1:GetCount()>0 or (sg2~=nil and sg2:GetCount()>0) then
local sg=sg1:Clone()
if sg2 then sg:Merge(sg2) end
Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_SPSUMMON)
local tg=sg:Select(tp,1,1,nil)
local tc=tg:GetFirst()
mg1:RemoveCard(tc)
if sg1:IsContains(tc) and (sg2==nil or not sg2:IsContains(tc) or ce and not Duel.SelectYesNo(tp,ce:GetDescription())) then
if exmat then
aux.FCheckAdditional=s.fcheck
aux.GCheckAdditional=s.gcheck
end
local mat1=Duel.SelectFusionMaterial(tp,tc,mg1,nil,chkf)
aux.FCheckAdditional=nil
aux.GCheckAdditional=nil
tc:SetMaterial(mat1)
Duel.SendtoGrave(mat1,REASON_EFFECT+REASON_MATERIAL+REASON_FUSION)
Duel.BreakEffect()
Duel.SpecialSummon(tc,SUMMON_TYPE_FUSION,tp,tp,false,false,POS_FACEUP)
elseif ce~=nil then
local mat2=Duel.SelectFusionMaterial(tp,tc,mg2,nil,chkf)
local fop=ce:GetOperation()
fop(ce,e,tp,tc,mat2)
end
tc:CompleteProcedure()
end
local fusion_effect=e:GetLabelObject()
fusion_effect:GetOperation()(e,tp,eg,ep,ev,re,r,rp)
elseif e:GetLabel()==2 then
Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_ATOHAND)
local g=Duel.SelectMatchingCard(tp,s.thfilter,tp,LOCATION_DECK+LOCATION_REMOVED,0,1,1,nil)
......@@ -161,10 +126,12 @@ function s.activate(e,tp,eg,ep,ev,re,r,rp)
end
end
end
function s.damcon(e,tp,eg,ep,ev,re,r,rp)
local ph=Duel.GetCurrentPhase()
return ph==PHASE_MAIN1 or ph==PHASE_MAIN2
end
function s.damval(e,re,val,r,rp,rc)
if r&REASON_EFFECT==REASON_EFFECT then
return math.ceil(val/2)
......
--ジェムナイト・ファントムルーツ
function c24484270.initial_effect(c)
local s,id,o=GetID()
function s.initial_effect(c)
--link summon
aux.AddLinkProcedure(c,aux.FilterBoolFunction(Card.IsLinkSetCard,0x47),2,2)
c:EnableReviveLimit()
--special summon
local e1=Effect.CreateEffect(c)
e1:SetDescription(aux.Stringid(24484270,0))
e1:SetDescription(aux.Stringid(id,0))
e1:SetCategory(CATEGORY_TOHAND+CATEGORY_SEARCH)
e1:SetType(EFFECT_TYPE_SINGLE+EFFECT_TYPE_TRIGGER_O)
e1:SetProperty(EFFECT_FLAG_DELAY)
e1:SetCode(EVENT_SPSUMMON_SUCCESS)
e1:SetCountLimit(1,24484270)
e1:SetCondition(c24484270.thcon)
e1:SetTarget(c24484270.thtg)
e1:SetOperation(c24484270.thop)
e1:SetCountLimit(1,id)
e1:SetCondition(s.thcon)
e1:SetTarget(s.thtg)
e1:SetOperation(s.thop)
c:RegisterEffect(e1)
--fusion summon
local e2=Effect.CreateEffect(c)
e2:SetDescription(aux.Stringid(24484270,1))
e2:SetCategory(CATEGORY_SPECIAL_SUMMON+CATEGORY_FUSION_SUMMON)
local e2=FusionSpell.CreateSummonEffect(c,{
fusfilter=s.fusfilter,
pre_select_mat_location=LOCATION_GRAVE|LOCATION_REMOVED,
mat_operation_code_map={
{ [LOCATION_DECK]=FusionSpell.FUSION_OPERATION_GRAVE },
{ [0xff]=FusionSpell.FUSION_OPERATION_SHUFFLE }
},
extra_target=s.extra_target,
stage_x_operation=s.stage_x_operation
})
e2:SetDescription(aux.Stringid(id,1))
e2:SetType(EFFECT_TYPE_IGNITION)
e2:SetRange(LOCATION_MZONE)
e2:SetCountLimit(1,24484271)
e2:SetCost(c24484270.spcost)
e2:SetTarget(c24484270.sptg)
e2:SetOperation(c24484270.spop)
e2:SetCountLimit(1,id+o)
e2:SetCost(s.spcost)
c:RegisterEffect(e2)
end
function c24484270.thcon(e,tp,eg,ep,ev,re,r,rp)
function s.thcon(e,tp,eg,ep,ev,re,r,rp)
return e:GetHandler():IsSummonType(SUMMON_TYPE_LINK)
end
function c24484270.thfilter(c)
function s.thfilter(c)
return c:IsSetCard(0x1047) and c:IsAbleToHand()
end
function c24484270.thtg(e,tp,eg,ep,ev,re,r,rp,chk)
if chk==0 then return Duel.IsExistingMatchingCard(c24484270.thfilter,tp,LOCATION_DECK,0,1,nil) end
function s.thtg(e,tp,eg,ep,ev,re,r,rp,chk)
if chk==0 then return Duel.IsExistingMatchingCard(s.thfilter,tp,LOCATION_DECK,0,1,nil) end
Duel.SetOperationInfo(0,CATEGORY_TOHAND,nil,1,tp,LOCATION_DECK)
end
function c24484270.thop(e,tp,eg,ep,ev,re,r,rp)
function s.thop(e,tp,eg,ep,ev,re,r,rp)
Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_ATOHAND)
local g=Duel.SelectMatchingCard(tp,c24484270.thfilter,tp,LOCATION_DECK,0,1,1,nil)
local g=Duel.SelectMatchingCard(tp,s.thfilter,tp,LOCATION_DECK,0,1,1,nil)
if g:GetCount()>0 then
Duel.SendtoHand(g,nil,REASON_EFFECT)
Duel.ConfirmCards(1-tp,g)
end
end
function c24484270.spcost(e,tp,eg,ep,ev,re,r,rp,chk)
function s.spcost(e,tp,eg,ep,ev,re,r,rp,chk)
if chk==0 then return Duel.CheckLPCost(tp,1000) end
Duel.PayLPCost(tp,1000)
end
function c24484270.filter0(c)
return (c:IsLocation(LOCATION_GRAVE) or c:IsFaceup()) and c:IsType(TYPE_MONSTER) and c:IsAbleToDeck()
function s.fusfilter(c)
return c:IsSetCard(0x1047)
end
function c24484270.filter1(c,e)
return (c:IsLocation(LOCATION_GRAVE) or c:IsFaceup()) and c:IsType(TYPE_MONSTER) and not c:IsImmuneToEffect(e) and c:IsAbleToDeck()
end
function c24484270.filter2(c,e,tp,m,f,chkf)
return c:IsType(TYPE_FUSION) and c:IsSetCard(0x1047) and (not f or f(c))
and c:IsCanBeSpecialSummoned(e,SUMMON_TYPE_FUSION,tp,false,false) and c:CheckFusionMaterial(m,nil,chkf)
end
function c24484270.sptg(e,tp,eg,ep,ev,re,r,rp,chk)
function s.extra_target(e,tp,eg,ep,ev,re,r,rp,chk)
if chk==0 then
local chkf=tp
local mg1=Duel.GetMatchingGroup(c24484270.filter0,tp,LOCATION_GRAVE+LOCATION_REMOVED,0,nil)
local res=Duel.IsExistingMatchingCard(c24484270.filter2,tp,LOCATION_EXTRA,0,1,nil,e,tp,mg1,nil,chkf)
if not res then
local ce=Duel.GetChainMaterial(tp)
if ce~=nil then
local fgroup=ce:GetTarget()
local mg2=fgroup(ce,e,tp)
local mf=ce:GetValue()
res=Duel.IsExistingMatchingCard(c24484270.filter2,tp,LOCATION_EXTRA,0,1,nil,e,tp,mg2,mf,chkf)
end
end
return res
return true
end
Duel.SetOperationInfo(0,CATEGORY_SPECIAL_SUMMON,nil,1,tp,LOCATION_EXTRA)
Duel.SetOperationInfo(0,CATEGORY_TODECK,nil,1,tp,LOCATION_GRAVE+LOCATION_REMOVED)
end
function c24484270.spop(e,tp,eg,ep,ev,re,r,rp)
local chkf=tp
local mg1=Duel.GetMatchingGroup(c24484270.filter1,tp,LOCATION_GRAVE+LOCATION_REMOVED,0,nil,e)
local sg1=Duel.GetMatchingGroup(c24484270.filter2,tp,LOCATION_EXTRA,0,nil,e,tp,mg1,nil,chkf)
local mg2=nil
local sg2=nil
local ce=Duel.GetChainMaterial(tp)
if ce~=nil then
local fgroup=ce:GetTarget()
mg2=fgroup(ce,e,tp)
local mf=ce:GetValue()
sg2=Duel.GetMatchingGroup(c24484270.filter2,tp,LOCATION_EXTRA,0,nil,e,tp,mg2,mf,chkf)
end
if sg1:GetCount()>0 or (sg2~=nil and sg2:GetCount()>0) then
local sg=sg1:Clone()
if sg2 then sg:Merge(sg2) end
Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_SPSUMMON)
local tg=sg:Select(tp,1,1,nil)
local tc=tg:GetFirst()
if sg1:IsContains(tc) and (sg2==nil or not sg2:IsContains(tc) or not Duel.SelectYesNo(tp,ce:GetDescription())) then
local mat1=Duel.SelectFusionMaterial(tp,tc,mg1,nil,chkf)
tc:SetMaterial(mat1)
Duel.HintSelection(mat1)
Duel.SendtoDeck(mat1,nil,SEQ_DECKSHUFFLE,REASON_EFFECT+REASON_MATERIAL+REASON_FUSION)
Duel.BreakEffect()
Duel.SpecialSummon(tc,SUMMON_TYPE_FUSION,tp,tp,false,false,POS_FACEUP)
else
local mat2=Duel.SelectFusionMaterial(tp,tc,mg2,nil,chkf)
local fop=ce:GetOperation()
fop(ce,e,tp,tc,mat2)
end
--- @type FUSION_SPELL_STAGE_X_CALLBACK_FUNCTION
function s.stage_x_operation(e,tc,tp,stage)
if stage==FusionSpell.STAGE_BEFORE_PROCEDURE_COMPLETE then
local e1=Effect.CreateEffect(e:GetHandler())
e1:SetType(EFFECT_TYPE_SINGLE)
e1:SetProperty(EFFECT_FLAG_CANNOT_DISABLE)
e1:SetCode(EFFECT_CANNOT_DIRECT_ATTACK)
e1:SetReset(RESET_EVENT+RESETS_STANDARD+RESET_PHASE+PHASE_END)
tc:RegisterEffect(e1)
tc:CompleteProcedure()
end
end
--炎舞-「隠元」
function c29143457.initial_effect(c)
local s,id,o=GetID()
function s.initial_effect(c)
--- fusion effect
local e0=FusionSpell.CreateSummonEffect(c,{
fusfilter=s.fusfilter,
matfilter=aux.NecroValleyFilter()
})
--Activate
local e1=Effect.CreateEffect(c)
e1:SetCategory(CATEGORY_SPECIAL_SUMMON+CATEGORY_FUSION_SUMMON)
e1:SetType(EFFECT_TYPE_ACTIVATE)
e1:SetCode(EVENT_FREE_CHAIN)
e1:SetCountLimit(1,29143457+EFFECT_COUNT_CODE_OATH)
e1:SetOperation(c29143457.activate)
e1:SetCountLimit(1,id+EFFECT_COUNT_CODE_OATH)
e1:SetOperation(s.activate)
e1:SetLabelObject(e0)
c:RegisterEffect(e1)
--tohand
local e2=Effect.CreateEffect(c)
e2:SetDescription(aux.Stringid(29143457,0))
e2:SetDescription(aux.Stringid(id,0))
e2:SetCategory(CATEGORY_TOHAND)
e2:SetType(EFFECT_TYPE_SINGLE+EFFECT_TYPE_TRIGGER_O)
e2:SetProperty(EFFECT_FLAG_DELAY+EFFECT_FLAG_CARD_TARGET)
e2:SetCode(EVENT_TO_GRAVE)
e2:SetCountLimit(1,29143458)
e2:SetCondition(c29143457.thcon)
e2:SetTarget(c29143457.thtg)
e2:SetOperation(c29143457.thop)
e2:SetCondition(s.thcon)
e2:SetTarget(s.thtg)
e2:SetOperation(s.thop)
c:RegisterEffect(e2)
end
function c29143457.filter1(c,e)
return not c:IsImmuneToEffect(e)
function s.fusfilter(c)
return c:IsRace(RACE_BEASTWARRIOR)
end
function c29143457.filter2(c,e,tp,m,f,chkf)
return c:IsType(TYPE_FUSION) and c:IsRace(RACE_BEASTWARRIOR) and (not f or f(c))
and c:IsCanBeSpecialSummoned(e,SUMMON_TYPE_FUSION,tp,false,false) and c:CheckFusionMaterial(m,nil,chkf)
end
function c29143457.activate(e,tp,eg,ep,ev,re,r,rp)
local chkf=tp
local mg1=Duel.GetFusionMaterial(tp):Filter(c29143457.filter1,nil,e)
local sg1=Duel.GetMatchingGroup(c29143457.filter2,tp,LOCATION_EXTRA,0,nil,e,tp,mg1,nil,chkf)
local mg2=nil
local sg2=nil
local ce=Duel.GetChainMaterial(tp)
if ce~=nil then
local fgroup=ce:GetTarget()
mg2=fgroup(ce,e,tp)
local mf=ce:GetValue()
sg2=Duel.GetMatchingGroup(c29143457.filter2,tp,LOCATION_EXTRA,0,nil,e,tp,mg2,mf,chkf)
end
if (sg1:GetCount()>0 or (sg2~=nil and sg2:GetCount()>0)) and Duel.SelectYesNo(tp,aux.Stringid(29143457,1)) then
function s.activate(e,tp,eg,ep,ev,re,r,rp)
local fusion_effect=e:GetLabelObject()
if fusion_effect:GetTarget()(e,tp,eg,ep,ev,re,r,rp,0) and Duel.SelectYesNo(tp,aux.Stringid(id,1)) then
Duel.BreakEffect()
local sg=sg1:Clone()
if sg2 then sg:Merge(sg2) end
Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_SPSUMMON)
local tg=sg:Select(tp,1,1,nil)
local tc=tg:GetFirst()
if sg1:IsContains(tc) and (sg2==nil or not sg2:IsContains(tc) or not Duel.SelectYesNo(tp,ce:GetDescription())) then
local mat1=Duel.SelectFusionMaterial(tp,tc,mg1,nil,chkf)
tc:SetMaterial(mat1)
Duel.SendtoGrave(mat1,REASON_EFFECT+REASON_MATERIAL+REASON_FUSION)
Duel.BreakEffect()
Duel.SpecialSummon(tc,SUMMON_TYPE_FUSION,tp,tp,false,false,POS_FACEUP)
else
local mat2=Duel.SelectFusionMaterial(tp,tc,mg2,nil,chkf)
local fop=ce:GetOperation()
fop(ce,e,tp,tc,mat2)
end
tc:CompleteProcedure()
fusion_effect:GetOperation()(e,tp,eg,ep,ev,re,r,rp)
end
end
function c29143457.thcon(e,tp,eg,ep,ev,re,r,rp)
function s.thcon(e,tp,eg,ep,ev,re,r,rp)
local c=e:GetHandler()
return c:IsPreviousLocation(LOCATION_SZONE) and c:IsPreviousPosition(POS_FACEUP)
end
function c29143457.thfilter(c)
function s.thfilter(c)
return c:IsSetCard(0x79) and c:IsType(TYPE_MONSTER) and c:IsAbleToHand()
end
function c29143457.thtg(e,tp,eg,ep,ev,re,r,rp,chk,chkc)
if chkc then return chkc:IsLocation(LOCATION_GRAVE) and chkc:IsControler(tp) and c29143457.thfilter(chkc) end
if chk==0 then return Duel.IsExistingTarget(c29143457.thfilter,tp,LOCATION_GRAVE,0,1,nil) end
function s.thtg(e,tp,eg,ep,ev,re,r,rp,chk,chkc)
if chkc then return chkc:IsLocation(LOCATION_GRAVE) and chkc:IsControler(tp) and s.thfilter(chkc) end
if chk==0 then return Duel.IsExistingTarget(s.thfilter,tp,LOCATION_GRAVE,0,1,nil) end
Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_ATOHAND)
local g=Duel.SelectTarget(tp,c29143457.thfilter,tp,LOCATION_GRAVE,0,1,1,nil)
local g=Duel.SelectTarget(tp,s.thfilter,tp,LOCATION_GRAVE,0,1,1,nil)
Duel.SetOperationInfo(0,CATEGORY_TOHAND,g,1,0,0)
end
function c29143457.thop(e,tp,eg,ep,ev,re,r,rp)
function s.thop(e,tp,eg,ep,ev,re,r,rp)
local tc=Duel.GetFirstTarget()
if tc:IsRelateToEffect(e) then
Duel.SendtoHand(tc,nil,REASON_EFFECT)
......
......@@ -23,6 +23,11 @@ function c31044787.target(e,tp,eg,ep,ev,re,r,rp,chk)
if chk==0 then return true end
Duel.SetOperationInfo(0,CATEGORY_TODECK,nil,1,1-tp,LOCATION_MZONE)
end
function c31044787.getAttack(c)
local atk=c:GetAttack()
if atk>0xffff then atk=(atk&0x7fffffff)|0x80000000 end
return atk
end
function c31044787.activate(e,tp,eg,ep,ev,re,r,rp)
local g=Duel.GetMatchingGroup(c31044787.filter,tp,0,LOCATION_MZONE,nil,1-tp)
local atk=g:GetSum(Card.GetAttack)
......@@ -30,6 +35,6 @@ function c31044787.activate(e,tp,eg,ep,ev,re,r,rp)
local diff=atk-lp
if diff<=0 then return end
Duel.Hint(HINT_SELECTMSG,1-tp,HINTMSG_TODECK)
local sg=g:SelectWithSumGreater(1-tp,Card.GetAttack,diff)
local sg=g:SelectWithSumGreater(1-tp,c31044787.getAttack,diff)
Duel.SendtoDeck(sg,nil,SEQ_DECKSHUFFLE,REASON_RULE,1-tp)
end
--ミュートリアスの産声
function c31855260.initial_effect(c)
local s,id,o=GetID()
function s.initial_effect(c)
--Activate
local e1=Effect.CreateEffect(c)
local e1=FusionSpell.CreateSummonEffect(c,{
fusfilter=s.fusfilter,
pre_select_mat_location=LOCATION_MZONE|LOCATION_GRAVE|LOCATION_REMOVED,
extra_target=s.extra_target,
mat_operation_code_map={
{ [LOCATION_DECK]=FusionSpell.FUSION_OPERATION_GRAVE },
{ [0xff]=FusionSpell.FUSION_OPERATION_SHUFFLE }
}
})
e1:SetCategory(CATEGORY_TODECK+CATEGORY_SPECIAL_SUMMON+CATEGORY_FUSION_SUMMON)
e1:SetType(EFFECT_TYPE_ACTIVATE)
e1:SetCode(EVENT_FREE_CHAIN)
e1:SetCountLimit(1,31855260+EFFECT_COUNT_CODE_OATH)
e1:SetCountLimit(1,id+EFFECT_COUNT_CODE_OATH)
e1:SetHintTiming(0,TIMINGS_CHECK_MONSTER+TIMING_MAIN_END)
e1:SetCondition(c31855260.condition)
e1:SetTarget(c31855260.target)
e1:SetOperation(c31855260.activate)
e1:SetCondition(s.condition)
c:RegisterEffect(e1)
end
function c31855260.condition(e,tp,eg,ep,ev,re,r,rp)
function s.condition(e,tp,eg,ep,ev,re,r,rp)
return Duel.GetCurrentPhase()==PHASE_MAIN1 or Duel.GetCurrentPhase()==PHASE_MAIN2
end
function c31855260.filter0(c)
return (c:IsLocation(LOCATION_ONFIELD+LOCATION_GRAVE) or c:IsFaceup()) and c:IsType(TYPE_MONSTER) and c:IsCanBeFusionMaterial() and c:IsAbleToDeck()
function s.fusfilter(c)
return c:IsSetCard(0x157)
end
function c31855260.filter1(c,e)
return (c:IsLocation(LOCATION_ONFIELD+LOCATION_GRAVE) or c:IsFaceup()) and c:IsType(TYPE_MONSTER) and c:IsCanBeFusionMaterial() and c:IsAbleToDeck() and not c:IsImmuneToEffect(e)
end
function c31855260.filter2(c,e,tp,m,f,chkf)
return c:IsType(TYPE_FUSION) and c:IsSetCard(0x157) and (not f or f(c))
and c:IsCanBeSpecialSummoned(e,SUMMON_TYPE_FUSION,tp,false,false) and c:CheckFusionMaterial(m,nil,chkf)
end
function c31855260.target(e,tp,eg,ep,ev,re,r,rp,chk)
function s.extra_target(e,tp,eg,ep,ev,re,r,rp,chk)
if chk==0 then
local chkf=tp
local mg=Duel.GetMatchingGroup(c31855260.filter0,tp,LOCATION_ONFIELD+LOCATION_GRAVE+LOCATION_REMOVED,0,nil)
local res=Duel.IsExistingMatchingCard(c31855260.filter2,tp,LOCATION_EXTRA,0,1,nil,e,tp,mg,nil,chkf)
if not res then
local ce=Duel.GetChainMaterial(tp)
if ce~=nil then
local fgroup=ce:GetTarget()
local mg3=fgroup(ce,e,tp)
local mf=ce:GetValue()
res=Duel.IsExistingMatchingCard(c31855260.filter2,tp,LOCATION_EXTRA,0,1,nil,e,tp,mg3,mf,chkf)
end
end
return res
return true
end
Duel.SetOperationInfo(0,CATEGORY_SPECIAL_SUMMON,nil,1,tp,LOCATION_EXTRA)
Duel.SetOperationInfo(0,CATEGORY_TODECK,nil,1,tp,LOCATION_ONFIELD+LOCATION_GRAVE+LOCATION_REMOVED)
end
function c31855260.activate(e,tp,eg,ep,ev,re,r,rp)
local chkf=tp
local mg=Duel.GetMatchingGroup(aux.NecroValleyFilter(c31855260.filter1),tp,LOCATION_ONFIELD+LOCATION_GRAVE+LOCATION_REMOVED,0,nil,e)
local sg1=Duel.GetMatchingGroup(c31855260.filter2,tp,LOCATION_EXTRA,0,nil,e,tp,mg,nil,chkf)
local mg3=nil
local sg2=nil
local ce=Duel.GetChainMaterial(tp)
if ce~=nil then
local fgroup=ce:GetTarget()
mg3=fgroup(ce,e,tp)
local mf=ce:GetValue()
sg2=Duel.GetMatchingGroup(c31855260.filter2,tp,LOCATION_EXTRA,0,nil,e,tp,mg3,mf,chkf)
end
if sg1:GetCount()>0 or (sg2~=nil and sg2:GetCount()>0) then
local sg=sg1:Clone()
if sg2 then sg:Merge(sg2) end
Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_SPSUMMON)
local tg=sg:Select(tp,1,1,nil)
local tc=tg:GetFirst()
if sg1:IsContains(tc) and (sg2==nil or not sg2:IsContains(tc) or not Duel.SelectYesNo(tp,ce:GetDescription())) then
local mat=Duel.SelectFusionMaterial(tp,tc,mg,nil,chkf)
tc:SetMaterial(mat)
if mat:IsExists(Card.IsFacedown,1,nil) then
local cg=mat:Filter(Card.IsFacedown,nil)
Duel.ConfirmCards(1-tp,cg)
end
if mat:Filter(c31855260.cfilter,nil):GetCount()>0 then
local cg=mat:Filter(c31855260.cfilter,nil)
Duel.HintSelection(cg)
end
Duel.SendtoDeck(mat,nil,SEQ_DECKSHUFFLE,REASON_EFFECT+REASON_MATERIAL+REASON_FUSION)
Duel.BreakEffect()
Duel.SpecialSummon(tc,SUMMON_TYPE_FUSION,tp,tp,false,false,POS_FACEUP)
else
local mat2=Duel.SelectFusionMaterial(tp,tc,mg3,nil,chkf)
local fop=ce:GetOperation()
fop(ce,e,tp,tc,mat2)
end
tc:CompleteProcedure()
end
end
function c31855260.cfilter(c)
return c:IsLocation(LOCATION_GRAVE+LOCATION_REMOVED) or (c:IsLocation(LOCATION_MZONE) and c:IsFaceup())
end
......@@ -22,19 +22,19 @@ function s.initial_effect(c)
e3:SetOperation(s.spop)
c:RegisterEffect(e3)
--fusion
local e4=Effect.CreateEffect(c)
local e4=FusionSpell.CreateSummonEffect(c,{
fusfilter=s.fusfilter
})
e4:SetDescription(aux.Stringid(id,1))
e4:SetCategory(CATEGORY_SPECIAL_SUMMON+CATEGORY_FUSION_SUMMON)
e4:SetType(EFFECT_TYPE_QUICK_O)
e4:SetCode(EVENT_FREE_CHAIN)
e4:SetRange(LOCATION_MZONE)
e4:SetCountLimit(1,id+o)
e4:SetHintTiming(0,TIMINGS_CHECK_MONSTER+TIMING_BATTLE_START+TIMING_BATTLE_END)
e4:SetCondition(s.condition)
e4:SetTarget(s.target)
e4:SetOperation(s.operation)
c:RegisterEffect(e4)
end
function s.regop(e,tp,eg,ep,ev,re,r,rp)
local c=e:GetHandler()
local e1=Effect.CreateEffect(c)
......@@ -47,19 +47,23 @@ function s.regop(e,tp,eg,ep,ev,re,r,rp)
e2:SetCode(EFFECT_INDESTRUCTABLE_EFFECT)
c:RegisterEffect(e2)
end
function s.spcost(e,tp,eg,ep,ev,re,r,rp,chk)
local c=e:GetHandler()
if chk==0 then return c:IsAbleToGraveAsCost() end
Duel.SendtoGrave(c,REASON_COST)
end
function s.filter(c,e,tp)
return c:IsSetCard(0x2b) and c:IsCanBeSpecialSummoned(e,0,tp,false,false,POS_DEFENSE)
end
function s.sptg(e,tp,eg,ep,ev,re,r,rp,chk)
if chk==0 then return Duel.GetLocationCount(tp,LOCATION_MZONE)>0
and Duel.IsExistingMatchingCard(s.filter,tp,LOCATION_HAND,0,1,e:GetHandler(),e,tp) end
Duel.SetOperationInfo(0,CATEGORY_SPECIAL_SUMMON,nil,1,tp,LOCATION_HAND)
end
function s.spop(e,tp,eg,ep,ev,re,r,rp)
if Duel.GetLocationCount(tp,LOCATION_MZONE)<1 then return end
Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_SPSUMMON)
......@@ -71,62 +75,12 @@ function s.spop(e,tp,eg,ep,ev,re,r,rp)
end
end
end
function s.condition(e,tp,eg,ep,ev,re,r,rp)
local ph=Duel.GetCurrentPhase()
return Duel.GetTurnPlayer()~=tp and ph>=PHASE_MAIN1 and ph<=PHASE_MAIN2
end
function s.sfilter(c,e,tp,m,f,chkf)
return c:IsSetCard(0x2b) and c:IsType(TYPE_FUSION) and (not f or f(c))
and c:IsCanBeSpecialSummoned(e,SUMMON_TYPE_FUSION,tp,false,false) and c:CheckFusionMaterial(m,nil,chkf)
end
function s.target(e,tp,eg,ep,ev,re,r,rp,chk)
if chk==0 then
local chkf=tp
local mg1=Duel.GetFusionMaterial(tp)
local res=Duel.IsExistingMatchingCard(s.sfilter,tp,LOCATION_EXTRA,0,1,nil,e,tp,mg1,nil,chkf)
if not res then
local ce=Duel.GetChainMaterial(tp)
if ce~=nil then
local fgroup=ce:GetTarget()
local mg2=fgroup(ce,e,tp)
local mf=ce:GetValue()
res=Duel.IsExistingMatchingCard(s.sfilter,tp,LOCATION_EXTRA,0,1,nil,e,tp,mg2,mf,chkf)
end
end
return res
end
Duel.SetOperationInfo(0,CATEGORY_SPECIAL_SUMMON,nil,1,tp,LOCATION_EXTRA)
end
function s.operation(e,tp,eg,ep,ev,re,r,rp)
local chkf=tp
local mg1=Duel.GetFusionMaterial(tp):Filter(aux.NOT(Card.IsImmuneToEffect),nil,e)
local sg1=Duel.GetMatchingGroup(s.sfilter,tp,LOCATION_EXTRA,0,nil,e,tp,mg1,nil,chkf)
local mg2=nil
local sg2=nil
local ce=Duel.GetChainMaterial(tp)
if ce~=nil then
local fgroup=ce:GetTarget()
mg2=fgroup(ce,e,tp)
local mf=ce:GetValue()
sg2=Duel.GetMatchingGroup(s.sfilter,tp,LOCATION_EXTRA,0,nil,e,tp,mg2,mf,chkf)
end
if sg1:GetCount()>0 or (sg2~=nil and sg2:GetCount()>0) then
local sg=sg1:Clone()
if sg2 then sg:Merge(sg2) end
Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_SPSUMMON)
local tg=sg:Select(tp,1,1,nil)
local tc=tg:GetFirst()
if sg1:IsContains(tc) and (sg2==nil or not sg2:IsContains(tc) or not Duel.SelectYesNo(tp,ce:GetDescription())) then
local mat1=Duel.SelectFusionMaterial(tp,tc,mg1,nil,chkf)
tc:SetMaterial(mat1)
Duel.SendtoGrave(mat1,REASON_EFFECT+REASON_MATERIAL+REASON_FUSION)
Duel.BreakEffect()
Duel.SpecialSummon(tc,SUMMON_TYPE_FUSION,tp,tp,false,false,POS_FACEUP)
else
local mat2=Duel.SelectFusionMaterial(tp,tc,mg2,nil,chkf)
local fop=ce:GetOperation()
fop(ce,e,tp,tc,mat2)
end
tc:CompleteProcedure()
end
function s.fusfilter(c)
return c:IsSetCard(0x2b)
end
--破壊剣の追憶
function c32104431.initial_effect(c)
local s,id,o=GetID()
function s.initial_effect(c)
aux.AddCodeList(c,86240887)
--special summon
local e1=Effect.CreateEffect(c)
e1:SetCategory(CATEGORY_SPECIAL_SUMMON)
e1:SetType(EFFECT_TYPE_ACTIVATE)
e1:SetCode(EVENT_FREE_CHAIN)
e1:SetCost(c32104431.cost)
e1:SetTarget(c32104431.target)
e1:SetOperation(c32104431.operation)
e1:SetCost(s.cost)
e1:SetTarget(s.target)
e1:SetOperation(s.operation)
c:RegisterEffect(e1)
--fusion summon
local e2=Effect.CreateEffect(c)
e2:SetCategory(CATEGORY_SPECIAL_SUMMON+CATEGORY_FUSION_SUMMON)
local e2=FusionSpell.CreateSummonEffect(c,{
fusfilter=s.fusfilter,
pre_select_mat_location=LOCATION_GRAVE,
mat_operation_code_map={
{ [LOCATION_REMOVED]=FusionSpell.FUSION_OPERATION_GRAVE },
{ [0xff]=FusionSpell.FUSION_OPERATION_BANISH }
},
extra_target=s.extra_target
})
e2:SetType(EFFECT_TYPE_QUICK_O)
e2:SetCode(EVENT_FREE_CHAIN)
e2:SetHintTiming(0,TIMINGS_CHECK_MONSTER)
e2:SetRange(LOCATION_GRAVE)
e2:SetCost(aux.bfgcost)
e2:SetTarget(c32104431.fusiontg)
e2:SetOperation(c32104431.fusionop)
c:RegisterEffect(e2)
end
function c32104431.costfilter(c)
function s.costfilter(c)
return c:IsSetCard(0xd6) and c:IsDiscardable()
end
function c32104431.cost(e,tp,eg,ep,ev,re,r,rp,chk)
if chk==0 then return Duel.IsExistingMatchingCard(c32104431.costfilter,tp,LOCATION_HAND,0,1,e:GetHandler()) end
Duel.DiscardHand(tp,c32104431.costfilter,1,1,REASON_COST+REASON_DISCARD)
function s.cost(e,tp,eg,ep,ev,re,r,rp,chk)
if chk==0 then return Duel.IsExistingMatchingCard(s.costfilter,tp,LOCATION_HAND,0,1,e:GetHandler()) end
Duel.DiscardHand(tp,s.costfilter,1,1,REASON_COST+REASON_DISCARD)
end
function c32104431.spfilter(c,e,tp)
function s.spfilter(c,e,tp)
return c:IsSetCard(0xd7) and c:IsCanBeSpecialSummoned(e,0,tp,false,false)
end
function c32104431.target(e,tp,eg,ep,ev,re,r,rp,chk)
function s.target(e,tp,eg,ep,ev,re,r,rp,chk)
if chk==0 then return Duel.GetLocationCount(tp,LOCATION_MZONE)>0
and Duel.IsExistingMatchingCard(c32104431.spfilter,tp,LOCATION_DECK,0,1,nil,e,tp) end
and Duel.IsExistingMatchingCard(s.spfilter,tp,LOCATION_DECK,0,1,nil,e,tp) end
Duel.SetOperationInfo(0,CATEGORY_SPECIAL_SUMMON,nil,1,tp,LOCATION_DECK)
end
function c32104431.operation(e,tp,eg,ep,ev,re,r,rp)
function s.operation(e,tp,eg,ep,ev,re,r,rp)
if Duel.GetLocationCount(tp,LOCATION_MZONE)<=0 then return end
Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_SPSUMMON)
local g=Duel.SelectMatchingCard(tp,c32104431.spfilter,tp,LOCATION_DECK,0,1,1,nil,e,tp)
local g=Duel.SelectMatchingCard(tp,s.spfilter,tp,LOCATION_DECK,0,1,1,nil,e,tp)
if g:GetCount()>0 then
Duel.SpecialSummon(g,0,tp,tp,false,false,POS_FACEUP)
end
end
function c32104431.filter0(c)
return c:IsType(TYPE_MONSTER) and c:IsCanBeFusionMaterial() and c:IsAbleToRemove()
function s.fusfilter(c)
return c:IsCode(86240887)
end
function c32104431.filter1(c,e)
return c:IsType(TYPE_MONSTER) and c:IsCanBeFusionMaterial() and c:IsAbleToRemove() and not c:IsImmuneToEffect(e)
end
function c32104431.filter2(c,e,tp,m,f,chkf)
return c:IsType(TYPE_FUSION) and c:IsCode(86240887) and (not f or f(c))
and c:IsCanBeSpecialSummoned(e,SUMMON_TYPE_FUSION,tp,false,false) and c:CheckFusionMaterial(m,nil,chkf)
end
function c32104431.fusiontg(e,tp,eg,ep,ev,re,r,rp,chk)
function s.extra_target(e,tp,eg,ep,ev,re,r,rp,chk)
if chk==0 then
local chkf=tp
local mg1=Duel.GetMatchingGroup(c32104431.filter0,tp,LOCATION_GRAVE,0,nil)
local res=Duel.IsExistingMatchingCard(c32104431.filter2,tp,LOCATION_EXTRA,0,1,nil,e,tp,mg1,nil,chkf)
if not res then
local ce=Duel.GetChainMaterial(tp)
if ce~=nil then
local fgroup=ce:GetTarget()
local mg2=fgroup(ce,e,tp)
local mf=ce:GetValue()
res=Duel.IsExistingMatchingCard(c32104431.filter2,tp,LOCATION_EXTRA,0,1,nil,e,tp,mg2,mf,chkf)
end
end
return res
return true
end
Duel.SetOperationInfo(0,CATEGORY_SPECIAL_SUMMON,nil,1,tp,LOCATION_EXTRA)
Duel.SetOperationInfo(0,CATEGORY_REMOVE,nil,1,tp,LOCATION_GRAVE)
end
function c32104431.fusionop(e,tp,eg,ep,ev,re,r,rp)
local chkf=tp
local mg1=Duel.GetMatchingGroup(c32104431.filter1,tp,LOCATION_GRAVE,0,nil,e)
local sg1=Duel.GetMatchingGroup(c32104431.filter2,tp,LOCATION_EXTRA,0,nil,e,tp,mg1,nil,chkf)
local mg2=nil
local sg2=nil
local ce=Duel.GetChainMaterial(tp)
if ce~=nil then
local fgroup=ce:GetTarget()
mg2=fgroup(ce,e,tp)
local mf=ce:GetValue()
sg2=Duel.GetMatchingGroup(c32104431.filter2,tp,LOCATION_EXTRA,0,nil,e,tp,mg2,mf,chkf)
end
if sg1:GetCount()>0 or (sg2~=nil and sg2:GetCount()>0) then
local sg=sg1:Clone()
if sg2 then sg:Merge(sg2) end
Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_SPSUMMON)
local tg=sg:Select(tp,1,1,nil)
local tc=tg:GetFirst()
if sg1:IsContains(tc) and (sg2==nil or not sg2:IsContains(tc) or not Duel.SelectYesNo(tp,ce:GetDescription())) then
local mat1=Duel.SelectFusionMaterial(tp,tc,mg1,nil,chkf)
tc:SetMaterial(mat1)
Duel.Remove(mat1,POS_FACEUP,REASON_EFFECT+REASON_MATERIAL+REASON_FUSION)
Duel.BreakEffect()
Duel.SpecialSummon(tc,SUMMON_TYPE_FUSION,tp,tp,false,false,POS_FACEUP)
else
local mat2=Duel.SelectFusionMaterial(tp,tc,mg2,nil,chkf)
local fop=ce:GetOperation()
fop(ce,e,tp,tc,mat2)
end
tc:CompleteProcedure()
end
end
--方界合神
function c34325937.initial_effect(c)
local s,id,o=GetID()
function s.initial_effect(c)
--Activate
local e1=Effect.CreateEffect(c)
e1:SetDescription(aux.Stringid(34325937,0))
e1:SetCategory(CATEGORY_SPECIAL_SUMMON+CATEGORY_FUSION_SUMMON)
e1:SetType(EFFECT_TYPE_ACTIVATE)
e1:SetCode(EVENT_FREE_CHAIN)
e1:SetTarget(c34325937.target)
e1:SetOperation(c34325937.activate)
local e1=FusionSpell.CreateSummonEffect(c,{
fusfilter=s.fusfilter
})
e1:SetDescription(aux.Stringid(id,0))
c:RegisterEffect(e1)
--spsummon
local e2=Effect.CreateEffect(c)
e2:SetDescription(aux.Stringid(34325937,1))
e2:SetDescription(aux.Stringid(id,1))
e2:SetCategory(CATEGORY_SPECIAL_SUMMON)
e2:SetType(EFFECT_TYPE_FIELD+EFFECT_TYPE_TRIGGER_O)
e2:SetCode(EVENT_LEAVE_FIELD)
e2:SetRange(LOCATION_GRAVE)
e2:SetProperty(EFFECT_FLAG_DELAY+EFFECT_FLAG_DAMAGE_STEP)
e2:SetCondition(c34325937.spcon)
e2:SetCondition(s.spcon)
e2:SetCost(aux.bfgcost)
e2:SetTarget(c34325937.sptg)
e2:SetOperation(c34325937.spop)
e2:SetTarget(s.sptg)
e2:SetOperation(s.spop)
c:RegisterEffect(e2)
end
function c34325937.filter1(c,e)
return not c:IsImmuneToEffect(e)
function s.fusfilter(c)
return c:IsSetCard(0xe3)
end
function c34325937.filter2(c,e,tp,m,f,chkf)
return c:IsType(TYPE_FUSION) and c:IsSetCard(0xe3) and (not f or f(c))
and c:IsCanBeSpecialSummoned(e,SUMMON_TYPE_FUSION,tp,false,false) and c:CheckFusionMaterial(m,nil,chkf)
end
function c34325937.target(e,tp,eg,ep,ev,re,r,rp,chk)
if chk==0 then
local chkf=tp
local mg1=Duel.GetFusionMaterial(tp)
local res=Duel.IsExistingMatchingCard(c34325937.filter2,tp,LOCATION_EXTRA,0,1,nil,e,tp,mg1,nil,chkf)
if not res then
local ce=Duel.GetChainMaterial(tp)
if ce~=nil then
local fgroup=ce:GetTarget()
local mg2=fgroup(ce,e,tp)
local mf=ce:GetValue()
res=Duel.IsExistingMatchingCard(c34325937.filter2,tp,LOCATION_EXTRA,0,1,nil,e,tp,mg2,mf,chkf)
end
end
return res
end
Duel.SetOperationInfo(0,CATEGORY_SPECIAL_SUMMON,nil,1,tp,LOCATION_EXTRA)
end
function c34325937.activate(e,tp,eg,ep,ev,re,r,rp)
local chkf=tp
local mg1=Duel.GetFusionMaterial(tp):Filter(c34325937.filter1,nil,e)
local sg1=Duel.GetMatchingGroup(c34325937.filter2,tp,LOCATION_EXTRA,0,nil,e,tp,mg1,nil,chkf)
local mg2=nil
local sg2=nil
local ce=Duel.GetChainMaterial(tp)
if ce~=nil then
local fgroup=ce:GetTarget()
mg2=fgroup(ce,e,tp)
local mf=ce:GetValue()
sg2=Duel.GetMatchingGroup(c34325937.filter2,tp,LOCATION_EXTRA,0,nil,e,tp,mg2,mf,chkf)
end
if sg1:GetCount()>0 or (sg2~=nil and sg2:GetCount()>0) then
local sg=sg1:Clone()
if sg2 then sg:Merge(sg2) end
Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_SPSUMMON)
local tg=sg:Select(tp,1,1,nil)
local tc=tg:GetFirst()
if sg1:IsContains(tc) and (sg2==nil or not sg2:IsContains(tc) or not Duel.SelectYesNo(tp,ce:GetDescription())) then
local mat1=Duel.SelectFusionMaterial(tp,tc,mg1,nil,chkf)
tc:SetMaterial(mat1)
Duel.SendtoGrave(mat1,REASON_EFFECT+REASON_MATERIAL+REASON_FUSION)
Duel.BreakEffect()
Duel.SpecialSummon(tc,SUMMON_TYPE_FUSION,tp,tp,false,false,POS_FACEUP)
else
local mat2=Duel.SelectFusionMaterial(tp,tc,mg2,nil,chkf)
local fop=ce:GetOperation()
fop(ce,e,tp,tc,mat2)
end
tc:CompleteProcedure()
end
end
function c34325937.cfilter(c)
function s.cfilter(c)
return c:IsPreviousSetCard(0xe3) and c:IsPreviousLocation(LOCATION_MZONE)
and c:IsPreviousPosition(POS_FACEUP)
end
function c34325937.spcon(e,tp,eg,ep,ev,re,r,rp)
return eg:IsExists(c34325937.cfilter,1,nil)
function s.spcon(e,tp,eg,ep,ev,re,r,rp)
return eg:IsExists(s.cfilter,1,nil)
end
function c34325937.spfilter(c,e,tp)
function s.spfilter(c,e,tp)
return c:IsSetCard(0xe3) and c:IsLevelBelow(4) and c:IsCanBeSpecialSummoned(e,0,tp,true,false)
end
function c34325937.sptg(e,tp,eg,ep,ev,re,r,rp,chk)
function s.sptg(e,tp,eg,ep,ev,re,r,rp,chk)
if chk==0 then return Duel.GetLocationCount(tp,LOCATION_MZONE)>0
and Duel.IsExistingMatchingCard(c34325937.spfilter,tp,LOCATION_HAND+LOCATION_DECK,0,1,nil,e,tp) end
and Duel.IsExistingMatchingCard(s.spfilter,tp,LOCATION_HAND+LOCATION_DECK,0,1,nil,e,tp) end
Duel.SetOperationInfo(0,CATEGORY_SPECIAL_SUMMON,nil,1,tp,LOCATION_HAND+LOCATION_DECK)
end
function c34325937.spop(e,tp,eg,ep,ev,re,r,rp)
function s.spop(e,tp,eg,ep,ev,re,r,rp)
if Duel.GetLocationCount(tp,LOCATION_MZONE)<=0 then return end
Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_SPSUMMON)
local g=Duel.SelectMatchingCard(tp,c34325937.spfilter,tp,LOCATION_HAND+LOCATION_DECK,0,1,1,nil,e,tp)
local g=Duel.SelectMatchingCard(tp,s.spfilter,tp,LOCATION_HAND+LOCATION_DECK,0,1,1,nil,e,tp)
if g:GetCount()>0 and Duel.SpecialSummon(g,0,tp,tp,true,false,POS_FACEUP)~=0 then
local e1=Effect.CreateEffect(e:GetHandler())
e1:SetType(EFFECT_TYPE_SINGLE)
......
--ナチュルの春風
function c34813545.initial_effect(c)
local s,id,o=GetID()
function s.initial_effect(c)
--spsummon
local e1=Effect.CreateEffect(c)
e1:SetDescription(aux.Stringid(34813545,0))
e1:SetDescription(aux.Stringid(id,0))
e1:SetCategory(CATEGORY_SPECIAL_SUMMON)
e1:SetType(EFFECT_TYPE_ACTIVATE)
e1:SetCode(EVENT_FREE_CHAIN)
e1:SetTarget(c34813545.sptg)
e1:SetOperation(c34813545.spop)
e1:SetTarget(s.sptg)
e1:SetOperation(s.spop)
c:RegisterEffect(e1)
--synchro summon
local e2=Effect.CreateEffect(c)
e2:SetDescription(aux.Stringid(34813545,1))
e2:SetDescription(aux.Stringid(id,1))
e2:SetCategory(CATEGORY_SPECIAL_SUMMON)
e2:SetType(EFFECT_TYPE_ACTIVATE)
e2:SetCode(EVENT_FREE_CHAIN)
e2:SetTarget(c34813545.sctg)
e2:SetOperation(c34813545.scop)
e2:SetTarget(s.sctg)
e2:SetOperation(s.scop)
c:RegisterEffect(e2)
--fusion summon
local e3=Effect.CreateEffect(c)
e3:SetDescription(aux.Stringid(34813545,2))
e3:SetCategory(CATEGORY_SPECIAL_SUMMON+CATEGORY_FUSION_SUMMON)
e3:SetType(EFFECT_TYPE_ACTIVATE)
e3:SetCode(EVENT_FREE_CHAIN)
e3:SetTarget(c34813545.fstg)
e3:SetOperation(c34813545.fsop)
local e3=FusionSpell.CreateSummonEffect(c,{
pre_select_mat_location=LOCATION_MZONE,
extra_target=s.extra_target,
additional_fcheck=s.fcheck
})
e3:SetDescription(aux.Stringid(id,2))
c:RegisterEffect(e3)
end
function c34813545.spfilter(c,e,tp)
function s.spfilter(c,e,tp)
return c:IsSetCard(0x2a) and c:IsCanBeSpecialSummoned(e,0,tp,false,false)
end
function c34813545.sptg(e,tp,eg,ep,ev,re,r,rp,chk)
function s.sptg(e,tp,eg,ep,ev,re,r,rp,chk)
if chk==0 then return Duel.GetLocationCount(tp,LOCATION_MZONE)>0
and Duel.IsExistingMatchingCard(c34813545.spfilter,tp,LOCATION_HAND+LOCATION_GRAVE,0,1,nil,e,tp) end
and Duel.IsExistingMatchingCard(s.spfilter,tp,LOCATION_HAND+LOCATION_GRAVE,0,1,nil,e,tp) end
Duel.Hint(HINT_OPSELECTED,1-tp,e:GetDescription())
Duel.SetOperationInfo(0,CATEGORY_SPECIAL_SUMMON,nil,1,tp,LOCATION_HAND+LOCATION_GRAVE)
end
function c34813545.spop(e,tp,eg,ep,ev,re,r,rp)
function s.spop(e,tp,eg,ep,ev,re,r,rp)
if Duel.GetLocationCount(tp,LOCATION_MZONE)<=0 then return end
Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_SPSUMMON)
local g=Duel.SelectMatchingCard(tp,aux.NecroValleyFilter(c34813545.spfilter),tp,LOCATION_HAND+LOCATION_GRAVE,0,1,1,nil,e,tp)
local g=Duel.SelectMatchingCard(tp,aux.NecroValleyFilter(s.spfilter),tp,LOCATION_HAND+LOCATION_GRAVE,0,1,1,nil,e,tp)
if g:GetCount()>0 then
Duel.SpecialSummon(g,0,tp,tp,false,false,POS_FACEUP)
end
end
function c34813545.mfilter(c)
function s.mfilter(c)
return c:IsSetCard(0x2a) and c:IsType(TYPE_MONSTER)
end
function c34813545.syncheck(g,tp,syncard)
return g:IsExists(c34813545.mfilter,1,nil) and syncard:IsSynchroSummonable(nil,g,#g-1,#g-1) and aux.SynMixHandCheck(g,tp,syncard)
function s.syncheck(g,tp,syncard)
return g:IsExists(s.mfilter,1,nil) and syncard:IsSynchroSummonable(nil,g,#g-1,#g-1) and aux.SynMixHandCheck(g,tp,syncard)
end
function c34813545.scfilter(c,tp,mg)
return mg:CheckSubGroup(c34813545.syncheck,2,#mg,tp,c)
function s.scfilter(c,tp,mg)
return mg:CheckSubGroup(s.syncheck,2,#mg,tp,c)
end
function c34813545.sctg(e,tp,eg,ep,ev,re,r,rp,chk)
function s.sctg(e,tp,eg,ep,ev,re,r,rp,chk)
if chk==0 then
local mg=Duel.GetSynchroMaterial(tp)
if mg:IsExists(Card.GetHandSynchro,1,nil) then
local mg2=Duel.GetMatchingGroup(nil,tp,LOCATION_HAND,0,nil)
if mg2:GetCount()>0 then mg:Merge(mg2) end
end
return Duel.IsExistingMatchingCard(c34813545.scfilter,tp,LOCATION_EXTRA,0,1,nil,tp,mg)
return Duel.IsExistingMatchingCard(s.scfilter,tp,LOCATION_EXTRA,0,1,nil,tp,mg)
end
Duel.Hint(HINT_OPSELECTED,1-tp,e:GetDescription())
Duel.SetOperationInfo(0,CATEGORY_SPECIAL_SUMMON,nil,1,tp,LOCATION_EXTRA)
end
function c34813545.scop(e,tp,eg,ep,ev,re,r,rp)
function s.scop(e,tp,eg,ep,ev,re,r,rp)
local mg=Duel.GetSynchroMaterial(tp)
if mg:IsExists(Card.GetHandSynchro,1,nil) then
local mg2=Duel.GetMatchingGroup(nil,tp,LOCATION_HAND,0,nil)
if mg2:GetCount()>0 then mg:Merge(mg2) end
end
local g=Duel.GetMatchingGroup(c34813545.scfilter,tp,LOCATION_EXTRA,0,nil,tp,mg)
local g=Duel.GetMatchingGroup(s.scfilter,tp,LOCATION_EXTRA,0,nil,tp,mg)
if g:GetCount()>0 then
Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_SPSUMMON)
local sg=g:Select(tp,1,1,nil)
local sc=sg:GetFirst()
Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_SMATERIAL)
local tg=mg:SelectSubGroup(tp,c34813545.syncheck,false,2,#mg,tp,sc)
local tg=mg:SelectSubGroup(tp,s.syncheck,false,2,#mg,tp,sc)
Duel.SynchroSummon(tp,sc,nil,tg,#tg-1,#tg-1)
end
end
function c34813545.filter1(c,e)
return not c:IsImmuneToEffect(e)
end
function c34813545.filter2(c,e,tp,m,f,chkf)
return c:IsType(TYPE_FUSION) and (not f or f(c))
and c:IsCanBeSpecialSummoned(e,SUMMON_TYPE_FUSION,tp,false,false) and c:CheckFusionMaterial(m,nil,chkf)
end
function c34813545.fcheck(tp,sg,fc)
return sg:IsExists(Card.IsFusionSetCard,1,nil,0x2a)
--- @type FUSION_FGCHECK_FUNCTION
function s.fcheck(tp,mg,fc,mg_all)
--- Must include 1 ナチュル monster as material
if not mg_all:IsExists(function(c) return c:IsFusionSetCard(0x2a) end,1,nil) then
return false
end
return true
end
function c34813545.fstg(e,tp,eg,ep,ev,re,r,rp,chk)
function s.extra_target(e,tp,eg,ep,ev,re,r,rp,chk)
if chk==0 then
local chkf=tp
local mg1=Duel.GetFusionMaterial(tp):Filter(Card.IsLocation,nil,LOCATION_ONFIELD)
aux.FCheckAdditional=c34813545.fcheck
local res=Duel.IsExistingMatchingCard(c34813545.filter2,tp,LOCATION_EXTRA,0,1,nil,e,tp,mg1,nil,chkf)
aux.FCheckAdditional=nil
if not res then
local ce=Duel.GetChainMaterial(tp)
if ce~=nil then
local fgroup=ce:GetTarget()
local mg2=fgroup(ce,e,tp)
local mf=ce:GetValue()
res=Duel.IsExistingMatchingCard(c34813545.filter2,tp,LOCATION_EXTRA,0,1,nil,e,tp,mg2,mf,chkf)
end
end
return res
return true
end
Duel.Hint(HINT_OPSELECTED,1-tp,e:GetDescription())
Duel.SetOperationInfo(0,CATEGORY_SPECIAL_SUMMON,nil,1,tp,LOCATION_EXTRA)
end
function c34813545.fsop(e,tp,eg,ep,ev,re,r,rp)
local chkf=tp
local mg1=Duel.GetFusionMaterial(tp):Filter(Card.IsLocation,nil,LOCATION_ONFIELD):Filter(c34813545.filter1,nil,e)
aux.FCheckAdditional=c34813545.fcheck
local sg1=Duel.GetMatchingGroup(c34813545.filter2,tp,LOCATION_EXTRA,0,nil,e,tp,mg1,nil,chkf)
aux.FCheckAdditional=nil
local mg2=nil
local sg2=nil
local ce=Duel.GetChainMaterial(tp)
if ce~=nil then
local fgroup=ce:GetTarget()
mg2=fgroup(ce,e,tp)
local mf=ce:GetValue()
sg2=Duel.GetMatchingGroup(c34813545.filter2,tp,LOCATION_EXTRA,0,nil,e,tp,mg2,mf,chkf)
end
if sg1:GetCount()>0 or (sg2~=nil and sg2:GetCount()>0) then
local sg=sg1:Clone()
if sg2 then sg:Merge(sg2) end
Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_SPSUMMON)
local tg=sg:Select(tp,1,1,nil)
local tc=tg:GetFirst()
if sg1:IsContains(tc) and (sg2==nil or not sg2:IsContains(tc) or not Duel.SelectYesNo(tp,ce:GetDescription())) then
aux.FCheckAdditional=c34813545.fcheck
local mat1=Duel.SelectFusionMaterial(tp,tc,mg1,nil,chkf)
aux.FCheckAdditional=nil
tc:SetMaterial(mat1)
Duel.SendtoGrave(mat1,REASON_EFFECT+REASON_MATERIAL+REASON_FUSION)
Duel.BreakEffect()
Duel.SpecialSummon(tc,SUMMON_TYPE_FUSION,tp,tp,false,false,POS_FACEUP)
else
local mat2=Duel.SelectFusionMaterial(tp,tc,mg2,nil,chkf)
local fop=ce:GetOperation()
fop(ce,e,tp,tc,mat2)
end
tc:CompleteProcedure()
end
end
--ウィッチクラフト・コンフュージョン
function c35098357.initial_effect(c)
local s,id,o=GetID()
function s.initial_effect(c)
--activate
local e1=Effect.CreateEffect(c)
local e1=FusionSpell.CreateSummonEffect(c,{
additional_fcheck=s.fcheck
})
e1:SetCategory(CATEGORY_SPECIAL_SUMMON+CATEGORY_FUSION_SUMMON)
e1:SetType(EFFECT_TYPE_ACTIVATE)
e1:SetCode(EVENT_FREE_CHAIN)
e1:SetCountLimit(1,35098357)
e1:SetTarget(c35098357.target)
e1:SetOperation(c35098357.activate)
e1:SetCountLimit(1,id)
c:RegisterEffect(e1)
--to hand
local e2=Effect.CreateEffect(c)
......@@ -15,91 +16,33 @@ function c35098357.initial_effect(c)
e2:SetType(EFFECT_TYPE_FIELD+EFFECT_TYPE_TRIGGER_O)
e2:SetCode(EVENT_PHASE+PHASE_END)
e2:SetRange(LOCATION_GRAVE)
e2:SetCountLimit(1,35098357)
e2:SetCondition(c35098357.thcon)
e2:SetTarget(c35098357.thtg)
e2:SetOperation(c35098357.thop)
e2:SetCountLimit(1,id)
e2:SetCondition(s.thcon)
e2:SetTarget(s.thtg)
e2:SetOperation(s.thop)
c:RegisterEffect(e2)
end
function c35098357.filter1(c,e)
return not c:IsImmuneToEffect(e)
--- @type FUSION_FGCHECK_FUNCTION
function s.fcheck(tp,mg,fc,mg_all)
return mg_all:IsExists(function(c) return c:IsFusionSetCard(0x128) end,1,nil)
end
function c35098357.filter2(c,e,tp,m,f,chkf)
return c:IsType(TYPE_FUSION) and (not f or f(c))
and c:IsCanBeSpecialSummoned(e,SUMMON_TYPE_FUSION,tp,false,false) and c:CheckFusionMaterial(m,nil,chkf)
end
function c35098357.fcheck(tp,sg,fc)
return sg:IsExists(Card.IsFusionSetCard,1,nil,0x128)
end
function c35098357.target(e,tp,eg,ep,ev,re,r,rp,chk)
if chk==0 then
local chkf=tp
local mg1=Duel.GetFusionMaterial(tp)
aux.FCheckAdditional=c35098357.fcheck
local res=Duel.IsExistingMatchingCard(c35098357.filter2,tp,LOCATION_EXTRA,0,1,nil,e,tp,mg1,nil,chkf)
aux.FCheckAdditional=nil
if not res then
local ce=Duel.GetChainMaterial(tp)
if ce~=nil then
local fgroup=ce:GetTarget()
local mg2=fgroup(ce,e,tp)
local mf=ce:GetValue()
res=Duel.IsExistingMatchingCard(c35098357.filter2,tp,LOCATION_EXTRA,0,1,nil,e,tp,mg2,mf,chkf)
end
end
return res
end
Duel.SetOperationInfo(0,CATEGORY_SPECIAL_SUMMON,nil,1,tp,LOCATION_EXTRA)
end
function c35098357.activate(e,tp,eg,ep,ev,re,r,rp)
local chkf=tp
local mg1=Duel.GetFusionMaterial(tp):Filter(c35098357.filter1,nil,e)
aux.FCheckAdditional=c35098357.fcheck
local sg1=Duel.GetMatchingGroup(c35098357.filter2,tp,LOCATION_EXTRA,0,nil,e,tp,mg1,nil,chkf)
aux.FCheckAdditional=nil
local mg2=nil
local sg2=nil
local ce=Duel.GetChainMaterial(tp)
if ce~=nil then
local fgroup=ce:GetTarget()
mg2=fgroup(ce,e,tp)
local mf=ce:GetValue()
sg2=Duel.GetMatchingGroup(c35098357.filter2,tp,LOCATION_EXTRA,0,nil,e,tp,mg2,mf,chkf)
end
if sg1:GetCount()>0 or (sg2~=nil and sg2:GetCount()>0) then
local sg=sg1:Clone()
if sg2 then sg:Merge(sg2) end
Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_SPSUMMON)
local tg=sg:Select(tp,1,1,nil)
local tc=tg:GetFirst()
if sg1:IsContains(tc) and (sg2==nil or not sg2:IsContains(tc) or not Duel.SelectYesNo(tp,ce:GetDescription())) then
aux.FCheckAdditional=c35098357.fcheck
local mat1=Duel.SelectFusionMaterial(tp,tc,mg1,nil,chkf)
aux.FCheckAdditional=nil
tc:SetMaterial(mat1)
Duel.SendtoGrave(mat1,REASON_EFFECT+REASON_MATERIAL+REASON_FUSION)
Duel.BreakEffect()
Duel.SpecialSummon(tc,SUMMON_TYPE_FUSION,tp,tp,false,false,POS_FACEUP)
else
local mat2=Duel.SelectFusionMaterial(tp,tc,mg2,nil,chkf)
local fop=ce:GetOperation()
fop(ce,e,tp,tc,mat2)
end
tc:CompleteProcedure()
end
end
function c35098357.rccfilter(c)
function s.rccfilter(c)
return c:IsFaceup() and c:IsSetCard(0x128)
end
function c35098357.thcon(e,tp,eg,ep,ev,re,r,rp)
function s.thcon(e,tp,eg,ep,ev,re,r,rp)
return Duel.GetTurnPlayer()==tp
and Duel.IsExistingMatchingCard(c35098357.rccfilter,tp,LOCATION_MZONE,0,1,nil)
and Duel.IsExistingMatchingCard(s.rccfilter,tp,LOCATION_MZONE,0,1,nil)
end
function c35098357.thtg(e,tp,eg,ep,ev,re,r,rp,chk)
function s.thtg(e,tp,eg,ep,ev,re,r,rp,chk)
if chk==0 then return e:GetHandler():IsAbleToHand() end
Duel.SetOperationInfo(0,CATEGORY_TOHAND,e:GetHandler(),1,0,0)
end
function c35098357.thop(e,tp,eg,ep,ev,re,r,rp)
function s.thop(e,tp,eg,ep,ev,re,r,rp)
local c=e:GetHandler()
if c:IsRelateToEffect(e) then
Duel.SendtoHand(c,nil,REASON_EFFECT)
......
......@@ -86,7 +86,7 @@ function s.tgop(e,tp,eg,ep,ev,re,r,rp)
g=g1
elseif sel==1 then
g=g2
Duel.ConfirmCards(tp,g)
Duel.ConfirmCards(tp,g,true)
end
Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_TOGRAVE)
local sg=g:FilterSelect(tp,s.tgfilter,1,1,nil)
......
--幽合-ゴースト・フュージョン
function c35705817.initial_effect(c)
local s,id,o=GetID()
function s.initial_effect(c)
--Activate
local e1=Effect.CreateEffect(c)
local e1=FusionSpell.CreateSummonEffect(c,{
matfilter=s.matfilter,
pre_select_mat_location=s.pre_select_mat_location,
mat_operation_code_map={
{ [LOCATION_DECK|LOCATION_HAND|LOCATION_GRAVE]=FusionSpell.FUSION_OPERATION_BANISH },
{ [0xff]=FusionSpell.FUSION_OPERATION_GRAVE }
},
additional_fcheck=s.fcheck
})
e1:SetCategory(CATEGORY_SPECIAL_SUMMON+CATEGORY_FUSION_SUMMON+CATEGORY_GRAVE_ACTION)
e1:SetType(EFFECT_TYPE_ACTIVATE)
e1:SetCode(EVENT_FREE_CHAIN)
e1:SetCountLimit(1,35705817+EFFECT_COUNT_CODE_OATH)
e1:SetTarget(c35705817.target)
e1:SetOperation(c35705817.activate)
e1:SetCountLimit(1,id+EFFECT_COUNT_CODE_OATH)
c:RegisterEffect(e1)
end
function c35705817.filter0(c)
return c:IsType(TYPE_MONSTER) and c:IsCanBeFusionMaterial() and c:IsAbleToRemove() and c:IsRace(RACE_ZOMBIE)
function s.matfilter(c)
return c:IsRace(RACE_ZOMBIE)
end
function c35705817.filter1(c,e)
return not c:IsImmuneToEffect(e) and c:IsOnField() and c:IsRace(RACE_ZOMBIE)
end
function c35705817.filter(c)
return c:IsOnField() and c:IsRace(RACE_ZOMBIE)
end
function c35705817.filter2(c,e,tp,m,f,chkf)
return c:IsType(TYPE_FUSION) and (not f or f(c))
and c:IsCanBeSpecialSummoned(e,SUMMON_TYPE_FUSION,tp,false,false) and c:CheckFusionMaterial(m,nil,chkf)
end
function c35705817.fcheck(tp,sg,fc)
return sg:FilterCount(Card.IsLocation,nil,LOCATION_DECK+LOCATION_HAND+LOCATION_GRAVE)<=1
end
function c35705817.gcheck(sg)
return sg:FilterCount(Card.IsLocation,nil,LOCATION_DECK+LOCATION_HAND+LOCATION_GRAVE)<=1
end
function c35705817.target(e,tp,eg,ep,ev,re,r,rp,chk)
if chk==0 then
local chkf=tp
local mg1=Duel.GetFusionMaterial(tp):Filter(c35705817.filter,nil)
local mg2=Group.CreateGroup()
if Duel.GetLP(tp)<Duel.GetLP(1-tp) then
mg2=Duel.GetMatchingGroup(c35705817.filter0,tp,LOCATION_DECK+LOCATION_HAND+LOCATION_GRAVE,0,nil)
end
if mg2:GetCount()>0 then
mg1:Merge(mg2)
aux.FCheckAdditional=c35705817.fcheck
aux.GCheckAdditional=c35705817.gcheck
end
local res=Duel.IsExistingMatchingCard(c35705817.filter2,tp,LOCATION_EXTRA,0,1,nil,e,tp,mg1,nil,chkf)
aux.FCheckAdditional=nil
aux.GCheckAdditional=nil
if not res then
local ce=Duel.GetChainMaterial(tp)
if ce~=nil then
local fgroup=ce:GetTarget()
local mg3=fgroup(ce,e,tp)
local mf=ce:GetValue()
res=Duel.IsExistingMatchingCard(c35705817.filter2,tp,LOCATION_EXTRA,0,1,nil,e,tp,mg3,mf,chkf)
end
end
return res
end
Duel.SetOperationInfo(0,CATEGORY_SPECIAL_SUMMON,nil,1,tp,LOCATION_EXTRA)
end
function c35705817.activate(e,tp,eg,ep,ev,re,r,rp)
local chkf=tp
local mg1=Duel.GetFusionMaterial(tp):Filter(c35705817.filter1,nil,e)
local exmat=false
local mg2=Group.CreateGroup()
--- @type FUSION_SPELL_PRE_SELECT_MAT_LOCATION_FUNCTION
function s.pre_select_mat_location(tc,tp)
local location=LOCATION_MZONE
if Duel.GetLP(tp)<Duel.GetLP(1-tp) then
mg2=Duel.GetMatchingGroup(c35705817.filter0,tp,LOCATION_DECK+LOCATION_HAND+LOCATION_GRAVE,0,nil)
end
if mg2:GetCount()>0 then
mg1:Merge(mg2)
exmat=true
end
if exmat then
aux.FCheckAdditional=c35705817.fcheck
aux.GCheckAdditional=c35705817.gcheck
end
local sg1=Duel.GetMatchingGroup(c35705817.filter2,tp,LOCATION_EXTRA,0,nil,e,tp,mg1,nil,chkf)
aux.FCheckAdditional=nil
aux.GCheckAdditional=nil
local mg3=nil
local sg2=nil
local ce=Duel.GetChainMaterial(tp)
if ce~=nil then
local fgroup=ce:GetTarget()
mg3=fgroup(ce,e,tp)
local mf=ce:GetValue()
sg2=Duel.GetMatchingGroup(c35705817.filter2,tp,LOCATION_EXTRA,0,nil,e,tp,mg3,mf,chkf)
location=location|LOCATION_DECK|LOCATION_HAND|LOCATION_GRAVE
end
if sg1:GetCount()>0 or (sg2~=nil and sg2:GetCount()>0) then
local sg=sg1:Clone()
if sg2 then sg:Merge(sg2) end
Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_SPSUMMON)
local tg=sg:Select(tp,1,1,nil)
local tc=tg:GetFirst()
mg1:RemoveCard(tc)
if sg1:IsContains(tc) and (sg2==nil or not sg2:IsContains(tc) or not Duel.SelectYesNo(tp,ce:GetDescription())) then
if exmat then
aux.FCheckAdditional=c35705817.fcheck
aux.GCheckAdditional=c35705817.gcheck
end
local mat1=Duel.SelectFusionMaterial(tp,tc,mg1,nil,chkf)
aux.FCheckAdditional=nil
aux.GCheckAdditional=nil
tc:SetMaterial(mat1)
local rg=mat1:Filter(Card.IsLocation,nil,LOCATION_ONFIELD)
mat1:Sub(rg)
Duel.SendtoGrave(rg,REASON_EFFECT+REASON_MATERIAL+REASON_FUSION)
Duel.Remove(mat1,POS_FACEUP,REASON_EFFECT+REASON_MATERIAL+REASON_FUSION)
Duel.BreakEffect()
Duel.SpecialSummon(tc,SUMMON_TYPE_FUSION,tp,tp,false,false,POS_FACEUP)
else
local mat2=Duel.SelectFusionMaterial(tp,tc,mg3,nil,chkf)
local fop=ce:GetOperation()
fop(ce,e,tp,tc,mat2)
end
tc:CompleteProcedure()
return location
end
--- @type FUSION_FGCHECK_FUNCTION
function s.fcheck(tp,mg,fc,mg_all)
--- At most 1 materiao in deck+hand+grave
if mg:FilterCount(function(c) return c:IsLocation(LOCATION_DECK|LOCATION_HAND|LOCATION_GRAVE) end,nil)>1 then
return false
end
return true
end
--ミラクルシンクロフュージョン
function c36484016.initial_effect(c)
local s,id,o=GetID()
function s.initial_effect(c)
--Activate
local e1=Effect.CreateEffect(c)
local e1=FusionSpell.CreateSummonEffect(c,{
fusfilter=s.fusfilter,
pre_select_mat_location=LOCATION_MZONE|LOCATION_GRAVE,
mat_operation_code_map={
{ [LOCATION_REMOVED]=FusionSpell.FUSION_OPERATION_GRAVE },
{ [0xff]=FusionSpell.FUSION_OPERATION_BANISH }
},
extra_target=s.extra_target,
additional_fcheck=s.fcheck
})
e1:SetCategory(CATEGORY_REMOVE+CATEGORY_SPECIAL_SUMMON+CATEGORY_FUSION_SUMMON)
e1:SetType(EFFECT_TYPE_ACTIVATE)
e1:SetCode(EVENT_FREE_CHAIN)
e1:SetTarget(c36484016.target)
e1:SetOperation(c36484016.activate)
c:RegisterEffect(e1)
--draw
local e2=Effect.CreateEffect(c)
e2:SetDescription(aux.Stringid(36484016,1))
e2:SetDescription(aux.Stringid(id,1))
e2:SetCategory(CATEGORY_DRAW)
e2:SetProperty(EFFECT_FLAG_DAMAGE_STEP+EFFECT_FLAG_PLAYER_TARGET)
e2:SetType(EFFECT_TYPE_SINGLE+EFFECT_TYPE_TRIGGER_F)
e2:SetCode(EVENT_TO_GRAVE)
e2:SetCondition(c36484016.drcon)
e2:SetTarget(c36484016.drtg)
e2:SetOperation(c36484016.drop)
e2:SetCondition(s.drcon)
e2:SetTarget(s.drtg)
e2:SetOperation(s.drop)
c:RegisterEffect(e2)
end
function c36484016.filter0(c)
return c:IsOnField() and c:IsAbleToRemove()
function s.fusfilter(c)
return aux.IsMaterialListType(c,TYPE_SYNCHRO)==true
end
function c36484016.filter1(c,e)
return c:IsOnField() and c:IsAbleToRemove() and not c:IsImmuneToEffect(e)
end
function c36484016.filter2(c,e,tp,m,f,chkf)
if not (c:IsType(TYPE_FUSION) and aux.IsMaterialListType(c,TYPE_SYNCHRO) and (not f or f(c))
and c:IsCanBeSpecialSummoned(e,SUMMON_TYPE_FUSION,tp,false,false)) then return false end
aux.FCheckAdditional=c.synchro_fusion_check or c36484016.fcheck
local res=c:CheckFusionMaterial(m,nil,chkf)
aux.FCheckAdditional=nil
return res
end
function c36484016.filter4(c)
return c:IsType(TYPE_MONSTER) and c:IsCanBeFusionMaterial() and c:IsAbleToRemove()
end
function c36484016.fcheck(tp,sg,fc)
return sg:IsExists(Card.IsFusionType,1,nil,TYPE_SYNCHRO)
end
function c36484016.target(e,tp,eg,ep,ev,re,r,rp,chk)
if chk==0 then
local chkf=tp
local mg1=Duel.GetFusionMaterial(tp):Filter(c36484016.filter0,nil)
local mg2=Duel.GetMatchingGroup(c36484016.filter4,tp,LOCATION_GRAVE,0,nil)
mg1:Merge(mg2)
local res=Duel.IsExistingMatchingCard(c36484016.filter2,tp,LOCATION_EXTRA,0,1,nil,e,tp,mg1,nil,chkf)
if not res then
local ce=Duel.GetChainMaterial(tp)
if ce~=nil then
local fgroup=ce:GetTarget()
local mg3=fgroup(ce,e,tp)
local mf=ce:GetValue()
res=Duel.IsExistingMatchingCard(c36484016.filter2,tp,LOCATION_EXTRA,0,1,nil,e,tp,mg3,mf,chkf)
end
--- @type FUSION_FGCHECK_FUNCTION
function s.fcheck(tp,mg,fc,mg_all)
if fc.synchro_fusion_check~=nil then
if fc.synchro_fusion_check(tp,mg_all,fc)==false then
return false
end
return res
elseif not mg_all:IsExists(function(c) return c:IsFusionType(TYPE_SYNCHRO) end,1,nil) then
return false
end
Duel.SetOperationInfo(0,CATEGORY_SPECIAL_SUMMON,nil,1,tp,LOCATION_EXTRA)
Duel.SetOperationInfo(0,CATEGORY_REMOVE,nil,1,tp,LOCATION_ONFIELD+LOCATION_GRAVE)
return true
end
function c36484016.activate(e,tp,eg,ep,ev,re,r,rp)
local chkf=tp
local mg1=Duel.GetFusionMaterial(tp):Filter(c36484016.filter1,nil,e)
local mg2=Duel.GetMatchingGroup(c36484016.filter4,tp,LOCATION_GRAVE,0,nil)
mg1:Merge(mg2)
local sg1=Duel.GetMatchingGroup(c36484016.filter2,tp,LOCATION_EXTRA,0,nil,e,tp,mg1,nil,chkf)
local mg3=nil
local sg2=nil
local ce=Duel.GetChainMaterial(tp)
if ce~=nil then
local fgroup=ce:GetTarget()
mg3=fgroup(ce,e,tp)
local mf=ce:GetValue()
sg2=Duel.GetMatchingGroup(c36484016.filter2,tp,LOCATION_EXTRA,0,nil,e,tp,mg3,mf,chkf)
end
if sg1:GetCount()>0 or (sg2~=nil and sg2:GetCount()>0) then
local sg=sg1:Clone()
if sg2 then sg:Merge(sg2) end
Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_SPSUMMON)
local tg=sg:Select(tp,1,1,nil)
local tc=tg:GetFirst()
aux.FCheckAdditional=tc.synchro_fusion_check or c36484016.fcheck
if sg1:IsContains(tc) and (sg2==nil or not sg2:IsContains(tc) or not Duel.SelectYesNo(tp,ce:GetDescription())) then
local mat1=Duel.SelectFusionMaterial(tp,tc,mg1,nil,chkf)
tc:SetMaterial(mat1)
Duel.Remove(mat1,POS_FACEUP,REASON_EFFECT+REASON_MATERIAL+REASON_FUSION)
Duel.BreakEffect()
Duel.SpecialSummon(tc,SUMMON_TYPE_FUSION,tp,tp,false,false,POS_FACEUP)
else
local mat2=Duel.SelectFusionMaterial(tp,tc,mg3,nil,chkf)
local fop=ce:GetOperation()
fop(ce,e,tp,tc,mat2)
end
tc:CompleteProcedure()
function s.extra_target(e,tp,eg,ep,ev,re,r,rp,chk)
if chk==0 then
return true
end
aux.FCheckAdditional=nil
Duel.SetOperationInfo(0,CATEGORY_REMOVE,nil,1,tp,LOCATION_ONFIELD+LOCATION_GRAVE)
end
function c36484016.drcon(e,tp,eg,ep,ev,re,r,rp)
function s.drcon(e,tp,eg,ep,ev,re,r,rp)
local c=e:GetHandler()
return bit.band(r,0x41)==0x41 and rp==1-tp and c:IsPreviousControler(tp)
and c:IsPreviousLocation(LOCATION_ONFIELD) and c:IsPreviousPosition(POS_FACEDOWN)
end
function c36484016.drtg(e,tp,eg,ep,ev,re,r,rp,chk)
function s.drtg(e,tp,eg,ep,ev,re,r,rp,chk)
if chk==0 then return true end
Duel.SetTargetPlayer(tp)
Duel.SetTargetParam(1)
Duel.SetOperationInfo(0,CATEGORY_DRAW,nil,0,tp,1)
end
function c36484016.drop(e,tp,eg,ep,ev,re,r,rp)
function s.drop(e,tp,eg,ep,ev,re,r,rp)
local p,d=Duel.GetChainInfo(0,CHAININFO_TARGET_PLAYER,CHAININFO_TARGET_PARAM)
Duel.Draw(p,d,REASON_EFFECT)
end
......@@ -2,15 +2,20 @@
local s,id,o=GetID()
function s.initial_effect(c)
--Activate
local e1=Effect.CreateEffect(c)
local e1=FusionSpell.CreateSummonEffect(c,{
fusfilter=s.fusfilter,
fusion_spell_matfilter=s.fusion_spell_matfilter,
pre_select_mat_location=LOCATION_MZONE|LOCATION_GRAVE,
mat_operation_code_map={
{ [LOCATION_REMOVED]=FusionSpell.FUSION_OPERATION_GRAVE },
{ [0xff]=FusionSpell.FUSION_OPERATION_BANISH }
},
extra_target=s.extra_target
})
e1:SetCategory(CATEGORY_REMOVE+CATEGORY_SPECIAL_SUMMON+CATEGORY_FUSION_SUMMON)
e1:SetType(EFFECT_TYPE_ACTIVATE)
e1:SetCode(EVENT_FREE_CHAIN)
e1:SetHintTiming(0,TIMING_MAIN_END)
e1:SetCountLimit(1,id)
e1:SetCondition(s.condition)
e1:SetTarget(s.target)
e1:SetOperation(s.activate)
c:RegisterEffect(e1)
--special summon
local e2=Effect.CreateEffect(c)
......@@ -26,89 +31,40 @@ function s.initial_effect(c)
e2:SetOperation(s.spop)
c:RegisterEffect(e2)
end
function s.condition(e,tp,eg,ep,ev,re,r,rp)
return Duel.IsMainPhase()
end
function s.filter1(c,e)
return c:IsRace(RACE_PSYCHO) and c:IsOnField() and c:IsAbleToRemove() and not c:IsImmuneToEffect(e)
function s.fusfilter(c)
return c:IsRace(RACE_PSYCHO)
end
function s.filter2(c,e,tp,m,f,chkf)
return c:IsType(TYPE_FUSION) and c:IsRace(RACE_PSYCHO) and (not f or f(c))
and c:IsCanBeSpecialSummoned(e,SUMMON_TYPE_FUSION,tp,false,false) and c:CheckFusionMaterial(m,nil,chkf)
function s.fusion_spell_matfilter(c)
return c:IsRace(RACE_PSYCHO)
end
function s.filter3(c)
return c:IsRace(RACE_PSYCHO) and c:IsType(TYPE_MONSTER) and c:IsCanBeFusionMaterial() and c:IsAbleToRemove()
end
function s.target(e,tp,eg,ep,ev,re,r,rp,chk)
function s.extra_target(e,tp,eg,ep,ev,re,r,rp,chk)
if chk==0 then
local chkf=tp
local mg1=Duel.GetFusionMaterial(tp):Filter(s.filter1,nil,e)
local mg2=Duel.GetMatchingGroup(s.filter3,tp,LOCATION_GRAVE,0,nil)
mg1:Merge(mg2)
local res=Duel.IsExistingMatchingCard(s.filter2,tp,LOCATION_EXTRA,0,1,nil,e,tp,mg1,nil,chkf)
if not res then
local ce=Duel.GetChainMaterial(tp)
if ce~=nil then
local fgroup=ce:GetTarget()
local mg3=fgroup(ce,e,tp)
local mf=ce:GetValue()
res=Duel.IsExistingMatchingCard(s.filter2,tp,LOCATION_EXTRA,0,1,nil,e,tp,mg3,mf,chkf)
end
end
return res
return true
end
Duel.SetOperationInfo(0,CATEGORY_REMOVE,nil,1,tp,LOCATION_ONFIELD+LOCATION_GRAVE)
Duel.SetOperationInfo(0,CATEGORY_SPECIAL_SUMMON,nil,1,tp,LOCATION_EXTRA)
end
function s.activate(e,tp,eg,ep,ev,re,r,rp)
local chkf=tp
local mg1=Duel.GetFusionMaterial(tp):Filter(s.filter1,nil,e)
local mg2=Duel.GetMatchingGroup(aux.NecroValleyFilter(s.filter3),tp,LOCATION_GRAVE,0,nil)
mg1:Merge(mg2)
local sg1=Duel.GetMatchingGroup(s.filter2,tp,LOCATION_EXTRA,0,nil,e,tp,mg1,nil,chkf)
local mg3=nil
local sg2=nil
local ce=Duel.GetChainMaterial(tp)
if ce~=nil then
local fgroup=ce:GetTarget()
mg3=fgroup(ce,e,tp)
local mf=ce:GetValue()
sg2=Duel.GetMatchingGroup(s.filter2,tp,LOCATION_EXTRA,0,nil,e,tp,mg3,mf,chkf)
end
if sg1:GetCount()>0 or (sg2~=nil and sg2:GetCount()>0) then
local sg=sg1:Clone()
if sg2 then sg:Merge(sg2) end
::cancel::
Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_SPSUMMON)
local tg=sg:Select(tp,1,1,nil)
local tc=tg:GetFirst()
if sg1:IsContains(tc) and (sg2==nil or not sg2:IsContains(tc) or ce and not Duel.SelectYesNo(tp,ce:GetDescription())) then
local mat1=Duel.SelectFusionMaterial(tp,tc,mg1,nil,chkf)
if #mat1==0 then goto cancel end
tc:SetMaterial(mat1)
Duel.Remove(mat1,POS_FACEUP,REASON_EFFECT+REASON_MATERIAL+REASON_FUSION)
Duel.BreakEffect()
Duel.SpecialSummon(tc,SUMMON_TYPE_FUSION,tp,tp,false,false,POS_FACEUP)
elseif ce then
local mat2=Duel.SelectFusionMaterial(tp,tc,mg3,nil,chkf)
if #mat2==0 then goto cancel end
local fop=ce:GetOperation()
fop(ce,e,tp,tc,mat2)
end
tc:CompleteProcedure()
end
end
function s.cfilter(c,tp)
return c:IsSummonLocation(LOCATION_EXTRA) and c:GetPreviousRaceOnField()&RACE_PSYCHO~=0 and c:IsReason(REASON_BATTLE+REASON_EFFECT)
and c:IsPreviousLocation(LOCATION_MZONE) and c:IsPreviousControler(tp) and c:IsPreviousPosition(POS_FACEUP)
end
function s.spcon(e,tp,eg,ep,ev,re,r,rp)
if eg:IsContains(e:GetHandler()) then return false end
return eg:IsExists(s.cfilter,1,nil,tp)
end
function s.spfilter(c,e,tp)
return c:IsFaceupEx() and c:IsRace(RACE_PSYCHO) and c:IsCanBeSpecialSummoned(e,0,tp,false,false,POS_FACEUP)
end
function s.sptg(e,tp,eg,ep,ev,re,r,rp,chk,chkc)
if chkc then return chkc:IsLocation(LOCATION_REMOVED) and s.spfilter(chkc,e,tp) and chkc:IsControler(tp) end
if chk==0 then return Duel.GetLocationCount(tp,LOCATION_MZONE)>0
......@@ -117,6 +73,7 @@ function s.sptg(e,tp,eg,ep,ev,re,r,rp,chk,chkc)
local g=Duel.SelectTarget(tp,s.spfilter,tp,LOCATION_REMOVED,0,1,1,nil,e,tp)
Duel.SetOperationInfo(0,CATEGORY_SPECIAL_SUMMON,g,1,0,0)
end
function s.spop(e,tp,eg,ep,ev,re,r,rp)
local tc=Duel.GetFirstTarget()
if tc:IsRelateToChain() then
......
......@@ -57,7 +57,7 @@ end
function s.sptg(e,tp,eg,ep,ev,re,r,rp,chk,chkc)
if chkc then return chkc:IsControler(tp) and chkc:IsLocation(LOCATION_GRAVE) and s.tdfilter(chkc) end
if chk==0 then return Duel.GetLocationCount(tp,LOCATION_MZONE)>0
and Duel.IsExistingMatchingCard(s.tdfilter,tp,LOCATION_GRAVE,0,1,nil)
and Duel.IsExistingTarget(s.tdfilter,tp,LOCATION_GRAVE,0,1,nil)
and Duel.IsExistingMatchingCard(s.spfilter,tp,LOCATION_HAND,0,1,nil,e,tp) end
Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_TODECK)
local g=Duel.SelectTarget(tp,s.tdfilter,tp,LOCATION_GRAVE,0,1,1,nil)
......
--パーティカル・フュージョン
function c39261576.initial_effect(c)
local s,id,o=GetID()
function s.initial_effect(c)
--Activate
local e1=Effect.CreateEffect(c)
e1:SetCategory(CATEGORY_SPECIAL_SUMMON+CATEGORY_FUSION_SUMMON)
e1:SetType(EFFECT_TYPE_ACTIVATE)
e1:SetCode(EVENT_FREE_CHAIN)
e1:SetTarget(c39261576.target)
e1:SetOperation(c39261576.activate)
c:RegisterEffect(e1)
local e1=FusionSpell.RegisterSummonEffect(c,{
fusfilter=s.fusfilter,
pre_select_mat_location=LOCATION_MZONE,
stage_x_operation=s.stage_x_operation
})
--atk up
local e2=Effect.CreateEffect(c)
e2:SetCategory(CATEGORY_ATKCHANGE)
e2:SetDescription(aux.Stringid(39261576,0))
e2:SetDescription(aux.Stringid(id,0))
e2:SetType(EFFECT_TYPE_FIELD+EFFECT_TYPE_TRIGGER_F)
e2:SetProperty(EFFECT_FLAG_CARD_TARGET)
e2:SetCode(EVENT_CUSTOM+39261576)
e2:SetCode(EVENT_CUSTOM+id)
e2:SetRange(LOCATION_GRAVE)
e2:SetCondition(c39261576.atkcon)
e2:SetCost(c39261576.atkcost)
e2:SetTarget(c39261576.atktg)
e2:SetOperation(c39261576.atkop)
e2:SetCondition(s.atkcon)
e2:SetCost(s.atkcost)
e2:SetTarget(s.atktg)
e2:SetOperation(s.atkop)
e2:SetLabelObject(e1)
c:RegisterEffect(e2)
end
function c39261576.filter1(c,e)
return c:IsOnField() and not c:IsImmuneToEffect(e)
function s.fusfilter(c)
return c:IsSetCard(0x1047)
end
function c39261576.filter2(c,e,tp,m,f,chkf)
return c:IsType(TYPE_FUSION) and c:IsSetCard(0x1047) and (not f or f(c))
and c:IsCanBeSpecialSummoned(e,SUMMON_TYPE_FUSION,tp,false,false) and c:CheckFusionMaterial(m,nil,chkf)
end
function c39261576.target(e,tp,eg,ep,ev,re,r,rp,chk)
if chk==0 then
local chkf=tp
local mg1=Duel.GetFusionMaterial(tp):Filter(Card.IsOnField,nil)
local res=Duel.IsExistingMatchingCard(c39261576.filter2,tp,LOCATION_EXTRA,0,1,nil,e,tp,mg1,nil,chkf)
if not res then
local ce=Duel.GetChainMaterial(tp)
if ce~=nil then
local fgroup=ce:GetTarget()
local mg2=fgroup(ce,e,tp)
local mf=ce:GetValue()
res=Duel.IsExistingMatchingCard(c39261576.filter2,tp,LOCATION_EXTRA,0,1,nil,e,tp,mg2,mf,chkf)
end
end
return res
end
Duel.SetOperationInfo(0,CATEGORY_SPECIAL_SUMMON,nil,1,tp,LOCATION_EXTRA)
end
function c39261576.activate(e,tp,eg,ep,ev,re,r,rp)
local chkf=tp
local mg1=Duel.GetFusionMaterial(tp):Filter(c39261576.filter1,nil,e)
local sg1=Duel.GetMatchingGroup(c39261576.filter2,tp,LOCATION_EXTRA,0,nil,e,tp,mg1,nil,chkf)
local mg2=nil
local sg2=nil
local ce=Duel.GetChainMaterial(tp)
if ce~=nil then
local fgroup=ce:GetTarget()
mg2=fgroup(ce,e,tp)
local mf=ce:GetValue()
sg2=Duel.GetMatchingGroup(c39261576.filter2,tp,LOCATION_EXTRA,0,nil,e,tp,mg2,mf,chkf)
end
if sg1:GetCount()>0 or (sg2~=nil and sg2:GetCount()>0) then
local sg=sg1:Clone()
if sg2 then sg:Merge(sg2) end
Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_SPSUMMON)
local tg=sg:Select(tp,1,1,nil)
local tc=tg:GetFirst()
if sg1:IsContains(tc) and (sg2==nil or not sg2:IsContains(tc) or not Duel.SelectYesNo(tp,ce:GetDescription())) then
local mat1=Duel.SelectFusionMaterial(tp,tc,mg1,nil,chkf)
tc:SetMaterial(mat1)
Duel.SendtoGrave(mat1,REASON_EFFECT+REASON_MATERIAL+REASON_FUSION)
Duel.BreakEffect()
Duel.SpecialSummon(tc,SUMMON_TYPE_FUSION,tp,tp,false,false,POS_FACEUP)
e:SetLabelObject(tc)
else
local mat2=Duel.SelectFusionMaterial(tp,tc,mg2,nil,chkf)
local fop=ce:GetOperation()
fop(ce,e,tp,tc,mat2)
e:SetLabelObject(tc)
end
tc:CompleteProcedure()
--- @type FUSION_SPELL_STAGE_X_CALLBACK_FUNCTION
function s.stage_x_operation(e,tc,tp,stage)
if stage==FusionSpell.STAGE_AT_SUMMON_OPERATION_FINISH then
e:SetLabelObject(tc)
local e1=Effect.CreateEffect(e:GetHandler())
e1:SetType(EFFECT_TYPE_FIELD+EFFECT_TYPE_CONTINUOUS)
e1:SetCode(EVENT_CHAIN_END)
e1:SetOperation(c39261576.evop)
e1:SetOperation(s.evop)
e1:SetLabelObject(e)
Duel.RegisterEffect(e1,tp)
end
end
function c39261576.atkcon(e,tp,eg,ep,ev,re,r,rp)
function s.atkcon(e,tp,eg,ep,ev,re,r,rp)
return re==e:GetLabelObject()
end
function c39261576.atkcost(e,tp,eg,ep,ev,re,r,rp,chk)
function s.atkcost(e,tp,eg,ep,ev,re,r,rp,chk)
if chk==0 then return e:GetHandler():IsAbleToRemove() end
Duel.Remove(e:GetHandler(),POS_FACEUP,REASON_COST)
end
function c39261576.atktg(e,tp,eg,ep,ev,re,r,rp,chk,chkc)
function s.atktg(e,tp,eg,ep,ev,re,r,rp,chk,chkc)
local tc=eg:GetFirst()
local mat=tc:GetMaterial()
if chkc then return chkc:IsSetCard(0x1047) and mat:IsContains(chkc) end
if chk==0 then return mat:IsExists(Card.IsSetCard,1,nil,0x1047) end
Duel.Hint(HINT_SELECTMSG,tp,aux.Stringid(39261576,1))
Duel.Hint(HINT_SELECTMSG,tp,aux.Stringid(id,1))
local g=mat:FilterSelect(tp,Card.IsSetCard,1,1,nil,0x1047)
tc:CreateEffectRelation(e)
Duel.SetTargetCard(g)
end
function c39261576.atkop(e,tp,eg,ep,ev,re,r,rp)
function s.atkop(e,tp,eg,ep,ev,re,r,rp)
local sc=eg:GetFirst()
if not sc:IsRelateToEffect(e) or sc:IsFacedown() then return end
local tc=Duel.GetFirstTarget()
......@@ -118,10 +72,11 @@ function c39261576.atkop(e,tp,eg,ep,ev,re,r,rp)
e1:SetReset(RESET_EVENT+RESETS_STANDARD+RESET_PHASE+PHASE_END)
sc:RegisterEffect(e1)
end
function c39261576.evop(e,tp,eg,ep,ev,re,r,rp)
function s.evop(e,tp,eg,ep,ev,re,r,rp)
local te=e:GetLabelObject()
local tc=te:GetLabelObject()
Duel.RaiseEvent(tc,EVENT_CUSTOM+39261576,te,0,tp,tp,0)
Duel.RaiseEvent(tc,EVENT_CUSTOM+id,te,0,tp,tp,0)
te:SetLabelObject(nil)
e:Reset()
end
--重錬装融合
function c39564736.initial_effect(c)
local s,id,o=GetID()
function s.initial_effect(c)
--Activate
local e1=Effect.CreateEffect(c)
e1:SetDescription(aux.Stringid(39564736,0))
e1:SetCategory(CATEGORY_SPECIAL_SUMMON+CATEGORY_FUSION_SUMMON)
e1:SetType(EFFECT_TYPE_ACTIVATE)
e1:SetCode(EVENT_FREE_CHAIN)
e1:SetTarget(c39564736.target)
e1:SetOperation(c39564736.activate)
c:RegisterEffect(e1)
FusionSpell.RegisterSummonEffect(c,{
fusfilter=s.fusfilter
})
end
function c39564736.filter1(c,e)
return not c:IsImmuneToEffect(e)
end
function c39564736.filter2(c,e,tp,m,f,chkf)
return c:IsType(TYPE_FUSION) and c:IsSetCard(0xe1) and (not f or f(c))
and c:IsCanBeSpecialSummoned(e,SUMMON_TYPE_FUSION,tp,false,false) and c:CheckFusionMaterial(m,nil,chkf)
end
function c39564736.target(e,tp,eg,ep,ev,re,r,rp,chk)
if chk==0 then
local chkf=tp
local mg1=Duel.GetFusionMaterial(tp)
local res=Duel.IsExistingMatchingCard(c39564736.filter2,tp,LOCATION_EXTRA,0,1,nil,e,tp,mg1,nil,chkf)
if not res then
local ce=Duel.GetChainMaterial(tp)
if ce~=nil then
local fgroup=ce:GetTarget()
local mg2=fgroup(ce,e,tp)
local mf=ce:GetValue()
res=Duel.IsExistingMatchingCard(c39564736.filter2,tp,LOCATION_EXTRA,0,1,nil,e,tp,mg2,mf,chkf)
end
end
return res
end
Duel.SetOperationInfo(0,CATEGORY_SPECIAL_SUMMON,nil,1,tp,LOCATION_EXTRA)
end
function c39564736.activate(e,tp,eg,ep,ev,re,r,rp)
local chkf=tp
local mg1=Duel.GetFusionMaterial(tp):Filter(c39564736.filter1,nil,e)
local sg1=Duel.GetMatchingGroup(c39564736.filter2,tp,LOCATION_EXTRA,0,nil,e,tp,mg1,nil,chkf)
local mg2=nil
local sg2=nil
local ce=Duel.GetChainMaterial(tp)
if ce~=nil then
local fgroup=ce:GetTarget()
mg2=fgroup(ce,e,tp)
local mf=ce:GetValue()
sg2=Duel.GetMatchingGroup(c39564736.filter2,tp,LOCATION_EXTRA,0,nil,e,tp,mg2,mf,chkf)
end
if sg1:GetCount()>0 or (sg2~=nil and sg2:GetCount()>0) then
local sg=sg1:Clone()
if sg2 then sg:Merge(sg2) end
Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_SPSUMMON)
local tg=sg:Select(tp,1,1,nil)
local tc=tg:GetFirst()
if sg1:IsContains(tc) and (sg2==nil or not sg2:IsContains(tc) or not Duel.SelectYesNo(tp,ce:GetDescription())) then
local mat1=Duel.SelectFusionMaterial(tp,tc,mg1,nil,chkf)
tc:SetMaterial(mat1)
Duel.SendtoGrave(mat1,REASON_EFFECT+REASON_MATERIAL+REASON_FUSION)
Duel.BreakEffect()
Duel.SpecialSummon(tc,SUMMON_TYPE_FUSION,tp,tp,false,false,POS_FACEUP)
else
local mat2=Duel.SelectFusionMaterial(tp,tc,mg2,nil,chkf)
local fop=ce:GetOperation()
fop(ce,e,tp,tc,mat2)
end
tc:CompleteProcedure()
end
function s.fusfilter(c)
return c:IsSetCard(0xe1)
end
......@@ -43,7 +43,7 @@ function c40352445.tgop(e,tp,eg,ep,ev,re,r,rp)
local atk=tc1:GetAttack()
local rg=Duel.GetFieldGroup(tp,0,LOCATION_EXTRA)
if #rg>0 then
Duel.ConfirmCards(tp,rg)
Duel.ConfirmCards(tp,rg,true)
Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_TOGRAVE)
local tc2=rg:FilterSelect(tp,Card.IsAbleToGrave,1,1,nil):GetFirst()
Duel.ShuffleExtra(1-tp)
......
--スキャッター・フュージョン
function c40597694.initial_effect(c)
local s,id,o=GetID()
function s.initial_effect(c)
--activate
local e1=Effect.CreateEffect(c)
e1:SetType(EFFECT_TYPE_ACTIVATE)
e1:SetCode(EVENT_FREE_CHAIN)
c:RegisterEffect(e1)
--fusion
local e2=Effect.CreateEffect(c)
local e2=FusionSpell.CreateSummonEffect(c,{
fusfilter=s.fusfilter,
pre_select_mat_location=LOCATION_DECK,
stage_x_operation=s.stage_x_operation
})
e2:SetCategory(CATEGORY_SPECIAL_SUMMON+CATEGORY_FUSION_SUMMON+CATEGORY_DECKDES)
e2:SetType(EFFECT_TYPE_IGNITION)
e2:SetRange(LOCATION_SZONE)
e2:SetCountLimit(1,40597694)
e2:SetCondition(c40597694.condition)
e2:SetTarget(c40597694.target)
e2:SetOperation(c40597694.operation)
e2:SetCountLimit(1,id)
e2:SetCondition(s.condition)
c:RegisterEffect(e2)
--destroy
local e3=Effect.CreateEffect(c)
e3:SetType(EFFECT_TYPE_CONTINUOUS+EFFECT_TYPE_SINGLE)
e3:SetCode(EVENT_LEAVE_FIELD)
e3:SetProperty(EFFECT_FLAG_IGNORE_IMMUNE)
e3:SetOperation(c40597694.desop)
e3:SetOperation(s.desop)
c:RegisterEffect(e3)
end
function c40597694.condition(e,tp,eg,ep,ev,re,r,rp)
function s.condition(e,tp,eg,ep,ev,re,r,rp)
return Duel.GetFieldGroupCount(tp,0,LOCATION_MZONE)>0
end
function c40597694.filter0(c)
return c:IsType(TYPE_MONSTER) and c:IsCanBeFusionMaterial() and c:IsAbleToGrave()
function s.fusfilter(c)
return c:IsSetCard(0x1047) and not c:IsRace(RACE_ROCK)
end
function c40597694.filter1(c,e)
return c:IsType(TYPE_MONSTER) and c:IsCanBeFusionMaterial() and c:IsAbleToGrave() and not c:IsImmuneToEffect(e)
end
function c40597694.filter2(c,e,tp,m,f,chkf)
return c:IsType(TYPE_FUSION) and c:IsSetCard(0x1047) and not c:IsRace(RACE_ROCK) and (not f or f(c))
and c:IsCanBeSpecialSummoned(e,SUMMON_TYPE_FUSION,tp,false,false) and c:CheckFusionMaterial(m,nil,chkf)
end
function c40597694.target(e,tp,eg,ep,ev,re,r,rp,chk)
if chk==0 then
local chkf=tp
local mg1=Duel.GetMatchingGroup(c40597694.filter0,tp,LOCATION_DECK,0,nil)
local res=Duel.IsExistingMatchingCard(c40597694.filter2,tp,LOCATION_EXTRA,0,1,nil,e,tp,mg1,nil,chkf)
if not res then
local ce=Duel.GetChainMaterial(tp)
if ce~=nil then
local fgroup=ce:GetTarget()
local mg2=fgroup(ce,e,tp)
local mf=ce:GetValue()
res=Duel.IsExistingMatchingCard(c40597694.filter2,tp,LOCATION_EXTRA,0,1,nil,e,tp,mg2,mf,chkf)
end
end
return res
end
Duel.SetOperationInfo(0,CATEGORY_SPECIAL_SUMMON,nil,1,tp,LOCATION_EXTRA)
end
function c40597694.operation(e,tp,eg,ep,ev,re,r,rp)
local chkf=tp
local mg1=Duel.GetMatchingGroup(c40597694.filter1,tp,LOCATION_DECK,0,nil,e)
local sg1=Duel.GetMatchingGroup(c40597694.filter2,tp,LOCATION_EXTRA,0,nil,e,tp,mg1,nil,chkf)
local mg2=nil
local sg2=nil
local ce=Duel.GetChainMaterial(tp)
if ce~=nil then
local fgroup=ce:GetTarget()
mg2=fgroup(ce,e,tp)
local mf=ce:GetValue()
sg2=Duel.GetMatchingGroup(c40597694.filter2,tp,LOCATION_EXTRA,0,nil,e,tp,mg2,mf,chkf)
end
if sg1:GetCount()>0 or (sg2~=nil and sg2:GetCount()>0) then
local sg=sg1:Clone()
if sg2 then sg:Merge(sg2) end
Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_SPSUMMON)
local tg=sg:Select(tp,1,1,nil)
local tc=tg:GetFirst()
if sg1:IsContains(tc) and (sg2==nil or not sg2:IsContains(tc) or not Duel.SelectYesNo(tp,ce:GetDescription())) then
local mat1=Duel.SelectFusionMaterial(tp,tc,mg1,nil,chkf)
tc:SetMaterial(mat1)
Duel.SendtoGrave(mat1,REASON_EFFECT+REASON_MATERIAL+REASON_FUSION)
Duel.BreakEffect()
Duel.SpecialSummon(tc,SUMMON_TYPE_FUSION,tp,tp,false,false,POS_FACEUP)
else
local mat2=Duel.SelectFusionMaterial(tp,tc,mg2,nil,chkf)
local fop=ce:GetOperation()
fop(ce,e,tp,tc,mat2)
end
tc:CompleteProcedure()
--- @type FUSION_SPELL_STAGE_X_CALLBACK_FUNCTION
function s.stage_x_operation(e,tc,tp,stage)
if stage==FusionSpell.STAGE_AT_SUMMON_OPERATION_FINISH then
e:GetHandler():SetCardTarget(tc)
elseif stage==FusionSpell.STAGE_AT_ALL_OPERATION_FINISH then
local e1=Effect.CreateEffect(e:GetHandler())
e1:SetType(EFFECT_TYPE_FIELD)
e1:SetCode(EFFECT_CANNOT_SPECIAL_SUMMON)
e1:SetProperty(EFFECT_FLAG_PLAYER_TARGET)
e1:SetTargetRange(1,0)
e1:SetTarget(s.splimit)
e1:SetReset(RESET_PHASE+PHASE_END)
Duel.RegisterEffect(e1,tp)
end
local e1=Effect.CreateEffect(e:GetHandler())
e1:SetType(EFFECT_TYPE_FIELD)
e1:SetCode(EFFECT_CANNOT_SPECIAL_SUMMON)
e1:SetProperty(EFFECT_FLAG_PLAYER_TARGET)
e1:SetTargetRange(1,0)
e1:SetTarget(c40597694.splimit)
e1:SetReset(RESET_PHASE+PHASE_END)
Duel.RegisterEffect(e1,tp)
end
function c40597694.splimit(e,c)
function s.splimit(e,c)
return not c:IsSetCard(0x1047) and c:IsLocation(LOCATION_EXTRA)
end
function c40597694.desop(e,tp,eg,ep,ev,re,r,rp)
local tc=e:GetHandler():GetFirstCardTarget()
if tc and tc:IsLocation(LOCATION_MZONE) then
Duel.Destroy(tc,REASON_EFFECT)
function s.desop(e,tp,eg,ep,ev,re,r,rp)
local tg=e:GetHandler():GetCardTarget()
if tg then
tg=tg:Filter(Card.IsLocation,nil,LOCATION_MZONE)
Duel.Destroy(tg,REASON_EFFECT)
end
end
--破壊剣士融合
function c41940225.initial_effect(c)
local s,id,o=GetID()
function s.initial_effect(c)
aux.AddCodeList(c,{78193831})
--Activate
local e1=Effect.CreateEffect(c)
e1:SetDescription(aux.Stringid(41940225,0))
e1:SetCategory(CATEGORY_SPECIAL_SUMMON+CATEGORY_FUSION_SUMMON)
e1:SetType(EFFECT_TYPE_ACTIVATE)
e1:SetCode(EVENT_FREE_CHAIN)
e1:SetCountLimit(1,41940225)
e1:SetTarget(c41940225.target)
e1:SetOperation(c41940225.activate)
local e1=FusionSpell.CreateSummonEffect(c,{
fusfilter=s.fusfilter,
pre_select_mat_location=LOCATION_HAND|LOCATION_MZONE,
pre_select_mat_opponent_location=LOCATION_MZONE,
additional_fcheck=s.fcheck
})
e1:SetDescription(aux.Stringid(id,0))
e1:SetCountLimit(1,id)
c:RegisterEffect(e1)
--tohand
local e2=Effect.CreateEffect(c)
e2:SetDescription(aux.Stringid(41940225,1))
e2:SetDescription(aux.Stringid(id,1))
e2:SetCategory(CATEGORY_TOHAND)
e2:SetType(EFFECT_TYPE_IGNITION)
e2:SetRange(LOCATION_GRAVE)
e2:SetCountLimit(1,41940226)
e2:SetCost(c41940225.thcost)
e2:SetTarget(c41940225.thtg)
e2:SetOperation(c41940225.thop)
e2:SetCountLimit(1,id+o)
e2:SetCost(s.thcost)
e2:SetTarget(s.thtg)
e2:SetOperation(s.thop)
c:RegisterEffect(e2)
end
function c41940225.filter0(c)
return c:IsFaceup() and c:IsCanBeFusionMaterial()
function s.fusfilter(c)
return aux.IsMaterialListCode(c,78193831)==true
end
function c41940225.filter1(c,e)
return c:IsFaceup() and c:IsCanBeFusionMaterial() and not c:IsImmuneToEffect(e)
end
function c41940225.filter2(c,e,tp,m,f,chkf)
if not (c:IsType(TYPE_FUSION) and aux.IsMaterialListCode(c,78193831) and (not f or f(c))
and c:IsCanBeSpecialSummoned(e,SUMMON_TYPE_FUSION,tp,false,false)) then return false end
aux.FCheckAdditional=c.destruction_swordsman_fusion_check or c41940225.fcheck
local res=c:CheckFusionMaterial(m,nil,chkf)
aux.FCheckAdditional=nil
return res
end
function c41940225.filter3(c,e)
return not c:IsImmuneToEffect(e)
end
function c41940225.fcheck(tp,sg,fc)
return sg:IsExists(Card.IsFusionCode,1,nil,78193831)
end
function c41940225.target(e,tp,eg,ep,ev,re,r,rp,chk)
if chk==0 then
local chkf=tp
local mg1=Duel.GetFusionMaterial(tp)
local mg2=Duel.GetMatchingGroup(c41940225.filter0,tp,0,LOCATION_MZONE,nil)
mg1:Merge(mg2)
local res=Duel.IsExistingMatchingCard(c41940225.filter2,tp,LOCATION_EXTRA,0,1,nil,e,tp,mg1,nil,chkf)
if not res then
local ce=Duel.GetChainMaterial(tp)
if ce~=nil then
local fgroup=ce:GetTarget()
local mg3=fgroup(ce,e,tp)
local mf=ce:GetValue()
res=Duel.IsExistingMatchingCard(c41940225.filter2,tp,LOCATION_EXTRA,0,1,nil,e,tp,mg3,mf,chkf)
end
end
return res
end
Duel.SetOperationInfo(0,CATEGORY_SPECIAL_SUMMON,nil,1,tp,LOCATION_EXTRA)
end
function c41940225.activate(e,tp,eg,ep,ev,re,r,rp)
local chkf=tp
local mg1=Duel.GetFusionMaterial(tp):Filter(c41940225.filter3,nil,e)
local mg2=Duel.GetMatchingGroup(c41940225.filter1,tp,0,LOCATION_MZONE,nil,e)
mg1:Merge(mg2)
local sg1=Duel.GetMatchingGroup(c41940225.filter2,tp,LOCATION_EXTRA,0,nil,e,tp,mg1,nil,chkf)
local mg3=nil
local sg2=nil
local ce=Duel.GetChainMaterial(tp)
if ce~=nil then
local fgroup=ce:GetTarget()
mg3=fgroup(ce,e,tp)
local mf=ce:GetValue()
sg2=Duel.GetMatchingGroup(c41940225.filter2,tp,LOCATION_EXTRA,0,nil,e,tp,mg3,mf,chkf)
end
if sg1:GetCount()>0 or (sg2~=nil and sg2:GetCount()>0) then
local sg=sg1:Clone()
if sg2 then sg:Merge(sg2) end
Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_SPSUMMON)
local tg=sg:Select(tp,1,1,nil)
local tc=tg:GetFirst()
aux.FCheckAdditional=tc.destruction_swordsman_fusion_check or c41940225.fcheck
if sg1:IsContains(tc) and (sg2==nil or not sg2:IsContains(tc) or not Duel.SelectYesNo(tp,ce:GetDescription())) then
local mat1=Duel.SelectFusionMaterial(tp,tc,mg1,nil,chkf)
tc:SetMaterial(mat1)
Duel.SendtoGrave(mat1,REASON_EFFECT+REASON_MATERIAL+REASON_FUSION)
Duel.BreakEffect()
Duel.SpecialSummon(tc,SUMMON_TYPE_FUSION,tp,tp,false,false,POS_FACEUP)
else
local mat2=Duel.SelectFusionMaterial(tp,tc,mg3,nil,chkf)
local fop=ce:GetOperation()
fop(ce,e,tp,tc,mat2)
--- @type FUSION_FGCHECK_FUNCTION
function s.fcheck(tp,mg,fc,mg_all)
if fc.destruction_swordsman_fusion_check~=nil then
if fc.destruction_swordsman_fusion_check(tp,mg_all,fc)==false then
return false
end
tc:CompleteProcedure()
--- Must include 1 バスター・ブレイダー as material
elseif not mg_all:IsExists(function(c) return c:IsFusionCode(78193831) end,1,nil) then
return false
end
aux.FCheckAdditional=nil
return true
end
function c41940225.thcost(e,tp,eg,ep,ev,re,r,rp,chk)
function s.thcost(e,tp,eg,ep,ev,re,r,rp,chk)
if chk==0 then return Duel.IsExistingMatchingCard(Card.IsAbleToGraveAsCost,tp,LOCATION_HAND,0,1,nil) end
Duel.DiscardHand(tp,Card.IsAbleToGraveAsCost,1,1,REASON_COST)
end
function c41940225.thtg(e,tp,eg,ep,ev,re,r,rp,chk)
function s.thtg(e,tp,eg,ep,ev,re,r,rp,chk)
if chk==0 then return e:GetHandler():IsAbleToHand() end
Duel.SetOperationInfo(0,CATEGORY_TOHAND,e:GetHandler(),1,0,0)
end
function c41940225.thop(e,tp,eg,ep,ev,re,r,rp)
function s.thop(e,tp,eg,ep,ev,re,r,rp)
if e:GetHandler():IsRelateToEffect(e) then
Duel.SendtoHand(e:GetHandler(),nil,REASON_EFFECT)
end
......
--フュージョン・ミュートリアス
function c42577802.initial_effect(c)
local s,id,o=GetID()
function s.initial_effect(c)
--Activate
local e1=Effect.CreateEffect(c)
local e1=FusionSpell.CreateSummonEffect(c,{
fusfilter=s.fusfilter,
pre_select_mat_location=s.pre_select_mat_location,
mat_operation_code_map={
{ [LOCATION_REMOVED]=FusionSpell.FUSION_OPERATION_GRAVE },
{ [0xff]=FusionSpell.FUSION_OPERATION_BANISH }
},
additional_fcheck=s.fcheck
})
e1:SetCategory(CATEGORY_REMOVE+CATEGORY_SPECIAL_SUMMON+CATEGORY_FUSION_SUMMON+CATEGORY_GRAVE_ACTION)
e1:SetType(EFFECT_TYPE_ACTIVATE)
e1:SetCode(EVENT_FREE_CHAIN)
e1:SetCountLimit(1,42577802+EFFECT_COUNT_CODE_OATH)
e1:SetTarget(c42577802.target)
e1:SetOperation(c42577802.activate)
e1:SetCountLimit(1,id+EFFECT_COUNT_CODE_OATH)
c:RegisterEffect(e1)
Duel.AddCustomActivityCounter(42577802,ACTIVITY_CHAIN,aux.FALSE)
end
function c42577802.filter0(c)
return c:IsType(TYPE_MONSTER) and c:IsCanBeFusionMaterial() and c:IsAbleToRemove()
end
function c42577802.filter1(c,e)
return c:IsAbleToRemove() and not c:IsImmuneToEffect(e)
end
function c42577802.filter2(c,e,tp,m,f,chkf)
return c:IsType(TYPE_FUSION) and c:IsSetCard(0x157) and (not f or f(c))
and c:IsCanBeSpecialSummoned(e,SUMMON_TYPE_FUSION,tp,false,false) and c:CheckFusionMaterial(m,nil,chkf)
end
function c42577802.fcheck(tp,sg,fc)
return sg:FilterCount(Card.IsLocation,nil,LOCATION_DECK)<=1 and sg:FilterCount(Card.IsLocation,nil,LOCATION_GRAVE)<=1
end
function c42577802.gcheck(sg)
return sg:FilterCount(Card.IsLocation,nil,LOCATION_DECK)<=1 and sg:FilterCount(Card.IsLocation,nil,LOCATION_GRAVE)<=1
end
function c42577802.target(e,tp,eg,ep,ev,re,r,rp,chk)
if chk==0 then
local chkf=tp
local mg1=Duel.GetFusionMaterial(tp):Filter(c42577802.filter1,nil,e)
if Duel.GetCustomActivityCount(42577802,1-tp,ACTIVITY_CHAIN)~=0 then
local mg2=Duel.GetMatchingGroup(c42577802.filter0,tp,LOCATION_DECK+LOCATION_GRAVE,0,nil)
if mg2:GetCount()>0 then
mg1:Merge(mg2)
aux.FCheckAdditional=c42577802.fcheck
aux.GCheckAdditional=c42577802.gcheck
end
end
local res=Duel.IsExistingMatchingCard(c42577802.filter2,tp,LOCATION_EXTRA,0,1,nil,e,tp,mg1,nil,chkf)
aux.FCheckAdditional=nil
aux.GCheckAdditional=nil
if not res then
local ce=Duel.GetChainMaterial(tp)
if ce~=nil then
local fgroup=ce:GetTarget()
local mg3=fgroup(ce,e,tp)
local mf=ce:GetValue()
res=Duel.IsExistingMatchingCard(c42577802.filter2,tp,LOCATION_EXTRA,0,1,nil,e,tp,mg3,mf,chkf)
end
end
return res
end
Duel.SetOperationInfo(0,CATEGORY_SPECIAL_SUMMON,nil,1,tp,LOCATION_EXTRA)
end
function c42577802.activate(e,tp,eg,ep,ev,re,r,rp)
local chkf=tp
local mg1=Duel.GetFusionMaterial(tp):Filter(c42577802.filter1,nil,e)
local exmat=false
if Duel.GetCustomActivityCount(42577802,1-tp,ACTIVITY_CHAIN)~=0 then
local mg2=Duel.GetMatchingGroup(c42577802.filter0,tp,LOCATION_DECK+LOCATION_GRAVE,0,nil)
if mg2:GetCount()>0 then
mg1:Merge(mg2)
exmat=true
end
end
if exmat then
aux.FCheckAdditional=c42577802.fcheck
aux.GCheckAdditional=c42577802.gcheck
Duel.AddCustomActivityCounter(id,ACTIVITY_CHAIN,aux.FALSE)
end
function s.fusfilter(c)
return c:IsSetCard(0x157)
end
--- @type FUSION_SPELL_PRE_SELECT_MAT_LOCATION_FUNCTION
function s.pre_select_mat_location(tc,tp)
local location=LOCATION_HAND|LOCATION_MZONE
if Duel.GetCustomActivityCount(id,1-tp,ACTIVITY_CHAIN)~=0 then
location=location|LOCATION_DECK|LOCATION_GRAVE
end
local sg1=Duel.GetMatchingGroup(c42577802.filter2,tp,LOCATION_EXTRA,0,nil,e,tp,mg1,nil,chkf)
aux.FCheckAdditional=nil
aux.GCheckAdditional=nil
local mg3=nil
local sg2=nil
local ce=Duel.GetChainMaterial(tp)
if ce~=nil then
local fgroup=ce:GetTarget()
mg3=fgroup(ce,e,tp)
local mf=ce:GetValue()
sg2=Duel.GetMatchingGroup(c42577802.filter2,tp,LOCATION_EXTRA,0,nil,e,tp,mg3,mf,chkf)
return location
end
--- @type FUSION_FGCHECK_FUNCTION
function s.fcheck(tp,mg,fc,mg_all)
--- At most include 1 monster from Deck
if mg:FilterCount(function(c) return c:IsLocation(LOCATION_DECK) end,nil)>1 then
return false
end
if sg1:GetCount()>0 or (sg2~=nil and sg2:GetCount()>0) then
local sg=sg1:Clone()
if sg2 then sg:Merge(sg2) end
Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_SPSUMMON)
local tg=sg:Select(tp,1,1,nil)
local tc=tg:GetFirst()
mg1:RemoveCard(tc)
if sg1:IsContains(tc) and (sg2==nil or not sg2:IsContains(tc) or not Duel.SelectYesNo(tp,ce:GetDescription())) then
if exmat then
aux.FCheckAdditional=c42577802.fcheck
aux.GCheckAdditional=c42577802.gcheck
end
local mat1=Duel.SelectFusionMaterial(tp,tc,mg1,nil,chkf)
aux.FCheckAdditional=nil
aux.GCheckAdditional=nil
tc:SetMaterial(mat1)
Duel.Remove(mat1,POS_FACEUP,REASON_EFFECT+REASON_MATERIAL+REASON_FUSION)
Duel.BreakEffect()
Duel.SpecialSummon(tc,SUMMON_TYPE_FUSION,tp,tp,false,false,POS_FACEUP)
else
local mat2=Duel.SelectFusionMaterial(tp,tc,mg3,nil,chkf)
local fop=ce:GetOperation()
fop(ce,e,tp,tc,mat2)
end
tc:CompleteProcedure()
--- At most include 1 monster from Grave
if mg:FilterCount(function(c) return c:IsLocation(LOCATION_GRAVE) end,nil)>1 then
return false
end
return true
end
--古代の機械猟犬
function c42878636.initial_effect(c)
local s,id,o=GetID()
function s.initial_effect(c)
--damage
local e1=Effect.CreateEffect(c)
e1:SetDescription(aux.Stringid(42878636,0))
e1:SetDescription(aux.Stringid(id,0))
e1:SetCategory(CATEGORY_DAMAGE)
e1:SetType(EFFECT_TYPE_SINGLE+EFFECT_TYPE_TRIGGER_F)
e1:SetProperty(EFFECT_FLAG_PLAYER_TARGET)
e1:SetCode(EVENT_SUMMON_SUCCESS)
e1:SetTarget(c42878636.damtg)
e1:SetOperation(c42878636.damop)
e1:SetTarget(s.damtg)
e1:SetOperation(s.damop)
c:RegisterEffect(e1)
--actlimit
local e2=Effect.CreateEffect(c)
......@@ -17,91 +18,49 @@ function c42878636.initial_effect(c)
e2:SetCode(EFFECT_CANNOT_ACTIVATE)
e2:SetRange(LOCATION_MZONE)
e2:SetTargetRange(0,1)
e2:SetValue(c42878636.aclimit)
e2:SetCondition(c42878636.actcon)
e2:SetValue(s.aclimit)
e2:SetCondition(s.actcon)
c:RegisterEffect(e2)
--special summon
local e3=Effect.CreateEffect(c)
e3:SetDescription(aux.Stringid(42878636,1))
e3:SetCategory(CATEGORY_SPECIAL_SUMMON+CATEGORY_FUSION_SUMMON)
local e3=FusionSpell.CreateSummonEffect(c,{
fusfilter=s.fusfilter,
extra_target=s.extra_target
})
e3:SetDescription(aux.Stringid(id,1))
e3:SetType(EFFECT_TYPE_IGNITION)
e3:SetRange(LOCATION_MZONE)
e3:SetCountLimit(1)
e3:SetTarget(c42878636.sptg)
e3:SetOperation(c42878636.spop)
c:RegisterEffect(e3)
end
function c42878636.damtg(e,tp,eg,ep,ev,re,r,rp,chk)
function s.damtg(e,tp,eg,ep,ev,re,r,rp,chk)
if chk==0 then return true end
Duel.SetTargetPlayer(1-tp)
Duel.SetTargetParam(600)
Duel.SetOperationInfo(0,CATEGORY_DAMAGE,nil,0,1-tp,600)
Duel.Hint(HINT_OPSELECTED,1-tp,e:GetDescription())
end
function c42878636.damop(e,tp,eg,ep,ev,re,r,rp)
function s.damop(e,tp,eg,ep,ev,re,r,rp)
local p,d=Duel.GetChainInfo(0,CHAININFO_TARGET_PLAYER,CHAININFO_TARGET_PARAM)
Duel.Damage(p,d,REASON_EFFECT)
end
function c42878636.aclimit(e,re,tp)
function s.aclimit(e,re,tp)
return re:IsHasType(EFFECT_TYPE_ACTIVATE)
end
function c42878636.actcon(e)
function s.actcon(e)
return Duel.GetAttacker()==e:GetHandler()
end
function c42878636.spfilter1(c,e)
return not c:IsImmuneToEffect(e)
function s.fusfilter(c)
return c:IsSetCard(0x7)
end
function c42878636.spfilter2(c,e,tp,m,f,chkf)
return c:IsType(TYPE_FUSION) and c:IsSetCard(0x7) and (not f or f(c))
and c:IsCanBeSpecialSummoned(e,SUMMON_TYPE_FUSION,tp,false,false) and c:CheckFusionMaterial(m,nil,chkf)
end
function c42878636.sptg(e,tp,eg,ep,ev,re,r,rp,chk)
function s.extra_target(e,tp,eg,ep,ev,re,r,rp,chk)
if chk==0 then
local chkf=tp
local mg1=Duel.GetFusionMaterial(tp)
local res=Duel.IsExistingMatchingCard(c42878636.spfilter2,tp,LOCATION_EXTRA,0,1,nil,e,tp,mg1,nil,chkf)
if not res then
local ce=Duel.GetChainMaterial(tp)
if ce~=nil then
local fgroup=ce:GetTarget()
local mg2=fgroup(ce,e,tp)
local mf=ce:GetValue()
res=Duel.IsExistingMatchingCard(c42878636.spfilter2,tp,LOCATION_EXTRA,0,1,nil,e,tp,mg2,mf,chkf)
end
end
return res
end
Duel.SetOperationInfo(0,CATEGORY_SPECIAL_SUMMON,nil,1,tp,LOCATION_EXTRA)
end
function c42878636.spop(e,tp,eg,ep,ev,re,r,rp)
local chkf=tp
local mg1=Duel.GetFusionMaterial(tp):Filter(c42878636.spfilter1,nil,e)
local sg1=Duel.GetMatchingGroup(c42878636.spfilter2,tp,LOCATION_EXTRA,0,nil,e,tp,mg1,nil,chkf)
local mg2=nil
local sg2=nil
local ce=Duel.GetChainMaterial(tp)
if ce~=nil then
local fgroup=ce:GetTarget()
mg2=fgroup(ce,e,tp)
local mf=ce:GetValue()
sg2=Duel.GetMatchingGroup(c42878636.spfilter2,tp,LOCATION_EXTRA,0,nil,e,tp,mg2,mf,chkf)
end
if sg1:GetCount()>0 or (sg2~=nil and sg2:GetCount()>0) then
local sg=sg1:Clone()
if sg2 then sg:Merge(sg2) end
Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_SPSUMMON)
local tg=sg:Select(tp,1,1,nil)
local tc=tg:GetFirst()
if sg1:IsContains(tc) and (sg2==nil or not sg2:IsContains(tc) or not Duel.SelectYesNo(tp,ce:GetDescription())) then
local mat1=Duel.SelectFusionMaterial(tp,tc,mg1,nil,chkf)
tc:SetMaterial(mat1)
Duel.SendtoGrave(mat1,REASON_EFFECT+REASON_MATERIAL+REASON_FUSION)
Duel.BreakEffect()
Duel.SpecialSummon(tc,SUMMON_TYPE_FUSION,tp,tp,false,false,POS_FACEUP)
else
local mat2=Duel.SelectFusionMaterial(tp,tc,mg2,nil,chkf)
local fop=ce:GetOperation()
fop(ce,e,tp,tc,mat2)
end
tc:CompleteProcedure()
return true
end
Duel.Hint(HINT_OPSELECTED,1-tp,e:GetDescription())
end
--ドリル・アームド・ドラゴン
local s,id,o=GetID()
function s.initial_effect(c)
--atk up
local e1=Effect.CreateEffect(c)
e1:SetDescription(aux.Stringid(id,0))
e1:SetCategory(CATEGORY_ATKCHANGE)
e1:SetType(EFFECT_TYPE_IGNITION)
e1:SetRange(LOCATION_HAND)
e1:SetCountLimit(1,id)
e1:SetCost(s.atkcost)
e1:SetOperation(s.atkop)
c:RegisterEffect(e1)
--search
local e2=Effect.CreateEffect(c)
e2:SetDescription(aux.Stringid(id,1))
e2:SetCategory(CATEGORY_SEARCH+CATEGORY_TOHAND)
e2:SetType(EFFECT_TYPE_IGNITION)
e2:SetRange(LOCATION_MZONE)
e2:SetCountLimit(1,id+o)
e2:SetTarget(s.thtg)
e2:SetOperation(s.thop)
c:RegisterEffect(e2)
end
function s.costfilter(c)
return c:IsAttribute(ATTRIBUTE_WIND) and c:IsAbleToGraveAsCost()
end
function s.atkcost(e,tp,eg,ep,ev,re,r,rp,chk)
local c=e:GetHandler()
if chk==0 then return c:IsAbleToGraveAsCost() and
Duel.IsExistingMatchingCard(s.costfilter,tp,LOCATION_HAND,0,1,c) end
Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_TOGRAVE)
local g=Duel.SelectMatchingCard(tp,s.costfilter,tp,LOCATION_HAND,0,1,1,c)
g:AddCard(c)
Duel.SendtoGrave(g,REASON_COST)
end
function s.atkop(e,tp,eg,ep,ev,re,r,rp)
local e1=Effect.CreateEffect(e:GetHandler())
e1:SetType(EFFECT_TYPE_FIELD)
e1:SetCode(EFFECT_UPDATE_ATTACK)
e1:SetTargetRange(LOCATION_MZONE,0)
e1:SetTarget(s.atktg)
e1:SetValue(300)
e1:SetReset(RESET_PHASE+PHASE_END)
Duel.RegisterEffect(e1,tp)
end
function s.atktg(e,c)
return c:IsRace(RACE_DRAGON) and c:IsAttribute(ATTRIBUTE_WIND)
end
function s.cfilter(c)
return c:IsRace(RACE_DRAGON) and (c:IsLevelAbove(7) or c:IsAttribute(ATTRIBUTE_WIND)) and c:IsAbleToRemoveAsCost()
end
function s.fselect(g,tg)
return tg:IsExists(Card.IsLevel,1,nil,#g)
end
function s.thfilter(c)
return not c:IsCode(id) and c:IsLevelAbove(1) and c:IsRace(RACE_DRAGON)
and c:IsAbleToHand()
end
function s.thtg(e,tp,eg,ep,ev,re,r,rp,chk)
local cg=Duel.GetMatchingGroup(s.cfilter,tp,LOCATION_GRAVE,0,nil)
local tg=Duel.GetMatchingGroup(s.thfilter,tp,LOCATION_DECK,0,nil)
local _,maxlv=tg:GetMaxGroup(Card.GetLevel)
if chk==0 then
if not e:IsCostChecked() then return false end
return cg:CheckSubGroup(s.fselect,1,maxlv,tg)
end
Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_REMOVE)
local rg=cg:SelectSubGroup(tp,s.fselect,false,1,maxlv,tg)
Duel.Remove(rg,POS_FACEUP,REASON_COST)
e:SetLabel(rg:GetCount())
Duel.SetOperationInfo(0,CATEGORY_TOHAND,nil,1,tp,LOCATION_DECK)
end
function s.thfilter2(c,lv)
return not c:IsCode(id) and c:IsLevel(lv) and c:IsRace(RACE_DRAGON)
and c:IsAbleToHand()
end
function s.thop(e,tp,eg,ep,ev,re,r,rp)
Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_ATOHAND)
local g=Duel.SelectMatchingCard(tp,s.thfilter2,tp,LOCATION_DECK,0,1,1,nil,e:GetLabel())
if g:GetCount()>0 then
Duel.SendtoHand(g,nil,REASON_EFFECT)
Duel.ConfirmCards(1-tp,g)
end
end
--オッドアイズ・フュージョン
function c48144509.initial_effect(c)
local s,id,o=GetID()
function s.initial_effect(c)
--Activate
local e1=Effect.CreateEffect(c)
local e1=FusionSpell.CreateSummonEffect(c,{
fusfilter=s.fusfilter,
pre_select_mat_location=s.pre_select_mat_location,
fusion_spell_matfilter=s.fusion_spell_matfilter,
additional_fcheck=s.fcheck
})
e1:SetCategory(CATEGORY_SPECIAL_SUMMON+CATEGORY_FUSION_SUMMON)
e1:SetType(EFFECT_TYPE_ACTIVATE)
e1:SetCode(EVENT_FREE_CHAIN)
e1:SetCountLimit(1,48144509+EFFECT_COUNT_CODE_OATH)
e1:SetTarget(c48144509.target)
e1:SetOperation(c48144509.activate)
e1:SetCountLimit(1,id+EFFECT_COUNT_CODE_OATH)
c:RegisterEffect(e1)
end
function c48144509.filter1(c,e)
return c:IsAbleToGrave() and not c:IsImmuneToEffect(e)
function s.fusfilter(c)
return c:IsRace(RACE_DRAGON)
end
function c48144509.exfilter0(c)
return c:IsSetCard(0x99) and c:IsCanBeFusionMaterial() and c:IsAbleToGrave()
end
function c48144509.exfilter1(c,e)
return c:IsSetCard(0x99) and c:IsCanBeFusionMaterial() and c:IsAbleToGrave() and not c:IsImmuneToEffect(e)
end
function c48144509.filter2(c,e,tp,m,f,chkf)
return c:IsType(TYPE_FUSION) and c:IsRace(RACE_DRAGON) and (not f or f(c))
and c:IsCanBeSpecialSummoned(e,SUMMON_TYPE_FUSION,tp,false,false) and c:CheckFusionMaterial(m,nil,chkf)
end
function c48144509.fcheck(tp,sg,fc)
return sg:FilterCount(Card.IsLocation,nil,LOCATION_EXTRA)<=2
end
function c48144509.gcheck(sg)
return sg:FilterCount(Card.IsLocation,nil,LOCATION_EXTRA)<=2
end
function c48144509.target(e,tp,eg,ep,ev,re,r,rp,chk)
if chk==0 then
local chkf=tp
local mg1=Duel.GetFusionMaterial(tp):Filter(Card.IsAbleToGrave,nil)
if Duel.GetFieldGroupCount(tp,LOCATION_MZONE,0)==0 and Duel.GetFieldGroupCount(tp,0,LOCATION_MZONE)>1 then
local sg=Duel.GetMatchingGroup(c48144509.exfilter0,tp,LOCATION_EXTRA,0,nil)
if sg:GetCount()>0 then
mg1:Merge(sg)
aux.FCheckAdditional=c48144509.fcheck
aux.GCheckAdditional=c48144509.gcheck
end
end
local res=Duel.IsExistingMatchingCard(c48144509.filter2,tp,LOCATION_EXTRA,0,1,nil,e,tp,mg1,nil,chkf)
aux.FCheckAdditional=nil
aux.GCheckAdditional=nil
if not res then
local ce=Duel.GetChainMaterial(tp)
if ce~=nil then
local fgroup=ce:GetTarget()
local mg2=fgroup(ce,e,tp)
local mf=ce:GetValue()
res=Duel.IsExistingMatchingCard(c48144509.filter2,tp,LOCATION_EXTRA,0,1,nil,e,tp,mg2,mf,chkf)
end
end
return res
end
Duel.SetOperationInfo(0,CATEGORY_SPECIAL_SUMMON,nil,1,tp,LOCATION_EXTRA)
end
function c48144509.activate(e,tp,eg,ep,ev,re,r,rp)
local chkf=tp
local mg1=Duel.GetFusionMaterial(tp):Filter(c48144509.filter1,nil,e)
local exmat=false
--- @type FUSION_SPELL_PRE_SELECT_MAT_LOCATION_FUNCTION
function s.pre_select_mat_location(tc,tp)
local location=LOCATION_HAND|LOCATION_MZONE
if Duel.GetFieldGroupCount(tp,LOCATION_MZONE,0)==0 and Duel.GetFieldGroupCount(tp,0,LOCATION_MZONE)>1 then
local sg=Duel.GetMatchingGroup(c48144509.exfilter1,tp,LOCATION_EXTRA,0,nil,e)
if sg:GetCount()>0 then
mg1:Merge(sg)
exmat=true
end
location=location|LOCATION_EXTRA
end
if exmat then
aux.FCheckAdditional=c48144509.fcheck
aux.GCheckAdditional=c48144509.gcheck
end
local sg1=Duel.GetMatchingGroup(c48144509.filter2,tp,LOCATION_EXTRA,0,nil,e,tp,mg1,nil,chkf)
aux.FCheckAdditional=nil
aux.GCheckAdditional=nil
local mg2=nil
local sg2=nil
local ce=Duel.GetChainMaterial(tp)
if ce~=nil then
local fgroup=ce:GetTarget()
mg2=fgroup(ce,e,tp)
local mf=ce:GetValue()
sg2=Duel.GetMatchingGroup(c48144509.filter2,tp,LOCATION_EXTRA,0,nil,e,tp,mg2,mf,chkf)
return location
end
function s.fusion_spell_matfilter(c)
--- materials from extra must be オッドアイズ
if c:IsLocation(LOCATION_EXTRA) and not c:IsFusionSetCard(0x99) then
return false
end
if sg1:GetCount()>0 or (sg2~=nil and sg2:GetCount()>0) then
local sg=sg1:Clone()
if sg2 then sg:Merge(sg2) end
Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_SPSUMMON)
local tg=sg:Select(tp,1,1,nil)
local tc=tg:GetFirst()
mg1:RemoveCard(tc)
if sg1:IsContains(tc) and (sg2==nil or not sg2:IsContains(tc) or not Duel.SelectYesNo(tp,ce:GetDescription())) then
if exmat then
aux.FCheckAdditional=c48144509.fcheck
aux.GCheckAdditional=c48144509.gcheck
end
local mat1=Duel.SelectFusionMaterial(tp,tc,mg1,nil,chkf)
aux.FCheckAdditional=nil
aux.GCheckAdditional=nil
tc:SetMaterial(mat1)
Duel.SendtoGrave(mat1,REASON_EFFECT+REASON_MATERIAL+REASON_FUSION)
Duel.BreakEffect()
Duel.SpecialSummon(tc,SUMMON_TYPE_FUSION,tp,tp,false,false,POS_FACEUP)
else
local mat2=Duel.SelectFusionMaterial(tp,tc,mg2,nil,chkf)
local fop=ce:GetOperation()
fop(ce,e,tp,tc,mat2)
end
tc:CompleteProcedure()
return true
end
--- @type FUSION_FGCHECK_FUNCTION
function s.fcheck(tp,mg,fc,mg_all)
--- Can have at most 2 from extra deck
if mg:FilterCount(function(c) return c:IsLocation(LOCATION_EXTRA) end,nil)>2 then
return false
end
return true
end
......@@ -74,7 +74,7 @@ function c4837861.eqop(e,tp,eg,ep,ev,re,r,rp)
local c=e:GetHandler()
if Duel.GetLocationCount(tp,LOCATION_SZONE)<=0 or c:IsFacedown() or not c:IsRelateToEffect(e) then return end
local g=Duel.GetFieldGroup(tp,0,LOCATION_EXTRA)
Duel.ConfirmCards(tp,g)
Duel.ConfirmCards(tp,g,true)
Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_EQUIP)
local sg=g:FilterSelect(tp,c4837861.eqfilter,1,1,nil,tp)
local tc=sg:GetFirst()
......
......@@ -90,7 +90,7 @@ end
function c48654323.tgop(e,tp,eg,ep,ev,re,r,rp)
local g=Duel.GetFieldGroup(tp,0,LOCATION_EXTRA)
if #g==0 then return end
Duel.ConfirmCards(tp,g)
Duel.ConfirmCards(tp,g,true)
Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_TOGRAVE)
local tg=g:FilterSelect(tp,Card.IsAbleToGrave,1,1,nil)
Duel.SendtoGrave(tg,REASON_EFFECT)
......
......@@ -32,41 +32,53 @@ function s.initial_effect(c)
e3:SetOperation(s.spop1)
c:RegisterEffect(e3)
--fusion summon
local e4=Effect.CreateEffect(c)
local e4=FusionSpell.CreateSummonEffect(c,{
fusfilter=s.fusfilter,
pre_select_mat_location=LOCATION_MZONE|LOCATION_REMOVED,
mat_operation_code_map={
{ [LOCATION_DECK]=FusionSpell.FUSION_OPERATION_GRAVE },
{ [0xff]=FusionSpell.FUSION_OPERATION_SHUFFLE }
},
extra_target=s.extra_target
})
e4:SetDescription(aux.Stringid(id,1))
e4:SetCategory(CATEGORY_TODECK+CATEGORY_SPECIAL_SUMMON+CATEGORY_FUSION_SUMMON)
e4:SetType(EFFECT_TYPE_FIELD+EFFECT_TYPE_TRIGGER_O)
e4:SetCode(EVENT_PHASE+PHASE_STANDBY)
e4:SetCountLimit(1,id+o)
e4:SetRange(LOCATION_MZONE)
e4:SetTarget(s.fsptg)
e4:SetOperation(s.fspop)
c:RegisterEffect(e4)
end
function s.ffilter(c,fc,sub,mg,sg)
if not c:IsFusionSetCard(0x133) then return false end
if not sg then return true end
return not sg:IsExists(Card.IsLevel,1,c,c:GetLevel())
and sg:IsExists(Card.IsFusionAttribute,1,c,c:GetFusionAttribute())
end
function s.splimit(e,se,sp,st)
return not e:GetHandler():IsLocation(LOCATION_EXTRA)
end
function s.fusfilter(c)
function s.selffusfilter(c)
return c:IsSetCard(0x133) and c:IsType(TYPE_MONSTER) and c:IsAbleToRemoveAsCost()
end
function s.fselect(g)
return g:GetClassCount(Card.GetLevel)==2 and aux.SameValueCheck(g,Card.GetFusionAttribute) and g:IsExists(Card.IsLocation,1,nil,LOCATION_ONFIELD) and g:IsExists(Card.IsLocation,1,nil,LOCATION_GRAVE)
end
function s.spcon(e,c)
if c==nil then return true end
local tp=c:GetControler()
local fg=Duel.GetMatchingGroup(s.fusfilter,tp,LOCATION_ONFIELD+LOCATION_GRAVE,0,nil)
local fg=Duel.GetMatchingGroup(s.selffusfilter,tp,LOCATION_ONFIELD+LOCATION_GRAVE,0,nil)
return fg:CheckSubGroup(s.fselect,2,2)
end
function s.sptg(e,tp,eg,ep,ev,re,r,rp,chk,c)
local cp=c:GetControler()
local g=Duel.GetMatchingGroup(s.fusfilter,cp,LOCATION_ONFIELD+LOCATION_GRAVE,0,nil)
local g=Duel.GetMatchingGroup(s.selffusfilter,cp,LOCATION_ONFIELD+LOCATION_GRAVE,0,nil)
Duel.Hint(HINT_SELECTMSG,cp,HINTMSG_REMOVE)
local sg=g:SelectSubGroup(cp,s.fselect,true,2,2)
if sg then
......@@ -75,20 +87,24 @@ function s.sptg(e,tp,eg,ep,ev,re,r,rp,chk,c)
return true
else return false end
end
function s.spop(e,tp,eg,ep,ev,re,r,rp,c)
local sg=e:GetLabelObject()
c:SetMaterial(sg)
Duel.Remove(sg,POS_FACEUP,REASON_COST)
end
function s.spfilter(c,e,tp)
return c:IsSetCard(0x133) and c:IsCanBeSpecialSummoned(e,0,tp,false,false) and c:IsLevelBelow(4)
end
function s.sptg1(e,tp,eg,ep,ev,re,r,rp,chk)
if chk==0 then return Duel.GetLocationCount(tp,LOCATION_MZONE)>0
and Duel.IsExistingMatchingCard(s.spfilter,tp,LOCATION_DECK,0,1,nil,e,tp) end
Duel.SetOperationInfo(0,CATEGORY_SPECIAL_SUMMON,nil,1,tp,LOCATION_DECK)
Duel.Hint(HINT_OPSELECTED,1-tp,e:GetDescription())
end
function s.spop1(e,tp,eg,ep,ev,re,r,rp)
if Duel.GetLocationCount(tp,LOCATION_MZONE)<=0 then return end
Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_SPSUMMON)
......@@ -97,84 +113,15 @@ function s.spop1(e,tp,eg,ep,ev,re,r,rp)
Duel.SpecialSummon(g,0,tp,tp,false,false,POS_FACEUP)
end
end
function s.filter0(c,e)
return c:IsLocation(LOCATION_MZONE) and c:IsType(TYPE_MONSTER) and c:IsCanBeFusionMaterial() and c:IsAbleToDeck() and not c:IsImmuneToEffect(e)
end
function s.filter1(c,e)
return c:IsFaceupEx() and c:IsType(TYPE_MONSTER) and c:IsCanBeFusionMaterial() and c:IsAbleToDeck() and not c:IsImmuneToEffect(e)
end
function s.filter2(c,e,tp,m,f,chkf)
return c:IsType(TYPE_FUSION) and c:IsRace(RACE_DRAGON) and (not f or f(c))
and c:IsCanBeSpecialSummoned(e,SUMMON_TYPE_FUSION,tp,false,false) and c:CheckFusionMaterial(m,nil,chkf)
function s.fusfilter(c)
return c:IsRace(RACE_DRAGON)
end
function s.fsptg(e,tp,eg,ep,ev,re,r,rp,chk)
function s.extra_target(e,tp,eg,ep,ev,re,r,rp,chk)
if chk==0 then
local chkf=tp
local mg1=Duel.GetFusionMaterial(tp):Filter(s.filter0,nil,e)
local mg2=Duel.GetMatchingGroup(s.filter1,tp,LOCATION_REMOVED,0,nil,e)
mg1:Merge(mg2)
local res=Duel.IsExistingMatchingCard(s.filter2,tp,LOCATION_EXTRA,0,1,nil,e,tp,mg1,nil,chkf)
if not res then
local ce=Duel.GetChainMaterial(tp)
if ce~=nil then
local fgroup=ce:GetTarget()
local mg3=fgroup(ce,e,tp)
local mf=ce:GetValue()
res=Duel.IsExistingMatchingCard(s.filter2,tp,LOCATION_EXTRA,0,1,nil,e,tp,mg3,mf,chkf)
end
end
return res
return true
end
Duel.SetOperationInfo(0,CATEGORY_SPECIAL_SUMMON,nil,1,tp,LOCATION_EXTRA)
Duel.SetOperationInfo(0,CATEGORY_TODECK,nil,1,tp,LOCATION_MZONE+LOCATION_REMOVED)
Duel.Hint(HINT_OPSELECTED,1-tp,e:GetDescription())
end
function s.fspop(e,tp,eg,ep,ev,re,r,rp)
local chkf=tp
local mg1=Duel.GetFusionMaterial(tp):Filter(s.filter0,nil,e)
local mg2=Duel.GetMatchingGroup(aux.NecroValleyFilter(s.filter1),tp,LOCATION_MZONE+LOCATION_REMOVED,0,nil,e)
mg1:Merge(mg2)
local sg1=Duel.GetMatchingGroup(s.filter2,tp,LOCATION_EXTRA,0,nil,e,tp,mg1,nil,chkf)
local mg3=nil
local sg2=nil
local ce=Duel.GetChainMaterial(tp)
if ce~=nil then
local fgroup=ce:GetTarget()
mg3=fgroup(ce,e,tp)
local mf=ce:GetValue()
sg2=Duel.GetMatchingGroup(s.filter2,tp,LOCATION_EXTRA,0,nil,e,tp,mg3,mf,chkf)
end
if sg1:GetCount()>0 or (sg2~=nil and sg2:GetCount()>0) then
local sg=sg1:Clone()
if sg2 then sg:Merge(sg2) end
::cancel::
Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_SPSUMMON)
local tg=sg:Select(tp,1,1,nil)
local tc=tg:GetFirst()
if sg1:IsContains(tc) and (sg2==nil or not sg2:IsContains(tc) or ce~=nil and not Duel.SelectYesNo(tp,ce:GetDescription())) then
local mat=Duel.SelectFusionMaterial(tp,tc,mg1,nil,chkf)
if #mat==0 then goto cancel end
tc:SetMaterial(mat)
if mat:IsExists(Card.IsFacedown,1,nil) then
local cg=mat:Filter(Card.IsFacedown,nil)
Duel.ConfirmCards(1-tp,cg)
end
if mat:Filter(s.cfilter,nil):GetCount()>0 then
local cg=mat:Filter(s.cfilter,nil)
Duel.HintSelection(cg)
end
Duel.SendtoDeck(mat,nil,SEQ_DECKSHUFFLE,REASON_EFFECT+REASON_MATERIAL+REASON_FUSION)
Duel.BreakEffect()
Duel.SpecialSummon(tc,SUMMON_TYPE_FUSION,tp,tp,false,false,POS_FACEUP)
elseif ce~=nil then
local mat2=Duel.SelectFusionMaterial(tp,tc,mg3,nil,chkf)
if #mat2==0 then goto cancel end
local fop=ce:GetOperation()
fop(ce,e,tp,tc,mat2)
end
tc:CompleteProcedure()
end
end
function s.cfilter(c)
return c:IsLocation(LOCATION_GRAVE+LOCATION_REMOVED)
end
......@@ -23,15 +23,15 @@ function s.initial_effect(c)
Duel.RegisterEffect(ge1,0)
end
--fusion summon
local e2=Effect.CreateEffect(c)
local e2=FusionSpell.CreateSummonEffect(c,{
fusfilter=s.fusfilter
})
e2:SetDescription(aux.Stringid(id,1))
e2:SetCategory(CATEGORY_SPECIAL_SUMMON+CATEGORY_FUSION_SUMMON)
e2:SetType(EFFECT_TYPE_SINGLE+EFFECT_TYPE_TRIGGER_O)
e2:SetCode(EVENT_SUMMON_SUCCESS)
e2:SetProperty(EFFECT_FLAG_DELAY)
e2:SetRange(LOCATION_MZONE)
e2:SetCountLimit(1,id+o)
e2:SetTarget(s.fstg)
e2:SetOperation(s.fsop)
c:RegisterEffect(e2)
local e3=e2:Clone()
e3:SetCode(EVENT_SPSUMMON_SUCCESS)
......@@ -49,12 +49,13 @@ function s.initial_effect(c)
e4:SetOperation(s.tgop)
c:RegisterEffect(e4)
end
s.fusion_effect=true
function s.cfilter(c,tp)
return c:IsPreviousControler(tp) and not c:IsPreviousLocation(LOCATION_SZONE)
and (c:IsPreviousLocation(LOCATION_MZONE) or c:GetOriginalType()&TYPE_MONSTER~=0)
and c:IsReason(REASON_EFFECT)
end
function s.checkop(e,tp,eg,ep,ev,re,r,rp)
for p=0,1 do
if eg:IsExists(s.cfilter,1,nil,p) then
......@@ -62,87 +63,40 @@ function s.checkop(e,tp,eg,ep,ev,re,r,rp)
end
end
end
function s.spcon(e,tp,eg,ep,ev,re,r,rp)
return Duel.GetFlagEffect(tp,id)>0
end
function s.sptg(e,tp,eg,ep,ev,re,r,rp,chk)
if chk==0 then return Duel.GetLocationCount(tp,LOCATION_MZONE)>0
and e:GetHandler():IsCanBeSpecialSummoned(e,0,tp,false,false) end
Duel.SetOperationInfo(0,CATEGORY_SPECIAL_SUMMON,e:GetHandler(),1,0,0)
end
function s.spop(e,tp,eg,ep,ev,re,r,rp)
local c=e:GetHandler()
if not c:IsRelateToEffect(e) then return end
Duel.SpecialSummon(c,0,tp,tp,false,false,POS_FACEUP)
end
function s.filter1(c,e)
return not c:IsImmuneToEffect(e)
end
function s.filter2(c,e,tp,m,f,chkf)
return c:IsType(TYPE_FUSION) and c:IsSetCard(0x1a1) and (not f or f(c))
and c:IsCanBeSpecialSummoned(e,SUMMON_TYPE_FUSION,tp,false,false) and c:CheckFusionMaterial(m,nil,chkf)
end
function s.fstg(e,tp,eg,ep,ev,re,r,rp,chk)
if chk==0 then
local chkf=tp
local mg1=Duel.GetFusionMaterial(tp)
local res=Duel.IsExistingMatchingCard(s.filter2,tp,LOCATION_EXTRA,0,1,nil,e,tp,mg1,nil,chkf)
if not res then
local ce=Duel.GetChainMaterial(tp)
if ce~=nil then
local fgroup=ce:GetTarget()
local mg2=fgroup(ce,e,tp)
local mf=ce:GetValue()
res=Duel.IsExistingMatchingCard(s.filter2,tp,LOCATION_EXTRA,0,1,nil,e,tp,mg2,mf,chkf)
end
end
return res
end
Duel.SetOperationInfo(0,CATEGORY_SPECIAL_SUMMON,nil,1,tp,LOCATION_EXTRA)
end
function s.fsop(e,tp,eg,ep,ev,re,r,rp)
local chkf=tp
local mg1=Duel.GetFusionMaterial(tp):Filter(s.filter1,nil,e)
local sg1=Duel.GetMatchingGroup(s.filter2,tp,LOCATION_EXTRA,0,nil,e,tp,mg1,nil,chkf)
local mg2=nil
local sg2=nil
local ce=Duel.GetChainMaterial(tp)
if ce~=nil then
local fgroup=ce:GetTarget()
mg2=fgroup(ce,e,tp)
local mf=ce:GetValue()
sg2=Duel.GetMatchingGroup(s.filter2,tp,LOCATION_EXTRA,0,nil,e,tp,mg2,mf,chkf)
end
if #sg1>0 or (sg2~=nil and #sg2>0) then
local sg=sg1:Clone()
if sg2 then sg:Merge(sg2) end
Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_SPSUMMON)
local tg=sg:Select(tp,1,1,nil)
local tc=tg:GetFirst()
if sg1:IsContains(tc) and (sg2==nil or not sg2:IsContains(tc) or not Duel.SelectYesNo(tp,ce:GetDescription())) then
local mat1=Duel.SelectFusionMaterial(tp,tc,mg1,nil,chkf)
tc:SetMaterial(mat1)
Duel.SendtoGrave(mat1,REASON_EFFECT+REASON_MATERIAL+REASON_FUSION)
Duel.BreakEffect()
Duel.SpecialSummon(tc,SUMMON_TYPE_FUSION,tp,tp,false,false,POS_FACEUP)
else
local mat2=Duel.SelectFusionMaterial(tp,tc,mg2,nil,chkf)
local fop=ce:GetOperation()
fop(ce,e,tp,tc,mat2)
end
tc:CompleteProcedure()
end
function s.fusfilter(c)
return c:IsSetCard(0x1a1)
end
function s.tgcon(e,tp,eg,ep,ev,re,r,rp)
return bit.band(r,REASON_EFFECT+REASON_BATTLE)~=0
end
function s.tgfilter(c)
return not c:IsCode(id) and c:IsSetCard(0x1a1) and c:IsAbleToGrave()
end
function s.tgtg(e,tp,eg,ep,ev,re,r,rp,chk)
if chk==0 then return Duel.IsExistingMatchingCard(s.tgfilter,tp,LOCATION_DECK,0,1,nil) end
Duel.SetOperationInfo(0,CATEGORY_TOGRAVE,nil,1,tp,LOCATION_DECK)
end
function s.tgop(e,tp,eg,ep,ev,re,r,rp)
Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_TOGRAVE)
local g=Duel.SelectMatchingCard(tp,s.tgfilter,tp,LOCATION_DECK,0,1,1,nil)
......
......@@ -72,7 +72,7 @@ end
function c50179591.rmop2(e,tp,eg,ep,ev,re,r,rp)
local g=Duel.GetFieldGroup(tp,0,LOCATION_EXTRA)
if g:GetCount()==0 then return end
Duel.ConfirmCards(tp,g)
Duel.ConfirmCards(tp,g,true)
Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_REMOVE)
local mg=g:FilterSelect(tp,Card.IsAbleToRemove,1,1,nil)
if mg:GetCount()>0 then
......
--古代の機械競闘
function c53541822.initial_effect(c)
local s,id,o=GetID()
function s.initial_effect(c)
aux.AddCodeList(c,83104731)
--
-- activate
local e0=Effect.CreateEffect(c)
e0:SetType(EFFECT_TYPE_ACTIVATE)
e0:SetCode(EVENT_FREE_CHAIN)
c:RegisterEffect(e0)
--
-- immune to activated monster effect
local e1=Effect.CreateEffect(c)
e1:SetType(EFFECT_TYPE_FIELD)
e1:SetCode(EFFECT_IMMUNE_EFFECT)
e1:SetRange(LOCATION_SZONE)
e1:SetTargetRange(LOCATION_MZONE,0)
e1:SetTarget(c53541822.indtg)
e1:SetValue(c53541822.efilter)
e1:SetTarget(s.indtg)
e1:SetValue(s.efilter)
c:RegisterEffect(e1)
--
local e2=Effect.CreateEffect(c)
-- fusion summon
local e2=FusionSpell.CreateSummonEffect(c,{
fusfilter=s.fusfilter,
pre_select_mat_location=LOCATION_MZONE|LOCATION_GRAVE,
mat_operation_code_map={
{ [LOCATION_REMOVED]=FusionSpell.FUSION_OPERATION_GRAVE },
{ [0xff]=FusionSpell.FUSION_OPERATION_BANISH }
},
additional_fcheck=s.fcheck,
extra_target=s.extra_target,
stage_x_operation=s.stage_x_operation
})
e2:SetCategory(CATEGORY_SPECIAL_SUMMON+CATEGORY_FUSION_SUMMON+CATEGORY_REMOVE)
e2:SetType(EFFECT_TYPE_QUICK_O)
e2:SetCode(EVENT_FREE_CHAIN)
e2:SetRange(LOCATION_SZONE)
e2:SetHintTiming(0,TIMINGS_CHECK_MONSTER+TIMING_MAIN_END)
e2:SetCountLimit(1,53541822)
e2:SetCondition(c53541822.condition)
e2:SetTarget(c53541822.target)
e2:SetOperation(c53541822.activate)
e2:SetCountLimit(1,id)
e2:SetCondition(s.condition)
c:RegisterEffect(e2)
end
c53541822.fusion_effect=true
function c53541822.indtg(e,c)
function s.indtg(e,c)
return c:IsCode(83104731) or aux.IsCodeListed(c,83104731)
end
function c53541822.efilter(e,re)
function s.efilter(e,re)
return e:GetHandlerPlayer()~=re:GetOwnerPlayer() and re:IsActivated() and re:IsActiveType(TYPE_MONSTER)
end
function c53541822.filter0(c)
return c:IsOnField() and c:IsAbleToRemove()
function s.fusfilter(c)
return aux.IsCodeListed(c,83104731)==true
end
function c53541822.filter1(c,e)
return c:IsOnField() and c:IsAbleToRemove() and not c:IsImmuneToEffect(e)
end
function c53541822.filter2(c,e,tp,m,f,chkf)
return c:IsType(TYPE_FUSION) and aux.IsCodeListed(c,83104731) and (not f or f(c))
and c:IsCanBeSpecialSummoned(e,SUMMON_TYPE_FUSION,tp,false,false) and c:CheckFusionMaterial(m,nil,chkf)
end
function c53541822.filter3(c)
return c:IsType(TYPE_MONSTER) and c:IsCanBeFusionMaterial() and c:IsAbleToRemove()
end
function c53541822.condition(e,tp,eg,ep,ev,re,r,rp)
function s.condition(e,tp,eg,ep,ev,re,r,rp)
return Duel.IsExistingMatchingCard(nil,tp,0,LOCATION_MZONE,1,nil)
end
function c53541822.fcheck(tp,sg,fc)
return sg:IsExists(c53541822.filter,1,nil)
end
function c53541822.filter(c)
return c:IsLocation(LOCATION_ONFIELD) and c:IsCode(83104731)
--- @type FUSION_FGCHECK_FUNCTION
function s.fcheck(tp,mg,fc,mg_all)
--- Must include a 古代の機械巨人 you control
--- @param c Card
if not mg_all:IsExists(function(c) return c:IsControler(tp) and c:IsOnField() and c:IsFusionCode(83104731) end,1,nil) then
return false
end
return true
end
function c53541822.target(e,tp,eg,ep,ev,re,r,rp,chk)
function s.extra_target(e,tp,eg,ep,ev,re,r,rp,chk)
if chk==0 then
local chkf=tp
local mg1=Duel.GetFusionMaterial(tp):Filter(c53541822.filter0,nil)
local mg2=Duel.GetMatchingGroup(c53541822.filter3,tp,LOCATION_GRAVE,0,nil)
mg1:Merge(mg2)
aux.FCheckAdditional=c53541822.fcheck
local res=Duel.IsExistingMatchingCard(c53541822.filter2,tp,LOCATION_EXTRA,0,1,nil,e,tp,mg1,nil,chkf)
if not res then
local ce=Duel.GetChainMaterial(tp)
if ce~=nil then
local fgroup=ce:GetTarget()
local mg3=fgroup(ce,e,tp)
local mf=ce:GetValue()
res=Duel.IsExistingMatchingCard(c53541822.filter2,tp,LOCATION_EXTRA,0,1,nil,e,tp,mg3,mf,chkf)
end
end
aux.FCheckAdditional=nil
return res
return true
end
Duel.SetOperationInfo(0,CATEGORY_SPECIAL_SUMMON,nil,1,tp,LOCATION_EXTRA)
Duel.SetOperationInfo(0,CATEGORY_REMOVE,nil,1,tp,LOCATION_ONFIELD+LOCATION_GRAVE)
Duel.SetOperationInfo(0,CATEGORY_TOGRAVE,nil,0,1-tp,LOCATION_MZONE)
end
function c53541822.activate(e,tp,eg,ep,ev,re,r,rp)
local chkf=tp
local mg1=Duel.GetFusionMaterial(tp):Filter(c53541822.filter1,nil,e)
local mg2=Duel.GetMatchingGroup(c53541822.filter3,tp,LOCATION_GRAVE,0,nil)
mg1:Merge(mg2)
aux.FCheckAdditional=c53541822.fcheck
local sg1=Duel.GetMatchingGroup(c53541822.filter2,tp,LOCATION_EXTRA,0,nil,e,tp,mg1,nil,chkf)
local mg3=nil
local sg2=nil
local ce=Duel.GetChainMaterial(tp)
if ce~=nil then
local fgroup=ce:GetTarget()
mg3=fgroup(ce,e,tp)
local mf=ce:GetValue()
sg2=Duel.GetMatchingGroup(c53541822.filter2,tp,LOCATION_EXTRA,0,nil,e,tp,mg3,mf,chkf)
end
if sg1:GetCount()>0 or (sg2~=nil and sg2:GetCount()>0) then
local sg=sg1:Clone()
if sg2 then sg:Merge(sg2) end
Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_SPSUMMON)
local tg=sg:Select(tp,1,1,nil)
local tc=tg:GetFirst()
if sg1:IsContains(tc) and (sg2==nil or not sg2:IsContains(tc) or not Duel.SelectYesNo(tp,ce:GetDescription())) then
local mat1=Duel.SelectFusionMaterial(tp,tc,mg1,nil,chkf)
tc:SetMaterial(mat1)
Duel.Remove(mat1,POS_FACEUP,REASON_EFFECT+REASON_MATERIAL+REASON_FUSION)
Duel.BreakEffect()
Duel.SpecialSummon(tc,SUMMON_TYPE_FUSION,tp,tp,false,false,POS_FACEUP)
else
local mat2=Duel.SelectFusionMaterial(tp,tc,mg3,nil,chkf)
local fop=ce:GetOperation()
fop(ce,e,tp,tc,mat2)
end
tc:CompleteProcedure()
--- @type FUSION_SPELL_STAGE_X_CALLBACK_FUNCTION
function s.stage_x_operation(e,tc,tp,stage)
if stage==FusionSpell.STAGE_BEFORE_SUMMON_COMPLETE then
local e1=Effect.CreateEffect(e:GetHandler())
e1:SetDescription(aux.Stringid(53541822,2))
e1:SetDescription(aux.Stringid(id,2))
e1:SetType(EFFECT_TYPE_SINGLE)
e1:SetProperty(EFFECT_FLAG_CLIENT_HINT)
e1:SetCode(EFFECT_EXTRA_ATTACK)
......@@ -124,5 +83,4 @@ function c53541822.activate(e,tp,eg,ep,ev,re,r,rp)
e1:SetReset(RESET_EVENT+RESETS_STANDARD)
tc:RegisterEffect(e1,true)
end
aux.FCheckAdditional=nil
end
......@@ -32,7 +32,7 @@ end
function s.rmlimit(e,c,rp,r,re)
local tp=e:GetHandlerPlayer()
return c:IsControler(tp) and c:IsOnField() and c:IsSetCard(0xea) and c:IsFaceup()
and r&REASON_EFFECT~=0 and re:GetOwnerPlayer()~=tp
and r&REASON_EFFECT~=0 and r&REASON_REDIRECT==0 and rp==1-tp
end
function s.cfilter(c)
return c:IsFaceup() and c:IsSetCard(0xea) and c:IsType(TYPE_SYNCHRO)
......
--輝石融合
function c55824220.initial_effect(c)
local s,id,o=GetID()
function s.initial_effect(c)
--Activate
local e1=Effect.CreateEffect(c)
e1:SetCategory(CATEGORY_SPECIAL_SUMMON+CATEGORY_FUSION_SUMMON)
e1:SetType(EFFECT_TYPE_ACTIVATE)
e1:SetCode(EVENT_FREE_CHAIN)
e1:SetTarget(c55824220.target)
e1:SetOperation(c55824220.activate)
c:RegisterEffect(e1)
FusionSpell.RegisterSummonEffect(c,{
fusfilter=s.fusfilter,
})
end
function c55824220.filter1(c,e)
return not c:IsImmuneToEffect(e)
end
function c55824220.filter2(c,e,tp,m,f,chkf)
return c:IsType(TYPE_FUSION) and c:IsSetCard(0x1047) and (not f or f(c))
and c:IsCanBeSpecialSummoned(e,SUMMON_TYPE_FUSION,tp,false,false) and c:CheckFusionMaterial(m,nil,chkf)
end
function c55824220.target(e,tp,eg,ep,ev,re,r,rp,chk)
if chk==0 then
local chkf=tp
local mg1=Duel.GetFusionMaterial(tp)
local res=Duel.IsExistingMatchingCard(c55824220.filter2,tp,LOCATION_EXTRA,0,1,nil,e,tp,mg1,nil,chkf)
if not res then
local ce=Duel.GetChainMaterial(tp)
if ce~=nil then
local fgroup=ce:GetTarget()
local mg2=fgroup(ce,e,tp)
local mf=ce:GetValue()
res=Duel.IsExistingMatchingCard(c55824220.filter2,tp,LOCATION_EXTRA,0,1,nil,e,tp,mg2,mf,chkf)
end
end
return res
end
Duel.SetOperationInfo(0,CATEGORY_SPECIAL_SUMMON,nil,1,tp,LOCATION_EXTRA)
end
function c55824220.activate(e,tp,eg,ep,ev,re,r,rp)
local chkf=tp
local mg1=Duel.GetFusionMaterial(tp):Filter(c55824220.filter1,nil,e)
local sg1=Duel.GetMatchingGroup(c55824220.filter2,tp,LOCATION_EXTRA,0,nil,e,tp,mg1,nil,chkf)
local mg2=nil
local sg2=nil
local ce=Duel.GetChainMaterial(tp)
if ce~=nil then
local fgroup=ce:GetTarget()
mg2=fgroup(ce,e,tp)
local mf=ce:GetValue()
sg2=Duel.GetMatchingGroup(c55824220.filter2,tp,LOCATION_EXTRA,0,nil,e,tp,mg2,mf,chkf)
end
if sg1:GetCount()>0 or (sg2~=nil and sg2:GetCount()>0) then
local sg=sg1:Clone()
if sg2 then sg:Merge(sg2) end
Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_SPSUMMON)
local tg=sg:Select(tp,1,1,nil)
local tc=tg:GetFirst()
if sg1:IsContains(tc) and (sg2==nil or not sg2:IsContains(tc) or not Duel.SelectYesNo(tp,ce:GetDescription())) then
local mat1=Duel.SelectFusionMaterial(tp,tc,mg1,nil,chkf)
tc:SetMaterial(mat1)
Duel.SendtoGrave(mat1,REASON_EFFECT+REASON_MATERIAL+REASON_FUSION)
Duel.BreakEffect()
Duel.SpecialSummon(tc,SUMMON_TYPE_FUSION,tp,tp,false,false,POS_FACEUP)
else
local mat2=Duel.SelectFusionMaterial(tp,tc,mg2,nil,chkf)
local fop=ce:GetOperation()
fop(ce,e,tp,tc,mat2)
end
tc:CompleteProcedure()
end
function s.fusfilter(c)
return c:IsSetCard(0x1047)
end
--ウズヒメの御巫
local s,id,o=GetID()
function s.initial_effect(c)
--xyz summon
aux.AddXyzProcedure(c,aux.FilterBoolFunction(Card.IsSetCard,0x18d),3,2)
c:EnableReviveLimit()
--to hand
local e1=Effect.CreateEffect(c)
e1:SetDescription(aux.Stringid(id,0))
e1:SetCategory(CATEGORY_SEARCH+CATEGORY_TOHAND)
e1:SetType(EFFECT_TYPE_SINGLE+EFFECT_TYPE_TRIGGER_O)
e1:SetCode(EVENT_SPSUMMON_SUCCESS)
e1:SetProperty(EFFECT_FLAG_DELAY)
e1:SetCountLimit(1,id)
e1:SetTarget(s.thtg)
e1:SetOperation(s.thop)
c:RegisterEffect(e1)
--battle indestructable
local e2=Effect.CreateEffect(c)
e2:SetType(EFFECT_TYPE_SINGLE)
e2:SetCode(EFFECT_INDESTRUCTABLE_BATTLE)
e2:SetValue(1)
c:RegisterEffect(e2)
--reflect battle damage
local e3=Effect.CreateEffect(c)
e3:SetType(EFFECT_TYPE_SINGLE)
e3:SetCode(EFFECT_REFLECT_BATTLE_DAMAGE)
e3:SetValue(1)
c:RegisterEffect(e3)
--chain attack
local e4=Effect.CreateEffect(c)
e4:SetDescription(aux.Stringid(id,2))
e4:SetType(EFFECT_TYPE_SINGLE+EFFECT_TYPE_TRIGGER_O)
e4:SetCode(EVENT_DAMAGE_STEP_END)
e4:SetCondition(s.atcon)
e4:SetCost(s.atcost)
e4:SetOperation(s.atop)
c:RegisterEffect(e4)
end
function s.thfilter(c)
return c:IsType(TYPE_EQUIP) and c:IsAbleToHand()
end
function s.thtg(e,tp,eg,ep,ev,re,r,rp,chk)
if chk==0 then return Duel.IsExistingMatchingCard(aux.NecroValleyFilter(s.thfilter),tp,LOCATION_DECK+LOCATION_GRAVE,0,1,nil) end
Duel.SetOperationInfo(0,CATEGORY_TOHAND,nil,1,tp,LOCATION_DECK+LOCATION_GRAVE)
end
function s.thop(e,tp,eg,ep,ev,re,r,rp)
Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_ATOHAND)
local g=Duel.SelectMatchingCard(tp,aux.NecroValleyFilter(s.thfilter),tp,LOCATION_DECK+LOCATION_GRAVE,0,1,1,nil)
if g:GetCount()>0 then
Duel.SendtoHand(g,nil,REASON_EFFECT)
Duel.ConfirmCards(1-tp,g)
end
end
function s.atcon(e,tp,eg,ep,ev,re,r,rp)
local c=e:GetHandler()
return Duel.GetAttacker()==c and c:IsChainAttackable(0)
end
function s.atcost(e,tp,eg,ep,ev,re,r,rp,chk)
if chk==0 then return e:GetHandler():CheckRemoveOverlayCard(tp,1,REASON_COST) end
e:GetHandler():RemoveOverlayCard(tp,1,1,REASON_COST)
end
function s.atop(e,tp,eg,ep,ev,re,r,rp)
Duel.ChainAttack()
end
--M・HERO ファーネス
local s,id,o=GetID()
function s.initial_effect(c)
aux.AddCodeList(c,21143940,24094653)
local e0=aux.AddThisCardInGraveAlreadyCheck(c)
--search
local e1=Effect.CreateEffect(c)
e1:SetDescription(aux.Stringid(id,0))
e1:SetCategory(CATEGORY_SEARCH+CATEGORY_TOHAND+CATEGORY_HANDES)
e1:SetType(EFFECT_TYPE_IGNITION)
e1:SetRange(LOCATION_HAND)
e1:SetCountLimit(1,id)
e1:SetCost(s.thcost)
e1:SetTarget(s.thtg)
e1:SetOperation(s.thop)
c:RegisterEffect(e1)
--special summon
local e2=Effect.CreateEffect(c)
e2:SetDescription(aux.Stringid(id,1))
e2:SetCategory(CATEGORY_SPECIAL_SUMMON)
e2:SetType(EFFECT_TYPE_FIELD+EFFECT_TYPE_TRIGGER_O)
e2:SetRange(LOCATION_HAND+LOCATION_GRAVE)
e2:SetCode(EVENT_SPSUMMON_SUCCESS)
e2:SetProperty(EFFECT_FLAG_DELAY)
e2:SetLabelObject(e0)
e2:SetCountLimit(1,id+o)
e2:SetCondition(s.spcon)
e2:SetTarget(s.sptg)
e2:SetOperation(s.spop)
c:RegisterEffect(e2)
Duel.AddCustomActivityCounter(id,ACTIVITY_SPSUMMON,s.counterfilter)
end
function s.counterfilter(c)
return not c:IsSummonLocation(LOCATION_EXTRA) or c:IsSetCard(0x8)
end
function s.thcost(e,tp,eg,ep,ev,re,r,rp,chk)
if chk==0 then return not e:GetHandler():IsPublic()
and Duel.GetCustomActivityCount(id,tp,ACTIVITY_SPSUMMON)==0 end
local e1=Effect.CreateEffect(e:GetHandler())
e1:SetType(EFFECT_TYPE_FIELD)
e1:SetProperty(EFFECT_FLAG_PLAYER_TARGET+EFFECT_FLAG_OATH)
e1:SetCode(EFFECT_CANNOT_SPECIAL_SUMMON)
e1:SetTargetRange(1,0)
e1:SetTarget(s.splimit)
e1:SetReset(RESET_PHASE+PHASE_END)
Duel.RegisterEffect(e1,tp)
end
function s.splimit(e,c,sump,sumtype,sumpos,targetp,se)
return not c:IsSetCard(0x8) and c:IsLocation(LOCATION_EXTRA)
end
function s.thfilter(c)
return c:IsCode(21143940,24094653) and c:IsAbleToHand()
end
function s.thtg(e,tp,eg,ep,ev,re,r,rp,chk)
if chk==0 then return Duel.IsExistingMatchingCard(s.thfilter,tp,LOCATION_DECK,0,1,nil) end
Duel.SetOperationInfo(0,CATEGORY_TOHAND,nil,1,tp,LOCATION_DECK)
Duel.SetOperationInfo(0,CATEGORY_HANDES,nil,0,tp,1)
end
function s.thop(e,tp,eg,ep,ev,re,r,rp)
Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_ATOHAND)
local g=Duel.SelectMatchingCard(tp,s.thfilter,tp,LOCATION_DECK,0,1,1,nil)
if g:GetCount()>0 then
Duel.SendtoHand(g,nil,REASON_EFFECT)
Duel.ConfirmCards(1-tp,g)
if g:IsExists(Card.IsLocation,1,nil,LOCATION_HAND) then
Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_DISCARD)
local dg=Duel.SelectMatchingCard(tp,Card.IsDiscardable,tp,LOCATION_HAND,0,1,1,nil,REASON_EFFECT)
Duel.BreakEffect()
Duel.ShuffleHand(tp)
Duel.SendtoGrave(dg,REASON_EFFECT+REASON_DISCARD)
end
end
end
function s.spfilter(c,tp,se)
return c:IsSummonPlayer(tp) and not c:IsAttribute(ATTRIBUTE_FIRE) and c:IsSetCard(0x8) and c:IsType(TYPE_FUSION) and c:IsFaceup()
and (se==nil or c:GetReasonEffect()~=se)
end
function s.spcon(e,tp,eg,ep,ev,re,r,rp)
local se=e:GetLabelObject():GetLabelObject()
return eg:IsExists(s.spfilter,1,nil,tp,se)
end
function s.sptg(e,tp,eg,ep,ev,re,r,rp,chk)
if chk==0 then return Duel.GetLocationCount(tp,LOCATION_MZONE)>0
and e:GetHandler():IsCanBeSpecialSummoned(e,0,tp,false,false) end
Duel.SetOperationInfo(0,CATEGORY_SPECIAL_SUMMON,e:GetHandler(),1,0,0)
end
function s.spop(e,tp,eg,ep,ev,re,r,rp)
local c=e:GetHandler()
if c:IsRelateToChain() and aux.NecroValleyFilter()(c) and Duel.SpecialSummonStep(c,0,tp,tp,false,false,POS_FACEUP) then
local e1=Effect.CreateEffect(c)
e1:SetType(EFFECT_TYPE_SINGLE)
e1:SetCode(EFFECT_LEAVE_FIELD_REDIRECT)
e1:SetProperty(EFFECT_FLAG_CANNOT_DISABLE)
e1:SetReset(RESET_EVENT+RESETS_REDIRECT)
e1:SetValue(LOCATION_REMOVED)
c:RegisterEffect(e1,true)
end
Duel.SpecialSummonComplete()
end
--混錬装融合
function c58549532.initial_effect(c)
local s,id,o=GetID()
function s.initial_effect(c)
--Activate
local e1=Effect.CreateEffect(c)
e1:SetCategory(CATEGORY_SPECIAL_SUMMON+CATEGORY_FUSION_SUMMON)
e1:SetType(EFFECT_TYPE_ACTIVATE)
e1:SetCode(EVENT_FREE_CHAIN)
e1:SetCountLimit(1,58549532+EFFECT_COUNT_CODE_OATH)
e1:SetTarget(c58549532.target)
e1:SetOperation(c58549532.activate)
local e1=FusionSpell.CreateSummonEffect(c,{
fusfilter=s.fusfilter,
pre_select_mat_location=LOCATION_HAND|LOCATION_MZONE|LOCATION_EXTRA,
additional_fcheck=s.fcheck,
fusion_spell_matfilter=s.fusion_spell_matfilter
})
e1:SetCountLimit(1,id+EFFECT_COUNT_CODE_OATH)
c:RegisterEffect(e1)
end
function c58549532.filter0(c,e)
return c:IsCanBeFusionMaterial() and c:IsFaceup() and c:IsType(TYPE_PENDULUM) and not c:IsImmuneToEffect(e)
function s.fusfilter(c)
return c:IsSetCard(0xe1)
end
function c58549532.filter1(c,e)
return not c:IsImmuneToEffect(e)
end
function c58549532.filter2(c,e,tp,m,f,chkf)
return c:IsType(TYPE_FUSION) and c:IsSetCard(0xe1) and (not f or f(c))
and c:IsCanBeSpecialSummoned(e,SUMMON_TYPE_FUSION,tp,false,false) and c:CheckFusionMaterial(m,nil,chkf)
end
function c58549532.fcheck(tp,sg,fc)
return sg:GetClassCount(Card.GetLocation)==#sg
end
function c58549532.gcheck(sg)
return sg:GetClassCount(Card.GetLocation)==#sg
end
function c58549532.target(e,tp,eg,ep,ev,re,r,rp,chk)
if chk==0 then
local chkf=tp
local mg1=Duel.GetFusionMaterial(tp)
mg1:Merge(Duel.GetMatchingGroup(c58549532.filter0,tp,LOCATION_EXTRA,0,nil,e))
aux.FCheckAdditional=c58549532.fcheck
aux.GCheckAdditional=c58549532.gcheck
local res=Duel.IsExistingMatchingCard(c58549532.filter2,tp,LOCATION_EXTRA,0,1,nil,e,tp,mg1,nil,chkf)
if not res then
local ce=Duel.GetChainMaterial(tp)
if ce~=nil then
local fgroup=ce:GetTarget()
local mg2=fgroup(ce,e,tp)
local mf=ce:GetValue()
res=Duel.IsExistingMatchingCard(c58549532.filter2,tp,LOCATION_EXTRA,0,1,nil,e,tp,mg2,mf,chkf)
end
end
aux.FCheckAdditional=nil
aux.GCheckAdditional=nil
return res
--- @param c Card
function s.fusion_spell_matfilter(c)
if c:IsLocation(LOCATION_EXTRA) and not (c:IsType(TYPE_PENDULUM) and c:IsFaceup()) then
return false
end
Duel.SetOperationInfo(0,CATEGORY_SPECIAL_SUMMON,nil,1,tp,LOCATION_EXTRA)
end
function c58549532.activate(e,tp,eg,ep,ev,re,r,rp)
local chkf=tp
local mg1=Duel.GetFusionMaterial(tp):Filter(c58549532.filter1,nil,e)
mg1:Merge(Duel.GetMatchingGroup(c58549532.filter0,tp,LOCATION_EXTRA,0,nil,e))
aux.FCheckAdditional=c58549532.fcheck
aux.GCheckAdditional=c58549532.gcheck
local sg1=Duel.GetMatchingGroup(c58549532.filter2,tp,LOCATION_EXTRA,0,nil,e,tp,mg1,nil,chkf)
local mg2=nil
local sg2=nil
local ce=Duel.GetChainMaterial(tp)
if ce~=nil then
local fgroup=ce:GetTarget()
mg2=fgroup(ce,e,tp)
local mf=ce:GetValue()
sg2=Duel.GetMatchingGroup(c58549532.filter2,tp,LOCATION_EXTRA,0,nil,e,tp,mg2,mf,chkf)
return true
end
--- @type FUSION_FGCHECK_FUNCTION
function s.fcheck(tp,mg,fc,mg_all)
--- Can only have 1 monster from hand
if mg_all:FilterCount(function(c) return c:IsLocation(LOCATION_HAND) end,nil)>1 then
return false
end
--- Can only have 1 monster from field
if mg_all:FilterCount(function(c) return c:IsOnField() end,nil)>1 then
return false
end
if sg1:GetCount()>0 or (sg2~=nil and sg2:GetCount()>0) then
local sg=sg1:Clone()
if sg2 then sg:Merge(sg2) end
Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_SPSUMMON)
local tg=sg:Select(tp,1,1,nil)
local tc=tg:GetFirst()
if sg1:IsContains(tc) and (sg2==nil or not sg2:IsContains(tc) or not Duel.SelectYesNo(tp,ce:GetDescription())) then
local mat1=Duel.SelectFusionMaterial(tp,tc,mg1,nil,chkf)
tc:SetMaterial(mat1)
Duel.SendtoGrave(mat1,REASON_EFFECT+REASON_MATERIAL+REASON_FUSION)
Duel.BreakEffect()
Duel.SpecialSummon(tc,SUMMON_TYPE_FUSION,tp,tp,false,false,POS_FACEUP)
else
local mat2=Duel.SelectFusionMaterial(tp,tc,mg2,nil,chkf)
local fop=ce:GetOperation()
fop(ce,e,tp,tc,mat2)
end
tc:CompleteProcedure()
--- Can only have 1 monster from extra
if mg_all:FilterCount(function(c) return c:IsLocation(LOCATION_EXTRA) end,nil)>1 then
return false
end
aux.FCheckAdditional=nil
aux.GCheckAdditional=nil
return true
end
--滅びの黒魔術師
local s,id,o=GetID()
function s.initial_effect(c)
--fusion
c:EnableReviveLimit()
aux.AddFusionProcCodeFun(c,46986414,aux.FilterBoolFunction(Card.IsFusionAttribute,ATTRIBUTE_LIGHT+ATTRIBUTE_DARK),1,true,true)
--splimit
local e0=Effect.CreateEffect(c)
e0:SetType(EFFECT_TYPE_SINGLE+EFFECT_TYPE_CONTINUOUS)
e0:SetProperty(EFFECT_FLAG_CANNOT_DISABLE)
e0:SetCode(EVENT_SPSUMMON_SUCCESS)
e0:SetCondition(s.condition)
e0:SetOperation(s.regop)
c:RegisterEffect(e0)
--alt summon
local e1=Effect.CreateEffect(c)
e1:SetType(EFFECT_TYPE_FIELD)
e1:SetCode(EFFECT_SPSUMMON_PROC)
e1:SetProperty(EFFECT_FLAG_CANNOT_DISABLE+EFFECT_FLAG_UNCOPYABLE)
e1:SetRange(LOCATION_EXTRA)
e1:SetCondition(s.spcon)
e1:SetTarget(s.sptg)
e1:SetOperation(s.spop)
c:RegisterEffect(e1)
--spsummon condition
local e2=Effect.CreateEffect(c)
e2:SetType(EFFECT_TYPE_SINGLE)
e2:SetProperty(EFFECT_FLAG_CANNOT_DISABLE+EFFECT_FLAG_UNCOPYABLE)
e2:SetCode(EFFECT_SPSUMMON_CONDITION)
e2:SetValue(s.splimit)
c:RegisterEffect(e2)
--change name
aux.EnableChangeCode(c,46986414,LOCATION_MZONE+LOCATION_GRAVE)
--search
local e4=Effect.CreateEffect(c)
e4:SetDescription(aux.Stringid(id,0))
e4:SetCategory(CATEGORY_TOHAND+CATEGORY_SEARCH)
e4:SetType(EFFECT_TYPE_SINGLE+EFFECT_TYPE_TRIGGER_O)
e4:SetCode(EVENT_SPSUMMON_SUCCESS)
e4:SetProperty(EFFECT_FLAG_DELAY)
e4:SetTarget(s.thtg)
e4:SetOperation(s.thop)
c:RegisterEffect(e4)
Duel.AddCustomActivityCounter(id,ACTIVITY_CHAIN,s.chainfilter)
end
function s.chainfilter(re,tp,cid)
return not re:IsActiveType(TYPE_SPELL)
end
function s.spfilter(c,tp,sc)
return c:IsRace(RACE_SPELLCASTER) and c:IsAttribute(ATTRIBUTE_DARK) and c:IsLevelAbove(6)
and c:IsAbleToRemoveAsCost() and Duel.GetLocationCountFromEx(tp,tp,c,sc)>0
and c:IsAbleToRemove(tp,POS_FACEUP,REASON_SPSUMMON)
end
function s.spcon(e,c)
if c==nil then return true end
local tp=c:GetControler()
return Duel.IsExistingMatchingCard(s.spfilter,tp,LOCATION_MZONE,0,1,nil,tp,c)
and Duel.GetFlagEffect(tp,id)==0
and (Duel.GetCustomActivityCount(id,tp,ACTIVITY_CHAIN)~=0
or Duel.GetCustomActivityCount(id,1-tp,ACTIVITY_CHAIN)~=0)
end
function s.sptg(e,tp,eg,ep,ev,re,r,rp,chk,c)
local g=Duel.GetMatchingGroup(s.spfilter,tp,LOCATION_MZONE,0,nil,tp,c)
Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_REMOVE)
local tc=g:SelectUnselect(nil,tp,false,true,1,1)
if tc then
e:SetLabelObject(tc)
return true
else return false end
end
function s.spop(e,tp,eg,ep,ev,re,r,rp,c)
e:GetHandler():RegisterFlagEffect(id,RESET_EVENT+RESETS_STANDARD-RESET_TOFIELD+RESET_PHASE+PHASE_END,0,1)
local g=e:GetLabelObject()
Duel.Remove(g,POS_FACEUP,REASON_SPSUMMON)
end
function s.condition(e,tp,eg,ep,ev,re,r,rp)
local c=e:GetHandler()
return c:IsSummonType(SUMMON_TYPE_FUSION) or c:GetFlagEffect(id)>0
end
function s.regop(e,tp,eg,ep,ev,re,r,rp)
Duel.RegisterFlagEffect(tp,id,RESET_PHASE+PHASE_END,0,1)
end
function s.splimit(e,se,sp,st)
return bit.band(st,SUMMON_TYPE_FUSION)==SUMMON_TYPE_FUSION and Duel.GetFlagEffect(sp,id)==0
end
function s.thfilter(c)
return c:IsAbleToHand() and aux.IsCodeOrListed(c,46986414)
end
function s.thtg(e,tp,eg,ep,ev,re,r,rp,chk)
if chk==0 then return Duel.IsExistingMatchingCard(s.thfilter,tp,LOCATION_DECK,0,1,nil) end
Duel.SetOperationInfo(0,CATEGORY_TOHAND,nil,1,tp,LOCATION_DECK)
end
function s.thop(e,tp,eg,ep,ev,re,r,rp)
Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_ATOHAND)
local g=Duel.SelectMatchingCard(tp,s.thfilter,tp,LOCATION_DECK,0,1,1,nil)
if #g>0 then
Duel.SendtoHand(g,nil,REASON_EFFECT)
Duel.ConfirmCards(1-tp,g)
end
end
--化石融合-フォッシル・フュージョン
function c59419719.initial_effect(c)
local s,id,o=GetID()
function s.initial_effect(c)
--Activate
local e1=Effect.CreateEffect(c)
e1:SetDescription(aux.Stringid(59419719,0))
e1:SetCategory(CATEGORY_REMOVE+CATEGORY_SPECIAL_SUMMON+CATEGORY_FUSION_SUMMON)
e1:SetType(EFFECT_TYPE_ACTIVATE)
e1:SetCode(EVENT_FREE_CHAIN)
e1:SetTarget(c59419719.target)
e1:SetOperation(c59419719.activate)
c:RegisterEffect(e1)
FusionSpell.RegisterSummonEffect(c,{
fusfilter=s.fusfilter,
pre_select_mat_location=LOCATION_GRAVE,
pre_select_mat_opponent_location=LOCATION_GRAVE,
mat_operation_code_map={
{ [LOCATION_REMOVED]=FusionSpell.FUSION_OPERATION_GRAVE },
{ [0xff]=FusionSpell.FUSION_OPERATION_BANISH }
},
extra_target=s.extra_target,
stage_x_operation=s.stage_x_operation
})
--to hand
local e2=Effect.CreateEffect(c)
e2:SetDescription(aux.Stringid(59419719,1))
e2:SetDescription(aux.Stringid(id,1))
e2:SetCategory(CATEGORY_TOHAND)
e2:SetType(EFFECT_TYPE_FIELD+EFFECT_TYPE_TRIGGER_O)
e2:SetCode(EVENT_CUSTOM+59419719)
e2:SetCode(EVENT_CUSTOM+id)
e2:SetProperty(EFFECT_FLAG_DAMAGE_STEP+EFFECT_FLAG_DELAY)
e2:SetRange(LOCATION_GRAVE)
e2:SetCountLimit(1,59419719)
e2:SetCondition(c59419719.thcon)
e2:SetTarget(c59419719.thtg)
e2:SetOperation(c59419719.thop)
e2:SetCountLimit(1,id)
e2:SetCondition(s.thcon)
e2:SetTarget(s.thtg)
e2:SetOperation(s.thop)
c:RegisterEffect(e2)
if not c59419719.global_check then
c59419719.global_check=true
if not s.global_check then
s.global_check=true
local ge1=Effect.CreateEffect(c)
ge1:SetType(EFFECT_TYPE_FIELD+EFFECT_TYPE_CONTINUOUS)
ge1:SetCode(EVENT_DESTROYED)
ge1:SetCondition(c59419719.regcon)
ge1:SetOperation(c59419719.regop)
ge1:SetCondition(s.regcon)
ge1:SetOperation(s.regop)
Duel.RegisterEffect(ge1,0)
end
end
function c59419719.cfilter(c,tp)
function s.cfilter(c,tp)
return c:IsPreviousSetCard(0x149) and c:GetPreviousTypeOnField()&TYPE_FUSION~=0
and c:IsReason(REASON_BATTLE+REASON_EFFECT) and c:IsPreviousControler(tp) and c:IsPreviousLocation(LOCATION_MZONE)
end
function c59419719.regcon(e,tp,eg,ep,ev,re,r,rp)
function s.regcon(e,tp,eg,ep,ev,re,r,rp)
local v=0
if eg:IsExists(c59419719.cfilter,1,nil,0) then v=v+1 end
if eg:IsExists(c59419719.cfilter,1,nil,1) then v=v+2 end
if eg:IsExists(s.cfilter,1,nil,0) then v=v+1 end
if eg:IsExists(s.cfilter,1,nil,1) then v=v+2 end
if v==0 then return false end
e:SetLabel(({0,1,PLAYER_ALL})[v])
return true
end
function c59419719.regop(e,tp,eg,ep,ev,re,r,rp)
Duel.RaiseEvent(eg,EVENT_CUSTOM+59419719,re,r,rp,ep,e:GetLabel())
function s.regop(e,tp,eg,ep,ev,re,r,rp)
Duel.RaiseEvent(eg,EVENT_CUSTOM+id,re,r,rp,ep,e:GetLabel())
end
function c59419719.filter1(c)
return c:IsType(TYPE_MONSTER) and c:IsCanBeFusionMaterial() and c:IsAbleToRemove()
function s.fusfilter(c)
return c:IsSetCard(0x149)
end
function c59419719.filter2(c,e,tp,m,f,chkf)
return c:IsType(TYPE_FUSION) and c:IsSetCard(0x149) and (not f or f(c))
and c:IsCanBeSpecialSummoned(e,SUMMON_TYPE_FUSION,tp,false,false) and c:CheckFusionMaterial(m,nil,chkf)
end
function c59419719.target(e,tp,eg,ep,ev,re,r,rp,chk)
function s.extra_target(e,tp,eg,ep,ev,re,r,rp,chk)
if chk==0 then
local chkf=tp
local mg1=Duel.GetMatchingGroup(c59419719.filter1,tp,LOCATION_GRAVE,LOCATION_GRAVE,nil)
local res=Duel.IsExistingMatchingCard(c59419719.filter2,tp,LOCATION_EXTRA,0,1,nil,e,tp,mg1,nil,chkf)
if not res then
local ce=Duel.GetChainMaterial(tp)
if ce~=nil then
local fgroup=ce:GetTarget()
local mg2=fgroup(ce,e,tp)
local mf=ce:GetValue()
res=Duel.IsExistingMatchingCard(c59419719.filter2,tp,LOCATION_EXTRA,0,1,nil,e,tp,mg2,mf,chkf)
end
end
return res
return true
end
Duel.SetOperationInfo(0,CATEGORY_SPECIAL_SUMMON,nil,1,tp,LOCATION_EXTRA)
Duel.SetOperationInfo(0,CATEGORY_REMOVE,nil,1,tp,LOCATION_GRAVE)
end
function c59419719.activate(e,tp,eg,ep,ev,re,r,rp)
local chkf=tp
local mg1=Duel.GetMatchingGroup(c59419719.filter1,tp,LOCATION_GRAVE,LOCATION_GRAVE,nil)
local sg1=Duel.GetMatchingGroup(c59419719.filter2,tp,LOCATION_EXTRA,0,nil,e,tp,mg1,nil,chkf)
local mg2=nil
local sg2=nil
local ce=Duel.GetChainMaterial(tp)
if ce~=nil then
local fgroup=ce:GetTarget()
mg2=fgroup(ce,e,tp)
local mf=ce:GetValue()
sg2=Duel.GetMatchingGroup(c59419719.filter2,tp,LOCATION_EXTRA,0,nil,e,tp,mg2,mf,chkf)
end
if sg1:GetCount()>0 or (sg2~=nil and sg2:GetCount()>0) then
local sg=sg1:Clone()
if sg2 then sg:Merge(sg2) end
Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_SPSUMMON)
local tg=sg:Select(tp,1,1,nil)
local tc=tg:GetFirst()
if sg1:IsContains(tc) and (sg2==nil or not sg2:IsContains(tc) or not Duel.SelectYesNo(tp,ce:GetDescription())) then
local mat1=Duel.SelectFusionMaterial(tp,tc,mg1,nil,chkf)
local res=mat1:IsExists(Card.IsControler,1,nil,tp) and mat1:IsExists(Card.IsControler,1,nil,1-tp)
tc:SetMaterial(mat1)
Duel.Remove(mat1,POS_FACEUP,REASON_EFFECT+REASON_MATERIAL+REASON_FUSION)
Duel.BreakEffect()
Duel.SpecialSummon(tc,SUMMON_TYPE_FUSION,tp,tp,false,false,POS_FACEUP)
if res then
local e1=Effect.CreateEffect(e:GetHandler())
e1:SetDescription(aux.Stringid(59419719,2))
e1:SetType(EFFECT_TYPE_SINGLE)
e1:SetCode(EFFECT_CANNOT_BE_EFFECT_TARGET)
e1:SetProperty(EFFECT_FLAG_CLIENT_HINT)
e1:SetReset(RESET_EVENT+RESETS_STANDARD)
e1:SetValue(c59419719.efilter)
tc:RegisterEffect(e1,true)
end
--- @type FUSION_SPELL_STAGE_X_CALLBACK_FUNCTION
function s.stage_x_operation(e,tc,tp,stage,mg_fuison_spell,mg_all)
if stage==FusionSpell.STAGE_BEFORE_MOVE_MATERIAL then
local mg_grave=mg_all:Filter(function(c) return c:IsLocation(LOCATION_GRAVE) end,nil)
if mg_grave:IsExists(function(c) return c:IsControler(tp) end,1,nil) and mg_grave:IsExists(function(c) return c:IsControler(1-tp) end,1,nil) then
e:SetLabel(1)
else
local mat2=Duel.SelectFusionMaterial(tp,tc,mg2,nil,chkf)
local fop=ce:GetOperation()
fop(ce,e,tp,tc,mat2)
e:SetLabel(0)
end
tc:CompleteProcedure()
elseif stage==FusionSpell.STAGE_BEFORE_SUMMON_COMPLETE and e:GetLabel()==1 then
local e1=Effect.CreateEffect(e:GetHandler())
e1:SetDescription(aux.Stringid(id,2))
e1:SetType(EFFECT_TYPE_SINGLE)
e1:SetCode(EFFECT_CANNOT_BE_EFFECT_TARGET)
e1:SetProperty(EFFECT_FLAG_CLIENT_HINT)
e1:SetReset(RESET_EVENT+RESETS_STANDARD)
e1:SetValue(s.efilter)
tc:RegisterEffect(e1,true)
end
end
function c59419719.efilter(e,re,rp)
function s.efilter(e,re,rp)
return re:IsActiveType(TYPE_MONSTER)
end
function c59419719.thcon(e,tp,eg,ep,ev,re,r,rp)
function s.thcon(e,tp,eg,ep,ev,re,r,rp)
return ev==tp or ev==PLAYER_ALL
end
function c59419719.thtg(e,tp,eg,ep,ev,re,r,rp,chk)
function s.thtg(e,tp,eg,ep,ev,re,r,rp,chk)
local c=e:GetHandler()
if chk==0 then return c:IsAbleToHand() end
Duel.SetOperationInfo(0,CATEGORY_TOHAND,c,1,0,0)
end
function c59419719.thop(e,tp,eg,ep,ev,re,r,rp)
function s.thop(e,tp,eg,ep,ev,re,r,rp)
local c=e:GetHandler()
if c:IsRelateToEffect(e) then
Duel.SendtoHand(c,nil,REASON_EFFECT)
......
--紋章獣グリフォン
--not fully implemented
local s,id,o=GetID()
function s.initial_effect(c)
local e0=Effect.CreateEffect(c)
e0:SetType(EFFECT_TYPE_FIELD+EFFECT_TYPE_CONTINUOUS)
e0:SetProperty(EFFECT_FLAG_IGNORE_IMMUNE)
e0:SetCode(EVENT_ADJUST)
e0:SetRange(LOCATION_MZONE)
e0:SetOperation(s.adjustop)
c:RegisterEffect(e0)
--spsummon
local e1=Effect.CreateEffect(c)
e1:SetDescription(aux.Stringid(id,0))
......@@ -19,14 +13,14 @@ function s.initial_effect(c)
e1:SetTarget(s.sptg)
e1:SetOperation(s.spop)
c:RegisterEffect(e1)
--flag
--2X material
local e2=Effect.CreateEffect(c)
e2:SetType(EFFECT_TYPE_SINGLE)
e2:SetProperty(EFFECT_FLAG_SINGLE_RANGE)
e2:SetCode(81096431)
e2:SetValue(id)
e2:SetRange(0xff)
e2:SetCode(EFFECT_DOUBLE_XMATERIAL)
e2:SetRange(LOCATION_MZONE)
e2:SetTarget(s.sxyzfilter)
e2:SetValue(id)
e2:SetCountLimit(1,id+o)
c:RegisterEffect(e2)
end
......@@ -90,199 +84,3 @@ end
function s.sxyzfilter(e,c)
return c:IsSetCard(0x48)
end
function s.Drake_shark_f(function_f,int_lv,card_c)
return function (c)
return c:IsXyzLevel(card_c,int_lv) and (not function_f or function_f(c))
end
end
function s.sxfilter(c,tp,xc)
local te=c:IsHasEffect(81096431,tp)
if te then
local etg=te:GetTarget()
return not etg or etg(te,xc)
end
return false
end
function s.sxvalue(c,tp,xc)
local te=c:IsHasEffect(81096431,tp)
if te then
local etg=te:GetTarget()
if not etg or etg(te,xc) then
return te:GetValue()
end
end
end
function s.Drake_shark_gf(int_ct,int_tp,xc)
return function (g)
local ct=g:GetCount()
local eg=g:Filter(s.sxfilter,nil,int_tp,xc)
if #eg>0 then
ct=ct+eg:GetClassCount(s.sxvalue,int_tp,xc)
end
local tc=g:GetFirst()
while tc do
local te=tc:IsHasEffect(EFFECT_XYZ_LEVEL,int_tp)
if te then
local evf=te:GetValue()
if evf then
local ev=evf(te,tc,xc)
local lmct=(ev>>12)&0xf
if lmct>0 and lmct>g:GetCount() then
return false
end
end
end
tc=g:GetNext()
end
return ct>=int_ct
end
end
function s.xfilter(c,tp)
return c:IsHasEffect(81096431,tp)
end
function s.eftfilter(c,tp)
local te=c:IsHasEffect(81096431,tp)
return te:GetValue()
end
function s.gcheck(g,tp)
return g:GetClassCount(s.eftfilter,tp)==g:GetCount()
end
function s.adjustop(e,tp,eg,ep,ev,re,r,rp)
if Duel.GetFlagEffect(0,81096431)==0 then
Duel.RegisterFlagEffect(0,81096431,0,0,1)
Drake_shark_AddXyzProcedure=aux.AddXyzProcedure
function aux.AddXyzProcedure(card_c,function_f,int_lv,int_ct,function_alterf,int_dese,int_maxc,function_op)
if int_ct>=3 then
if function_alterf then
Drake_shark_XyzLevelFreeOperationAlter=Auxiliary.XyzLevelFreeOperationAlter
function Auxiliary.XyzLevelFreeOperationAlter(f,gf,minc,maxc,alterf,alterdesc,alterop)
return function(e,tp,eg,ep,ev,re,r,rp,c,og,min,max)
if og and not min then
Auxiliary.Drake_Solve(tp,og,maxc,minc)
local sg=Group.CreateGroup()
local tc=og:GetFirst()
while tc do
local sg1=tc:GetOverlayGroup()
sg:Merge(sg1)
tc=og:GetNext()
end
Duel.SendtoGrave(sg,REASON_RULE)
c:SetMaterial(og)
Duel.Overlay(c,og)
else
local mg=e:GetLabelObject()
Auxiliary.Drake_Solve(tp,mg,maxc,minc)
if e:GetLabel()==1 then
local mg2=mg:GetFirst():GetOverlayGroup()
if mg2:GetCount()~=0 then
Duel.Overlay(c,mg2)
end
else
local sg=Group.CreateGroup()
local tc=mg:GetFirst()
while tc do
local sg1=tc:GetOverlayGroup()
sg:Merge(sg1)
tc=mg:GetNext()
end
Duel.SendtoGrave(sg,REASON_RULE)
end
c:SetMaterial(mg)
Duel.Overlay(c,mg)
mg:DeleteGroup()
end
end
end
aux.AddXyzProcedureLevelFree(card_c,s.Drake_shark_f(function_f,int_lv,card_c),s.Drake_shark_gf(int_ct,card_c:GetOwner(),card_c),int_ct-2,int_ct,function_alterf,int_dese,function_op)
Auxiliary.XyzLevelFreeOperationAlter=Drake_shark_XyzLevelFreeOperationAlter
else
Drake_shark_XyzLevelFreeOperation=Auxiliary.XyzLevelFreeOperation
function Auxiliary.XyzLevelFreeOperation(f,gf,minct,maxct)
return function(e,tp,eg,ep,ev,re,r,rp,c,og,min,max)
if og and not min then
Auxiliary.Drake_Solve(tp,og,maxct,minct)
local sg=Group.CreateGroup()
local tc=og:GetFirst()
while tc do
local sg1=tc:GetOverlayGroup()
sg:Merge(sg1)
tc=og:GetNext()
end
Duel.SendtoGrave(sg,REASON_RULE)
c:SetMaterial(og)
Duel.Overlay(c,og)
else
local mg=e:GetLabelObject()
Auxiliary.Drake_Solve(tp,mg,maxct,minct)
if e:GetLabel()==1 then
local mg2=mg:GetFirst():GetOverlayGroup()
if mg2:GetCount()~=0 then
Duel.Overlay(c,mg2)
end
else
local sg=Group.CreateGroup()
local tc=mg:GetFirst()
while tc do
local sg1=tc:GetOverlayGroup()
sg:Merge(sg1)
tc=mg:GetNext()
end
Duel.SendtoGrave(sg,REASON_RULE)
end
c:SetMaterial(mg)
Duel.Overlay(c,mg)
mg:DeleteGroup()
end
end
end
aux.AddXyzProcedureLevelFree(card_c,s.Drake_shark_f(function_f,int_lv,card_c),s.Drake_shark_gf(int_ct,card_c:GetOwner(),card_c),int_ct-2,int_ct)
Auxiliary.XyzLevelFreeOperation=Drake_shark_XyzLevelFreeOperation
end
else
if function_alterf then
Drake_shark_AddXyzProcedure(card_c,function_f,int_lv,int_ct,function_alterf,int_dese,int_maxc,function_op)
else
Drake_shark_AddXyzProcedure(card_c,function_f,int_lv,int_ct,nil,nil,int_maxc,nil)
end
end
end
local rg=Duel.GetMatchingGroup(Card.IsType,tp,LOCATION_EXTRA,LOCATION_EXTRA,nil,TYPE_MONSTER)
for tc in aux.Next(rg) do
if tc.initial_effect then
local Traitor_initial_effect=s.initial_effect
s.initial_effect=function() end
tc:ReplaceEffect(id,0)
s.initial_effect=Traitor_initial_effect
tc.initial_effect(tc)
end
end
end
e:Reset()
end
function Auxiliary.Drake_Solve(tp,g,maxct,minct)
if g:GetCount()<maxct and g:GetCount()>=minct and maxct==minct+2 then
local et=maxct-g:GetCount()
local exg=g:Filter(Card.IsHasEffect,nil,81096431,tp)
local ext=exg:GetClassCount(s.eftfilter,tp)
if (et==0 or et==ext) and #exg>0 then
for ttc in aux.Next(exg) do
local tte=ttc:IsHasEffect(81096431,tp)
if tte then
Duel.Hint(HINT_CARD,0,ttc:GetCode())
tte:UseCountLimit(tp)
end
end
elseif #exg>0 then
local st=et
Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_RESOLVECARD)
local reg=exg:SelectSubGroup(tp,s.gcheck,false,st,st,tp)
for ttc in aux.Next(reg) do
local tte=ttc:IsHasEffect(81096431,tp)
if tte then
Duel.Hint(HINT_CARD,0,ttc:GetCode())
tte:UseCountLimit(tp)
end
end
end
end
end
......@@ -27,8 +27,8 @@ function c60921537.extraop(e,tp,eg,ep,ev,re,r,rp,tc)
g=g1
else
g=g2
Duel.ConfirmCards(tp,g,true)
end
Duel.ConfirmCards(tp,g)
Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_TOGRAVE)
local tg=g:FilterSelect(tp,Card.IsAbleToGrave,1,1,nil)
Duel.SendtoGrave(tg,REASON_EFFECT)
......
--トリックスター・ディフュージョン
local s,id,o=GetID()
function s.initial_effect(c)
-- fusion effect
local e0=FusionSpell.CreateSummonEffect(c,{
fusfilter=s.fusfilter,
pre_select_mat_location=LOCATION_GRAVE,
mat_operation_code_map={
{ [LOCATION_REMOVED]=FusionSpell.FUSION_OPERATION_GRAVE },
{ [0xff]=FusionSpell.FUSION_OPERATION_BANISH }
}
})
--
local e1=Effect.CreateEffect(c)
e1:SetType(EFFECT_TYPE_ACTIVATE)
......@@ -9,6 +18,7 @@ function s.initial_effect(c)
e1:SetCountLimit(1,id)
e1:SetTarget(s.target)
e1:SetOperation(s.activate)
e1:SetLabelObject(e0)
c:RegisterEffect(e1)
--
local e2=Effect.CreateEffect(c)
......@@ -23,30 +33,19 @@ function s.initial_effect(c)
e2:SetOperation(s.csbop)
c:RegisterEffect(e2)
end
s.fusion_effect=true
function s.filter1(c,tp)
return c:IsType(TYPE_MONSTER) and c:IsCanBeFusionMaterial() and c:IsAbleToRemove()
end
function s.filter2(c,e,tp,m,f,chkf)
return c:IsType(TYPE_FUSION) and c:IsSetCard(0xfb) and (not f or f(c))
and c:IsCanBeSpecialSummoned(e,SUMMON_TYPE_FUSION,tp,false,false) and c:CheckFusionMaterial(m,nil,chkf)
function s.fusfilter(c)
return c:IsSetCard(0xfb)
end
function s.filter(c)
return c:IsLinkSummonable(nil) and c:IsSetCard(0xfb)
end
function s.target(e,tp,eg,ep,ev,re,r,rp,chk)
local chkf=tp
local mg1=Duel.GetMatchingGroup(s.filter1,tp,LOCATION_GRAVE,0,nil,tp)
local res=Duel.IsExistingMatchingCard(s.filter2,tp,LOCATION_EXTRA,0,1,nil,e,tp,mg1,nil,chkf)
if not res then
local ce=Duel.GetChainMaterial(tp)
if ce~=nil then
local fgroup=ce:GetTarget()
local mg2=fgroup(ce,e,tp)
local mf=ce:GetValue()
res=Duel.IsExistingMatchingCard(s.filter2,tp,LOCATION_EXTRA,0,1,nil,e,tp,mg2,mf,chkf)
end
end
local fusion_effect=e:GetLabelObject()
local res=fusion_effect:GetTarget()(e,tp,eg,ep,ev,re,r,rp,0)
if chk==0 then
return res or Duel.IsExistingMatchingCard(s.filter,tp,LOCATION_EXTRA,0,1,nil)
end
......@@ -74,37 +73,8 @@ end
function s.activate(e,tp,eg,ep,ev,re,r,rp)
local op=e:GetLabel()
if op==1 then
local chkf=tp
local mg1=Duel.GetMatchingGroup(aux.NecroValleyFilter(s.filter1),tp,LOCATION_GRAVE,0,nil,tp)
local sg1=Duel.GetMatchingGroup(s.filter2,tp,LOCATION_EXTRA,0,nil,e,tp,mg1,nil,chkf)
local mg2=nil
local sg2=nil
local ce=Duel.GetChainMaterial(tp)
if ce~=nil then
local fgroup=ce:GetTarget()
mg2=fgroup(ce,e,tp)
local mf=ce:GetValue()
sg2=Duel.GetMatchingGroup(s.filter2,tp,LOCATION_EXTRA,0,nil,e,tp,mg2,mf,chkf)
end
if sg1:GetCount()>0 or (sg2~=nil and sg2:GetCount()>0) then
local sg=sg1:Clone()
if sg2 then sg:Merge(sg2) end
Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_SPSUMMON)
local tg=sg:Select(tp,1,1,nil)
local tc=tg:GetFirst()
if sg1:IsContains(tc) and (sg2==nil or not sg2:IsContains(tc) or not Duel.SelectYesNo(tp,ce:GetDescription())) then
local mat1=Duel.SelectFusionMaterial(tp,tc,mg1,nil,chkf)
tc:SetMaterial(mat1)
Duel.Remove(mat1,POS_FACEUP,REASON_EFFECT+REASON_MATERIAL+REASON_FUSION)
Duel.BreakEffect()
Duel.SpecialSummon(tc,SUMMON_TYPE_FUSION,tp,tp,false,false,POS_FACEUP)
else
local mat2=Duel.SelectFusionMaterial(tp,tc,mg2,nil,chkf)
local fop=ce:GetOperation()
fop(ce,e,tp,tc,mat2)
end
tc:CompleteProcedure()
end
local fusion_effect=e:GetLabelObject()
fusion_effect:GetOperation()(e,tp,eg,ep,ev,re,r,rp)
elseif op==2 then
Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_SPSUMMON)
local g=Duel.SelectMatchingCard(tp,s.filter,tp,LOCATION_EXTRA,0,1,1,nil)
......@@ -114,15 +84,18 @@ function s.activate(e,tp,eg,ep,ev,re,r,rp)
end
end
end
function s.csbfilter(c)
return c:IsSetCard(0xfb) and c:IsFaceup()
end
function s.csbtg(e,tp,eg,ep,ev,re,r,rp,chk,chkc)
if chkc then return chkc:IsControler(tp) and chkc:IsLocation(LOCATION_MZONE) and s.csbfilter(chkc) end
if chk==0 then return Duel.IsExistingTarget(s.csbfilter,tp,LOCATION_MZONE,0,1,nil) end
Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_FACEUP)
local g=Duel.SelectTarget(tp,s.csbfilter,tp,LOCATION_MZONE,0,1,1,nil)
end
function s.csbop(e,tp,eg,ep,ev,re,r,rp)
local tc=Duel.GetFirstTarget()
if tc:IsRelateToEffect(e) and tc:IsFaceup() then
......@@ -136,6 +109,7 @@ function s.csbop(e,tp,eg,ep,ev,re,r,rp)
tc:RegisterEffect(e1)
end
end
function s.lklimit(e,c)
return c~=e:GetHandler()
end
--古代の機械融合
function c64061284.initial_effect(c)
aux.AddCodeList(c,83104731)
local s,id,o=GetID()
function s.initial_effect(c)
aux.AddCodeList(c,83104731,95735217)
--Activate
local e1=Effect.CreateEffect(c)
local e1=FusionSpell.CreateSummonEffect(c,{
fusfilter=s.fusfilter,
pre_select_mat_location=LOCATION_HAND|LOCATION_MZONE,
post_select_mat_location=LOCATION_DECK,
additional_fcheck=s.fcheck
})
e1:SetCategory(CATEGORY_SPECIAL_SUMMON+CATEGORY_FUSION_SUMMON+CATEGORY_DECKDES)
e1:SetType(EFFECT_TYPE_ACTIVATE)
e1:SetCode(EVENT_FREE_CHAIN)
e1:SetTarget(c64061284.target)
e1:SetOperation(c64061284.activate)
c:RegisterEffect(e1)
end
function c64061284.fcheck(tp,sg,fc)
if sg:IsExists(Card.IsLocation,1,nil,LOCATION_DECK) then
return sg:IsExists(c64061284.filterchk,1,nil) end
return true
end
function c64061284.filterchk(c)
return c:IsCode(83104731,95735217) and c:IsOnField()
end
function c64061284.filter0(c)
return c:IsType(TYPE_MONSTER) and c:IsCanBeFusionMaterial() and c:IsAbleToGrave()
end
function c64061284.filter1(c,e)
return not c:IsImmuneToEffect(e)
end
function c64061284.filter2(c,e,tp,m,f,chkf)
return c:IsType(TYPE_FUSION) and c:IsSetCard(0x7) and (not f or f(c))
and c:IsCanBeSpecialSummoned(e,SUMMON_TYPE_FUSION,tp,false,false) and c:CheckFusionMaterial(m,nil,chkf)
end
function c64061284.target(e,tp,eg,ep,ev,re,r,rp,chk)
if chk==0 then
local chkf=tp
local mg=Duel.GetFusionMaterial(tp)
local mg2=Duel.GetMatchingGroup(c64061284.filter0,tp,LOCATION_DECK,0,nil)
if mg:IsExists(c64061284.filterchk,1,nil) and mg2:GetCount()>0 then
mg:Merge(mg2)
aux.FCheckAdditional=c64061284.fcheck
function s.fusfilter(c)
return c:IsSetCard(0x7)
end
--- @type FUSION_FGCHECK_FUNCTION
function s.fcheck(tp,mg,fc,mg_all)
--- To use material from deck, must use 古代の機械巨人 or 古代の機械巨人-アルティメット・パウンド you control
--- @param c Card
if mg:FilterCount(function(c) return c:IsLocation(LOCATION_DECK) end,nil)>0 then
--- @param c Card
if not mg_all:IsExists(function(c) return c:IsOnField() and c:IsFusionCode(83104731,95735217) end,1,nil) then
return false
end
local res=Duel.IsExistingMatchingCard(c64061284.filter2,tp,LOCATION_EXTRA,0,1,nil,e,tp,mg,nil,chkf)
aux.FCheckAdditional=nil
if not res then
local ce=Duel.GetChainMaterial(tp)
if ce~=nil then
local fgroup=ce:GetTarget()
local mg3=fgroup(ce,e,tp)
local mf=ce:GetValue()
res=Duel.IsExistingMatchingCard(c64061284.filter2,tp,LOCATION_EXTRA,0,1,nil,e,tp,mg3,mf,chkf)
end
end
return res
end
end
function c64061284.activate(e,tp,eg,ep,ev,re,r,rp)
local chkf=tp
local mg1=Duel.GetFusionMaterial(tp):Filter(c64061284.filter1,nil,e)
local mg2=Duel.GetMatchingGroup(c64061284.filter0,tp,LOCATION_DECK,0,nil)
if mg1:IsExists(c64061284.filterchk,1,nil) and mg2:GetCount()>0 then
mg1:Merge(mg2)
aux.FCheckAdditional=c64061284.fcheck
end
local sg1=Duel.GetMatchingGroup(c64061284.filter2,tp,LOCATION_EXTRA,0,nil,e,tp,mg1,nil,chkf)
aux.FCheckAdditional=nil
local mg2=nil
local sg2=nil
local ce=Duel.GetChainMaterial(tp)
if ce~=nil then
local fgroup=ce:GetTarget()
mg2=fgroup(ce,e,tp)
local mf=ce:GetValue()
sg2=Duel.GetMatchingGroup(c64061284.filter2,tp,LOCATION_EXTRA,0,nil,e,tp,mg2,mf,chkf)
end
local sg=sg1:Clone()
if sg2 then sg:Merge(sg2) end
Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_SPSUMMON)
local tg=sg:Select(tp,1,1,nil)
local tc=tg:GetFirst()
if not tc then return end
if sg1:IsContains(tc) and (sg2==nil or not sg2:IsContains(tc) or not Duel.SelectYesNo(tp,ce:GetDescription())) then
aux.FCheckAdditional=c64061284.fcheck
local mat1=Duel.SelectFusionMaterial(tp,tc,mg1,nil,chkf)
aux.FCheckAdditional=nil
tc:SetMaterial(mat1)
Duel.SendtoGrave(mat1,REASON_EFFECT+REASON_MATERIAL+REASON_FUSION)
Duel.BreakEffect()
Duel.SpecialSummon(tc,SUMMON_TYPE_FUSION,tp,tp,false,false,POS_FACEUP)
else
local mat2=Duel.SelectFusionMaterial(tp,tc,mg2,nil,chkf)
local fop=ce:GetOperation()
fop(ce,e,tp,tc,mat2)
end
tc:CompleteProcedure()
return true
end
--サイバース・セイジ
function c65037172.initial_effect(c)
local s,id,o=GetID()
function s.initial_effect(c)
c:EnableReviveLimit()
--fusion summon
local e1=Effect.CreateEffect(c)
e1:SetDescription(aux.Stringid(65037172,0))
e1:SetCategory(CATEGORY_SPECIAL_SUMMON+CATEGORY_FUSION_SUMMON)
local e1=FusionSpell.CreateSummonEffect(c,{
pre_select_mat_location=LOCATION_MZONE|LOCATION_GRAVE,
mat_operation_code_map={
{ [LOCATION_REMOVED]=FusionSpell.FUSION_OPERATION_GRAVE },
{ [0xff]=FusionSpell.FUSION_OPERATION_BANISH }
},
extra_target=s.extra_target,
additional_fcheck=s.fcheck
})
e1:SetDescription(aux.Stringid(id,0))
e1:SetType(EFFECT_TYPE_IGNITION)
e1:SetRange(LOCATION_MZONE)
e1:SetCountLimit(1,65037172)
e1:SetTarget(c65037172.fsptg)
e1:SetOperation(c65037172.fspop)
e1:SetCountLimit(1,id)
c:RegisterEffect(e1)
--to hand
local e2=Effect.CreateEffect(c)
......@@ -18,100 +24,44 @@ function c65037172.initial_effect(c)
e2:SetCode(EVENT_BE_MATERIAL)
e2:SetProperty(EFFECT_FLAG_CARD_TARGET+EFFECT_FLAG_DELAY)
e2:SetCountLimit(1,65037173)
e2:SetCondition(c65037172.thcon)
e2:SetTarget(c65037172.thtg)
e2:SetOperation(c65037172.thop)
e2:SetCondition(s.thcon)
e2:SetTarget(s.thtg)
e2:SetOperation(s.thop)
c:RegisterEffect(e2)
end
function c65037172.filter1(c,e)
return c:IsOnField() and c:IsAbleToRemove() and not c:IsImmuneToEffect(e)
--- @type FUSION_FGCHECK_FUNCTION
function s.fcheck(tp,mg,fc,mg_all)
--- Must include 1 サイバース族 as material
return mg_all:IsExists(function(c) return c:IsRace(RACE_CYBERSE) end,1,nil)
end
function c65037172.filter2(c,e,tp,m,f,chkf)
return c:IsType(TYPE_FUSION) and (not f or f(c))
and c:IsCanBeSpecialSummoned(e,SUMMON_TYPE_FUSION,tp,false,false) and c:CheckFusionMaterial(m,nil,chkf)
end
function c65037172.filter3(c)
return c:IsType(TYPE_MONSTER) and c:IsCanBeFusionMaterial() and c:IsAbleToRemove()
end
function c65037172.fcheck(tp,sg,fc)
return sg:IsExists(Card.IsRace,1,nil,RACE_CYBERSE)
end
function c65037172.fsptg(e,tp,eg,ep,ev,re,r,rp,chk)
function s.extra_target(e,tp,eg,ep,ev,re,r,rp,chk)
if chk==0 then
local chkf=tp
local mg1=Duel.GetFusionMaterial(tp):Filter(c65037172.filter1,nil,e)
local mg2=Duel.GetMatchingGroup(c65037172.filter3,tp,LOCATION_GRAVE,0,nil)
mg1:Merge(mg2)
aux.FCheckAdditional=c65037172.fcheck
local res=Duel.IsExistingMatchingCard(c65037172.filter2,tp,LOCATION_EXTRA,0,1,nil,e,tp,mg1,nil,chkf)
if not res then
local ce=Duel.GetChainMaterial(tp)
if ce~=nil then
local fgroup=ce:GetTarget()
local mg3=fgroup(ce,e,tp)
local mf=ce:GetValue()
res=Duel.IsExistingMatchingCard(c65037172.filter2,tp,LOCATION_EXTRA,0,1,nil,e,tp,mg3,mf,chkf)
end
end
aux.FCheckAdditional=nil
return res
return true
end
Duel.SetOperationInfo(0,CATEGORY_SPECIAL_SUMMON,nil,1,tp,LOCATION_EXTRA)
Duel.SetOperationInfo(0,CATEGORY_REMOVE,nil,1,tp,LOCATION_ONFIELD+LOCATION_GRAVE)
end
function c65037172.fspop(e,tp,eg,ep,ev,re,r,rp)
local chkf=tp
local mg1=Duel.GetFusionMaterial(tp):Filter(c65037172.filter1,nil,e)
local mg2=Duel.GetMatchingGroup(c65037172.filter3,tp,LOCATION_GRAVE,0,nil)
mg1:Merge(mg2)
aux.FCheckAdditional=c65037172.fcheck
local sg1=Duel.GetMatchingGroup(c65037172.filter2,tp,LOCATION_EXTRA,0,nil,e,tp,mg1,nil,chkf)
local mg3=nil
local sg2=nil
local ce=Duel.GetChainMaterial(tp)
if ce~=nil then
local fgroup=ce:GetTarget()
mg3=fgroup(ce,e,tp)
local mf=ce:GetValue()
sg2=Duel.GetMatchingGroup(c65037172.filter2,tp,LOCATION_EXTRA,0,nil,e,tp,mg3,mf,chkf)
end
if sg1:GetCount()>0 or (sg2~=nil and sg2:GetCount()>0) then
local sg=sg1:Clone()
if sg2 then sg:Merge(sg2) end
Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_SPSUMMON)
local tg=sg:Select(tp,1,1,nil)
local tc=tg:GetFirst()
if sg1:IsContains(tc) and (sg2==nil or not sg2:IsContains(tc) or not Duel.SelectYesNo(tp,ce:GetDescription())) then
local mat1=Duel.SelectFusionMaterial(tp,tc,mg1,nil,chkf)
tc:SetMaterial(mat1)
Duel.Remove(mat1,POS_FACEUP,REASON_EFFECT+REASON_MATERIAL+REASON_FUSION)
Duel.BreakEffect()
Duel.SpecialSummon(tc,SUMMON_TYPE_FUSION,tp,tp,false,false,POS_FACEUP)
else
local mat2=Duel.SelectFusionMaterial(tp,tc,mg3,nil,chkf)
local fop=ce:GetOperation()
fop(ce,e,tp,tc,mat2)
end
tc:CompleteProcedure()
end
aux.FCheckAdditional=nil
end
function c65037172.thcon(e,tp,eg,ep,ev,re,r,rp)
function s.thcon(e,tp,eg,ep,ev,re,r,rp)
return e:GetHandler():IsLocation(LOCATION_GRAVE) and r==REASON_SYNCHRO
end
function c65037172.thfilter(c)
function s.thfilter(c)
local b1=c:IsRace(RACE_CYBERSE)
local b2=c:GetType()==TYPE_SPELL+TYPE_RITUAL
return (b1 or b2) and c:IsAbleToHand()
end
function c65037172.thtg(e,tp,eg,ep,ev,re,r,rp,chk,chkc)
if chkc then return chkc:IsLocation(LOCATION_GRAVE) and chkc:IsControler(tp) and c65037172.thfilter(chkc) end
if chk==0 then return Duel.IsExistingTarget(c65037172.thfilter,tp,LOCATION_GRAVE,0,1,nil) end
function s.thtg(e,tp,eg,ep,ev,re,r,rp,chk,chkc)
if chkc then return chkc:IsLocation(LOCATION_GRAVE) and chkc:IsControler(tp) and s.thfilter(chkc) end
if chk==0 then return Duel.IsExistingTarget(s.thfilter,tp,LOCATION_GRAVE,0,1,nil) end
Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_ATOHAND)
local g=Duel.SelectTarget(tp,c65037172.thfilter,tp,LOCATION_GRAVE,0,1,1,nil)
local g=Duel.SelectTarget(tp,s.thfilter,tp,LOCATION_GRAVE,0,1,1,nil)
Duel.SetOperationInfo(0,CATEGORY_TOHAND,g,1,0,0)
end
function c65037172.thop(e,tp,eg,ep,ev,re,r,rp)
function s.thop(e,tp,eg,ep,ev,re,r,rp)
local tc=Duel.GetFirstTarget()
if tc:IsRelateToEffect(e) then
Duel.SendtoHand(tc,nil,REASON_EFFECT)
......
--ペンデュラム・フュージョン
function c65646587.initial_effect(c)
local s,id,o=GetID()
function s.initial_effect(c)
--Activate
local e1=Effect.CreateEffect(c)
e1:SetCategory(CATEGORY_SPECIAL_SUMMON+CATEGORY_FUSION_SUMMON)
e1:SetType(EFFECT_TYPE_ACTIVATE)
e1:SetCode(EVENT_FREE_CHAIN)
e1:SetCountLimit(1,65646587+EFFECT_COUNT_CODE_OATH)
e1:SetTarget(c65646587.target)
e1:SetOperation(c65646587.activate)
local e1=FusionSpell.CreateSummonEffect(c,{
pre_select_mat_location=s.pre_select_mat_location
})
e1:SetCountLimit(1,id+EFFECT_COUNT_CODE_OATH)
c:RegisterEffect(e1)
end
function c65646587.filter0(c,e)
return c:IsCanBeFusionMaterial() and not c:IsImmuneToEffect(e)
end
function c65646587.filter1(c,e)
return c:IsOnField() and not c:IsImmuneToEffect(e)
end
function c65646587.filter2(c,e,tp,m,f,chkf)
return c:IsType(TYPE_FUSION) and (not f or f(c))
and c:IsCanBeSpecialSummoned(e,SUMMON_TYPE_FUSION,tp,false,false) and c:CheckFusionMaterial(m,nil,chkf)
end
function c65646587.target(e,tp,eg,ep,ev,re,r,rp,chk)
if chk==0 then
local chkf=tp
local mg1=Duel.GetFusionMaterial(tp):Filter(Card.IsOnField,nil)
if Duel.GetFieldGroupCount(tp,LOCATION_PZONE,0)>=2 then
mg1:Merge(Duel.GetMatchingGroup(c65646587.filter0,tp,LOCATION_PZONE,0,nil,e))
end
local res=Duel.IsExistingMatchingCard(c65646587.filter2,tp,LOCATION_EXTRA,0,1,nil,e,tp,mg1,nil,chkf)
if not res then
local ce=Duel.GetChainMaterial(tp)
if ce~=nil then
local fgroup=ce:GetTarget()
local mg2=fgroup(ce,e,tp)
local mf=ce:GetValue()
res=Duel.IsExistingMatchingCard(c65646587.filter2,tp,LOCATION_EXTRA,0,1,nil,e,tp,mg2,mf,chkf)
end
end
return res
end
Duel.SetOperationInfo(0,CATEGORY_SPECIAL_SUMMON,nil,1,tp,LOCATION_EXTRA)
end
function c65646587.activate(e,tp,eg,ep,ev,re,r,rp)
local chkf=tp
local mg1=Duel.GetFusionMaterial(tp):Filter(c65646587.filter1,nil,e)
function s.pre_select_mat_location(tc,tp)
local location=LOCATION_MZONE
if Duel.GetFieldGroupCount(tp,LOCATION_PZONE,0)>=2 then
mg1:Merge(Duel.GetMatchingGroup(c65646587.filter0,tp,LOCATION_PZONE,0,nil,e))
end
local sg1=Duel.GetMatchingGroup(c65646587.filter2,tp,LOCATION_EXTRA,0,nil,e,tp,mg1,nil,chkf)
local mg2=nil
local sg2=nil
local ce=Duel.GetChainMaterial(tp)
if ce~=nil then
local fgroup=ce:GetTarget()
mg2=fgroup(ce,e,tp)
local mf=ce:GetValue()
sg2=Duel.GetMatchingGroup(c65646587.filter2,tp,LOCATION_EXTRA,0,nil,e,tp,mg2,mf,chkf)
end
if sg1:GetCount()>0 or (sg2~=nil and sg2:GetCount()>0) then
local sg=sg1:Clone()
if sg2 then sg:Merge(sg2) end
Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_SPSUMMON)
local tg=sg:Select(tp,1,1,nil)
local tc=tg:GetFirst()
if sg1:IsContains(tc) and (sg2==nil or not sg2:IsContains(tc) or not Duel.SelectYesNo(tp,ce:GetDescription())) then
local mat1=Duel.SelectFusionMaterial(tp,tc,mg1,nil,chkf)
tc:SetMaterial(mat1)
Duel.SendtoGrave(mat1,REASON_EFFECT+REASON_MATERIAL+REASON_FUSION)
Duel.BreakEffect()
Duel.SpecialSummon(tc,SUMMON_TYPE_FUSION,tp,tp,false,false,POS_FACEUP)
else
local mat2=Duel.SelectFusionMaterial(tp,tc,mg2,nil,chkf)
local fop=ce:GetOperation()
fop(ce,e,tp,tc,mat2)
end
tc:CompleteProcedure()
location=location|LOCATION_PZONE
end
return location
end
--サイバネット・フュージョン
function c65801012.initial_effect(c)
local s,id,o=GetID()
function s.initial_effect(c)
--Activate
local e1=Effect.CreateEffect(c)
local e1=FusionSpell.CreateSummonEffect(c,{
fusfilter=s.fusfilter,
pre_select_mat_location=s.pre_select_mat_location,
fusion_spell_matfilter=s.fusion_spell_matfilter,
additional_fcheck=s.fcheck
})
e1:SetCategory(CATEGORY_REMOVE+CATEGORY_SPECIAL_SUMMON+CATEGORY_FUSION_SUMMON)
e1:SetType(EFFECT_TYPE_ACTIVATE)
e1:SetCode(EVENT_FREE_CHAIN)
e1:SetTarget(c65801012.target)
e1:SetOperation(c65801012.activate)
c:RegisterEffect(e1)
end
function c65801012.cfilter(c)
return c:GetSequence()>=5
function s.fusfilter(c)
return c:IsRace(RACE_CYBERSE)
end
function c65801012.filter1(c,e)
return c:IsAbleToGrave() and not c:IsImmuneToEffect(e)
end
function c65801012.exfilter0(c)
return c:IsType(TYPE_LINK) and c:IsRace(RACE_CYBERSE) and c:IsCanBeFusionMaterial() and c:IsAbleToRemove()
end
function c65801012.exfilter1(c,e)
return c:IsType(TYPE_LINK) and c:IsRace(RACE_CYBERSE) and c:IsCanBeFusionMaterial() and c:IsAbleToRemove() and not c:IsImmuneToEffect(e)
end
function c65801012.filter2(c,e,tp,m,f,chkf)
return c:IsType(TYPE_FUSION) and c:IsRace(RACE_CYBERSE) and (not f or f(c))
and c:IsCanBeSpecialSummoned(e,SUMMON_TYPE_FUSION,tp,false,false) and c:CheckFusionMaterial(m,nil,chkf)
end
function c65801012.fcheck(tp,sg,fc)
return sg:FilterCount(Card.IsLocation,nil,LOCATION_GRAVE)<=1
end
function c65801012.gcheck(sg)
return sg:FilterCount(Card.IsLocation,nil,LOCATION_GRAVE)<=1
end
function c65801012.target(e,tp,eg,ep,ev,re,r,rp,chk)
if chk==0 then
local chkf=tp
local mg1=Duel.GetFusionMaterial(tp):Filter(Card.IsAbleToGrave,nil)
if not Duel.IsExistingMatchingCard(c65801012.cfilter,tp,LOCATION_MZONE,0,1,nil) then
local sg=Duel.GetMatchingGroup(c65801012.exfilter0,tp,LOCATION_GRAVE,0,nil)
if sg:GetCount()>0 then
mg1:Merge(sg)
aux.FCheckAdditional=c65801012.fcheck
aux.GCheckAdditional=c65801012.gcheck
end
end
local res=Duel.IsExistingMatchingCard(c65801012.filter2,tp,LOCATION_EXTRA,0,1,nil,e,tp,mg1,nil,chkf)
aux.FCheckAdditional=nil
aux.GCheckAdditional=nil
if not res then
local ce=Duel.GetChainMaterial(tp)
if ce~=nil then
local fgroup=ce:GetTarget()
local mg2=fgroup(ce,e,tp)
local mf=ce:GetValue()
res=Duel.IsExistingMatchingCard(c65801012.filter2,tp,LOCATION_EXTRA,0,1,nil,e,tp,mg2,mf,chkf)
end
end
return res
--- @type FUSION_SPELL_PRE_SELECT_MAT_LOCATION_FUNCTION
function s.pre_select_mat_location(tc,tp)
local location=LOCATION_HAND|LOCATION_MZONE
if not Duel.IsExistingMatchingCard(function(c) return c:GetSequence()>=5 end,tp,LOCATION_MZONE,0,1,nil) then
location=location|LOCATION_GRAVE
end
Duel.SetOperationInfo(0,CATEGORY_SPECIAL_SUMMON,nil,1,tp,LOCATION_EXTRA)
return location
end
function c65801012.activate(e,tp,eg,ep,ev,re,r,rp)
local chkf=tp
local mg1=Duel.GetFusionMaterial(tp):Filter(c65801012.filter1,nil,e)
local exmat=false
if not Duel.IsExistingMatchingCard(c65801012.cfilter,tp,LOCATION_MZONE,0,1,nil) then
local sg=Duel.GetMatchingGroup(c65801012.exfilter1,tp,LOCATION_GRAVE,0,nil,e)
if sg:GetCount()>0 then
mg1:Merge(sg)
exmat=true
end
end
if exmat then
aux.FCheckAdditional=c65801012.fcheck
aux.GCheckAdditional=c65801012.gcheck
end
local sg1=Duel.GetMatchingGroup(c65801012.filter2,tp,LOCATION_EXTRA,0,nil,e,tp,mg1,nil,chkf)
aux.FCheckAdditional=nil
aux.GCheckAdditional=nil
local mg2=nil
local sg2=nil
local ce=Duel.GetChainMaterial(tp)
if ce~=nil then
local fgroup=ce:GetTarget()
mg2=fgroup(ce,e,tp)
local mf=ce:GetValue()
sg2=Duel.GetMatchingGroup(c65801012.filter2,tp,LOCATION_EXTRA,0,nil,e,tp,mg2,mf,chkf)
function s.fusion_spell_matfilter(c)
--- material from Grave must be サイバース族 Link monster
if c:IsLocation(LOCATION_GRAVE) and not (c:IsRace(RACE_CYBERSE) and c:IsType(TYPE_LINK)) then
return false
end
if sg1:GetCount()>0 or (sg2~=nil and sg2:GetCount()>0) then
local sg=sg1:Clone()
if sg2 then sg:Merge(sg2) end
Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_SPSUMMON)
local tg=sg:Select(tp,1,1,nil)
local tc=tg:GetFirst()
mg1:RemoveCard(tc)
if sg1:IsContains(tc) and (sg2==nil or not sg2:IsContains(tc) or not Duel.SelectYesNo(tp,ce:GetDescription())) then
if exmat then
aux.FCheckAdditional=c65801012.fcheck
aux.GCheckAdditional=c65801012.gcheck
end
local mat1=Duel.SelectFusionMaterial(tp,tc,mg1,nil,chkf)
aux.FCheckAdditional=nil
aux.GCheckAdditional=nil
tc:SetMaterial(mat1)
local rg=mat1:Filter(Card.IsLocation,nil,LOCATION_GRAVE)
mat1:Sub(rg)
Duel.SendtoGrave(mat1,REASON_EFFECT+REASON_MATERIAL+REASON_FUSION)
Duel.Remove(rg,POS_FACEUP,REASON_EFFECT+REASON_MATERIAL+REASON_FUSION)
Duel.BreakEffect()
Duel.SpecialSummon(tc,SUMMON_TYPE_FUSION,tp,tp,false,false,POS_FACEUP)
else
local mat2=Duel.SelectFusionMaterial(tp,tc,mg2,nil,chkf)
local fop=ce:GetOperation()
fop(ce,e,tp,tc,mat2)
end
tc:CompleteProcedure()
return true
end
--- @type FUSION_FGCHECK_FUNCTION
function s.fcheck(tp,mg,fc,mg_all)
--- At most 1 monster from Grave
if mg:FilterCount(function(c) return c:IsLocation(LOCATION_GRAVE) end,nil)>1 then
return false
end
return true
end
--冥骸融合-メメント・フュージョン
local s,id,o=GetID()
function s.initial_effect(c)
--
local e1=Effect.CreateEffect(c)
-- fusion summon
local e1=FusionSpell.CreateSummonEffect(c,{
pre_select_mat_location=s.pre_select_mat_location,
mat_operation_code_map={
{ [LOCATION_GRAVE]=FusionSpell.FUSION_OPERATION_SHUFFLE },
{ [0xff]=FusionSpell.FUSION_OPERATION_GRAVE }
},
extra_target=s.extra_target,
fusion_spell_matfilter=s.fusion_spell_matfilter
})
e1:SetDescription(aux.Stringid(id,0))
e1:SetCategory(CATEGORY_SPECIAL_SUMMON+CATEGORY_FUSION_SUMMON+CATEGORY_TODECK)
e1:SetType(EFFECT_TYPE_ACTIVATE)
e1:SetCode(EVENT_FREE_CHAIN)
e1:SetHintTiming(0,TIMINGS_CHECK_MONSTER+TIMING_MAIN_END)
e1:SetCountLimit(1,id)
e1:SetCondition(s.condition)
e1:SetTarget(s.target)
e1:SetOperation(s.activate)
c:RegisterEffect(e1)
--
-- destroy and search
local e2=Effect.CreateEffect(c)
e2:SetDescription(aux.Stringid(id,1))
e2:SetCategory(CATEGORY_DESTROY+CATEGORY_SEARCH+CATEGORY_TOHAND)
......@@ -33,14 +40,16 @@ function s.initial_effect(c)
Duel.RegisterEffect(ge1,0)
end
end
s.fusion_effect=true
function s.spcfilter(c)
return c:IsReason(REASON_EFFECT) and (c:IsType(TYPE_MONSTER) or c:IsPreviousLocation(LOCATION_MZONE))
and not c:IsPreviousLocation(LOCATION_SZONE)
end
function s.regcon(e,tp,eg,ep,ev,re,r,rp)
return eg:IsExists(s.spcfilter,1,nil)
end
function s.regop(e,tp,eg,ep,ev,re,r,rp)
local g=eg:Filter(s.spcfilter,nil)
if g:IsExists(Card.IsPreviousControler,1,nil,0) then
......@@ -50,109 +59,56 @@ function s.regop(e,tp,eg,ep,ev,re,r,rp)
Duel.RegisterFlagEffect(1,id,RESET_PHASE+PHASE_END,EFFECT_FLAG_OATH,1)
end
end
function s.condition(e,tp,eg,ep,ev,re,r,rp)
local ph=Duel.GetCurrentPhase()
return (ph==PHASE_MAIN1 or ph==PHASE_MAIN2)
end
function s.filter1(c,e)
return c:IsSetCard(0x1a1) and c:IsType(TYPE_MONSTER) and c:IsAbleToDeck() and c:IsCanBeFusionMaterial() and not c:IsImmuneToEffect(e)
end
function s.filter2(c,e)
return not c:IsImmuneToEffect(e)
end
function s.spfilter(c,e,tp,m,f,chkf)
return (not f or f(c))
and c:IsCanBeSpecialSummoned(e,SUMMON_TYPE_FUSION,tp,false,false) and c:CheckFusionMaterial(m,nil,chkf)
end
function s.exfilter(c,tp)
return c:IsControler(tp) and c:IsLocation(LOCATION_GRAVE)
end
function s.fcheck(tp,sg,fc)
--- @type FUSION_SPELL_PRE_SELECT_MAT_LOCATION_FUNCTION
function s.pre_select_mat_location(tc,tp)
local location=LOCATION_HAND|LOCATION_MZONE
if Duel.GetFlagEffect(tp,id)~=0 then
return sg:IsExists(Card.IsFusionSetCard,1,nil,0x1a1)
else
return sg:IsExists(Card.IsFusionSetCard,1,nil,0x1a1) and not sg:IsExists(s.exfilter,1,nil,tp)
location=location|LOCATION_GRAVE
end
return location
end
function s.target(e,tp,eg,ep,ev,re,r,rp,chk)
if chk==0 then
local chkf=tp
local mg1=Duel.GetFusionMaterial(tp):Filter(s.filter2,nil,e)
local mg2=Duel.GetMatchingGroup(s.filter1,tp,LOCATION_GRAVE,0,nil,e)
if Duel.GetFlagEffect(tp,id)~=0 then
mg1:Merge(mg2)
end
aux.FCheckAdditional=s.fcheck
local res=Duel.IsExistingMatchingCard(s.spfilter,tp,LOCATION_EXTRA,0,1,nil,e,tp,mg1,nil,chkf)
if not res then
local ce=Duel.GetChainMaterial(tp)
if ce~=nil then
local fgroup=ce:GetTarget()
local mg3=fgroup(ce,e,tp)
local mf=ce:GetValue()
res=Duel.IsExistingMatchingCard(s.spfilter,tp,LOCATION_EXTRA,0,1,nil,e,tp,mg3,mf,chkf)
end
end
aux.FCheckAdditional=nil
return res
function s.fusion_spell_matfilter(c)
--- materials from grave must be メメント monster
if c:IsLocation(LOCATION_GRAVE) and not c:IsFusionSetCard(0x1a1) then
return false
end
Duel.SetOperationInfo(0,CATEGORY_SPECIAL_SUMMON,nil,1,tp,LOCATION_EXTRA)
Duel.SetOperationInfo(0,CATEGORY_TODECK,nil,0,tp,LOCATION_GRAVE)
return true
end
function s.activate(e,tp,eg,ep,ev,re,r,rp)
local chkf=tp
local mg1=Duel.GetFusionMaterial(tp):Filter(s.filter2,nil,e)
local mg2=Duel.GetMatchingGroup(aux.NecroValleyFilter(s.filter1),tp,LOCATION_GRAVE,0,nil,e)
if Duel.GetFlagEffect(tp,id)~=0 then
mg1:Merge(mg2)
end
aux.FCheckAdditional=s.fcheck
local sg1=Duel.GetMatchingGroup(s.spfilter,tp,LOCATION_EXTRA,0,nil,e,tp,mg1,nil,chkf)
local mg3=nil
local sg2=nil
local ce=Duel.GetChainMaterial(tp)
if ce~=nil then
local fgroup=ce:GetTarget()
mg3=fgroup(ce,e,tp)
local mf=ce:GetValue()
sg2=Duel.GetMatchingGroup(s.spfilter,tp,LOCATION_EXTRA,0,nil,e,tp,mg3,mf,chkf)
--- @type FUSION_FGCHECK_FUNCTION
function s.fcheck(tp,mg,fc,mg_all)
--- Must include 1 メメント monster
if not mg_all:IsExists(function(c) return c:IsFusionSetCard(0x1a1) end,1,nil) then
return false
end
if sg1:GetCount()>0 or (sg2~=nil and sg2:GetCount()>0) then
local sg=sg1:Clone()
if sg2 then sg:Merge(sg2) end
Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_SPSUMMON)
local tg=sg:Select(tp,1,1,nil)
local tc=tg:GetFirst()
if sg1:IsContains(tc) and (sg2==nil or not sg2:IsContains(tc) or not Duel.SelectYesNo(tp,ce:GetDescription())) then
local mat1=Duel.SelectFusionMaterial(tp,tc,mg1,nil,chkf)
tc:SetMaterial(mat1)
local mat2=mat1:Filter(Card.IsLocation,nil,LOCATION_GRAVE)
mat1:Sub(mat2)
if #mat2>0 then
Duel.HintSelection(mat2)
end
Duel.SendtoGrave(mat1,REASON_EFFECT+REASON_MATERIAL+REASON_FUSION)
Duel.SendtoDeck(mat2,nil,2,REASON_EFFECT+REASON_MATERIAL+REASON_FUSION)
Duel.BreakEffect()
Duel.SpecialSummon(tc,SUMMON_TYPE_FUSION,tp,tp,false,false,POS_FACEUP)
else
local mat2=Duel.SelectFusionMaterial(tp,tc,mg3,nil,chkf)
local fop=ce:GetOperation()
fop(ce,e,tp,tc,mat2)
end
tc:CompleteProcedure()
return true
end
function s.extra_target(e,tp,eg,ep,ev,re,r,rp,chk)
if chk==0 then
return true
end
aux.FCheckAdditional=nil
Duel.SetOperationInfo(0,CATEGORY_TODECK,nil,0,tp,LOCATION_GRAVE)
end
function s.filter(c)
return c:IsSetCard(0x1a1) and c:IsType(TYPE_SPELL+TYPE_TRAP) and c:IsAbleToHand()
end
function s.thtg(e,tp,eg,ep,ev,re,r,rp,chk)
local g=Duel.GetMatchingGroup(aux.TRUE,tp,LOCATION_MZONE,0,nil)
if chk==0 then return #g>0 and Duel.IsExistingMatchingCard(s.filter,tp,LOCATION_DECK,0,1,nil) end
Duel.SetOperationInfo(0,CATEGORY_DESTROY,g,1,0,0)
Duel.SetOperationInfo(0,CATEGORY_TOHAND,nil,1,tp,LOCATION_DECK)
end
function s.thop(e,tp,eg,ep,ev,re,r,rp)
Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_DESTROY)
local g=Duel.SelectMatchingCard(tp,aux.TRUE,tp,LOCATION_MZONE,0,1,1,nil)
......
......@@ -72,7 +72,7 @@ function c68304193.rmtg(e,tp,eg,ep,ev,re,r,rp,chk)
end
function c68304193.rmop(e,tp,eg,ep,ev,re,r,rp)
local g=Duel.GetFieldGroup(tp,0,LOCATION_EXTRA)
Duel.ConfirmCards(tp,g)
Duel.ConfirmCards(tp,g,true)
Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_REMOVE)
local sg=g:FilterSelect(tp,c68304193.rmfilter,1,1,nil,tp)
if #sg>0 then
......
--吸光融合
function c71422989.initial_effect(c)
local s,id,o=GetID()
function s.initial_effect(c)
-- fusion
local e0=FusionSpell.CreateSummonEffect(c,{
fusfilter=s.fusfilter,
matfilter=aux.NecroValleyFilter(),
mat_operation_code_map={
{ [LOCATION_REMOVED]=FusionSpell.FUSION_OPERATION_GRAVE },
{ [0xff]=FusionSpell.FUSION_OPERATION_BANISH }
},
})
--Activate
local e1=Effect.CreateEffect(c)
e1:SetCategory(CATEGORY_TOHAND+CATEGORY_SEARCH+CATEGORY_SPECIAL_SUMMON+CATEGORY_FUSION_SUMMON)
e1:SetType(EFFECT_TYPE_ACTIVATE)
e1:SetCode(EVENT_FREE_CHAIN)
e1:SetCountLimit(1,71422989+EFFECT_COUNT_CODE_OATH)
e1:SetCost(c71422989.cost)
e1:SetTarget(c71422989.target)
e1:SetOperation(c71422989.activate)
e1:SetCountLimit(1,id+EFFECT_COUNT_CODE_OATH)
e1:SetCost(s.cost)
e1:SetTarget(s.target)
e1:SetOperation(s.activate)
e1:SetLabelObject(e0)
c:RegisterEffect(e1)
Duel.AddCustomActivityCounter(71422989,ACTIVITY_SPSUMMON,c71422989.counterfilter)
Duel.AddCustomActivityCounter(id,ACTIVITY_SPSUMMON,s.counterfilter)
end
function c71422989.counterfilter(c)
function s.counterfilter(c)
return c:IsSetCard(0x1047)
end
function c71422989.cost(e,tp,eg,ep,ev,re,r,rp,chk)
if chk==0 then return Duel.GetCustomActivityCount(71422989,tp,ACTIVITY_SPSUMMON)==0 end
function s.cost(e,tp,eg,ep,ev,re,r,rp,chk)
if chk==0 then return Duel.GetCustomActivityCount(id,tp,ACTIVITY_SPSUMMON)==0 end
local e1=Effect.CreateEffect(e:GetHandler())
e1:SetType(EFFECT_TYPE_FIELD)
e1:SetProperty(EFFECT_FLAG_PLAYER_TARGET+EFFECT_FLAG_OATH)
e1:SetCode(EFFECT_CANNOT_SPECIAL_SUMMON)
e1:SetReset(RESET_PHASE+PHASE_END)
e1:SetTargetRange(1,0)
e1:SetTarget(c71422989.splimit)
e1:SetTarget(s.splimit)
Duel.RegisterEffect(e1,tp)
end
function c71422989.splimit(e,c,sump,sumtype,sumpos,targetp,se)
function s.splimit(e,c,sump,sumtype,sumpos,targetp,se)
return not c:IsSetCard(0x1047)
end
function c71422989.filter(c)
function s.filter(c)
return c:IsSetCard(0x1047) and c:IsAbleToHand()
end
function c71422989.target(e,tp,eg,ep,ev,re,r,rp,chk)
if chk==0 then return Duel.IsExistingMatchingCard(c71422989.filter,tp,LOCATION_DECK,0,1,nil) end
function s.target(e,tp,eg,ep,ev,re,r,rp,chk)
if chk==0 then return Duel.IsExistingMatchingCard(s.filter,tp,LOCATION_DECK,0,1,nil) end
Duel.SetOperationInfo(0,CATEGORY_TOHAND,nil,1,tp,LOCATION_DECK)
end
function c71422989.filter1(c,e)
return c:IsAbleToRemove() and not c:IsImmuneToEffect(e)
end
function c71422989.filter2(c,e,tp,m,f,chkf)
return c:IsType(TYPE_FUSION) and c:IsSetCard(0x1047) and (not f or f(c))
and c:IsCanBeSpecialSummoned(e,SUMMON_TYPE_FUSION,tp,false,false) and c:CheckFusionMaterial(m,nil,chkf)
function s.fusfilter(c)
return c:IsSetCard(0x1047)
end
function c71422989.activate(e,tp,eg,ep,ev,re,r,rp)
function s.activate(e,tp,eg,ep,ev,re,r,rp)
Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_ATOHAND)
local g=Duel.SelectMatchingCard(tp,c71422989.filter,tp,LOCATION_DECK,0,1,1,nil)
local g=Duel.SelectMatchingCard(tp,s.filter,tp,LOCATION_DECK,0,1,1,nil)
if g:GetCount()>0 then
Duel.SendtoHand(g,nil,REASON_EFFECT)
Duel.ConfirmCards(1-tp,g)
local chkf=tp
local mg1=Duel.GetFusionMaterial(tp):Filter(c71422989.filter1,nil,e)
local sg1=Duel.GetMatchingGroup(c71422989.filter2,tp,LOCATION_EXTRA,0,nil,e,tp,mg1,nil,chkf)
local mg2=nil
local sg2=nil
local ce=Duel.GetChainMaterial(tp)
if ce~=nil then
local fgroup=ce:GetTarget()
mg2=fgroup(ce,e,tp)
local mf=ce:GetValue()
sg2=Duel.GetMatchingGroup(c71422989.filter2,tp,LOCATION_EXTRA,0,nil,e,tp,mg2,mf,chkf)
end
if (sg1:GetCount()>0 or (sg2~=nil and sg2:GetCount()>0)) and Duel.SelectYesNo(tp,aux.Stringid(71422989,0)) then
local fusion_effect=e:GetLabelObject()
if fusion_effect:GetTarget()(e,tp,eg,ep,ev,re,r,rp,0) and Duel.SelectYesNo(tp,aux.Stringid(id,0)) then
Duel.BreakEffect()
local sg=sg1:Clone()
if sg2 then sg:Merge(sg2) end
Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_SPSUMMON)
local tg=sg:Select(tp,1,1,nil)
local tc=tg:GetFirst()
if sg1:IsContains(tc) and (sg2==nil or not sg2:IsContains(tc) or not Duel.SelectYesNo(tp,ce:GetDescription())) then
local mat1=Duel.SelectFusionMaterial(tp,tc,mg1,nil,chkf)
tc:SetMaterial(mat1)
Duel.Remove(mat1,POS_FACEUP,REASON_EFFECT+REASON_MATERIAL+REASON_FUSION)
Duel.BreakEffect()
Duel.SpecialSummon(tc,SUMMON_TYPE_FUSION,tp,tp,false,false,POS_FACEUP)
else
local mat2=Duel.SelectFusionMaterial(tp,tc,mg2,nil,chkf)
local fop=ce:GetOperation()
fop(ce,e,tp,tc,mat2)
end
tc:CompleteProcedure()
fusion_effect:GetOperation()(e,tp,eg,ep,ev,re,r,rp)
end
end
end
--黒魔術の護符
local s,id,o=GetID()
function s.initial_effect(c)
aux.AddCodeList(c,46986414)
--act in set turn
local e0=Effect.CreateEffect(c)
e0:SetDescription(aux.Stringid(id,0))
e0:SetType(EFFECT_TYPE_SINGLE)
e0:SetValue(id)
e0:SetCode(EFFECT_TRAP_ACT_IN_SET_TURN)
e0:SetProperty(EFFECT_FLAG_SET_AVAILABLE+EFFECT_FLAG_CANNOT_DISABLE+EFFECT_FLAG_UNCOPYABLE)
e0:SetCondition(s.condition)
e0:SetCost(s.cost)
c:RegisterEffect(e0)
--disable
local e1=Effect.CreateEffect(c)
e1:SetDescription(aux.Stringid(id,1))
e1:SetCategory(CATEGORY_DISABLE)
e1:SetType(EFFECT_TYPE_ACTIVATE)
e1:SetCode(EVENT_CHAINING)
e1:SetCondition(s.discon)
e1:SetTarget(s.distg)
e1:SetOperation(s.disop)
c:RegisterEffect(e1)
--set
local e2=Effect.CreateEffect(c)
e2:SetDescription(aux.Stringid(id,2))
e2:SetType(EFFECT_TYPE_FIELD+EFFECT_TYPE_TRIGGER_O)
e2:SetProperty(EFFECT_FLAG_DELAY)
e2:SetCode(EVENT_SPSUMMON_SUCCESS)
e2:SetRange(LOCATION_GRAVE)
e2:SetCondition(s.setcon)
e2:SetCost(s.setcost)
e2:SetTarget(s.settg)
e2:SetOperation(s.setop)
c:RegisterEffect(e2)
end
function s.condition(e)
return e:GetHandler():IsStatus(STATUS_SET_TURN) and e:GetHandler():IsLocation(LOCATION_ONFIELD)
end
function s.costfilter(c)
return c:IsRace(RACE_SPELLCASTER) and not c:IsPublic()
end
function s.cost(e,tp,eg,ep,ev,re,r,rp,chk)
if chk==0 then return Duel.IsExistingMatchingCard(s.costfilter,tp,LOCATION_HAND,0,1,nil) end
Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_CONFIRM)
local g=Duel.SelectMatchingCard(tp,s.costfilter,tp,LOCATION_HAND,0,1,1,nil)
Duel.ConfirmCards(1-tp,g)
Duel.ShuffleHand(tp)
end
function s.discon(e,tp,eg,ep,ev,re,r,rp)
if not Duel.IsChainDisablable(ev) then return false end
local te=Duel.GetChainInfo(ev-1,CHAININFO_TRIGGERING_EFFECT)
return Duel.GetCurrentChain()>=2
and te and aux.IsCodeListed(te:GetHandler(),46986414) and re:IsActiveType(TYPE_MONSTER)
end
function s.distg(e,tp,eg,ep,ev,re,r,rp,chk)
if chk==0 then return true end
Duel.SetOperationInfo(0,CATEGORY_DISABLE,eg,1,0,0)
end
function s.disop(e,tp,eg,ep,ev,re,r,rp)
local c=e:GetHandler()
local rc=re:GetHandler()
if Duel.NegateEffect(ev) and rc then
local e1=Effect.CreateEffect(c)
e1:SetType(EFFECT_TYPE_FIELD+EFFECT_TYPE_CONTINUOUS)
e1:SetCode(EVENT_CHAIN_SOLVING)
e1:SetCondition(s.discon1)
e1:SetOperation(s.disop1)
e1:SetLabel(rc:GetOriginalCodeRule())
e1:SetReset(RESET_PHASE+PHASE_END)
Duel.RegisterEffect(e1,tp)
end
end
function s.discon1(e,tp,eg,ep,ev,re,r,rp)
local code=e:GetLabel()
return re:GetHandler():IsOriginalCodeRule(code) and re:IsActiveType(TYPE_MONSTER)
end
function s.disop1(e,tp,eg,ep,ev,re,r,rp)
Duel.NegateEffect(ev)
end
function s.setfilter(c,tp)
return c:IsFaceup() and c:IsCode(46986414) and c:IsSummonPlayer(tp)
end
function s.setcon(e,tp,eg,ep,ev,re,r,rp)
return eg:IsExists(s.setfilter,1,nil,tp)
end
function s.setcost(e,tp,eg,ep,ev,re,r,rp,chk)
if chk==0 then return Duel.CheckLPCost(tp,2500) end
Duel.PayLPCost(tp,2500)
end
function s.settg(e,tp,eg,ep,ev,re,r,rp,chk)
if chk==0 then return e:GetHandler():IsSSetable() end
Duel.SetOperationInfo(0,CATEGORY_LEAVE_GRAVE,e:GetHandler(),1,0,0)
end
function s.setop(e,tp,eg,ep,ev,re,r,rp)
local c=e:GetHandler()
if c:IsRelateToChain() and aux.NecroValleyFilter()(c) then
Duel.SSet(tp,c)
end
end
--廃石融合
function c72029628.initial_effect(c)
local s,id,o=GetID()
function s.initial_effect(c)
--Activate
local e1=Effect.CreateEffect(c)
local e1=FusionSpell.CreateSummonEffect(c,{
fusfilter=s.fusfilter,
pre_select_mat_location=LOCATION_GRAVE,
mat_operation_code_map={
{ [LOCATION_REMOVED]=FusionSpell.FUSION_OPERATION_GRAVE },
{ [0xff]=FusionSpell.FUSION_OPERATION_BANISH }
},
extra_target=s.extra_target,
stage_x_operation=s.stage_x_operation
})
e1:SetCategory(CATEGORY_REMOVE+CATEGORY_SPECIAL_SUMMON+CATEGORY_FUSION_SUMMON)
e1:SetType(EFFECT_TYPE_ACTIVATE)
e1:SetCode(EVENT_FREE_CHAIN)
e1:SetTarget(c72029628.target)
e1:SetOperation(c72029628.activate)
c:RegisterEffect(e1)
end
function c72029628.filter0(c)
return c:IsType(TYPE_MONSTER) and c:IsCanBeFusionMaterial() and c:IsAbleToRemove()
function s.fusfilter(c)
return c:IsSetCard(0x1047)
end
function c72029628.filter1(c,e)
return c:IsType(TYPE_MONSTER) and c:IsCanBeFusionMaterial() and c:IsAbleToRemove() and not c:IsImmuneToEffect(e)
end
function c72029628.filter2(c,e,tp,m,f,chkf)
return c:IsType(TYPE_FUSION) and c:IsSetCard(0x1047) and (not f or f(c))
and c:IsCanBeSpecialSummoned(e,SUMMON_TYPE_FUSION,tp,false,false) and c:CheckFusionMaterial(m,nil,chkf)
end
function c72029628.target(e,tp,eg,ep,ev,re,r,rp,chk)
function s.extra_target(e,tp,eg,ep,ev,re,r,rp,chk)
if chk==0 then
local chkf=tp
local mg1=Duel.GetMatchingGroup(c72029628.filter0,tp,LOCATION_GRAVE,0,nil)
local res=Duel.IsExistingMatchingCard(c72029628.filter2,tp,LOCATION_EXTRA,0,1,nil,e,tp,mg1,nil,chkf)
if not res then
local ce=Duel.GetChainMaterial(tp)
if ce~=nil then
local fgroup=ce:GetTarget()
local mg2=fgroup(ce,e,tp)
local mf=ce:GetValue()
res=Duel.IsExistingMatchingCard(c72029628.filter2,tp,LOCATION_EXTRA,0,1,nil,e,tp,mg2,mf,chkf)
end
end
return res
return true
end
Duel.SetOperationInfo(0,CATEGORY_SPECIAL_SUMMON,nil,1,tp,LOCATION_EXTRA)
Duel.SetOperationInfo(0,CATEGORY_REMOVE,nil,1,tp,LOCATION_GRAVE)
end
function c72029628.activate(e,tp,eg,ep,ev,re,r,rp)
local chkf=tp
local mg1=Duel.GetMatchingGroup(c72029628.filter1,tp,LOCATION_GRAVE,0,nil,e)
local sg1=Duel.GetMatchingGroup(c72029628.filter2,tp,LOCATION_EXTRA,0,nil,e,tp,mg1,nil,chkf)
local mg2=nil
local sg2=nil
local ce=Duel.GetChainMaterial(tp)
if ce~=nil then
local fgroup=ce:GetTarget()
mg2=fgroup(ce,e,tp)
local mf=ce:GetValue()
sg2=Duel.GetMatchingGroup(c72029628.filter2,tp,LOCATION_EXTRA,0,nil,e,tp,mg2,mf,chkf)
end
if sg1:GetCount()>0 or (sg2~=nil and sg2:GetCount()>0) then
local sg=sg1:Clone()
if sg2 then sg:Merge(sg2) end
Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_SPSUMMON)
local tg=sg:Select(tp,1,1,nil)
local tc=tg:GetFirst()
if sg1:IsContains(tc) and (sg2==nil or not sg2:IsContains(tc) or not Duel.SelectYesNo(tp,ce:GetDescription())) then
local mat1=Duel.SelectFusionMaterial(tp,tc,mg1,nil,chkf)
tc:SetMaterial(mat1)
Duel.Remove(mat1,POS_FACEUP,REASON_EFFECT+REASON_MATERIAL+REASON_FUSION)
Duel.BreakEffect()
Duel.SpecialSummon(tc,SUMMON_TYPE_FUSION,tp,tp,false,false,POS_FACEUP)
else
local mat2=Duel.SelectFusionMaterial(tp,tc,mg2,nil,chkf)
local fop=ce:GetOperation()
fop(ce,e,tp,tc,mat2)
end
tc:CompleteProcedure()
--- @type FUSION_SPELL_STAGE_X_CALLBACK_FUNCTION
function s.stage_x_operation(e,tc,tp,stage)
if stage==FusionSpell.STAGE_AT_SUMMON_OPERATION_FINISH then
local fid=e:GetHandler():GetFieldID()
tc:RegisterFlagEffect(72029628,RESET_EVENT+RESETS_STANDARD,0,1,fid)
tc:RegisterFlagEffect(id,RESET_EVENT+RESETS_STANDARD,0,1,fid)
local e1=Effect.CreateEffect(e:GetHandler())
e1:SetType(EFFECT_TYPE_FIELD+EFFECT_TYPE_CONTINUOUS)
e1:SetCode(EVENT_PHASE+PHASE_END)
......@@ -78,18 +39,20 @@ function c72029628.activate(e,tp,eg,ep,ev,re,r,rp)
e1:SetProperty(EFFECT_FLAG_IGNORE_IMMUNE)
e1:SetLabel(fid)
e1:SetLabelObject(tc)
e1:SetCondition(c72029628.descon)
e1:SetOperation(c72029628.desop)
e1:SetCondition(s.descon)
e1:SetOperation(s.desop)
Duel.RegisterEffect(e1,tp)
end
end
function c72029628.descon(e,tp,eg,ep,ev,re,r,rp)
function s.descon(e,tp,eg,ep,ev,re,r,rp)
local tc=e:GetLabelObject()
if tc:GetFlagEffectLabel(72029628)~=e:GetLabel() then
if tc:GetFlagEffectLabel(id)~=e:GetLabel() then
e:Reset()
return false
else return true end
end
function c72029628.desop(e,tp,eg,ep,ev,re,r,rp)
function s.desop(e,tp,eg,ep,ev,re,r,rp)
Duel.Destroy(e:GetLabelObject(),REASON_EFFECT)
end
--EMユーゴーレム
function c73511233.initial_effect(c)
local s,id,o=GetID()
function s.initial_effect(c)
aux.EnablePendulumAttribute(c)
--salvage
local e1=Effect.CreateEffect(c)
......@@ -9,128 +10,75 @@ function c73511233.initial_effect(c)
e1:SetRange(LOCATION_PZONE)
e1:SetProperty(EFFECT_FLAG_DELAY)
e1:SetCountLimit(1)
e1:SetCondition(c73511233.thcon)
e1:SetTarget(c73511233.thtg)
e1:SetOperation(c73511233.thop)
e1:SetCondition(s.thcon)
e1:SetTarget(s.thtg)
e1:SetOperation(s.thop)
c:RegisterEffect(e1)
--reg
local e2=Effect.CreateEffect(c)
e2:SetType(EFFECT_TYPE_SINGLE+EFFECT_TYPE_CONTINUOUS)
e2:SetCode(EVENT_SPSUMMON_SUCCESS)
e2:SetProperty(EFFECT_FLAG_CANNOT_DISABLE)
e2:SetCondition(c73511233.effcon)
e2:SetOperation(c73511233.regop)
e2:SetCondition(s.effcon)
e2:SetOperation(s.regop)
c:RegisterEffect(e2)
--fusion
local e3=Effect.CreateEffect(c)
local e3=FusionSpell.CreateSummonEffect(c,{
matfilter=s.matfilter,
pre_select_mat_location=LOCATION_MZONE,
gc=s.gc
})
e3:SetCategory(CATEGORY_SPECIAL_SUMMON+CATEGORY_FUSION_SUMMON)
e3:SetType(EFFECT_TYPE_IGNITION)
e3:SetRange(LOCATION_MZONE)
e3:SetCountLimit(1)
e3:SetCondition(c73511233.spcon)
e3:SetTarget(c73511233.sptg)
e3:SetOperation(c73511233.spop)
e3:SetCondition(s.spcon)
c:RegisterEffect(e3)
end
function c73511233.thcfilter(c,tp)
function s.thcfilter(c,tp)
return c:IsControler(tp) and c:IsSummonType(SUMMON_TYPE_FUSION)
end
function c73511233.thcon(e,tp,eg,ep,ev,re,r,rp)
return eg and eg:IsExists(c73511233.thcfilter,1,nil,tp)
function s.thcon(e,tp,eg,ep,ev,re,r,rp)
return eg and eg:IsExists(s.thcfilter,1,nil,tp)
end
function c73511233.thfilter(c)
function s.thfilter(c)
return (c:IsLocation(LOCATION_GRAVE) or c:IsFaceup()) and c:IsSetCard(0x98,0x99,0x9f)
and c:IsType(TYPE_PENDULUM) and c:IsAbleToHand()
end
function c73511233.thtg(e,tp,eg,ep,ev,re,r,rp,chk)
if chk==0 then return Duel.IsExistingMatchingCard(c73511233.thfilter,tp,LOCATION_GRAVE+LOCATION_EXTRA,0,1,nil) end
function s.thtg(e,tp,eg,ep,ev,re,r,rp,chk)
if chk==0 then return Duel.IsExistingMatchingCard(s.thfilter,tp,LOCATION_GRAVE+LOCATION_EXTRA,0,1,nil) end
Duel.SetOperationInfo(0,CATEGORY_TOHAND,nil,1,tp,LOCATION_GRAVE+LOCATION_EXTRA)
end
function c73511233.thop(e,tp,eg,ep,ev,re,r,rp)
function s.thop(e,tp,eg,ep,ev,re,r,rp)
Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_ATOHAND)
local g=Duel.SelectMatchingCard(tp,aux.NecroValleyFilter(c73511233.thfilter),tp,LOCATION_GRAVE+LOCATION_EXTRA,0,1,1,nil)
local g=Duel.SelectMatchingCard(tp,aux.NecroValleyFilter(s.thfilter),tp,LOCATION_GRAVE+LOCATION_EXTRA,0,1,1,nil)
if g:GetCount()>0 then
Duel.SendtoHand(g,nil,REASON_EFFECT)
Duel.ConfirmCards(1-tp,g)
end
end
function c73511233.effcon(e,tp,eg,ep,ev,re,r,rp)
function s.effcon(e,tp,eg,ep,ev,re,r,rp)
return e:GetHandler():IsSummonType(SUMMON_TYPE_PENDULUM)
end
function c73511233.regop(e,tp,eg,ep,ev,re,r,rp)
e:GetHandler():RegisterFlagEffect(73511233,RESET_EVENT+RESETS_STANDARD+RESET_PHASE+PHASE_END,0,1)
function s.regop(e,tp,eg,ep,ev,re,r,rp)
e:GetHandler():RegisterFlagEffect(id,RESET_EVENT+RESETS_STANDARD+RESET_PHASE+PHASE_END,0,1)
end
function c73511233.spcon(e,tp,eg,ep,ev,re,r,rp)
return e:GetHandler():GetFlagEffect(73511233)~=0
function s.spcon(e,tp,eg,ep,ev,re,r,rp)
return e:GetHandler():GetFlagEffect(id)~=0
end
function c73511233.spfilter0(c)
return c:IsRace(RACE_DRAGON) and c:IsOnField()
function s.matfilter(c,e)
return c:IsRace(RACE_DRAGON) or c==e:GetHandler()
end
function c73511233.spfilter1(c,e)
return c73511233.spfilter0(c) and not c:IsImmuneToEffect(e)
end
function c73511233.spfilter2(c,e,tp,m,f,gc,chkf)
return c:IsType(TYPE_FUSION) and (not f or f(c))
and c:IsCanBeSpecialSummoned(e,SUMMON_TYPE_FUSION,tp,false,false) and c:CheckFusionMaterial(m,gc,chkf)
end
function c73511233.spfilter3(c)
return c:IsCanBeFusionMaterial() and c:IsRace(RACE_DRAGON)
end
function c73511233.sptg(e,tp,eg,ep,ev,re,r,rp,chk)
local c=e:GetHandler()
if chk==0 then
local chkf=tp
local mg1=Duel.GetFusionMaterial(tp):Filter(c73511233.spfilter0,nil)
mg1:AddCard(c)
local res=Duel.IsExistingMatchingCard(c73511233.spfilter2,tp,LOCATION_EXTRA,0,1,nil,e,tp,mg1,nil,c,chkf)
if not res then
local ce=Duel.GetChainMaterial(tp)
if ce~=nil then
local fgroup=ce:GetTarget()
local mg2=fgroup(ce,e,tp):Filter(c73511233.spfilter3,nil)
mg2:AddCard(c)
local mf=ce:GetValue()
res=Duel.IsExistingMatchingCard(c73511233.spfilter2,tp,LOCATION_EXTRA,0,1,nil,e,tp,mg2,mf,c,chkf)
end
end
return res
end
Duel.SetOperationInfo(0,CATEGORY_SPECIAL_SUMMON,nil,1,tp,LOCATION_EXTRA)
end
function c73511233.spop(e,tp,eg,ep,ev,re,r,rp)
local c=e:GetHandler()
local chkf=tp
if not c:IsRelateToEffect(e) or c:IsImmuneToEffect(e) or c:IsControler(1-tp) then return end
local mg1=Duel.GetFusionMaterial(tp):Filter(c73511233.spfilter1,nil,e)
mg1:AddCard(c)
local sg1=Duel.GetMatchingGroup(c73511233.spfilter2,tp,LOCATION_EXTRA,0,nil,e,tp,mg1,nil,c,chkf)
local mg2=nil
local sg2=nil
local ce=Duel.GetChainMaterial(tp)
if ce~=nil then
local fgroup=ce:GetTarget()
mg2=fgroup(ce,e,tp):Filter(c73511233.spfilter3,nil)
mg2:AddCard(c)
local mf=ce:GetValue()
sg2=Duel.GetMatchingGroup(c73511233.spfilter2,tp,LOCATION_EXTRA,0,nil,e,tp,mg2,mf,c,chkf)
end
if sg1:GetCount()>0 or (sg2~=nil and sg2:GetCount()>0) then
local sg=sg1:Clone()
if sg2 then sg:Merge(sg2) end
Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_SPSUMMON)
local tg=sg:Select(tp,1,1,nil)
local tc=tg:GetFirst()
if sg1:IsContains(tc) and (sg2==nil or not sg2:IsContains(tc) or not Duel.SelectYesNo(tp,ce:GetDescription())) then
local mat1=Duel.SelectFusionMaterial(tp,tc,mg1,c,chkf)
tc:SetMaterial(mat1)
Duel.SendtoGrave(mat1,REASON_EFFECT+REASON_MATERIAL+REASON_FUSION)
Duel.BreakEffect()
Duel.SpecialSummon(tc,SUMMON_TYPE_FUSION,tp,tp,false,false,POS_FACEUP)
else
local mat2=Duel.SelectFusionMaterial(tp,tc,mg2,c,chkf)
local fop=ce:GetOperation()
fop(ce,e,tp,tc,mat2)
end
tc:CompleteProcedure()
end
function s.gc(e)
return e:GetHandler()
end
--錬装融合
function c73594093.initial_effect(c)
local s,id,o=GetID()
function s.initial_effect(c)
--Activate
local e1=Effect.CreateEffect(c)
e1:SetDescription(aux.Stringid(73594093,0))
e1:SetCategory(CATEGORY_SPECIAL_SUMMON+CATEGORY_FUSION_SUMMON)
e1:SetType(EFFECT_TYPE_ACTIVATE)
e1:SetCode(EVENT_FREE_CHAIN)
e1:SetTarget(c73594093.target)
e1:SetOperation(c73594093.activate)
c:RegisterEffect(e1)
FusionSpell.RegisterSummonEffect(c,{
fusfilter=s.fusfilter
})
--draw
local e2=Effect.CreateEffect(c)
e2:SetCategory(CATEGORY_TODECK+CATEGORY_DRAW)
e2:SetDescription(aux.Stringid(73594093,1))
e2:SetDescription(aux.Stringid(id,1))
e2:SetType(EFFECT_TYPE_IGNITION)
e2:SetRange(LOCATION_GRAVE)
e2:SetCountLimit(1,73594093)
e2:SetTarget(c73594093.tdtg)
e2:SetOperation(c73594093.tdop)
e2:SetCountLimit(1,id)
e2:SetTarget(s.tdtg)
e2:SetOperation(s.tdop)
c:RegisterEffect(e2)
end
function c73594093.filter1(c,e)
return not c:IsImmuneToEffect(e)
function s.fusfilter(c)
return c:IsSetCard(0xe1)
end
function c73594093.filter2(c,e,tp,m,f,chkf)
return c:IsType(TYPE_FUSION) and c:IsSetCard(0xe1) and (not f or f(c))
and c:IsCanBeSpecialSummoned(e,SUMMON_TYPE_FUSION,tp,false,false) and c:CheckFusionMaterial(m,nil,chkf)
end
function c73594093.target(e,tp,eg,ep,ev,re,r,rp,chk)
if chk==0 then
local chkf=tp
local mg1=Duel.GetFusionMaterial(tp)
local res=Duel.IsExistingMatchingCard(c73594093.filter2,tp,LOCATION_EXTRA,0,1,nil,e,tp,mg1,nil,chkf)
if not res then
local ce=Duel.GetChainMaterial(tp)
if ce~=nil then
local fgroup=ce:GetTarget()
local mg2=fgroup(ce,e,tp)
local mf=ce:GetValue()
res=Duel.IsExistingMatchingCard(c73594093.filter2,tp,LOCATION_EXTRA,0,1,nil,e,tp,mg2,mf,chkf)
end
end
return res
end
Duel.SetOperationInfo(0,CATEGORY_SPECIAL_SUMMON,nil,1,tp,LOCATION_EXTRA)
end
function c73594093.activate(e,tp,eg,ep,ev,re,r,rp)
local chkf=tp
local mg1=Duel.GetFusionMaterial(tp):Filter(c73594093.filter1,nil,e)
local sg1=Duel.GetMatchingGroup(c73594093.filter2,tp,LOCATION_EXTRA,0,nil,e,tp,mg1,nil,chkf)
local mg2=nil
local sg2=nil
local ce=Duel.GetChainMaterial(tp)
if ce~=nil then
local fgroup=ce:GetTarget()
mg2=fgroup(ce,e,tp)
local mf=ce:GetValue()
sg2=Duel.GetMatchingGroup(c73594093.filter2,tp,LOCATION_EXTRA,0,nil,e,tp,mg2,mf,chkf)
end
if sg1:GetCount()>0 or (sg2~=nil and sg2:GetCount()>0) then
local sg=sg1:Clone()
if sg2 then sg:Merge(sg2) end
Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_SPSUMMON)
local tg=sg:Select(tp,1,1,nil)
local tc=tg:GetFirst()
if sg1:IsContains(tc) and (sg2==nil or not sg2:IsContains(tc) or not Duel.SelectYesNo(tp,ce:GetDescription())) then
local mat1=Duel.SelectFusionMaterial(tp,tc,mg1,nil,chkf)
tc:SetMaterial(mat1)
Duel.SendtoGrave(mat1,REASON_EFFECT+REASON_MATERIAL+REASON_FUSION)
Duel.BreakEffect()
Duel.SpecialSummon(tc,SUMMON_TYPE_FUSION,tp,tp,false,false,POS_FACEUP)
else
local mat2=Duel.SelectFusionMaterial(tp,tc,mg2,nil,chkf)
local fop=ce:GetOperation()
fop(ce,e,tp,tc,mat2)
end
tc:CompleteProcedure()
end
end
function c73594093.tdtg(e,tp,eg,ep,ev,re,r,rp,chk)
function s.tdtg(e,tp,eg,ep,ev,re,r,rp,chk)
if chk==0 then return e:GetHandler():IsAbleToDeck() and Duel.IsPlayerCanDraw(tp,1) end
Duel.SetOperationInfo(0,CATEGORY_TODECK,e:GetHandler(),1,0,0)
Duel.SetOperationInfo(0,CATEGORY_DRAW,nil,0,tp,1)
end
function c73594093.tdop(e,tp,eg,ep,ev,re,r,rp)
function s.tdop(e,tp,eg,ep,ev,re,r,rp)
local c=e:GetHandler()
if c:IsRelateToEffect(e) and Duel.SendtoDeck(c,nil,SEQ_DECKSHUFFLE,REASON_EFFECT)~=0 and c:IsLocation(LOCATION_DECK) then
Duel.ShuffleDeck(tp)
......
--ブリリアント・フュージョン
function c7394770.initial_effect(c)
local s,id,o=GetID()
function s.initial_effect(c)
--activate
local e1=Effect.CreateEffect(c)
e1:SetCategory(CATEGORY_SPECIAL_SUMMON+CATEGORY_FUSION_SUMMON+CATEGORY_DECKDES)
e1:SetType(EFFECT_TYPE_ACTIVATE)
e1:SetCode(EVENT_FREE_CHAIN)
e1:SetCountLimit(1,7394770+EFFECT_COUNT_CODE_OATH)
e1:SetTarget(c7394770.target)
e1:SetOperation(c7394770.activate)
local e1=FusionSpell.CreateSummonEffect(c,{
fusfilter=s.fusfilter,
pre_select_mat_location=LOCATION_DECK,
stage_x_operation=s.stage_x_operation
})
e1:SetCountLimit(1,id+EFFECT_COUNT_CODE_OATH)
c:RegisterEffect(e1)
--Destroy
local e2=Effect.CreateEffect(c)
e2:SetType(EFFECT_TYPE_CONTINUOUS+EFFECT_TYPE_SINGLE)
e2:SetCode(EVENT_LEAVE_FIELD)
e2:SetProperty(EFFECT_FLAG_IGNORE_IMMUNE)
e2:SetOperation(c7394770.desop)
e2:SetOperation(s.desop)
c:RegisterEffect(e2)
--atk
local e3=Effect.CreateEffect(c)
......@@ -22,59 +22,20 @@ function c7394770.initial_effect(c)
e3:SetType(EFFECT_TYPE_IGNITION)
e3:SetRange(LOCATION_SZONE)
e3:SetCountLimit(1)
e3:SetCondition(c7394770.atkcon)
e3:SetCost(c7394770.atkcost)
e3:SetTarget(c7394770.atktg)
e3:SetOperation(c7394770.atkop)
e3:SetCondition(s.atkcon)
e3:SetCost(s.atkcost)
e3:SetTarget(s.atktg)
e3:SetOperation(s.atkop)
c:RegisterEffect(e3)
end
function c7394770.filter0(c)
return c:IsType(TYPE_MONSTER) and c:IsCanBeFusionMaterial() and c:IsAbleToGrave()
function s.fusfilter(c)
return c:IsSetCard(0x1047)
end
function c7394770.filter1(c,e)
return c:IsType(TYPE_MONSTER) and c:IsCanBeFusionMaterial() and c:IsAbleToGrave() and not c:IsImmuneToEffect(e)
end
function c7394770.filter2(c,e,tp,m,f,chkf)
return c:IsType(TYPE_FUSION) and c:IsSetCard(0x1047) and (not f or f(c))
and c:IsCanBeSpecialSummoned(e,SUMMON_TYPE_FUSION,tp,false,false) and c:CheckFusionMaterial(m,nil,chkf)
end
function c7394770.target(e,tp,eg,ep,ev,re,r,rp,chk)
if chk==0 then
local chkf=tp
local mg1=Duel.GetMatchingGroup(c7394770.filter0,tp,LOCATION_DECK,0,nil)
local res=Duel.IsExistingMatchingCard(c7394770.filter2,tp,LOCATION_EXTRA,0,1,nil,e,tp,mg1,nil,chkf)
if not res then
local ce=Duel.GetChainMaterial(tp)
if ce~=nil then
local fgroup=ce:GetTarget()
local mg2=fgroup(ce,e,tp)
local mf=ce:GetValue()
res=Duel.IsExistingMatchingCard(c7394770.filter2,tp,LOCATION_EXTRA,0,1,nil,e,tp,mg2,mf,chkf)
end
end
return res
end
Duel.SetOperationInfo(0,CATEGORY_SPECIAL_SUMMON,nil,1,tp,LOCATION_EXTRA)
end
function c7394770.activate(e,tp,eg,ep,ev,re,r,rp)
local chkf=tp
local mg1=Duel.GetMatchingGroup(c7394770.filter1,tp,LOCATION_DECK,0,nil,e)
local sg1=Duel.GetMatchingGroup(c7394770.filter2,tp,LOCATION_EXTRA,0,nil,e,tp,mg1,nil,chkf)
local mg2=nil
local sg2=nil
local ce=Duel.GetChainMaterial(tp)
if ce~=nil then
local fgroup=ce:GetTarget()
mg2=fgroup(ce,e,tp)
local mf=ce:GetValue()
sg2=Duel.GetMatchingGroup(c7394770.filter2,tp,LOCATION_EXTRA,0,nil,e,tp,mg2,mf,chkf)
end
if sg1:GetCount()>0 or (sg2~=nil and sg2:GetCount()>0) then
local sg=sg1:Clone()
if sg2 then sg:Merge(sg2) end
Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_SPSUMMON)
local tg=sg:Select(tp,1,1,nil)
local tc=tg:GetFirst()
---@type FUSION_SPELL_STAGE_X_CALLBACK_FUNCTION
function s.stage_x_operation(e,tc,tp,stage)
if stage==FusionSpell.STAGE_BEFORE_SUMMON_COMPLETE then
local e1=Effect.CreateEffect(e:GetHandler())
e1:SetType(EFFECT_TYPE_SINGLE)
e1:SetCode(EFFECT_SET_ATTACK_FINAL)
......@@ -84,41 +45,36 @@ function c7394770.activate(e,tp,eg,ep,ev,re,r,rp)
local e2=e1:Clone()
e2:SetCode(EFFECT_SET_DEFENSE_FINAL)
tc:RegisterEffect(e2)
if sg1:IsContains(tc) and (sg2==nil or not sg2:IsContains(tc) or not Duel.SelectYesNo(tp,ce:GetDescription())) then
local mat1=Duel.SelectFusionMaterial(tp,tc,mg1,nil,chkf)
tc:SetMaterial(mat1)
Duel.SendtoGrave(mat1,REASON_EFFECT+REASON_MATERIAL+REASON_FUSION)
Duel.BreakEffect()
Duel.SpecialSummon(tc,SUMMON_TYPE_FUSION,tp,tp,false,false,POS_FACEUP)
else
local mat2=Duel.SelectFusionMaterial(tp,tc,mg2,nil,chkf)
local fop=ce:GetOperation()
fop(ce,e,tp,tc,mat2)
end
tc:CompleteProcedure()
elseif stage==FusionSpell.STAGE_AT_SUMMON_OPERATION_FINISH then
e:GetHandler():SetCardTarget(tc)
end
end
function c7394770.desop(e,tp,eg,ep,ev,re,r,rp)
function s.desop(e,tp,eg,ep,ev,re,r,rp)
local tc=e:GetHandler():GetFirstCardTarget()
if tc and tc:IsLocation(LOCATION_MZONE) then
Duel.Destroy(tc,REASON_EFFECT)
end
end
function c7394770.atkcon(e,tp,eg,ep,ev,re,r,rp)
function s.atkcon(e,tp,eg,ep,ev,re,r,rp)
return e:GetHandler():GetFirstCardTarget()
end
function c7394770.cfilter(c)
function s.cfilter(c)
return c:IsType(TYPE_SPELL) and c:IsDiscardable()
end
function c7394770.atkcost(e,tp,eg,ep,ev,re,r,rp,chk)
if chk==0 then return Duel.IsExistingMatchingCard(c7394770.cfilter,tp,LOCATION_HAND,0,1,nil) end
Duel.DiscardHand(tp,c7394770.cfilter,1,1,REASON_COST+REASON_DISCARD,nil)
function s.atkcost(e,tp,eg,ep,ev,re,r,rp,chk)
if chk==0 then return Duel.IsExistingMatchingCard(s.cfilter,tp,LOCATION_HAND,0,1,nil) end
Duel.DiscardHand(tp,s.cfilter,1,1,REASON_COST+REASON_DISCARD,nil)
end
function c7394770.atktg(e,tp,eg,ep,ev,re,r,rp,chk)
function s.atktg(e,tp,eg,ep,ev,re,r,rp,chk)
if chk==0 then return e:GetHandler():GetFirstCardTarget() end
end
function c7394770.atkop(e,tp,eg,ep,ev,re,r,rp)
function s.atkop(e,tp,eg,ep,ev,re,r,rp)
local tc=e:GetHandler():GetFirstCardTarget()
if not tc then return end
local e1=Effect.CreateEffect(e:GetHandler())
......
--置換融合
function c74335036.initial_effect(c)
local s,id,o=GetID()
function s.initial_effect(c)
--Activate
local e1=Effect.CreateEffect(c)
e1:SetDescription(aux.Stringid(74335036,0))
e1:SetCategory(CATEGORY_SPECIAL_SUMMON+CATEGORY_FUSION_SUMMON)
e1:SetType(EFFECT_TYPE_ACTIVATE)
e1:SetCode(EVENT_FREE_CHAIN)
e1:SetTarget(c74335036.target)
e1:SetOperation(c74335036.activate)
c:RegisterEffect(e1)
FusionSpell.RegisterSummonEffect(c,{
pre_select_mat_location=LOCATION_MZONE
})
--to deck
local e2=Effect.CreateEffect(c)
e2:SetDescription(aux.Stringid(74335036,1))
e2:SetDescription(aux.Stringid(id,1))
e2:SetCategory(CATEGORY_TOEXTRA+CATEGORY_DRAW)
e2:SetProperty(EFFECT_FLAG_CARD_TARGET)
e2:SetType(EFFECT_TYPE_IGNITION)
e2:SetRange(LOCATION_GRAVE)
e2:SetCost(aux.bfgcost)
e2:SetTarget(c74335036.tdtg)
e2:SetOperation(c74335036.tdop)
e2:SetTarget(s.tdtg)
e2:SetOperation(s.tdop)
c:RegisterEffect(e2)
end
function c74335036.filter1(c,e)
return c:IsOnField() and not c:IsImmuneToEffect(e)
end
function c74335036.filter2(c,e,tp,m,f,chkf)
return c:IsType(TYPE_FUSION) and (not f or f(c))
and c:IsCanBeSpecialSummoned(e,SUMMON_TYPE_FUSION,tp,false,false) and c:CheckFusionMaterial(m,nil,chkf)
end
function c74335036.target(e,tp,eg,ep,ev,re,r,rp,chk)
if chk==0 then
local chkf=tp
local mg1=Duel.GetFusionMaterial(tp):Filter(Card.IsOnField,nil)
local res=Duel.IsExistingMatchingCard(c74335036.filter2,tp,LOCATION_EXTRA,0,1,nil,e,tp,mg1,nil,chkf)
if not res then
local ce=Duel.GetChainMaterial(tp)
if ce~=nil then
local fgroup=ce:GetTarget()
local mg2=fgroup(ce,e,tp)
local mf=ce:GetValue()
res=Duel.IsExistingMatchingCard(c74335036.filter2,tp,LOCATION_EXTRA,0,1,nil,e,tp,mg2,mf,chkf)
end
end
return res
end
Duel.SetOperationInfo(0,CATEGORY_SPECIAL_SUMMON,nil,1,tp,LOCATION_EXTRA)
end
function c74335036.activate(e,tp,eg,ep,ev,re,r,rp)
local chkf=tp
local mg1=Duel.GetFusionMaterial(tp):Filter(c74335036.filter1,nil,e)
local sg1=Duel.GetMatchingGroup(c74335036.filter2,tp,LOCATION_EXTRA,0,nil,e,tp,mg1,nil,chkf)
local mg2=nil
local sg2=nil
local ce=Duel.GetChainMaterial(tp)
if ce~=nil then
local fgroup=ce:GetTarget()
mg2=fgroup(ce,e,tp)
local mf=ce:GetValue()
sg2=Duel.GetMatchingGroup(c74335036.filter2,tp,LOCATION_EXTRA,0,nil,e,tp,mg2,mf,chkf)
end
if sg1:GetCount()>0 or (sg2~=nil and sg2:GetCount()>0) then
local sg=sg1:Clone()
if sg2 then sg:Merge(sg2) end
Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_SPSUMMON)
local tg=sg:Select(tp,1,1,nil)
local tc=tg:GetFirst()
if sg1:IsContains(tc) and (sg2==nil or not sg2:IsContains(tc) or not Duel.SelectYesNo(tp,ce:GetDescription())) then
local mat1=Duel.SelectFusionMaterial(tp,tc,mg1,nil,chkf)
tc:SetMaterial(mat1)
Duel.SendtoGrave(mat1,REASON_EFFECT+REASON_MATERIAL+REASON_FUSION)
Duel.BreakEffect()
Duel.SpecialSummon(tc,SUMMON_TYPE_FUSION,tp,tp,false,false,POS_FACEUP)
else
local mat2=Duel.SelectFusionMaterial(tp,tc,mg2,nil,chkf)
local fop=ce:GetOperation()
fop(ce,e,tp,tc,mat2)
end
tc:CompleteProcedure()
end
end
function c74335036.tdfilter(c)
function s.tdfilter(c)
return c:IsType(TYPE_FUSION) and c:IsAbleToExtra()
end
function c74335036.tdtg(e,tp,eg,ep,ev,re,r,rp,chk,chkc)
if chkc then return chkc:IsLocation(LOCATION_GRAVE) and chkc:IsControler(tp) and c74335036.tdfilter(chkc) end
if chk==0 then return Duel.IsPlayerCanDraw(tp,1) and Duel.IsExistingTarget(c74335036.tdfilter,tp,LOCATION_GRAVE,0,1,nil) end
function s.tdtg(e,tp,eg,ep,ev,re,r,rp,chk,chkc)
if chkc then return chkc:IsLocation(LOCATION_GRAVE) and chkc:IsControler(tp) and s.tdfilter(chkc) end
if chk==0 then return Duel.IsPlayerCanDraw(tp,1) and Duel.IsExistingTarget(s.tdfilter,tp,LOCATION_GRAVE,0,1,nil) end
Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_TODECK)
local g=Duel.SelectTarget(tp,c74335036.tdfilter,tp,LOCATION_GRAVE,0,1,1,nil)
local g=Duel.SelectTarget(tp,s.tdfilter,tp,LOCATION_GRAVE,0,1,1,nil)
Duel.SetOperationInfo(0,CATEGORY_TOEXTRA,g,1,0,0)
Duel.SetOperationInfo(0,CATEGORY_DRAW,nil,0,tp,1)
end
function c74335036.tdop(e,tp,eg,ep,ev,re,r,rp)
function s.tdop(e,tp,eg,ep,ev,re,r,rp)
local tc=Duel.GetFirstTarget()
if tc:IsRelateToEffect(e) and Duel.SendtoDeck(tc,nil,SEQ_DECKTOP,REASON_EFFECT)~=0 then
Duel.BreakEffect()
......
--フルメタルフォーゼ・アルカエスト
function c77693536.initial_effect(c)
local s,id,o=GetID()
function s.initial_effect(c)
--fusion material
c:EnableReviveLimit()
aux.AddFusionProcFun2(c,aux.FilterBoolFunction(Card.IsFusionSetCard,0xe1),aux.FilterBoolFunction(Card.IsFusionType,TYPE_NORMAL),true)
......@@ -12,7 +13,7 @@ function c77693536.initial_effect(c)
c:RegisterEffect(e1)
--equip
local e2=Effect.CreateEffect(c)
e2:SetDescription(aux.Stringid(77693536,0))
e2:SetDescription(aux.Stringid(id,0))
e2:SetCategory(CATEGORY_EQUIP)
e2:SetType(EFFECT_TYPE_QUICK_O)
e2:SetHintTiming(0,TIMINGS_CHECK_MONSTER+TIMING_END_PHASE)
......@@ -20,36 +21,42 @@ function c77693536.initial_effect(c)
e2:SetCode(EVENT_FREE_CHAIN)
e2:SetRange(LOCATION_MZONE)
e2:SetCountLimit(1)
e2:SetCondition(c77693536.eqcon)
e2:SetTarget(c77693536.eqtg)
e2:SetOperation(c77693536.eqop)
e2:SetCondition(s.eqcon)
e2:SetTarget(s.eqtg)
e2:SetOperation(s.eqop)
c:RegisterEffect(e2)
--equip fusion material
local e3=Effect.CreateEffect(c)
e3:SetDescription(aux.Stringid(id,1))
e3:SetType(EFFECT_TYPE_FIELD)
e3:SetCode(EFFECT_EXTRA_FUSION_MATERIAL)
e3:SetRange(LOCATION_MZONE)
e3:SetTargetRange(LOCATION_SZONE,0)
e3:SetTarget(c77693536.mttg)
e3:SetValue(c77693536.mtval)
e3:SetTarget(s.mttg)
e3:SetValue(s.mtval)
e3:SetOperation(function() return FusionSpell.FUSION_OPERATION_INHERIT end)
c:RegisterEffect(e3)
end
function c77693536.eqcon(e,tp,eg,ep,ev,re,r,rp)
function s.eqcon(e,tp,eg,ep,ev,re,r,rp)
return Duel.GetTurnPlayer()~=tp
end
function c77693536.eqfilter(c,tp)
function s.eqfilter(c,tp)
return c:IsFaceup() and c:IsType(TYPE_EFFECT)
and (c:IsControler(tp) or c:IsAbleToChangeControler())
end
function c77693536.eqtg(e,tp,eg,ep,ev,re,r,rp,chk,chkc)
if chkc then return chkc:IsLocation(LOCATION_MZONE) and c77693536.eqfilter(chkc,tp) and chkc~=e:GetHandler() end
function s.eqtg(e,tp,eg,ep,ev,re,r,rp,chk,chkc)
if chkc then return chkc:IsLocation(LOCATION_MZONE) and s.eqfilter(chkc,tp) and chkc~=e:GetHandler() end
if chk==0 then return Duel.GetLocationCount(tp,LOCATION_SZONE)>0
and Duel.IsExistingTarget(c77693536.eqfilter,tp,LOCATION_MZONE,LOCATION_MZONE,1,e:GetHandler(),tp) end
and Duel.IsExistingTarget(s.eqfilter,tp,LOCATION_MZONE,LOCATION_MZONE,1,e:GetHandler(),tp) end
Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_EQUIP)
local g=Duel.SelectTarget(tp,c77693536.eqfilter,tp,LOCATION_MZONE,LOCATION_MZONE,1,1,e:GetHandler(),tp)
local g=Duel.SelectTarget(tp,s.eqfilter,tp,LOCATION_MZONE,LOCATION_MZONE,1,1,e:GetHandler(),tp)
Duel.SetOperationInfo(0,CATEGORY_EQUIP,g,1,0,0)
end
function c77693536.eqop(e,tp,eg,ep,ev,re,r,rp)
function s.eqop(e,tp,eg,ep,ev,re,r,rp)
if Duel.GetLocationCount(tp,LOCATION_SZONE)<=0 then return end
local c=e:GetHandler()
local tc=Duel.GetFirstTarget()
......@@ -68,17 +75,20 @@ function c77693536.eqop(e,tp,eg,ep,ev,re,r,rp)
e2:SetType(EFFECT_TYPE_SINGLE)
e2:SetProperty(EFFECT_FLAG_OWNER_RELATE)
e2:SetCode(EFFECT_EQUIP_LIMIT)
e2:SetValue(c77693536.eqlimit)
e2:SetValue(s.eqlimit)
e2:SetReset(RESET_EVENT+RESETS_STANDARD)
tc:RegisterEffect(e2)
end
function c77693536.eqlimit(e,c)
function s.eqlimit(e,c)
return e:GetOwner()==c
end
function c77693536.mttg(e,c)
function s.mttg(e,c)
return c:GetEquipTarget()==e:GetHandler() and c:GetOriginalType()&TYPE_MONSTER~=0
end
function c77693536.mtval(e,c)
function s.mtval(e,c)
if not c then return false end
return c:IsSetCard(0xe1)
end
--サクリファイス・フュージョン
function c78063197.initial_effect(c)
local s,id,o=GetID()
function s.initial_effect(c)
--Activate
local e1=Effect.CreateEffect(c)
e1:SetCategory(CATEGORY_SPECIAL_SUMMON+CATEGORY_FUSION_SUMMON)
e1:SetType(EFFECT_TYPE_ACTIVATE)
e1:SetCode(EVENT_FREE_CHAIN)
e1:SetCountLimit(1,78063197)
e1:SetTarget(c78063197.target)
e1:SetOperation(c78063197.activate)
local e1=FusionSpell.CreateSummonEffect(c,{
fusfilter=s.fusfilter,
pre_select_mat_location=LOCATION_HAND|LOCATION_MZONE|LOCATION_GRAVE,
mat_operation_code_map={
{ [LOCATION_REMOVED]=FusionSpell.FUSION_OPERATION_GRAVE },
{ [0xff]=FusionSpell.FUSION_OPERATION_BANISH }
},
extra_target=s.extra_target
})
e1:SetHintTiming(0,TIMINGS_CHECK_MONSTER+TIMING_END_PHASE)
e1:SetCountLimit(1,id)
c:RegisterEffect(e1)
--equip
local e2=Effect.CreateEffect(c)
e2:SetDescription(aux.Stringid(78063197,0))
e2:SetDescription(aux.Stringid(id,0))
e2:SetCategory(CATEGORY_EQUIP)
e2:SetType(EFFECT_TYPE_IGNITION)
e2:SetProperty(EFFECT_FLAG_CARD_TARGET)
e2:SetRange(LOCATION_GRAVE)
e2:SetCountLimit(1,78063198)
e2:SetCountLimit(1,id+o)
e2:SetCost(aux.bfgcost)
e2:SetTarget(c78063197.eqtg)
e2:SetOperation(c78063197.eqop)
e2:SetTarget(s.eqtg)
e2:SetOperation(s.eqop)
c:RegisterEffect(e2)
end
function c78063197.filter0(c)
return c:IsAbleToRemove()
function s.fusfilter(c)
return c:IsSetCard(0x1110)
end
function c78063197.filter1(c,e)
return c:IsAbleToRemove() and not c:IsImmuneToEffect(e)
end
function c78063197.filter2(c,e,tp,m,f,chkf)
return c:IsType(TYPE_FUSION) and (not f or f(c)) and c:IsSetCard(0x1110)
and c:IsCanBeSpecialSummoned(e,SUMMON_TYPE_FUSION,tp,false,false) and c:CheckFusionMaterial(m,nil,chkf)
end
function c78063197.filter3(c)
return c:IsType(TYPE_MONSTER) and c:IsCanBeFusionMaterial() and c:IsAbleToRemove()
end
function c78063197.target(e,tp,eg,ep,ev,re,r,rp,chk)
function s.extra_target(e,tp,eg,ep,ev,re,r,rp,chk)
if chk==0 then
local chkf=tp
local mg1=Duel.GetFusionMaterial(tp):Filter(c78063197.filter0,nil)
local mg2=Duel.GetMatchingGroup(c78063197.filter3,tp,LOCATION_MZONE+LOCATION_HAND+LOCATION_GRAVE,0,nil)
mg1:Merge(mg2)
local res=Duel.IsExistingMatchingCard(c78063197.filter2,tp,LOCATION_EXTRA,0,1,nil,e,tp,mg1,nil,chkf)
if not res then
local ce=Duel.GetChainMaterial(tp)
if ce~=nil then
local fgroup=ce:GetTarget()
local mg3=fgroup(ce,e,tp)
local mf=ce:GetValue()
res=Duel.IsExistingMatchingCard(c78063197.filter2,tp,LOCATION_EXTRA,0,1,nil,e,tp,mg3,mf,chkf)
end
end
return res
return true
end
Duel.SetOperationInfo(0,CATEGORY_REMOVE,nil,1,tp,LOCATION_HAND+LOCATION_ONFIELD+LOCATION_GRAVE)
Duel.SetOperationInfo(0,CATEGORY_SPECIAL_SUMMON,nil,1,tp,LOCATION_EXTRA)
end
function c78063197.activate(e,tp,eg,ep,ev,re,r,rp)
local chkf=tp
local mg1=Duel.GetFusionMaterial(tp):Filter(c78063197.filter1,nil,e)
local mg2=Duel.GetMatchingGroup(c78063197.filter3,tp,LOCATION_MZONE+LOCATION_HAND+LOCATION_GRAVE,0,nil)
mg1:Merge(mg2)
local sg1=Duel.GetMatchingGroup(c78063197.filter2,tp,LOCATION_EXTRA,0,nil,e,tp,mg1,nil,chkf)
local mg3=nil
local sg2=nil
local ce=Duel.GetChainMaterial(tp)
if ce~=nil then
local fgroup=ce:GetTarget()
mg3=fgroup(ce,e,tp)
local mf=ce:GetValue()
sg2=Duel.GetMatchingGroup(c78063197.filter2,tp,LOCATION_EXTRA,0,nil,e,tp,mg3,mf,chkf)
end
if sg1:GetCount()>0 or (sg2~=nil and sg2:GetCount()>0) then
local sg=sg1:Clone()
if sg2 then sg:Merge(sg2) end
Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_SPSUMMON)
local tg=sg:Select(tp,1,1,nil)
local tc=tg:GetFirst()
if sg1:IsContains(tc) and (sg2==nil or not sg2:IsContains(tc) or not Duel.SelectYesNo(tp,ce:GetDescription())) then
local mat1=Duel.SelectFusionMaterial(tp,tc,mg1,nil,chkf)
tc:SetMaterial(mat1)
Duel.Remove(mat1,POS_FACEUP,REASON_EFFECT+REASON_MATERIAL+REASON_FUSION)
Duel.BreakEffect()
Duel.SpecialSummon(tc,SUMMON_TYPE_FUSION,tp,tp,false,false,POS_FACEUP)
else
local mat2=Duel.SelectFusionMaterial(tp,tc,mg3,nil,chkf)
local fop=ce:GetOperation()
fop(ce,e,tp,tc,mat2)
end
tc:CompleteProcedure()
end
end
function c78063197.filter(c)
function s.filter(c)
return c:IsFaceup() and c:IsType(TYPE_EFFECT) and c:IsAbleToChangeControler()
end
function c78063197.eqfilter(c)
function s.eqfilter(c)
local m=_G["c"..c:GetCode()]
return m and c:IsFaceup() and ((c:IsSetCard(0x1110) and c:IsType(TYPE_FUSION)) or c:IsCode(64631466))
and not c:IsDisabled() and m.can_equip_monster and m.can_equip_monster(c)
end
function c78063197.eqtg(e,tp,eg,ep,ev,re,r,rp,chk,chkc)
if chkc then return chkc:IsLocation(LOCATION_MZONE) and chkc:IsControler(tp) and c78063197.filter(chkc) end
if chk==0 then return Duel.IsExistingTarget(c78063197.filter,tp,0,LOCATION_MZONE,1,nil)
and Duel.IsExistingMatchingCard(c78063197.eqfilter,tp,LOCATION_MZONE,0,1,nil) end
function s.eqtg(e,tp,eg,ep,ev,re,r,rp,chk,chkc)
if chkc then return chkc:IsLocation(LOCATION_MZONE) and chkc:IsControler(tp) and s.filter(chkc) end
if chk==0 then return Duel.IsExistingTarget(s.filter,tp,0,LOCATION_MZONE,1,nil)
and Duel.IsExistingMatchingCard(s.eqfilter,tp,LOCATION_MZONE,0,1,nil) end
Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_EQUIP)
local g=Duel.SelectTarget(tp,c78063197.filter,tp,0,LOCATION_MZONE,1,1,nil)
local g=Duel.SelectTarget(tp,s.filter,tp,0,LOCATION_MZONE,1,1,nil)
Duel.SetOperationInfo(0,CATEGORY_EQUIP,g,1,0,0)
end
function c78063197.eqop(e,tp,eg,ep,ev,re,r,rp)
function s.eqop(e,tp,eg,ep,ev,re,r,rp)
local c=e:GetHandler()
local tc1=Duel.GetFirstTarget()
Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_FACEUP)
local g=Duel.SelectMatchingCard(tp,c78063197.eqfilter,tp,LOCATION_MZONE,0,1,1,nil)
local g=Duel.SelectMatchingCard(tp,s.eqfilter,tp,LOCATION_MZONE,0,1,1,nil)
if g:GetCount()>0 then
local tc2=g:GetFirst()
local m=_G["c"..tc2:GetCode()]
......
--プランキッズの大暴走
function c79059098.initial_effect(c)
local s,id,o=GetID()
function s.initial_effect(c)
--Activate
local e1=Effect.CreateEffect(c)
e1:SetCategory(CATEGORY_SPECIAL_SUMMON+CATEGORY_FUSION_SUMMON)
e1:SetType(EFFECT_TYPE_ACTIVATE)
e1:SetCode(EVENT_FREE_CHAIN)
local e1=FusionSpell.CreateSummonEffect(c,{
fusfilter=s.fusfilter,
stage_x_operation=s.stage_x_operation
})
e1:SetHintTiming(0,TIMINGS_CHECK_MONSTER+TIMING_MAIN_END)
e1:SetCondition(c79059098.condition)
e1:SetTarget(c79059098.target)
e1:SetOperation(c79059098.activate)
e1:SetCondition(s.condition)
c:RegisterEffect(e1)
end
function c79059098.condition(e,tp,eg,ep,ev,re,r,rp)
function s.condition(e,tp,eg,ep,ev,re,r,rp)
return Duel.GetCurrentPhase()==PHASE_MAIN1 or Duel.GetCurrentPhase()==PHASE_MAIN2
end
function c79059098.filter1(c,e)
return not c:IsImmuneToEffect(e)
function s.fusfilter(c)
return c:IsSetCard(0x120)
end
function c79059098.filter2(c,e,tp,m,f,chkf)
return c:IsType(TYPE_FUSION) and c:IsSetCard(0x120) and (not f or f(c))
and c:IsCanBeSpecialSummoned(e,SUMMON_TYPE_FUSION,tp,false,false) and c:CheckFusionMaterial(m,nil,chkf)
end
function c79059098.target(e,tp,eg,ep,ev,re,r,rp,chk)
if chk==0 then
local chkf=tp
local mg1=Duel.GetFusionMaterial(tp)
local res=Duel.IsExistingMatchingCard(c79059098.filter2,tp,LOCATION_EXTRA,0,1,nil,e,tp,mg1,nil,chkf)
if not res then
local ce=Duel.GetChainMaterial(tp)
if ce~=nil then
local fgroup=ce:GetTarget()
local mg2=fgroup(ce,e,tp)
local mf=ce:GetValue()
res=Duel.IsExistingMatchingCard(c79059098.filter2,tp,LOCATION_EXTRA,0,1,nil,e,tp,mg2,mf,chkf)
end
end
return res
end
Duel.SetOperationInfo(0,CATEGORY_SPECIAL_SUMMON,nil,1,tp,LOCATION_EXTRA)
end
function c79059098.activate(e,tp,eg,ep,ev,re,r,rp)
if e:IsHasType(EFFECT_TYPE_ACTIVATE) then
local e1=Effect.CreateEffect(e:GetHandler())
e1:SetType(EFFECT_TYPE_FIELD)
e1:SetProperty(EFFECT_FLAG_PLAYER_TARGET)
e1:SetCode(EFFECT_CANNOT_SPECIAL_SUMMON)
e1:SetTargetRange(1,0)
e1:SetTarget(c79059098.splimit)
e1:SetReset(RESET_PHASE+PHASE_END)
Duel.RegisterEffect(e1,tp)
local e2=e1:Clone()
e2:SetCode(EFFECT_CANNOT_SUMMON)
Duel.RegisterEffect(e2,tp)
end
local chkf=tp
local mg1=Duel.GetFusionMaterial(tp):Filter(c79059098.filter1,nil,e)
local sg1=Duel.GetMatchingGroup(c79059098.filter2,tp,LOCATION_EXTRA,0,nil,e,tp,mg1,nil,chkf)
local mg2=nil
local sg2=nil
local ce=Duel.GetChainMaterial(tp)
if ce~=nil then
local fgroup=ce:GetTarget()
mg2=fgroup(ce,e,tp)
local mf=ce:GetValue()
sg2=Duel.GetMatchingGroup(c79059098.filter2,tp,LOCATION_EXTRA,0,nil,e,tp,mg2,mf,chkf)
end
if sg1:GetCount()>0 or (sg2~=nil and sg2:GetCount()>0) then
local sg=sg1:Clone()
if sg2 then sg:Merge(sg2) end
Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_SPSUMMON)
local tg=sg:Select(tp,1,1,nil)
local tc=tg:GetFirst()
if sg1:IsContains(tc) and (sg2==nil or not sg2:IsContains(tc) or not Duel.SelectYesNo(tp,ce:GetDescription())) then
local mat1=Duel.SelectFusionMaterial(tp,tc,mg1,nil,chkf)
tc:SetMaterial(mat1)
Duel.SendtoGrave(mat1,REASON_EFFECT+REASON_MATERIAL+REASON_FUSION)
Duel.BreakEffect()
Duel.SpecialSummon(tc,SUMMON_TYPE_FUSION,tp,tp,false,false,POS_FACEUP)
else
local mat2=Duel.SelectFusionMaterial(tp,tc,mg2,nil,chkf)
local fop=ce:GetOperation()
fop(ce,e,tp,tc,mat2)
--- @type FUSION_SPELL_STAGE_X_CALLBACK_FUNCTION
function s.stage_x_operation(e,tc,tp,stage)
if stage==FusionSpell.STAGE_AT_ALL_OPERATION_FINISH then
if e:IsHasType(EFFECT_TYPE_ACTIVATE) then
local e1=Effect.CreateEffect(e:GetHandler())
e1:SetType(EFFECT_TYPE_FIELD)
e1:SetProperty(EFFECT_FLAG_PLAYER_TARGET)
e1:SetCode(EFFECT_CANNOT_SPECIAL_SUMMON)
e1:SetTargetRange(1,0)
e1:SetTarget(s.splimit)
e1:SetReset(RESET_PHASE+PHASE_END)
Duel.RegisterEffect(e1,tp)
local e2=e1:Clone()
e2:SetCode(EFFECT_CANNOT_SUMMON)
Duel.RegisterEffect(e2,tp)
end
tc:CompleteProcedure()
end
end
function c79059098.splimit(e,c)
function s.splimit(e,c)
return not c:IsSetCard(0x120)
end
--サイバーダーク・インパクト!
function c80033124.initial_effect(c)
aux.AddCodeList(c,41230939,77625948,3019642)
local s,id,o=GetID()
function s.initial_effect(c)
aux.AddCodeList(c,41230939,77625948,3019642,40418351)
--Activate
local e1=Effect.CreateEffect(c)
local e1=FusionSpell.CreateSummonEffect(c,{
fusfilter=s.fusfilter,
matfilter=s.matfilter,
pre_select_mat_location=LOCATION_HAND|LOCATION_ONFIELD|LOCATION_GRAVE,
mat_operation_code_map={
{ [LOCATION_DECK]=FusionSpell.FUSION_OPERATION_GRAVE },
{ [0xff]=FusionSpell.FUSION_OPERATION_SHUFFLE }
}
})
e1:SetCategory(CATEGORY_TODECK+CATEGORY_SPECIAL_SUMMON+CATEGORY_FUSION_SUMMON)
e1:SetType(EFFECT_TYPE_ACTIVATE)
e1:SetCode(EVENT_FREE_CHAIN)
e1:SetTarget(c80033124.target)
e1:SetOperation(c80033124.activate)
c:RegisterEffect(e1)
end
c80033124.fchecks=aux.CreateChecks(Card.IsFusionCode,{41230939,77625948,3019642})
function c80033124.ffilter0(c)
return c:IsFusionCode(41230939,77625948,3019642) and c:IsCanBeFusionMaterial() and c:IsAbleToDeck()
function s.fusfilter(c)
return c:IsCode(40418351) --- 鎧黒竜-サイバー・ダーク・ドラゴン
end
function c80033124.ffilter(c,e)
return c:IsFusionCode(41230939,77625948,3019642) and c:IsCanBeFusionMaterial() and c:IsAbleToDeck()
and not c:IsImmuneToEffect(e)
end
function c80033124.spfilter(c,e,tp,sg)
return c:IsCode(40418351) and c:IsCanBeSpecialSummoned(e,SUMMON_TYPE_FUSION,tp,false,false)
and (not sg or Duel.GetLocationCountFromEx(tp,tp,sg,c)>0)
end
function c80033124.fgoal(g,e,tp)
return Duel.IsExistingMatchingCard(c80033124.spfilter,tp,LOCATION_EXTRA,0,1,nil,e,tp,g)
end
function c80033124.target(e,tp,eg,ep,ev,re,r,rp,chk)
if chk==0 then
if not aux.MustMaterialCheck(nil,tp,EFFECT_MUST_BE_FMATERIAL) then return false end
if not Duel.IsExistingMatchingCard(c80033124.spfilter,tp,LOCATION_EXTRA,0,1,nil,e,tp,nil) then return false end
local mg=Duel.GetMatchingGroup(c80033124.ffilter0,tp,LOCATION_HAND+LOCATION_ONFIELD+LOCATION_GRAVE,0,nil)
return mg:CheckSubGroupEach(c80033124.fchecks,c80033124.fgoal,e,tp)
end
Duel.SetOperationInfo(0,CATEGORY_SPECIAL_SUMMON,nil,1,tp,LOCATION_EXTRA)
end
function c80033124.cfilter(c)
return c:IsLocation(LOCATION_HAND) or (c:IsOnField() and c:IsFacedown())
end
function c80033124.cfilter2(c)
return c:IsLocation(LOCATION_GRAVE) or (c:IsOnField() and c:IsFaceup())
end
function c80033124.activate(e,tp,eg,ep,ev,re,r,rp)
if not aux.MustMaterialCheck(nil,tp,EFFECT_MUST_BE_FMATERIAL) then return end
local mg=Duel.GetMatchingGroup(aux.NecroValleyFilter(c80033124.ffilter),tp,LOCATION_HAND+LOCATION_ONFIELD+LOCATION_GRAVE,0,nil,e)
Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_TODECK)
local sg=mg:SelectSubGroupEach(tp,c80033124.fchecks,false,c80033124.fgoal,e,tp)
if not sg then return end
local cg=sg:Filter(c80033124.cfilter,nil)
if cg:GetCount()>0 then
Duel.ConfirmCards(1-tp,cg)
Duel.ShuffleHand(tp)
end
local cg2=sg:Filter(c80033124.cfilter2,nil)
if cg2:GetCount()>0 then
Duel.HintSelection(cg2)
end
Duel.SendtoDeck(sg,nil,SEQ_DECKSHUFFLE,REASON_EFFECT)
Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_SPSUMMON)
local g=Duel.SelectMatchingCard(tp,c80033124.spfilter,tp,LOCATION_EXTRA,0,1,1,nil,e,tp)
Duel.SpecialSummon(g,SUMMON_TYPE_FUSION,tp,tp,false,false,POS_FACEUP)
g:GetFirst():CompleteProcedure()
function s.matfilter(c)
--- material must be one of this name
return c:IsFusionCode(41230939,77625948,3019642)
end
......@@ -27,7 +27,7 @@ function c80159717.exop(e,tp,eg,ep,ev,re,r,rp)
local g=Duel.GetFieldGroup(tp,0,LOCATION_EXTRA)
local ct=e:GetLabel()
if g:GetCount()<ct then return end
Duel.ConfirmCards(tp,g)
Duel.ConfirmCards(tp,g,true)
Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_TOGRAVE)
local sg=Duel.SelectMatchingCard(tp,Card.IsAbleToGrave,tp,0,LOCATION_EXTRA,ct,ct,nil)
Duel.SendtoGrave(sg,REASON_EFFECT)
......
......@@ -37,8 +37,9 @@ function c81038234.tfcon(e,tp,eg,ep,ev,re,r,rp)
return Duel.GetCurrentPhase()==PHASE_MAIN1 or Duel.GetCurrentPhase()==PHASE_MAIN2
end
function c81038234.tfcost(e,tp,eg,ep,ev,re,r,rp,chk)
if chk==0 then return e:GetHandler():IsAbleToGraveAsCost() end
Duel.SendtoGrave(e:GetHandler(),REASON_COST)
local c=e:GetHandler()
if chk==0 then return c:IsAbleToGraveAsCost() and c:IsStatus(STATUS_EFFECT_ENABLED) end
Duel.SendtoGrave(c,REASON_COST)
end
function c81038234.tffilter(c)
return (c:IsFaceup() or c:IsLocation(LOCATION_GRAVE)) and c:IsCode(74665651,1050355)
......
--ドレイク・シャーク
--not fully implemented
local s,id,o=GetID()
function s.initial_effect(c)
local e0=Effect.CreateEffect(c)
e0:SetType(EFFECT_TYPE_FIELD+EFFECT_TYPE_CONTINUOUS)
e0:SetProperty(EFFECT_FLAG_IGNORE_IMMUNE)
e0:SetCode(EVENT_ADJUST)
e0:SetRange(0xff)
e0:SetOperation(s.adjustop)
c:RegisterEffect(e0)
--spsummon
local e1=Effect.CreateEffect(c)
e1:SetDescription(aux.Stringid(id,0))
......@@ -20,14 +14,14 @@ function s.initial_effect(c)
e1:SetTarget(s.sptg)
e1:SetOperation(s.spop)
c:RegisterEffect(e1)
--flag
--2X material
local e2=Effect.CreateEffect(c)
e2:SetType(EFFECT_TYPE_SINGLE)
e2:SetProperty(EFFECT_FLAG_SINGLE_RANGE)
e2:SetCode(id)
e2:SetValue(id)
e2:SetRange(0xff)
e2:SetCode(EFFECT_DOUBLE_XMATERIAL)
e2:SetRange(LOCATION_MZONE)
e2:SetTarget(s.sxyzfilter)
e2:SetValue(id)
e2:SetCountLimit(1,id+o)
c:RegisterEffect(e2)
--material effect
......@@ -46,175 +40,6 @@ end
function s.sxyzfilter(e,c)
return c:IsAttribute(ATTRIBUTE_WATER)
end
function s.Drake_shark_f(function_f,int_lv,card_c)
return function (c)
return c:IsXyzLevel(card_c,int_lv) and (not function_f or function_f(c))
end
end
function s.sxfilter(c,tp,xc)
local te=c:IsHasEffect(id,tp)
if te then
local etg=te:GetTarget()
return not etg or etg(te,xc)
end
return false
end
function s.sxvalue(c,tp,xc)
local te=c:IsHasEffect(id,tp)
if te then
local etg=te:GetTarget()
if not etg or etg(te,xc) then
return te:GetValue()
end
end
end
function s.Drake_shark_gf(int_ct,int_tp,xc)
return function (g)
local ct=g:GetCount()
local eg=g:Filter(s.sxfilter,nil,int_tp,xc)
if #eg>0 then
ct=ct+eg:GetClassCount(s.sxvalue,int_tp,xc)
end
local tc=g:GetFirst()
while tc do
local te=tc:IsHasEffect(EFFECT_XYZ_LEVEL,int_tp)
if te then
local evf=te:GetValue()
if evf then
local ev=evf(te,tc,xc)
local lmct=(ev>>12)&0xf
if lmct>0 and lmct>g:GetCount() then
return false
end
end
end
tc=g:GetNext()
end
return ct>=int_ct
end
end
function s.xfilter(c,tp)
return c:IsHasEffect(id,tp)
end
function s.eftfilter(c,tp)
local te=c:IsHasEffect(id,tp)
return te:GetValue()
end
function s.gcheck(g,tp)
return g:GetClassCount(s.eftfilter,tp)==g:GetCount()
end
function s.adjustop(e,tp,eg,ep,ev,re,r,rp)
if Duel.GetFlagEffect(0,81096431)==0 then
Duel.RegisterFlagEffect(0,81096431,0,0,1)
Drake_shark_AddXyzProcedure=aux.AddXyzProcedure
function aux.AddXyzProcedure(card_c,function_f,int_lv,int_ct,function_alterf,int_dese,int_maxc,function_op)
if int_ct>=3 then
if function_alterf then
Drake_shark_XyzLevelFreeOperationAlter=Auxiliary.XyzLevelFreeOperationAlter
function Auxiliary.XyzLevelFreeOperationAlter(f,gf,minc,maxc,alterf,alterdesc,alterop)
return function(e,tp,eg,ep,ev,re,r,rp,c,og,min,max)
if og and not min then
Auxiliary.Drake_Solve(tp,og,maxc,minc)
local sg=Group.CreateGroup()
local tc=og:GetFirst()
while tc do
local sg1=tc:GetOverlayGroup()
sg:Merge(sg1)
tc=og:GetNext()
end
Duel.SendtoGrave(sg,REASON_RULE)
c:SetMaterial(og)
Duel.Overlay(c,og)
else
local mg=e:GetLabelObject()
Auxiliary.Drake_Solve(tp,mg,maxc,minc)
if e:GetLabel()==1 then
local mg2=mg:GetFirst():GetOverlayGroup()
if mg2:GetCount()~=0 then
Duel.Overlay(c,mg2)
end
else
local sg=Group.CreateGroup()
local tc=mg:GetFirst()
while tc do
local sg1=tc:GetOverlayGroup()
sg:Merge(sg1)
tc=mg:GetNext()
end
Duel.SendtoGrave(sg,REASON_RULE)
end
c:SetMaterial(mg)
Duel.Overlay(c,mg)
mg:DeleteGroup()
end
end
end
aux.AddXyzProcedureLevelFree(card_c,s.Drake_shark_f(function_f,int_lv,card_c),s.Drake_shark_gf(int_ct,card_c:GetOwner(),card_c),int_ct-2,int_ct,function_alterf,int_dese,function_op)
Auxiliary.XyzLevelFreeOperationAlter=Drake_shark_XyzLevelFreeOperationAlter
else
Drake_shark_XyzLevelFreeOperation=Auxiliary.XyzLevelFreeOperation
function Auxiliary.XyzLevelFreeOperation(f,gf,minct,maxct)
return function(e,tp,eg,ep,ev,re,r,rp,c,og,min,max)
if og and not min then
Auxiliary.Drake_Solve(tp,og,maxct,minct)
local sg=Group.CreateGroup()
local tc=og:GetFirst()
while tc do
local sg1=tc:GetOverlayGroup()
sg:Merge(sg1)
tc=og:GetNext()
end
Duel.SendtoGrave(sg,REASON_RULE)
c:SetMaterial(og)
Duel.Overlay(c,og)
else
local mg=e:GetLabelObject()
Auxiliary.Drake_Solve(tp,mg,maxct,minct)
if e:GetLabel()==1 then
local mg2=mg:GetFirst():GetOverlayGroup()
if mg2:GetCount()~=0 then
Duel.Overlay(c,mg2)
end
else
local sg=Group.CreateGroup()
local tc=mg:GetFirst()
while tc do
local sg1=tc:GetOverlayGroup()
sg:Merge(sg1)
tc=mg:GetNext()
end
Duel.SendtoGrave(sg,REASON_RULE)
end
c:SetMaterial(mg)
Duel.Overlay(c,mg)
mg:DeleteGroup()
end
end
end
aux.AddXyzProcedureLevelFree(card_c,s.Drake_shark_f(function_f,int_lv,card_c),s.Drake_shark_gf(int_ct,card_c:GetOwner(),card_c),int_ct-2,int_ct)
Auxiliary.XyzLevelFreeOperation=Drake_shark_XyzLevelFreeOperation
end
else
if function_alterf then
Drake_shark_AddXyzProcedure(card_c,function_f,int_lv,int_ct,function_alterf,int_dese,int_maxc,function_op)
else
Drake_shark_AddXyzProcedure(card_c,function_f,int_lv,int_ct,nil,nil,int_maxc,nil)
end
end
end
local rg=Duel.GetMatchingGroup(Card.IsType,tp,LOCATION_EXTRA,LOCATION_EXTRA,nil,TYPE_MONSTER)
for tc in aux.Next(rg) do
if tc.initial_effect then
local Traitor_initial_effect=s.initial_effect
s.initial_effect=function() end
tc:ReplaceEffect(id,0)
s.initial_effect=Traitor_initial_effect
tc.initial_effect(tc)
end
end
end
e:Reset()
end
function s.spcon(e,tp,eg,ep,ev,re,r,rp)
return not e:GetHandler():IsReason(REASON_DRAW)
end
......@@ -255,30 +80,3 @@ function s.xyzop(e,tp,eg,ep,ev,re,r,rp)
Duel.Overlay(c,Group.FromCards(tc))
end
end
function Auxiliary.Drake_Solve(tp,g,maxct,minct,chkg)
if g:GetCount()<maxct and g:GetCount()>=minct and maxct==minct+2 then
local et=maxct-g:GetCount()
local exg=g:Filter(Card.IsHasEffect,nil,81096431,tp)
local ext=exg:GetClassCount(s.eftfilter,tp)
if (et==0 or et==ext) and #exg>0 then
for ttc in aux.Next(exg) do
local tte=ttc:IsHasEffect(81096431,tp)
if tte then
Duel.Hint(HINT_CARD,0,ttc:GetCode())
tte:UseCountLimit(tp)
end
end
elseif #exg>0 then
local st=et
Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_RESOLVECARD)
local reg=exg:SelectSubGroup(tp,s.gcheck,false,st,st,tp)
for ttc in aux.Next(reg) do
local tte=ttc:IsHasEffect(81096431,tp)
if tte then
Duel.Hint(HINT_CARD,0,ttc:GetCode())
tte:UseCountLimit(tp)
end
end
end
end
end
--ライトウォーター・ドラゴン
local s,id,o=GetID()
function s.initial_effect(c)
--spsummon
local e1=Effect.CreateEffect(c)
e1:SetDescription(aux.Stringid(id,0))
e1:SetCategory(CATEGORY_SPECIAL_SUMMON)
e1:SetType(EFFECT_TYPE_IGNITION)
e1:SetRange(LOCATION_MZONE)
e1:SetCountLimit(1,id)
e1:SetCost(s.spcost)
e1:SetTarget(s.sptg)
e1:SetOperation(s.spop)
c:RegisterEffect(e1)
end
function s.spcost(e,tp,eg,ep,ev,re,r,rp,chk)
if chk==0 then return e:GetHandler():IsAbleToRemoveAsCost()
and Duel.GetMZoneCount(tp,e:GetHandler())>2 end
Duel.Remove(e:GetHandler(),POS_FACEUP,REASON_COST)
end
function s.spfilter(c,e,tp)
return c:IsRace(RACE_DINOSAUR) and c:IsAttribute(ATTRIBUTE_WIND+ATTRIBUTE_WATER) and c:IsLevelBelow(5)
and c:IsCanBeSpecialSummoned(e,0,tp,false,false,POS_FACEUP_DEFENSE)
end
function s.sptg(e,tp,eg,ep,ev,re,r,rp,chk)
if chk==0 then
local g=Duel.GetMatchingGroup(s.spfilter,tp,LOCATION_DECK,0,nil,e,tp)
return not Duel.IsPlayerAffectedByEffect(tp,59822133)
and (e:IsCostChecked() or Duel.GetLocationCount(tp,LOCATION_MZONE)>2)
and g:GetCount()>=3 end
Duel.SetOperationInfo(0,CATEGORY_SPECIAL_SUMMON,nil,3,tp,LOCATION_DECK)
end
function s.spop(e,tp,eg,ep,ev,re,r,rp)
local c=e:GetHandler()
local g=Duel.GetMatchingGroup(s.spfilter,tp,LOCATION_DECK,0,nil,e,tp)
if not Duel.IsPlayerAffectedByEffect(tp,59822133)
and Duel.GetLocationCount(tp,LOCATION_MZONE)>2
and g:GetCount()>=3 then
Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_SPSUMMON)
local sg1=g:Select(tp,3,3,nil)
local tc=sg1:GetFirst()
while tc do
Duel.SpecialSummonStep(tc,0,tp,tp,false,false,POS_FACEUP_DEFENSE)
local e1=Effect.CreateEffect(c)
e1:SetType(EFFECT_TYPE_SINGLE)
e1:SetCode(EFFECT_DISABLE)
e1:SetReset(RESET_EVENT+RESETS_STANDARD)
tc:RegisterEffect(e1,true)
local e2=Effect.CreateEffect(c)
e2:SetType(EFFECT_TYPE_SINGLE)
e2:SetCode(EFFECT_DISABLE_EFFECT)
e2:SetValue(RESET_TURN_SET)
e2:SetReset(RESET_EVENT+RESETS_STANDARD)
tc:RegisterEffect(e2,true)
tc=sg1:GetNext()
end
Duel.SpecialSummonComplete()
end
local e1=Effect.CreateEffect(c)
e1:SetType(EFFECT_TYPE_FIELD)
e1:SetProperty(EFFECT_FLAG_PLAYER_TARGET)
e1:SetCode(EFFECT_CANNOT_SPECIAL_SUMMON)
e1:SetTargetRange(1,0)
e1:SetTarget(s.splimit)
e1:SetReset(RESET_PHASE+PHASE_END)
Duel.RegisterEffect(e1,tp)
end
function s.splimit(e,c)
return not c:IsRace(RACE_DINOSAUR+RACE_SEASERPENT) and c:IsLocation(LOCATION_EXTRA)
end
--御巫神舞-二貴子
local s,id,o=GetID()
function s.initial_effect(c)
--Activate
local e1=Effect.CreateEffect(c)
e1:SetDescription(aux.Stringid(id,0))
e1:SetCategory(CATEGORY_TOGRAVE)
e1:SetType(EFFECT_TYPE_ACTIVATE)
e1:SetCode(EVENT_FREE_CHAIN)
e1:SetCountLimit(1,id)
e1:SetTarget(s.target)
e1:SetOperation(s.activate)
c:RegisterEffect(e1)
--special summon
local e2=Effect.CreateEffect(c)
e2:SetDescription(aux.Stringid(id,1))
e2:SetCategory(CATEGORY_SPECIAL_SUMMON)
e2:SetType(EFFECT_TYPE_IGNITION)
e2:SetRange(LOCATION_GRAVE)
e2:SetCountLimit(1,id)
e2:SetCost(s.spcost)
e2:SetTarget(s.sptg)
e2:SetOperation(s.spop)
c:RegisterEffect(e2)
end
function s.tgfilter(c)
return not c:IsCode(id) and c:IsSetCard(0x18d) and c:IsAbleToGrave()
end
function s.target(e,tp,eg,ep,ev,re,r,rp,chk)
if chk==0 then return Duel.IsExistingMatchingCard(s.tgfilter,tp,LOCATION_DECK,0,1,nil) end
Duel.SetOperationInfo(0,CATEGORY_TOGRAVE,nil,1,tp,LOCATION_DECK)
end
function s.setfilter(c)
return c:IsType(TYPE_SPELL+TYPE_TRAP) and c:IsSetCard(0x18d) and not c:IsCode(id) and not c:IsForbidden() and c:IsSSetable()
end
function s.activate(e,tp,eg,ep,ev,re,r,rp)
Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_TOGRAVE)
local g=Duel.SelectMatchingCard(tp,s.tgfilter,tp,LOCATION_DECK,0,1,1,nil)
local tc=g:GetFirst()
if tc and Duel.SendtoGrave(tc,REASON_EFFECT)~=0 and tc:IsLocation(LOCATION_GRAVE)
and Duel.IsExistingMatchingCard(s.setfilter,tp,LOCATION_DECK,0,1,nil)
and Duel.SelectYesNo(tp,aux.Stringid(id,2)) then
Duel.BreakEffect()
Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_SET)
local sg=Duel.SelectMatchingCard(tp,s.setfilter,tp,LOCATION_DECK,0,1,1,nil)
Duel.SSet(tp,sg:GetFirst())
end
if e:IsHasType(EFFECT_TYPE_ACTIVATE) then
local e1=Effect.CreateEffect(e:GetHandler())
e1:SetType(EFFECT_TYPE_FIELD)
e1:SetCode(EFFECT_CANNOT_SPECIAL_SUMMON)
e1:SetProperty(EFFECT_FLAG_PLAYER_TARGET)
e1:SetTargetRange(1,0)
e1:SetTarget(s.splimit)
e1:SetReset(RESET_PHASE+PHASE_END)
Duel.RegisterEffect(e1,tp)
end
end
function s.splimit(e,c)
return not c:IsSetCard(0x18d) and c:IsLocation(LOCATION_EXTRA)
end
function s.spcost(e,tp,eg,ep,ev,re,r,rp,chk)
if chk==0 then return Duel.CheckRemoveOverlayCard(tp,1,0,1,REASON_COST)
and aux.bfgcost(e,tp,eg,ep,ev,re,r,rp,chk) end
aux.bfgcost(e,tp,eg,ep,ev,re,r,rp,chk)
Duel.RemoveOverlayCard(tp,1,0,1,1,REASON_COST)
end
function s.spfilter(c,e,tp)
return c:IsSetCard(0x18d) and c:IsAllTypes(TYPE_MONSTER+TYPE_RITUAL)
and c:IsCanBeSpecialSummoned(e,0,tp,false,true)
end
function s.sptg(e,tp,eg,ep,ev,re,r,rp,chk)
if chk==0 then return Duel.IsExistingMatchingCard(s.spfilter,tp,LOCATION_DECK+LOCATION_HAND,0,1,nil,e,tp)
and Duel.GetLocationCount(tp,LOCATION_MZONE)>0 end
Duel.SetOperationInfo(0,CATEGORY_SPECIAL_SUMMON,nil,1,tp,LOCATION_DECK+LOCATION_HAND)
end
function s.spop(e,tp,eg,ep,ev,re,r,rp)
if Duel.GetLocationCount(tp,LOCATION_MZONE)<=0 then return end
Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_SPSUMMON)
local g=Duel.SelectMatchingCard(tp,s.spfilter,tp,LOCATION_DECK+LOCATION_HAND,0,1,1,nil,e,tp)
if #g>0 then
Duel.SpecialSummon(g,0,tp,tp,false,true,POS_FACEUP)
end
end
--M・HERO アトミック
local s,id,o=GetID()
function s.initial_effect(c)
c:EnableReviveLimit()
--spsummon condition
local e1=Effect.CreateEffect(c)
e1:SetType(EFFECT_TYPE_SINGLE)
e1:SetProperty(EFFECT_FLAG_CANNOT_DISABLE+EFFECT_FLAG_UNCOPYABLE)
e1:SetCode(EFFECT_SPSUMMON_CONDITION)
e1:SetValue(aux.MaskChangeLimit)
c:RegisterEffect(e1)
--spsummon
local e2=Effect.CreateEffect(c)
e2:SetDescription(aux.Stringid(id,0))
e2:SetCategory(CATEGORY_SPECIAL_SUMMON)
e2:SetType(EFFECT_TYPE_SINGLE+EFFECT_TYPE_TRIGGER_O)
e2:SetCode(EVENT_SPSUMMON_SUCCESS)
e2:SetProperty(EFFECT_FLAG_DELAY+EFFECT_FLAG_CARD_TARGET)
e2:SetCountLimit(1,id)
e2:SetTarget(s.sptg)
e2:SetOperation(s.spop)
c:RegisterEffect(e2)
--indes
local e3=Effect.CreateEffect(c)
e3:SetType(EFFECT_TYPE_SINGLE)
e3:SetProperty(EFFECT_FLAG_SINGLE_RANGE)
e3:SetRange(LOCATION_MZONE)
e3:SetCode(EFFECT_INDESTRUCTABLE_COUNT)
e3:SetCountLimit(1)
e3:SetValue(s.indct)
c:RegisterEffect(e3)
--set
local e4=Effect.CreateEffect(c)
e4:SetDescription(aux.Stringid(id,2))
e4:SetType(EFFECT_TYPE_FIELD+EFFECT_TYPE_TRIGGER_O)
e4:SetCode(EVENT_PHASE+PHASE_END)
e4:SetRange(LOCATION_MZONE)
e4:SetCountLimit(1,id+o)
e4:SetProperty(EFFECT_FLAG_CARD_TARGET)
e4:SetCondition(s.setcon)
e4:SetTarget(s.settg)
e4:SetOperation(s.setop)
c:RegisterEffect(e4)
end
function s.spfilter(c,e,tp)
return c:IsFaceupEx() and not c:IsAttribute(ATTRIBUTE_FIRE) and c:IsSetCard(0xa008) and c:IsType(TYPE_MONSTER) and c:IsCanBeSpecialSummoned(e,0,tp,true,false,POS_FACEUP_DEFENCE)
end
function s.sptg(e,tp,eg,ep,ev,re,r,rp,chk,chkc)
if chkc then return chkc:IsLocation(LOCATION_GRAVE+LOCATION_REMOVED) and chkc:IsControler(tp) and s.spfilter(chkc,e,tp) end
if chk==0 then return Duel.GetLocationCount(tp,LOCATION_MZONE)>0
and Duel.IsExistingTarget(s.spfilter,tp,LOCATION_GRAVE+LOCATION_REMOVED,0,1,nil,e,tp) end
Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_SPSUMMON)
local g=Duel.SelectTarget(tp,s.spfilter,tp,LOCATION_GRAVE+LOCATION_REMOVED,0,1,1,nil,e,tp)
Duel.SetOperationInfo(0,CATEGORY_SPECIAL_SUMMON,g,1,0,0)
end
function s.spop(e,tp,eg,ep,ev,re,r,rp)
local tc=Duel.GetFirstTarget()
if tc:IsRelateToChain() and aux.NecroValleyFilter()(tc) then
Duel.SpecialSummon(tc,0,tp,tp,true,false,POS_FACEUP_DEFENCE)
end
end
function s.indct(e,re,r,rp)
return bit.band(r,REASON_BATTLE+REASON_EFFECT)~=0
end
function s.setcon(e,tp,eg,ep,ev,re,r,rp)
return Duel.GetTurnPlayer()==tp
end
function s.sfilter(c)
return c:IsSetCard(0xa5) and c:IsType(TYPE_QUICKPLAY) and c:IsSSetable()
end
function s.settg(e,tp,eg,ep,ev,re,r,rp,chk,chkc)
if chkc then return chkc:IsLocation(LOCATION_GRAVE) and chkc:IsControler(tp) and s.sfilter(chkc) end
if chk==0 then return Duel.GetLocationCount(tp,LOCATION_SZONE)>0
and Duel.IsExistingTarget(s.sfilter,tp,LOCATION_GRAVE,0,1,nil) end
Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_SET)
local g=Duel.SelectTarget(tp,s.sfilter,tp,LOCATION_GRAVE,0,1,1,nil)
Duel.SetOperationInfo(0,CATEGORY_LEAVE_GRAVE,g,1,0,0)
end
function s.setop(e,tp,eg,ep,ev,re,r,rp)
if Duel.GetLocationCount(tp,LOCATION_SZONE)<=0 then return end
local tc=Duel.GetFirstTarget()
if tc:IsRelateToChain() and aux.NecroValleyFilter()(tc) then Duel.SSet(tp,tc) end
end
--合体魔竜ティマイオス
local s,id,o=GetID()
function s.initial_effect(c)
c:EnableReviveLimit()
--material
aux.AddMaterialCodeList(c,38033121,46986414)
aux.AddFusionProcFun2(c,aux.FilterBoolFunction(Card.IsFusionCode,38033121,46986414),aux.FilterBoolFunction(Card.IsRace,RACE_DRAGON+RACE_SPELLCASTER),true)
--immune
local e1=Effect.CreateEffect(c)
e1:SetType(EFFECT_TYPE_SINGLE+EFFECT_TYPE_CONTINUOUS)
e1:SetCode(EVENT_SPSUMMON_SUCCESS)
e1:SetProperty(EFFECT_FLAG_DELAY)
e1:SetOperation(s.imop)
c:RegisterEffect(e1)
--atk up
local e2=Effect.CreateEffect(c)
e2:SetDescription(aux.Stringid(id,0))
e2:SetType(EFFECT_TYPE_SINGLE+EFFECT_TYPE_TRIGGER_O)
e2:SetCode(EVENT_PRE_DAMAGE_CALCULATE)
e2:SetCountLimit(1,id)
e2:SetTarget(s.atktg)
e2:SetOperation(s.atkop)
c:RegisterEffect(e2)
--destroy
local e3=Effect.CreateEffect(c)
e3:SetDescription(aux.Stringid(id,1))
e3:SetCategory(CATEGORY_DESTROY)
e3:SetType(EFFECT_TYPE_QUICK_O)
e3:SetCode(EVENT_FREE_CHAIN)
e3:SetProperty(EFFECT_FLAG_CARD_TARGET)
e3:SetRange(LOCATION_MZONE)
e3:SetHintTiming(0,TIMINGS_CHECK_MONSTER+TIMING_END_PHASE)
e3:SetCountLimit(1,id+o)
e3:SetCondition(s.descon)
e3:SetTarget(s.destg)
e3:SetOperation(s.desop)
c:RegisterEffect(e3)
end
function s.matfilter1(c)
return c:IsCode(46986414) or c:IsCode(38033121)
end
function s.imop(e,tp,eg,ep,ev,re,r,rp)
Duel.Hint(HINT_CARD,0,id)
local c=e:GetHandler()
local e1=Effect.CreateEffect(c)
e1:SetDescription(aux.Stringid(id,2))
e1:SetType(EFFECT_TYPE_SINGLE)
e1:SetCode(EFFECT_IMMUNE_EFFECT)
e1:SetProperty(EFFECT_FLAG_SINGLE_RANGE+EFFECT_FLAG_CLIENT_HINT)
e1:SetRange(LOCATION_MZONE)
e1:SetValue(s.efilter)
if Duel.GetTurnPlayer()==tp then
e1:SetReset(RESET_EVENT+RESETS_STANDARD+RESET_PHASE+PHASE_END+RESET_SELF_TURN,2)
else
e1:SetReset(RESET_EVENT+RESETS_STANDARD+RESET_PHASE+PHASE_END+RESET_SELF_TURN,1)
end
c:RegisterEffect(e1)
end
function s.efilter(e,te)
return te:GetOwner()~=e:GetOwner()
end
function s.atkfilter(c)
return c:IsType(TYPE_SPELL) and c:IsFaceupEx()
end
function s.atktg(e,tp,eg,ep,ev,re,r,rp,chk)
if chk==0 then return Duel.GetMatchingGroupCount(s.atkfilter,tp,LOCATION_GRAVE+LOCATION_REMOVED,LOCATION_GRAVE+LOCATION_REMOVED,nil)>0 end
end
function s.atkop(e,tp,eg,ep,ev,re,r,rp)
local c=e:GetHandler()
if c:IsFacedown() or not c:IsRelateToChain() then return end
local atk=Duel.GetMatchingGroupCount(s.atkfilter,tp,LOCATION_GRAVE+LOCATION_REMOVED,LOCATION_GRAVE+LOCATION_REMOVED,nil)*100
local e1=Effect.CreateEffect(c)
e1:SetType(EFFECT_TYPE_SINGLE)
e1:SetCode(EFFECT_UPDATE_ATTACK)
e1:SetValue(atk)
e1:SetReset(RESET_EVENT+RESETS_STANDARD+RESET_DISABLE)
c:RegisterEffect(e1)
end
function s.descon(e,tp,eg,ep,ev,re,r,rp)
return Duel.GetTurnPlayer()~=tp
end
function s.destg(e,tp,eg,ep,ev,re,r,rp,chk,chkc)
if chkc then return chkc:IsOnField() and chkc:IsType(TYPE_SPELL+TYPE_TRAP) end
if chk==0 then return Duel.IsExistingTarget(Card.IsType,tp,LOCATION_ONFIELD,LOCATION_ONFIELD,1,nil,TYPE_SPELL+TYPE_TRAP) end
Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_DESTROY)
local g=Duel.SelectTarget(tp,Card.IsType,tp,LOCATION_ONFIELD,LOCATION_ONFIELD,1,1,nil,TYPE_SPELL+TYPE_TRAP)
Duel.SetOperationInfo(0,CATEGORY_DESTROY,g,1,0,0)
end
function s.desop(e,tp,eg,ep,ev,re,r,rp)
local tc=Duel.GetFirstTarget()
if tc and tc:IsRelateToChain() then
Duel.Destroy(tc,REASON_EFFECT)
end
end
......@@ -74,7 +74,8 @@ function s.operation(e,tp,eg,ep,ev,re,r,rp)
end
function s.efilter(e,c,rp,r,re)
local tp=e:GetHandlerPlayer()
return c:IsFaceup() and c:IsControler(tp) and c:IsLocation(LOCATION_MZONE) and re and r&REASON_EFFECT>0 and rp==1-tp
return c:IsFaceup() and c:IsControler(tp) and c:IsLocation(LOCATION_MZONE)
and r&REASON_EFFECT>0 and r&REASON_REDIRECT==0 and rp==1-tp
end
function s.rmfilter(c,code)
return c:IsFaceupEx() and c:IsCode(code) and c:IsAbleToRemove()
......
......@@ -20,10 +20,14 @@ function s.initial_effect(c)
e2:SetTarget(s.sptg)
e2:SetOperation(s.spop)
c:RegisterEffect(e2)
--special summon
local e3=Effect.CreateEffect(c)
-- fusion summon
local e3=FusionSpell.CreateSummonEffect(c,{
pre_select_mat_location=LOCATION_MZONE,
pre_select_mat_opponent_location=LOCATION_MZONE,
extra_target=s.extra_target,
additional_fcheck=s.fcheck
})
e3:SetDescription(aux.Stringid(id,1))
e3:SetCategory(CATEGORY_SPECIAL_SUMMON|CATEGORY_FUSION_SUMMON)
e3:SetType(EFFECT_TYPE_QUICK_O)
e3:SetCode(EVENT_FREE_CHAIN)
e3:SetRange(LOCATION_SZONE)
......@@ -31,13 +35,13 @@ function s.initial_effect(c)
e3:SetHintTiming(0,TIMINGS_CHECK_MONSTER+TIMING_END_PHASE)
e3:SetCondition(s.fucon)
e3:SetCost(s.fucost)
e3:SetTarget(s.futg)
e3:SetOperation(s.fuop)
c:RegisterEffect(e3)
end
function s.spfilter(c,e,tp)
return c:IsSetCard(0x1a5) and c:IsCanBeSpecialSummoned(e,0,tp,false,false)
end
function s.sptg(e,tp,eg,ep,ev,re,r,rp,chk)
if chk==0 then return Duel.GetFlagEffect(tp,id)==0 and Duel.GetLocationCount(tp,LOCATION_MZONE)>0
and Duel.IsExistingMatchingCard(s.spfilter,tp,LOCATION_GRAVE+LOCATION_REMOVED,0,1,nil,e,tp) end
......@@ -45,6 +49,7 @@ function s.sptg(e,tp,eg,ep,ev,re,r,rp,chk)
Duel.RegisterFlagEffect(tp,id,RESET_PHASE+PHASE_END,0,1)
Duel.SetOperationInfo(0,CATEGORY_SPECIAL_SUMMON,nil,1,tp,LOCATION_GRAVE+LOCATION_REMOVED)
end
function s.spop(e,tp,eg,ep,ev,re,r,rp)
Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_SPSUMMON)
local g=Duel.SelectMatchingCard(tp,aux.NecroValleyFilter(s.spfilter),tp,LOCATION_GRAVE+LOCATION_REMOVED,0,1,1,nil,e,tp)
......@@ -68,9 +73,11 @@ function s.spop(e,tp,eg,ep,ev,re,r,rp)
Duel.SpecialSummonComplete()
end
end
function s.sumcon(e,tp,eg,ep,ev,re,r,rp)
return eg:IsContains(e:GetLabelObject())
end
function s.sumop(e,tp,eg,ep,ev,re,r,rp)
e:SetLabel(1)
if Duel.GetCurrentChain()==0 then
......@@ -88,10 +95,12 @@ function s.sumop(e,tp,eg,ep,ev,re,r,rp)
Duel.RegisterEffect(e2,tp)
end
end
function s.resetop(e,tp,eg,ep,ev,re,r,rp)
e:GetHandler():ResetFlagEffect(id)
e:Reset()
end
function s.cedop(e,tp,eg,ep,ev,re,r,rp)
if Duel.CheckEvent(EVENT_SPSUMMON_SUCCESS) and e:GetLabelObject():GetLabel()==1 and e:GetHandler():GetFlagEffect(id)~=0 then
Duel.SetChainLimitTillChainEnd(aux.FALSE)
......@@ -99,12 +108,15 @@ function s.cedop(e,tp,eg,ep,ev,re,r,rp)
e:GetHandler():ResetFlagEffect(id)
e:Reset()
end
function s.fufilter(c,e,tp)
return c:IsFaceup() and c:IsCode(78371393)
end
function s.fucon(e,tp,eg,ep,ev,re,r,rp)
return Duel.IsExistingMatchingCard(s.fufilter,tp,LOCATION_ONFIELD,0,1,nil)
end
function s.fucost(e,tp,eg,ep,ev,re,r,rp,chk)
local c=e:GetHandler()
if chk==0 then return Duel.IsExistingMatchingCard(Card.IsDiscardable,tp,LOCATION_HAND,0,1,e:GetHandler())
......@@ -112,80 +124,17 @@ function s.fucost(e,tp,eg,ep,ev,re,r,rp,chk)
Duel.DiscardHand(tp,Card.IsDiscardable,1,1,REASON_COST+REASON_DISCARD)
Duel.SendtoGrave(c,REASON_COST)
end
function s.filter0(c)
return c:IsFaceup() and c:IsCanBeFusionMaterial()
end
function s.filter1(c,e)
return c:IsFaceup() and c:IsCanBeFusionMaterial() and not c:IsImmuneToEffect(e)
end
function s.filter2(c,e,tp,m,f,chkf)
return c:IsType(TYPE_FUSION) and (not f or f(c))
and c:IsCanBeSpecialSummoned(e,SUMMON_TYPE_FUSION,tp,false,false) and c:CheckFusionMaterial(m,nil,chkf)
end
function s.filter3(c,e)
return c:IsOnField() and not c:IsImmuneToEffect(e)
end
function s.fcheck(tp,sg,fc)
return sg:IsExists(Card.IsFusionSetCard,1,nil,0x1a5)
--- @type FUSION_FGCHECK_FUNCTION
function s.fcheck(tp,mg,fc,mg_all)
--- Must include 1 ユベル monster as material
return mg_all:IsExists(function(c) return c:IsFusionSetCard(0x1a5) end,1,nil)
end
function s.futg(e,tp,eg,ep,ev,re,r,rp,chk)
function s.extra_target(e,tp,eg,ep,ev,re,r,rp,chk)
if chk==0 then
local chkf=tp
local mg1=Duel.GetFusionMaterial(tp):Filter(Card.IsOnField,nil)
local mg2=Duel.GetMatchingGroup(s.filter0,tp,0,LOCATION_MZONE,nil)
mg1:Merge(mg2)
aux.FCheckAdditional=s.fcheck
local res=Duel.IsExistingMatchingCard(s.filter2,tp,LOCATION_EXTRA,0,1,nil,e,tp,mg1,nil,chkf)
if not res then
local ce=Duel.GetChainMaterial(tp)
if ce~=nil then
local fgroup=ce:GetTarget()
local mg3=fgroup(ce,e,tp)
local mf=ce:GetValue()
res=Duel.IsExistingMatchingCard(s.filter2,tp,LOCATION_EXTRA,0,1,nil,e,tp,mg3,mf,chkf)
end
end
aux.FCheckAdditional=nil
return Duel.GetFlagEffect(tp,id+o)==0 and res
return Duel.GetFlagEffect(tp,id+o)==0
end
Duel.Hint(HINT_OPSELECTED,1-tp,e:GetDescription())
Duel.RegisterFlagEffect(tp,id+o,RESET_PHASE+PHASE_END,0,1)
Duel.SetOperationInfo(0,CATEGORY_SPECIAL_SUMMON,nil,1,tp,LOCATION_EXTRA)
end
function s.fuop(e,tp,eg,ep,ev,re,r,rp)
local chkf=tp
local mg1=Duel.GetFusionMaterial(tp):Filter(s.filter3,nil,e)
local mg2=Duel.GetMatchingGroup(s.filter1,tp,0,LOCATION_MZONE,nil,e)
mg1:Merge(mg2)
aux.FCheckAdditional=s.fcheck
local sg1=Duel.GetMatchingGroup(s.filter2,tp,LOCATION_EXTRA,0,nil,e,tp,mg1,nil,chkf)
local mg3=nil
local sg2=nil
local ce=Duel.GetChainMaterial(tp)
if ce~=nil then
local fgroup=ce:GetTarget()
mg3=fgroup(ce,e,tp)
local mf=ce:GetValue()
sg2=Duel.GetMatchingGroup(s.filter2,tp,LOCATION_EXTRA,0,nil,e,tp,mg3,mf,chkf)
end
if sg1:GetCount()>0 or (sg2~=nil and sg2:GetCount()>0) then
local sg=sg1:Clone()
if sg2 then sg:Merge(sg2) end
Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_SPSUMMON)
local tg=sg:Select(tp,1,1,nil)
local tc=tg:GetFirst()
if sg1:IsContains(tc) and (sg2==nil or not sg2:IsContains(tc) or not Duel.SelectYesNo(tp,ce:GetDescription())) then
local mat1=Duel.SelectFusionMaterial(tp,tc,mg1,nil,chkf)
tc:SetMaterial(mat1)
Duel.SendtoGrave(mat1,REASON_EFFECT+REASON_MATERIAL+REASON_FUSION)
Duel.BreakEffect()
Duel.SpecialSummon(tc,SUMMON_TYPE_FUSION,tp,tp,false,false,POS_FACEUP)
else
local mat2=Duel.SelectFusionMaterial(tp,tc,mg3,nil,chkf)
local fop=ce:GetOperation()
fop(ce,e,tp,tc,mat2)
end
tc:CompleteProcedure()
end
aux.FCheckAdditional=nil
end
--トリックスター・フュージョン
function c88693151.initial_effect(c)
local s,id,o=GetID()
function s.initial_effect(c)
--Activate
local e1=Effect.CreateEffect(c)
e1:SetDescription(aux.Stringid(88693151,0))
e1:SetCategory(CATEGORY_SPECIAL_SUMMON+CATEGORY_FUSION_SUMMON)
e1:SetType(EFFECT_TYPE_ACTIVATE)
e1:SetCode(EVENT_FREE_CHAIN)
e1:SetTarget(c88693151.target)
e1:SetOperation(c88693151.activate)
c:RegisterEffect(e1)
FusionSpell.RegisterSummonEffect(c,{
fusfilter=s.fusfilter
})
--salvage
local e2=Effect.CreateEffect(c)
e2:SetCategory(CATEGORY_TOHAND)
e2:SetDescription(aux.Stringid(88693151,1))
e2:SetDescription(aux.Stringid(id,1))
e2:SetType(EFFECT_TYPE_IGNITION)
e2:SetRange(LOCATION_GRAVE)
e2:SetProperty(EFFECT_FLAG_CARD_TARGET)
e2:SetCost(aux.bfgcost)
e2:SetTarget(c88693151.thtg)
e2:SetOperation(c88693151.thop)
e2:SetTarget(s.thtg)
e2:SetOperation(s.thop)
c:RegisterEffect(e2)
end
function c88693151.filter1(c,e)
return not c:IsImmuneToEffect(e)
function s.fusfilter(c)
return c:IsSetCard(0xfb)
end
function c88693151.filter2(c,e,tp,m,f,chkf)
return c:IsType(TYPE_FUSION) and c:IsSetCard(0xfb) and (not f or f(c))
and c:IsCanBeSpecialSummoned(e,SUMMON_TYPE_FUSION,tp,false,false) and c:CheckFusionMaterial(m,nil,chkf)
end
function c88693151.target(e,tp,eg,ep,ev,re,r,rp,chk)
if chk==0 then
local chkf=tp
local mg1=Duel.GetFusionMaterial(tp)
local res=Duel.IsExistingMatchingCard(c88693151.filter2,tp,LOCATION_EXTRA,0,1,nil,e,tp,mg1,nil,chkf)
if not res then
local ce=Duel.GetChainMaterial(tp)
if ce~=nil then
local fgroup=ce:GetTarget()
local mg2=fgroup(ce,e,tp)
local mf=ce:GetValue()
res=Duel.IsExistingMatchingCard(c88693151.filter2,tp,LOCATION_EXTRA,0,1,nil,e,tp,mg2,mf,chkf)
end
end
return res
end
Duel.SetOperationInfo(0,CATEGORY_SPECIAL_SUMMON,nil,1,tp,LOCATION_EXTRA)
end
function c88693151.activate(e,tp,eg,ep,ev,re,r,rp)
local chkf=tp
local mg1=Duel.GetFusionMaterial(tp):Filter(c88693151.filter1,nil,e)
local sg1=Duel.GetMatchingGroup(c88693151.filter2,tp,LOCATION_EXTRA,0,nil,e,tp,mg1,nil,chkf)
local mg2=nil
local sg2=nil
local ce=Duel.GetChainMaterial(tp)
if ce~=nil then
local fgroup=ce:GetTarget()
mg2=fgroup(ce,e,tp)
local mf=ce:GetValue()
sg2=Duel.GetMatchingGroup(c88693151.filter2,tp,LOCATION_EXTRA,0,nil,e,tp,mg2,mf,chkf)
end
if sg1:GetCount()>0 or (sg2~=nil and sg2:GetCount()>0) then
local sg=sg1:Clone()
if sg2 then sg:Merge(sg2) end
Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_SPSUMMON)
local tg=sg:Select(tp,1,1,nil)
local tc=tg:GetFirst()
if sg1:IsContains(tc) and (sg2==nil or not sg2:IsContains(tc) or not Duel.SelectYesNo(tp,ce:GetDescription())) then
local mat1=Duel.SelectFusionMaterial(tp,tc,mg1,nil,chkf)
tc:SetMaterial(mat1)
Duel.SendtoGrave(mat1,REASON_EFFECT+REASON_MATERIAL+REASON_FUSION)
Duel.BreakEffect()
Duel.SpecialSummon(tc,SUMMON_TYPE_FUSION,tp,tp,false,false,POS_FACEUP)
else
local mat2=Duel.SelectFusionMaterial(tp,tc,mg2,nil,chkf)
local fop=ce:GetOperation()
fop(ce,e,tp,tc,mat2)
end
tc:CompleteProcedure()
end
end
function c88693151.thfilter(c)
function s.thfilter(c)
return c:IsSetCard(0xfb) and c:IsType(TYPE_MONSTER) and c:IsAbleToHand()
end
function c88693151.thtg(e,tp,eg,ep,ev,re,r,rp,chk,chkc)
if chkc then return chkc:IsControler(tp) and chkc:IsLocation(LOCATION_GRAVE) and c88693151.thfilter(chkc) end
if chk==0 then return Duel.IsExistingTarget(c88693151.thfilter,tp,LOCATION_GRAVE,0,1,nil) end
function s.thtg(e,tp,eg,ep,ev,re,r,rp,chk,chkc)
if chkc then return chkc:IsControler(tp) and chkc:IsLocation(LOCATION_GRAVE) and s.thfilter(chkc) end
if chk==0 then return Duel.IsExistingTarget(s.thfilter,tp,LOCATION_GRAVE,0,1,nil) end
Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_ATOHAND)
local g=Duel.SelectTarget(tp,c88693151.thfilter,tp,LOCATION_GRAVE,0,1,1,nil)
local g=Duel.SelectTarget(tp,s.thfilter,tp,LOCATION_GRAVE,0,1,1,nil)
Duel.SetOperationInfo(0,CATEGORY_TOHAND,g,1,0,0)
end
function c88693151.thop(e,tp,eg,ep,ev,re,r,rp)
function s.thop(e,tp,eg,ep,ev,re,r,rp)
local tc=Duel.GetFirstTarget()
if tc:IsRelateToEffect(e) and Duel.SendtoHand(tc,nil,REASON_EFFECT)~=0 and tc:IsLocation(LOCATION_HAND) then
local e1=Effect.CreateEffect(e:GetHandler())
......@@ -97,7 +42,7 @@ function c88693151.thop(e,tp,eg,ep,ev,re,r,rp)
e1:SetCode(EFFECT_CANNOT_SUMMON)
e1:SetProperty(EFFECT_FLAG_PLAYER_TARGET)
e1:SetTargetRange(1,0)
e1:SetTarget(c88693151.sumlimit)
e1:SetTarget(s.sumlimit)
e1:SetLabel(tc:GetCode())
e1:SetReset(RESET_PHASE+PHASE_END)
Duel.RegisterEffect(e1,tp)
......@@ -109,6 +54,7 @@ function c88693151.thop(e,tp,eg,ep,ev,re,r,rp)
Duel.RegisterEffect(e3,tp)
end
end
function c88693151.sumlimit(e,c)
function s.sumlimit(e,c)
return c:IsCode(e:GetLabel())
end
--ヴァリアンツの武者-北条
function c88919365.initial_effect(c)
local s,id,o=GetID()
function s.initial_effect(c)
aux.AddCodeList(c,49568943)
--pendulum summon
aux.EnablePendulumAttribute(c)
......@@ -8,10 +9,10 @@ function c88919365.initial_effect(c)
e1:SetCategory(CATEGORY_SPECIAL_SUMMON)
e1:SetType(EFFECT_TYPE_IGNITION)
e1:SetRange(LOCATION_PZONE)
e1:SetCountLimit(1,88919365)
e1:SetCondition(c88919365.spcon)
e1:SetTarget(c88919365.sptg)
e1:SetOperation(c88919365.spop)
e1:SetCountLimit(1,id)
e1:SetCondition(s.spcon)
e1:SetTarget(s.sptg)
e1:SetOperation(s.spop)
c:RegisterEffect(e1)
--to hand
local e2=Effect.CreateEffect(c)
......@@ -19,127 +20,74 @@ function c88919365.initial_effect(c)
e2:SetType(EFFECT_TYPE_IGNITION)
e2:SetRange(LOCATION_MZONE)
e2:SetProperty(EFFECT_FLAG_CARD_TARGET)
e2:SetCountLimit(1,88919366)
e2:SetTarget(c88919365.thtg)
e2:SetOperation(c88919365.thop)
e2:SetCountLimit(1,id+o)
e2:SetTarget(s.thtg)
e2:SetOperation(s.thop)
c:RegisterEffect(e2)
--move
local e3=Effect.CreateEffect(c)
e3:SetCategory(CATEGORY_SPECIAL_SUMMON+CATEGORY_FUSION_SUMMON)
-- fusion sumon
local e3=FusionSpell.CreateSummonEffect(c,{
fusfilter=s.fusfilter,
pre_select_mat_location=LOCATION_HAND|LOCATION_MZONE|LOCATION_PZONE
})
e3:SetType(EFFECT_TYPE_SINGLE+EFFECT_TYPE_TRIGGER_O)
e3:SetCode(EVENT_MOVE)
e3:SetRange(LOCATION_MZONE)
e3:SetProperty(EFFECT_FLAG_DELAY)
e3:SetCountLimit(1,88919367)
e3:SetCondition(c88919365.mvcon)
e3:SetTarget(c88919365.mvtg)
e3:SetOperation(c88919365.mvop)
e3:SetCountLimit(1,id+o*2)
e3:SetCondition(s.mvcon)
c:RegisterEffect(e3)
end
function c88919365.cfilter(c)
function s.cfilter(c)
return c:IsSetCard(0x17d) and c:IsAttribute(ATTRIBUTE_WATER) and c:IsFaceup()
end
function c88919365.spcon(e,tp,eg,ep,ev,re,r,rp)
return Duel.IsEnvironment(49568943) or Duel.IsExistingMatchingCard(c88919365.cfilter,tp,LOCATION_MZONE,0,1,nil)
function s.spcon(e,tp,eg,ep,ev,re,r,rp)
return Duel.IsEnvironment(49568943) or Duel.IsExistingMatchingCard(s.cfilter,tp,LOCATION_MZONE,0,1,nil)
end
function c88919365.sptg(e,tp,eg,ep,ev,re,r,rp,chk)
function s.sptg(e,tp,eg,ep,ev,re,r,rp,chk)
local c=e:GetHandler()
local zone=1<<c:GetSequence()
if chk==0 then return c:IsCanBeSpecialSummoned(e,0,tp,false,false,POS_FACEUP,tp,zone) end
Duel.SetOperationInfo(0,CATEGORY_SPECIAL_SUMMON,c,1,0,0)
end
function c88919365.spop(e,tp,eg,ep,ev,re,r,rp)
function s.spop(e,tp,eg,ep,ev,re,r,rp)
local c=e:GetHandler()
local zone=1<<c:GetSequence()
if c:IsRelateToEffect(e) then
Duel.SpecialSummon(c,0,tp,tp,false,false,POS_FACEUP,zone)
end
end
function c88919365.thfilter(c)
function s.thfilter(c)
return c:GetSequence()<5 and c:IsFaceup() and c:IsAbleToHand()
end
function c88919365.thtg(e,tp,eg,ep,ev,re,r,rp,chk,chkc)
if chkc then return chkc:IsLocation(LOCATION_SZONE) and c88919365.thfilter(chkc) end
if chk==0 then return Duel.IsExistingTarget(c88919365.thfilter,tp,LOCATION_SZONE,LOCATION_SZONE,1,nil) end
function s.thtg(e,tp,eg,ep,ev,re,r,rp,chk,chkc)
if chkc then return chkc:IsLocation(LOCATION_SZONE) and s.thfilter(chkc) end
if chk==0 then return Duel.IsExistingTarget(s.thfilter,tp,LOCATION_SZONE,LOCATION_SZONE,1,nil) end
Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_RTOHAND)
local g=Duel.SelectTarget(tp,c88919365.thfilter,tp,LOCATION_SZONE,LOCATION_SZONE,1,1,nil)
local g=Duel.SelectTarget(tp,s.thfilter,tp,LOCATION_SZONE,LOCATION_SZONE,1,1,nil)
Duel.SetOperationInfo(0,CATEGORY_TOHAND,g,1,0,0)
end
function c88919365.thop(e,tp,eg,ep,ev,re,r,rp)
function s.thop(e,tp,eg,ep,ev,re,r,rp)
local tc=Duel.GetFirstTarget()
if tc:IsRelateToEffect(e) then
Duel.SendtoHand(tc,nil,REASON_EFFECT)
end
end
function c88919365.mvcon(e,tp,eg,ep,ev,re,r,rp)
function s.mvcon(e,tp,eg,ep,ev,re,r,rp)
local c=e:GetHandler()
local ph=Duel.GetCurrentPhase()
return c:IsPreviousLocation(LOCATION_MZONE) and c:IsLocation(LOCATION_MZONE)
and (c:GetPreviousSequence()~=c:GetSequence() or c:GetPreviousControler()~=tp)
and ph~=PHASE_DAMAGE and ph~=PHASE_DAMAGE_CAL
end
function c88919365.ffilter0(c,e)
return c:IsCanBeFusionMaterial() and not c:IsImmuneToEffect(e)
end
function c88919365.ffilter1(c,e)
return not c:IsImmuneToEffect(e)
end
function c88919365.ffilter2(c,e,tp,m,f,chkf)
return c:IsType(TYPE_FUSION) and c:IsSetCard(0x17d) and (not f or f(c))
and c:IsCanBeSpecialSummoned(e,SUMMON_TYPE_FUSION,tp,false,false) and c:CheckFusionMaterial(m,nil,chkf)
end
function c88919365.mvtg(e,tp,eg,ep,ev,re,r,rp,chk)
local c=e:GetHandler()
if chk==0 then
local chkf=tp
local mg1=Duel.GetFusionMaterial(tp)
mg1:Merge(Duel.GetMatchingGroup(c88919365.ffilter0,tp,LOCATION_PZONE,0,nil,e))
local res=Duel.IsExistingMatchingCard(c88919365.ffilter2,tp,LOCATION_EXTRA,0,1,nil,e,tp,mg1,nil,chkf)
if not res then
local ce=Duel.GetChainMaterial(tp)
if ce~=nil then
local fgroup=ce:GetTarget()
local mg2=fgroup(ce,e,tp)
local mf=ce:GetValue()
res=Duel.IsExistingMatchingCard(c88919365.ffilter2,tp,LOCATION_EXTRA,0,1,nil,e,tp,mg2,mf,chkf)
end
end
return res
end
Duel.SetOperationInfo(0,CATEGORY_SPECIAL_SUMMON,nil,1,tp,LOCATION_EXTRA)
end
function c88919365.mvop(e,tp,eg,ep,ev,re,r,rp)
local c=e:GetHandler()
local chkf=tp
local mg1=Duel.GetFusionMaterial(tp):Filter(c88919365.ffilter1,nil,e)
mg1:Merge(Duel.GetMatchingGroup(c88919365.ffilter0,tp,LOCATION_PZONE,0,nil,e))
local sg1=Duel.GetMatchingGroup(c88919365.ffilter2,tp,LOCATION_EXTRA,0,nil,e,tp,mg1,nil,chkf)
local mg2=nil
local sg2=nil
local ce=Duel.GetChainMaterial(tp)
if ce~=nil then
local fgroup=ce:GetTarget()
mg2=fgroup(ce,e,tp)
local mf=ce:GetValue()
sg2=Duel.GetMatchingGroup(c88919365.ffilter2,tp,LOCATION_EXTRA,0,nil,e,tp,mg2,mf,chkf)
end
if sg1:GetCount()>0 or (sg2~=nil and sg2:GetCount()>0) then
local sg=sg1:Clone()
if sg2 then sg:Merge(sg2) end
Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_SPSUMMON)
local tg=sg:Select(tp,1,1,nil)
local tc=tg:GetFirst()
if sg1:IsContains(tc) and (sg2==nil or not sg2:IsContains(tc) or not Duel.SelectYesNo(tp,ce:GetDescription())) then
local mat1=Duel.SelectFusionMaterial(tp,tc,mg1,nil,chkf)
tc:SetMaterial(mat1)
Duel.SendtoGrave(mat1,REASON_EFFECT+REASON_MATERIAL+REASON_FUSION)
Duel.BreakEffect()
Duel.SpecialSummon(tc,SUMMON_TYPE_FUSION,tp,tp,false,false,POS_FACEUP)
else
local mat2=Duel.SelectFusionMaterial(tp,tc,mg2,nil,chkf)
local fop=ce:GetOperation()
fop(ce,e,tp,tc,mat2)
end
tc:CompleteProcedure()
end
function s.fusfilter(c)
return c:IsSetCard(0x17d)
end
......@@ -13,94 +13,40 @@ function s.initial_effect(c)
e1:SetOperation(s.spop)
c:RegisterEffect(e1)
--Fusion summon
local e2=Effect.CreateEffect(c)
local e2=FusionSpell.CreateSummonEffect(c,{
fusfilter=s.fusfilter
})
e2:SetDescription(aux.Stringid(id,1))
e2:SetCategory(CATEGORY_SPECIAL_SUMMON+CATEGORY_FUSION_SUMMON)
e2:SetType(EFFECT_TYPE_QUICK_O)
e2:SetCode(EVENT_FREE_CHAIN)
e2:SetRange(LOCATION_MZONE)
e2:SetHintTiming(0,TIMING_MAIN_END)
e2:SetCountLimit(1,id+o)
e2:SetCondition(s.fscon)
e2:SetTarget(s.fstg)
e2:SetOperation(s.fsop)
c:RegisterEffect(e2)
end
function s.spcon(e,tp,eg,ep,ev,re,r,rp)
return Duel.GetLP(tp)<Duel.GetLP(1-tp)
end
function s.sptg(e,tp,eg,ep,ev,re,r,rp,chk)
local c=e:GetHandler()
if chk==0 then return Duel.GetLocationCount(tp,LOCATION_MZONE)>0
and c:IsCanBeSpecialSummoned(e,0,tp,false,false) end
Duel.SetOperationInfo(0,CATEGORY_SPECIAL_SUMMON,c,1,0,0)
end
function s.spop(e,tp,eg,ep,ev,re,r,rp)
local c=e:GetHandler()
if c:IsRelateToEffect(e) then Duel.SpecialSummon(c,0,tp,tp,false,false,POS_FACEUP) end
end
function s.fscon(e,tp,eg,ep,ev,re,r,rp)
local ph=Duel.GetCurrentPhase()
return ph==PHASE_MAIN1 or ph==PHASE_MAIN2
end
function c92003832.spfilter1(c,e)
return not c:IsImmuneToEffect(e)
end
function c92003832.spfilter2(c,e,tp,m,f,chkf)
return c:IsType(TYPE_FUSION) and c:IsSetCard(0x192) and (not f or f(c))
and c:IsCanBeSpecialSummoned(e,SUMMON_TYPE_FUSION,tp,false,false) and c:CheckFusionMaterial(m,nil,chkf)
end
function s.fstg(e,tp,eg,ep,ev,re,r,rp,chk)
if chk==0 then
local chkf=tp
local mg1=Duel.GetFusionMaterial(tp)
local res=Duel.IsExistingMatchingCard(c92003832.spfilter2,tp,LOCATION_EXTRA,0,1,nil,e,tp,mg1,nil,chkf)
if not res then
local ce=Duel.GetChainMaterial(tp)
if ce~=nil then
local fgroup=ce:GetTarget()
local mg2=fgroup(ce,e,tp)
local mf=ce:GetValue()
res=Duel.IsExistingMatchingCard(c92003832.spfilter2,tp,LOCATION_EXTRA,0,1,nil,e,tp,mg2,mf,chkf)
end
end
return res
end
Duel.SetOperationInfo(0,CATEGORY_SPECIAL_SUMMON,nil,1,tp,LOCATION_EXTRA)
end
function s.fsop(e,tp,eg,ep,ev,re,r,rp)
local chkf=tp
local mg1=Duel.GetFusionMaterial(tp):Filter(c92003832.spfilter1,nil,e)
local sg1=Duel.GetMatchingGroup(c92003832.spfilter2,tp,LOCATION_EXTRA,0,nil,e,tp,mg1,nil,chkf)
local mg2=nil
local sg2=nil
local ce=Duel.GetChainMaterial(tp)
if ce~=nil then
local fgroup=ce:GetTarget()
mg2=fgroup(ce,e,tp)
local mf=ce:GetValue()
sg2=Duel.GetMatchingGroup(c92003832.spfilter2,tp,LOCATION_EXTRA,0,nil,e,tp,mg2,mf,chkf)
end
if sg1:GetCount()>0 or (sg2~=nil and sg2:GetCount()>0) then
local sg=sg1:Clone()
if sg2 then sg:Merge(sg2) end
::cancel::
Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_SPSUMMON)
local tg=sg:Select(tp,1,1,nil)
local tc=tg:GetFirst()
if sg1:IsContains(tc) and (sg2==nil or not sg2:IsContains(tc) or not Duel.SelectYesNo(tp,ce:GetDescription())) then
local mat1=Duel.SelectFusionMaterial(tp,tc,mg1,nil,chkf)
if #mat1==0 then goto cancel end
tc:SetMaterial(mat1)
Duel.SendtoGrave(mat1,REASON_EFFECT+REASON_MATERIAL+REASON_FUSION)
Duel.BreakEffect()
Duel.SpecialSummon(tc,SUMMON_TYPE_FUSION,tp,tp,false,false,POS_FACEUP)
else
local mat2=Duel.SelectFusionMaterial(tp,tc,mg2,nil,chkf)
if #mat2==0 then goto cancel end
local fop=ce:GetOperation()
fop(ce,e,tp,tc,mat2)
end
tc:CompleteProcedure()
end
function s.fusfilter(c)
return c:IsSetCard(0x192)
end
--D-HERO ダスクユートピアガイ
function c93657021.initial_effect(c)
local s,id,o=GetID()
function s.initial_effect(c)
c:EnableReviveLimit()
aux.AddFusionProcFun2(c,c93657021.matfilter,aux.FilterBoolFunction(Card.IsFusionSetCard,0xc008),true)
aux.AddFusionProcFun2(c,s.matfilter,aux.FilterBoolFunction(Card.IsFusionSetCard,0xc008),true)
--fusion success
local e1=Effect.CreateEffect(c)
e1:SetDescription(aux.Stringid(93657021,0))
e1:SetCategory(CATEGORY_SPECIAL_SUMMON+CATEGORY_FUSION_SUMMON)
local e1=FusionSpell.CreateSummonEffect(c)
e1:SetDescription(aux.Stringid(id,0))
e1:SetType(EFFECT_TYPE_SINGLE+EFFECT_TYPE_TRIGGER_O)
e1:SetProperty(EFFECT_FLAG_DELAY)
e1:SetRange(LOCATION_MZONE)
e1:SetCode(EVENT_SPSUMMON_SUCCESS)
e1:SetCondition(c93657021.spcon)
e1:SetTarget(c93657021.sptg)
e1:SetOperation(c93657021.spop)
e1:SetCondition(s.spcon)
c:RegisterEffect(e1)
--indes
local e2=Effect.CreateEffect(c)
e2:SetDescription(aux.Stringid(93657021,1))
e2:SetDescription(aux.Stringid(id,1))
e2:SetProperty(EFFECT_FLAG_CARD_TARGET)
e2:SetType(EFFECT_TYPE_QUICK_O)
e2:SetRange(LOCATION_MZONE)
e2:SetCountLimit(1)
e2:SetCode(EVENT_FREE_CHAIN)
e2:SetTarget(c93657021.indtg)
e2:SetOperation(c93657021.indop)
e2:SetTarget(s.indtg)
e2:SetOperation(s.indop)
c:RegisterEffect(e2)
end
c93657021.material_setcode=0xc008
function c93657021.matfilter(c)
s.material_setcode=0xc008
function s.matfilter(c)
return c:IsFusionType(TYPE_FUSION) and c:IsFusionSetCard(0xc008)
end
function c93657021.spcon(e,tp,eg,ep,ev,re,r,rp)
function s.spcon(e,tp,eg,ep,ev,re,r,rp)
return e:GetHandler():IsSummonType(SUMMON_TYPE_FUSION)
end
function c93657021.spfilter1(c,e)
return not c:IsImmuneToEffect(e)
end
function c93657021.spfilter2(c,e,tp,m,f,chkf)
return c:IsType(TYPE_FUSION) and (not f or f(c))
and c:IsCanBeSpecialSummoned(e,SUMMON_TYPE_FUSION,tp,false,false) and c:CheckFusionMaterial(m,nil,chkf)
end
function c93657021.sptg(e,tp,eg,ep,ev,re,r,rp,chk)
if chk==0 then
local chkf=tp
local mg1=Duel.GetFusionMaterial(tp)
local res=Duel.IsExistingMatchingCard(c93657021.spfilter2,tp,LOCATION_EXTRA,0,1,nil,e,tp,mg1,nil,chkf)
if not res then
local ce=Duel.GetChainMaterial(tp)
if ce~=nil then
local fgroup=ce:GetTarget()
local mg2=fgroup(ce,e,tp)
local mf=ce:GetValue()
res=Duel.IsExistingMatchingCard(c93657021.spfilter2,tp,LOCATION_EXTRA,0,1,nil,e,tp,mg2,mf,chkf)
end
end
return res
end
Duel.SetOperationInfo(0,CATEGORY_SPECIAL_SUMMON,nil,1,tp,LOCATION_EXTRA)
end
function c93657021.spop(e,tp,eg,ep,ev,re,r,rp)
local chkf=tp
local mg1=Duel.GetFusionMaterial(tp):Filter(c93657021.spfilter1,nil,e)
local sg1=Duel.GetMatchingGroup(c93657021.spfilter2,tp,LOCATION_EXTRA,0,nil,e,tp,mg1,nil,chkf)
local mg2=nil
local sg2=nil
local ce=Duel.GetChainMaterial(tp)
if ce~=nil then
local fgroup=ce:GetTarget()
mg2=fgroup(ce,e,tp)
local mf=ce:GetValue()
sg2=Duel.GetMatchingGroup(c93657021.spfilter2,tp,LOCATION_EXTRA,0,nil,e,tp,mg2,mf,chkf)
end
if sg1:GetCount()>0 or (sg2~=nil and sg2:GetCount()>0) then
local sg=sg1:Clone()
if sg2 then sg:Merge(sg2) end
Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_SPSUMMON)
local tg=sg:Select(tp,1,1,nil)
local tc=tg:GetFirst()
if sg1:IsContains(tc) and (sg2==nil or not sg2:IsContains(tc) or not Duel.SelectYesNo(tp,ce:GetDescription())) then
local mat1=Duel.SelectFusionMaterial(tp,tc,mg1,nil,chkf)
tc:SetMaterial(mat1)
Duel.SendtoGrave(mat1,REASON_EFFECT+REASON_MATERIAL+REASON_FUSION)
Duel.BreakEffect()
Duel.SpecialSummon(tc,SUMMON_TYPE_FUSION,tp,tp,false,false,POS_FACEUP)
else
local mat2=Duel.SelectFusionMaterial(tp,tc,mg2,nil,chkf)
local fop=ce:GetOperation()
fop(ce,e,tp,tc,mat2)
end
tc:CompleteProcedure()
end
end
function c93657021.indtg(e,tp,eg,ep,ev,re,r,rp,chk,chkc)
function s.indtg(e,tp,eg,ep,ev,re,r,rp,chk,chkc)
if chkc then return chkc:IsLocation(LOCATION_MZONE) end
if chk==0 then return Duel.IsExistingTarget(nil,tp,LOCATION_MZONE,LOCATION_MZONE,1,nil) end
Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_FACEUP)
Duel.SelectTarget(tp,nil,tp,LOCATION_MZONE,LOCATION_MZONE,1,1,nil)
end
function c93657021.indop(e,tp,eg,ep,ev,re,r,rp)
function s.indop(e,tp,eg,ep,ev,re,r,rp)
local tc=Duel.GetFirstTarget()
if tc:IsRelateToEffect(e) then
local e1=Effect.CreateEffect(e:GetHandler())
......
--黄金郷の七摩天
function c95034141.initial_effect(c)
local s,id,o=GetID()
function s.initial_effect(c)
--Activate
local e1=Effect.CreateEffect(c)
e1:SetType(EFFECT_TYPE_ACTIVATE)
e1:SetCode(EVENT_FREE_CHAIN)
c:RegisterEffect(e1)
--spsummon
local e2=Effect.CreateEffect(c)
e2:SetDescription(aux.Stringid(95034141,0))
e2:SetCategory(CATEGORY_SPECIAL_SUMMON+CATEGORY_FUSION_SUMMON)
--fusion summon
local e2=FusionSpell.CreateSummonEffect(c,{
matfilter=s.matfilter,
extra_target=s.extra_target
})
e2:SetDescription(aux.Stringid(id,0))
e2:SetType(EFFECT_TYPE_IGNITION)
e2:SetRange(LOCATION_SZONE)
e2:SetCountLimit(1,95034141)
e2:SetTarget(c95034141.sptg)
e2:SetOperation(c95034141.spop)
e2:SetCountLimit(1,id)
c:RegisterEffect(e2)
--actlimit
local e2=Effect.CreateEffect(c)
e2:SetDescription(aux.Stringid(95034141,1))
e2:SetDescription(aux.Stringid(id,1))
e2:SetType(EFFECT_TYPE_FIELD+EFFECT_TYPE_TRIGGER_O)
e2:SetProperty(EFFECT_FLAG_CARD_TARGET+EFFECT_FLAG_DELAY)
e2:SetRange(LOCATION_SZONE)
e2:SetCode(EVENT_SPSUMMON_SUCCESS)
e2:SetCountLimit(1,95034142)
e2:SetCondition(c95034141.alcon)
e2:SetTarget(c95034141.altg)
e2:SetOperation(c95034141.alop)
e2:SetCountLimit(1,id+o)
e2:SetCondition(s.alcon)
e2:SetTarget(s.altg)
e2:SetOperation(s.alop)
c:RegisterEffect(e2)
end
function c95034141.filter0(c)
return c:IsRace(RACE_ZOMBIE) and c:IsAbleToGrave()
end
function c95034141.filter1(c,e)
return c:IsRace(RACE_ZOMBIE) and c:IsAbleToGrave() and not c:IsImmuneToEffect(e)
function s.matfilter(c)
return c:IsRace(RACE_ZOMBIE)
end
function c95034141.filter2(c,e,tp,m,f,chkf)
return c:IsType(TYPE_FUSION) and (not f or f(c))
and c:IsCanBeSpecialSummoned(e,SUMMON_TYPE_FUSION,tp,false,false) and c:CheckFusionMaterial(m,nil,chkf)
end
function c95034141.sptg(e,tp,eg,ep,ev,re,r,rp,chk)
function s.extra_target(e,tp,eg,ep,ev,re,r,rp,chk)
if chk==0 then
local chkf=tp
local mg1=Duel.GetFusionMaterial(tp):Filter(c95034141.filter0,nil)
local res=Duel.IsExistingMatchingCard(c95034141.filter2,tp,LOCATION_EXTRA,0,1,nil,e,tp,mg1,nil,chkf)
if not res then
local ce=Duel.GetChainMaterial(tp)
if ce~=nil then
local fgroup=ce:GetTarget()
local mg3=fgroup(ce,e,tp)
local mf=ce:GetValue()
res=Duel.IsExistingMatchingCard(c95034141.filter2,tp,LOCATION_EXTRA,0,1,nil,e,tp,mg3,mf,chkf)
end
end
return res
return true
end
Duel.SetOperationInfo(0,CATEGORY_SPECIAL_SUMMON,nil,1,tp,LOCATION_EXTRA)
Duel.SetOperationInfo(0,CATEGORY_TOGRAVE,nil,1,tp,LOCATION_ONFIELD+LOCATION_HAND)
end
function c95034141.spop(e,tp,eg,ep,ev,re,r,rp)
local c=e:GetHandler()
local chkf=tp
local mg1=Duel.GetFusionMaterial(tp):Filter(c95034141.filter1,nil,e)
local sg1=Duel.GetMatchingGroup(c95034141.filter2,tp,LOCATION_EXTRA,0,nil,e,tp,mg1,nil,chkf)
local mg3=nil
local sg2=nil
local ce=Duel.GetChainMaterial(tp)
if ce~=nil then
local fgroup=ce:GetTarget()
mg3=fgroup(ce,e,tp)
local mf=ce:GetValue()
sg2=Duel.GetMatchingGroup(c95034141.filter2,tp,LOCATION_EXTRA,0,nil,e,tp,mg3,mf,chkf)
end
if sg1:GetCount()>0 or (sg2~=nil and sg2:GetCount()>0) then
local sg=sg1:Clone()
if sg2 then sg:Merge(sg2) end
Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_SPSUMMON)
local tg=sg:Select(tp,1,1,nil)
local tc=tg:GetFirst()
if sg1:IsContains(tc) and (sg2==nil or not sg2:IsContains(tc) or not Duel.SelectYesNo(tp,ce:GetDescription())) then
local mat1=Duel.SelectFusionMaterial(tp,tc,mg1,nil,chkf)
tc:SetMaterial(mat1)
Duel.SendtoGrave(mat1,REASON_EFFECT+REASON_MATERIAL+REASON_FUSION)
Duel.BreakEffect()
Duel.SpecialSummon(tc,SUMMON_TYPE_FUSION,tp,tp,false,false,POS_FACEUP)
else
local mat2=Duel.SelectFusionMaterial(tp,tc,mg3,nil,chkf)
local fop=ce:GetOperation()
fop(ce,e,tp,tc,mat2)
end
tc:CompleteProcedure()
end
end
function c95034141.alfilter(c)
function s.alfilter(c)
return c:IsRace(RACE_ZOMBIE) and c:IsFaceup() and c:GetSpecialSummonInfo(SUMMON_INFO_REASON_EFFECT)
end
function c95034141.alcon(e,tp,eg,ep,ev,re,r,rp)
return eg:IsExists(c95034141.alfilter,1,nil)
function s.alcon(e,tp,eg,ep,ev,re,r,rp)
return eg:IsExists(s.alfilter,1,nil)
end
function c95034141.cfilter(c)
function s.cfilter(c)
return c:IsFacedown() and c:GetSequence()<5
end
function c95034141.altg(e,tp,eg,ep,ev,re,r,rp,chk,chkc)
if chkc then return chkc:IsLocation(LOCATION_SZONE) and c95034141.cfilter(chkc) end
if chk==0 then return Duel.IsExistingTarget(c95034141.cfilter,tp,LOCATION_SZONE,LOCATION_SZONE,1,nil) end
Duel.Hint(HINT_SELECTMSG,tp,aux.Stringid(95034141,2))
local g=Duel.SelectTarget(tp,c95034141.cfilter,tp,LOCATION_SZONE,LOCATION_SZONE,1,1,nil)
function s.altg(e,tp,eg,ep,ev,re,r,rp,chk,chkc)
if chkc then return chkc:IsLocation(LOCATION_SZONE) and s.cfilter(chkc) end
if chk==0 then return Duel.IsExistingTarget(s.cfilter,tp,LOCATION_SZONE,LOCATION_SZONE,1,nil) end
Duel.Hint(HINT_SELECTMSG,tp,aux.Stringid(id,2))
local g=Duel.SelectTarget(tp,s.cfilter,tp,LOCATION_SZONE,LOCATION_SZONE,1,1,nil)
end
function c95034141.alop(e,tp,eg,ep,ev,re,r,rp)
function s.alop(e,tp,eg,ep,ev,re,r,rp)
local c=e:GetHandler()
local tc=Duel.GetFirstTarget()
if c:IsRelateToEffect(e) and tc:IsFacedown() and tc:IsRelateToEffect(e) then
......
--雷龍融合
function c95238394.initial_effect(c)
local s,id,o=GetID()
function s.initial_effect(c)
--Activate
local e1=Effect.CreateEffect(c)
local e1=FusionSpell.CreateSummonEffect(c,{
fusfilter=s.fusfilter,
pre_select_mat_location=LOCATION_GRAVE|LOCATION_MZONE|LOCATION_REMOVED,
mat_operation_code_map={
{ [LOCATION_DECK] = FusionSpell.FUSION_OPERATION_GRAVE },
{ [0xff] = FusionSpell.FUSION_OPERATION_SHUFFLE }
},
extra_target=s.extra_target
})
e1:SetCategory(CATEGORY_TODECK+CATEGORY_SPECIAL_SUMMON+CATEGORY_FUSION_SUMMON)
e1:SetType(EFFECT_TYPE_ACTIVATE)
e1:SetCode(EVENT_FREE_CHAIN)
e1:SetCountLimit(1,95238394)
e1:SetTarget(c95238394.target)
e1:SetOperation(c95238394.activate)
e1:SetCountLimit(1,id)
c:RegisterEffect(e1)
--to hand
local e2=Effect.CreateEffect(c)
e2:SetCategory(CATEGORY_TOHAND+CATEGORY_SEARCH)
e2:SetType(EFFECT_TYPE_IGNITION)
e2:SetRange(LOCATION_GRAVE)
e2:SetCountLimit(1,95238395)
e2:SetCountLimit(1,id+o)
e2:SetCondition(aux.exccon)
e2:SetCost(aux.bfgcost)
e2:SetTarget(c95238394.thtg)
e2:SetOperation(c95238394.thop)
e2:SetTarget(s.thtg)
e2:SetOperation(s.thop)
c:RegisterEffect(e2)
end
function c95238394.filter0(c)
return (c:IsLocation(LOCATION_ONFIELD+LOCATION_GRAVE) or c:IsFaceup()) and c:IsType(TYPE_MONSTER) and c:IsCanBeFusionMaterial() and c:IsAbleToDeck()
function s.fusfilter(c)
return c:IsRace(RACE_THUNDER)
end
function c95238394.filter1(c,e)
return (c:IsLocation(LOCATION_ONFIELD+LOCATION_GRAVE) or c:IsFaceup()) and c:IsType(TYPE_MONSTER) and c:IsCanBeFusionMaterial() and c:IsAbleToDeck() and not c:IsImmuneToEffect(e)
end
function c95238394.filter2(c,e,tp,m,f,chkf)
return c:IsType(TYPE_FUSION) and c:IsRace(RACE_THUNDER) and (not f or f(c))
and c:IsCanBeSpecialSummoned(e,SUMMON_TYPE_FUSION,tp,false,false) and c:CheckFusionMaterial(m,nil,chkf)
end
function c95238394.target(e,tp,eg,ep,ev,re,r,rp,chk)
function s.extra_target(e,tp,eg,ep,ev,re,r,rp,chk)
if chk==0 then
local chkf=tp
local mg=Duel.GetMatchingGroup(c95238394.filter0,tp,LOCATION_ONFIELD+LOCATION_GRAVE+LOCATION_REMOVED,0,nil)
local res=Duel.IsExistingMatchingCard(c95238394.filter2,tp,LOCATION_EXTRA,0,1,nil,e,tp,mg,nil,chkf)
if not res then
local ce=Duel.GetChainMaterial(tp)
if ce~=nil then
local fgroup=ce:GetTarget()
local mg3=fgroup(ce,e,tp)
local mf=ce:GetValue()
res=Duel.IsExistingMatchingCard(c95238394.filter2,tp,LOCATION_EXTRA,0,1,nil,e,tp,mg3,mf,chkf)
end
end
return res
return true
end
Duel.SetOperationInfo(0,CATEGORY_SPECIAL_SUMMON,nil,1,tp,LOCATION_EXTRA)
Duel.SetOperationInfo(0,CATEGORY_TODECK,nil,1,tp,LOCATION_ONFIELD+LOCATION_GRAVE+LOCATION_REMOVED)
end
function c95238394.activate(e,tp,eg,ep,ev,re,r,rp)
local chkf=tp
local mg=Duel.GetMatchingGroup(aux.NecroValleyFilter(c95238394.filter1),tp,LOCATION_ONFIELD+LOCATION_GRAVE+LOCATION_REMOVED,0,nil,e)
local sg1=Duel.GetMatchingGroup(c95238394.filter2,tp,LOCATION_EXTRA,0,nil,e,tp,mg,nil,chkf)
local mg3=nil
local sg2=nil
local ce=Duel.GetChainMaterial(tp)
if ce~=nil then
local fgroup=ce:GetTarget()
mg3=fgroup(ce,e,tp)
local mf=ce:GetValue()
sg2=Duel.GetMatchingGroup(c95238394.filter2,tp,LOCATION_EXTRA,0,nil,e,tp,mg3,mf,chkf)
end
if sg1:GetCount()>0 or (sg2~=nil and sg2:GetCount()>0) then
local sg=sg1:Clone()
if sg2 then sg:Merge(sg2) end
Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_SPSUMMON)
local tg=sg:Select(tp,1,1,nil)
local tc=tg:GetFirst()
if sg1:IsContains(tc) and (sg2==nil or not sg2:IsContains(tc) or not Duel.SelectYesNo(tp,ce:GetDescription())) then
local mat=Duel.SelectFusionMaterial(tp,tc,mg,nil,chkf)
tc:SetMaterial(mat)
if mat:IsExists(Card.IsFacedown,1,nil) then
local cg=mat:Filter(Card.IsFacedown,nil)
Duel.ConfirmCards(1-tp,cg)
end
if mat:Filter(c95238394.cfilter,nil):GetCount()>0 then
local cg=mat:Filter(c95238394.cfilter,nil)
Duel.HintSelection(cg)
end
Duel.SendtoDeck(mat,nil,SEQ_DECKSHUFFLE,REASON_EFFECT+REASON_MATERIAL+REASON_FUSION)
Duel.BreakEffect()
Duel.SpecialSummon(tc,SUMMON_TYPE_FUSION,tp,tp,false,false,POS_FACEUP)
else
local mat2=Duel.SelectFusionMaterial(tp,tc,mg3,nil,chkf)
local fop=ce:GetOperation()
fop(ce,e,tp,tc,mat2)
end
tc:CompleteProcedure()
end
end
function c95238394.cfilter(c)
return c:IsLocation(LOCATION_GRAVE+LOCATION_REMOVED) or (c:IsLocation(LOCATION_MZONE) and c:IsFaceup())
end
function c95238394.thfilter(c)
function s.thfilter(c)
return c:IsRace(RACE_THUNDER) and c:IsAbleToHand()
end
function c95238394.thtg(e,tp,eg,ep,ev,re,r,rp,chk)
if chk==0 then return Duel.IsExistingMatchingCard(c95238394.thfilter,tp,LOCATION_DECK,0,1,nil) end
function s.thtg(e,tp,eg,ep,ev,re,r,rp,chk)
if chk==0 then return Duel.IsExistingMatchingCard(s.thfilter,tp,LOCATION_DECK,0,1,nil) end
Duel.SetOperationInfo(0,CATEGORY_TOHAND,nil,1,tp,LOCATION_DECK)
end
function c95238394.thop(e,tp,eg,ep,ev,re,r,rp)
function s.thop(e,tp,eg,ep,ev,re,r,rp)
Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_ATOHAND)
local g=Duel.SelectMatchingCard(tp,c95238394.thfilter,tp,LOCATION_DECK,0,1,1,nil)
local g=Duel.SelectMatchingCard(tp,s.thfilter,tp,LOCATION_DECK,0,1,1,nil)
if g:GetCount()>0 then
Duel.SendtoHand(g,nil,REASON_EFFECT)
Duel.ConfirmCards(1-tp,g)
......
......@@ -58,7 +58,7 @@ function c95474755.extg(e,tp,eg,ep,ev,re,r,rp,chk)
end
function c95474755.exop(e,tp,eg,ep,ev,re,r,rp)
local g=Duel.GetFieldGroup(tp,0,LOCATION_EXTRA)
Duel.ConfirmCards(tp,g)
Duel.ConfirmCards(tp,g,true)
Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_REMOVE)
local sg=g:FilterSelect(tp,Card.IsAbleToRemove,1,1,nil,tp,POS_FACEDOWN)
Duel.Remove(sg,POS_FACEDOWN,REASON_EFFECT)
......
......@@ -609,6 +609,7 @@ EFFECT_REPLACE_DAMAGE =371 --伤害由特定行动代替
EFFECT_XYZ_MIN_COUNT =372 --只能用在X只以上的超量召唤
EFFECT_SYNCHRO_LEVEL_EX =373 --支持使用没有等级的怪兽作为同调素材
EFFECT_RITUAL_LEVEL_EX =374 --支持使用没有等级的怪兽作为仪式素材
EFFECT_DOUBLE_XMATERIAL =375 --召唤需3只以上作素材的超量怪兽时可以作为2只数量的素材
EFFECT_FLAG_EFFECT =0x20000000 --标记类效果,即RegisterFlagEffect()创建的效果
--下面是诱发效果的诱发事件、时点 (如果是TYPE_SINGLE则自己发生以下事件后触发,如果TYPE_FIELD则场上任何卡发生以下事件都触发)
......
--Fusion check functions
--Fusion check function
Auxiliary.FCheckAdditional=nil
Auxiliary.FGoalCheckAdditional=nil
......@@ -438,85 +438,13 @@ function Auxiliary.AddXyzProcedure(c,f,lv,ct,alterf,alterdesc,maxct,alterop)
e1:SetCode(EFFECT_SPSUMMON_PROC)
e1:SetProperty(EFFECT_FLAG_CANNOT_DISABLE+EFFECT_FLAG_UNCOPYABLE)
e1:SetRange(LOCATION_EXTRA)
if alterf then
e1:SetCondition(Auxiliary.XyzConditionAlter(f,lv,ct,maxct,alterf,alterdesc,alterop))
e1:SetTarget(Auxiliary.XyzTargetAlter(f,lv,ct,maxct,alterf,alterdesc,alterop))
e1:SetOperation(Auxiliary.XyzOperationAlter(f,lv,ct,maxct,alterf,alterdesc,alterop))
else
e1:SetCondition(Auxiliary.XyzCondition(f,lv,ct,maxct))
e1:SetTarget(Auxiliary.XyzTarget(f,lv,ct,maxct))
e1:SetOperation(Auxiliary.XyzOperation(f,lv,ct,maxct))
end
e1:SetCondition(Auxiliary.XyzCondition(f,lv,ct,maxct,alterf,alterdesc,alterop))
e1:SetTarget(Auxiliary.XyzTarget(f,lv,ct,maxct,alterf,alterdesc,alterop))
e1:SetOperation(Auxiliary.XyzOperation(f,lv,ct,maxct,alterf,alterdesc,alterop))
e1:SetValue(SUMMON_TYPE_XYZ)
c:RegisterEffect(e1)
end
--Xyz Summon(normal)
function Auxiliary.XyzCondition(f,lv,minct,maxct)
--og: use special material
return function(e,c,og,min,max)
if c==nil then return true end
if c:IsType(TYPE_PENDULUM) and c:IsFaceup() then return false end
local tp=c:GetControler()
local minc=minct
local maxc=maxct
if min then
if min>minc then minc=min end
if max<maxc then maxc=max end
if minc>maxc then return false end
end
return Duel.CheckXyzMaterial(c,f,lv,minc,maxc,og)
end
end
function Auxiliary.XyzTarget(f,lv,minct,maxct)
return function(e,tp,eg,ep,ev,re,r,rp,chk,c,og,min,max)
if og and not min then
return true
end
local minc=minct
local maxc=maxct
if min then
if min>minc then minc=min end
if max<maxc then maxc=max end
end
local g=Duel.SelectXyzMaterial(tp,c,f,lv,minc,maxc,og)
if g then
g:KeepAlive()
e:SetLabelObject(g)
return true
else return false end
end
end
function Auxiliary.XyzOperation(f,lv,minct,maxct)
return function(e,tp,eg,ep,ev,re,r,rp,c,og,min,max)
if og and not min then
local sg=Group.CreateGroup()
local tc=og:GetFirst()
while tc do
local sg1=tc:GetOverlayGroup()
sg:Merge(sg1)
tc=og:GetNext()
end
Duel.SendtoGrave(sg,REASON_RULE)
c:SetMaterial(og)
Duel.Overlay(c,og)
else
local mg=e:GetLabelObject()
local sg=Group.CreateGroup()
local tc=mg:GetFirst()
while tc do
local sg1=tc:GetOverlayGroup()
sg:Merge(sg1)
tc=mg:GetNext()
end
Duel.SendtoGrave(sg,REASON_RULE)
c:SetMaterial(mg)
Duel.Overlay(c,mg)
mg:DeleteGroup()
end
end
end
--Xyz summon(alterf)
function Auxiliary.XyzConditionAlter(f,lv,minct,maxct,alterf,alterdesc,alterop)
function Auxiliary.XyzCondition(f,lv,minct,maxct,alterf,alterdesc,alterop)
return function(e,c,og,min,max)
if c==nil then return true end
if c:IsType(TYPE_PENDULUM) and c:IsFaceup() then return false end
......@@ -527,20 +455,73 @@ function Auxiliary.XyzConditionAlter(f,lv,minct,maxct,alterf,alterdesc,alterop)
else
mg=Duel.GetFieldGroup(tp,LOCATION_MZONE,0)
end
if (not min or min<=1) and mg:IsExists(Auxiliary.XyzAlterFilter,1,nil,alterf,c,e,tp,alterop) then
return true
if alterf and (not min or min<=1) then
if mg:IsExists(Auxiliary.XyzAlterFilter,1,nil,alterf,c,e,tp,alterop) then
return true
end
end
local minc=minct
local maxc=maxct
if min then
if min>minc then minc=min end
if max<maxc then maxc=max end
end
if minct>=3 and mg:IsExists(Auxiliary.Xyz2XMaterialEffectFilter,1,nil,c,lv,f,tp) then
return Auxiliary.CheckXyz2XMaterial(c,f,lv,minc,maxc,mg)
else
if minc>maxc then return false end
return Duel.CheckXyzMaterial(c,f,lv,minc,maxc,og)
end
end
end
function Auxiliary.Xyz2XMaterialFilter(c,xyzc,lv,f)
return c:IsFaceupEx() and c:IsCanBeXyzMaterial(xyzc) and c:IsXyzLevel(xyzc,lv) and (not f or f(c,xyzc))
end
function Auxiliary.Xyz2XMaterialEffectFilter(c,xyzc,lv,f,tp,checked)
if not checked and not Auxiliary.Xyz2XMaterialFilter(c,xyzc,lv,f) then return false end
local e=c:IsHasEffect(EFFECT_DOUBLE_XMATERIAL,tp)
if not e then return false end
local tg=e:GetTarget()
if tg and not tg(e,xyzc) then return false end
return true
end
function Auxiliary.Xyz2XMaterialGoal(g,tp,xyzc,minc)
if Duel.GetLocationCountFromEx(tp,tp,g,xyzc)<=0 then return false end
local lg=g:Filter(Card.IsHasEffect,nil,EFFECT_XYZ_MIN_COUNT,tp)
for c in Auxiliary.Next(lg) do
local le=c:IsHasEffect(EFFECT_XYZ_MIN_COUNT)
local ct=le:GetValue()
if #g<ct then return false end
end
local ct2=0
local limit_table={}
for c in Auxiliary.Next(g) do
local le=c:IsHasEffect(EFFECT_DOUBLE_XMATERIAL,tp)
if le then
local tg=le:GetTarget()
local limit_value=le:GetValue() -- not fully implemented: assuming Hard once per turn effects
if (not tg or tg(le,xyzc)) and (not limit_value or not limit_table[limit_value]) then
ct2=ct2+1
if limit_value then
limit_table[limit_value]=true
end
return Duel.CheckXyzMaterial(c,f,lv,minc,maxc,og)
end
end
end
return #g+ct2>=minc
end
function Auxiliary.CheckXyz2XMaterial(c,f,lv,minc,maxc,mg)
local tp=c:GetControler()
mg=mg:Filter(Auxiliary.Xyz2XMaterialFilter,nil,c,lv,f)
local sg=Duel.GetMustMaterial(tp,EFFECT_MUST_BE_XMATERIAL)
if sg:IsExists(Auxiliary.MustMaterialCounterFilter,1,nil,mg) then return false end
Duel.SetSelectedCard(sg)
Auxiliary.GCheckAdditional=Auxiliary.TuneMagicianCheckAdditionalX(EFFECT_TUNE_MAGICIAN_X)
local res=mg:CheckSubGroup(Auxiliary.Xyz2XMaterialGoal,2,maxc,tp,c,minc)
Auxiliary.GCheckAdditional=nil
return res
end
function Auxiliary.XyzTargetAlter(f,lv,minct,maxct,alterf,alterdesc,alterop)
function Auxiliary.XyzTarget(f,lv,minct,maxct,alterf,alterdesc,alterop)
return function(e,tp,eg,ep,ev,re,r,rp,chk,c,og,min,max)
if og and not min then
return true
......@@ -551,19 +532,28 @@ function Auxiliary.XyzTargetAlter(f,lv,minct,maxct,alterf,alterdesc,alterop)
if min>minc then minc=min end
if max<maxc then maxc=max end
end
local b1=true
local b2=false
local altg=nil
local mg=nil
if og then
mg=og
else
mg=Duel.GetFieldGroup(tp,LOCATION_MZONE,0)
end
local altg=mg:Filter(Auxiliary.XyzAlterFilter,nil,alterf,c,e,tp,alterop)
local b1=Duel.CheckXyzMaterial(c,f,lv,minc,maxc,og)
local b2=(not min or min<=1) and #altg>0
if alterf and (not min or min<=1) then
altg=mg:Filter(Auxiliary.XyzAlterFilter,nil,alterf,c,e,tp,alterop)
if minct>=3 and mg:IsExists(Auxiliary.Xyz2XMaterialEffectFilter,1,nil,c,lv,f,tp) then
b1=Auxiliary.CheckXyz2XMaterial(c,f,lv,minc,maxc,mg)
else
b1=Duel.CheckXyzMaterial(c,f,lv,minc,maxc,og)
end
b2=#altg>0
end
local g=nil
local cancel=Duel.IsSummonCancelable()
if b2 and (not b1 or Duel.SelectYesNo(tp,alterdesc)) then
e:SetLabel(1)
local cancel=Duel.IsSummonCancelable()
Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_XMATERIAL)
local tc=altg:SelectUnselect(nil,tp,false,cancel,1,1)
if tc then
......@@ -572,7 +562,18 @@ function Auxiliary.XyzTargetAlter(f,lv,minct,maxct,alterf,alterdesc,alterop)
end
else
e:SetLabel(0)
g=Duel.SelectXyzMaterial(tp,c,f,lv,minc,maxc,og)
if minct>=3 and mg:IsExists(Auxiliary.Xyz2XMaterialEffectFilter,1,nil,c,lv,f,tp) then
mg=mg:Filter(Auxiliary.Xyz2XMaterialFilter,nil,c,lv,f)
local cancel=Duel.IsSummonCancelable()
local sg=Duel.GetMustMaterial(tp,EFFECT_MUST_BE_XMATERIAL)
Duel.SetSelectedCard(sg)
Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_XMATERIAL)
Auxiliary.GCheckAdditional=Auxiliary.TuneMagicianCheckAdditionalX(EFFECT_TUNE_MAGICIAN_X)
g=mg:SelectSubGroup(tp,Auxiliary.Xyz2XMaterialGoal,cancel,2,maxc,tp,c,minc)
Auxiliary.GCheckAdditional=nil
else
g=Duel.SelectXyzMaterial(tp,c,f,lv,minc,maxc,og)
end
end
if g then
g:KeepAlive()
......@@ -581,9 +582,10 @@ function Auxiliary.XyzTargetAlter(f,lv,minct,maxct,alterf,alterdesc,alterop)
else return false end
end
end
function Auxiliary.XyzOperationAlter(f,lv,minct,maxct,alterf,alterdesc,alterop)
function Auxiliary.XyzOperation(f,lv,minct,maxct,alterf,alterdesc,alterop)
return function(e,tp,eg,ep,ev,re,r,rp,c,og,min,max)
if og and not min then
Auxiliary.Xyz2XMaterialOperation(tp,og,c,minct,maxct)
local sg=Group.CreateGroup()
local tc=og:GetFirst()
while tc do
......@@ -602,6 +604,7 @@ function Auxiliary.XyzOperationAlter(f,lv,minct,maxct,alterf,alterdesc,alterop)
Duel.Overlay(c,mg2)
end
else
Auxiliary.Xyz2XMaterialOperation(tp,mg,c,minct,maxct)
local sg=Group.CreateGroup()
local tc=mg:GetFirst()
while tc do
......@@ -617,7 +620,23 @@ function Auxiliary.XyzOperationAlter(f,lv,minct,maxct,alterf,alterdesc,alterop)
end
end
end
---Xyz monster, any condition
function Auxiliary.Xyz2XMaterialOperation(tp,mg,xyzc,minct,maxct)
local sg=mg:Clone()
while #sg<minct do
local g=sg:Filter(Auxiliary.Xyz2XMaterialEffectFilter,nil,xyzc,nil,nil,tp,true)
if #g>1 then
Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_RESOLVECARD)
g=g:Select(tp,1,1,nil)
end
local tc=g:GetFirst()
local te=tc:IsHasEffect(EFFECT_DOUBLE_XMATERIAL,tp)
Duel.Hint(HINT_CARD,0,tc:GetCode())
te:UseCountLimit(tp)
sg:RemoveCard(tc)
minct=minct-2
end
end
---Xyz monster, any condition(level free)
---@param c Card
---@param f function|nil
---@param gf function|nil
......@@ -633,19 +652,13 @@ function Auxiliary.AddXyzProcedureLevelFree(c,f,gf,minc,maxc,alterf,alterdesc,al
e1:SetCode(EFFECT_SPSUMMON_PROC)
e1:SetProperty(EFFECT_FLAG_CANNOT_DISABLE+EFFECT_FLAG_UNCOPYABLE)
e1:SetRange(LOCATION_EXTRA)
if alterf then
e1:SetCondition(Auxiliary.XyzLevelFreeConditionAlter(f,gf,minc,maxc,alterf,alterdesc,alterop))
e1:SetTarget(Auxiliary.XyzLevelFreeTargetAlter(f,gf,minc,maxc,alterf,alterdesc,alterop))
e1:SetOperation(Auxiliary.XyzLevelFreeOperationAlter(f,gf,minc,maxc,alterf,alterdesc,alterop))
else
e1:SetCondition(Auxiliary.XyzLevelFreeCondition(f,gf,minc,maxc))
e1:SetTarget(Auxiliary.XyzLevelFreeTarget(f,gf,minc,maxc))
e1:SetOperation(Auxiliary.XyzLevelFreeOperation(f,gf,minc,maxc))
end
e1:SetCondition(Auxiliary.XyzLevelFreeCondition(f,gf,minc,maxc,alterf,alterdesc,alterop))
e1:SetTarget(Auxiliary.XyzLevelFreeTarget(f,gf,minc,maxc,alterf,alterdesc,alterop))
e1:SetOperation(Auxiliary.XyzLevelFreeOperation(f,gf,minc,maxc,alterf,alterdesc,alterop))
e1:SetValue(SUMMON_TYPE_XYZ)
c:RegisterEffect(e1)
end
--Xyz Summon(level free)
-- not fully implemented: EFFECT_DOUBLE_XMATERIAL is not supported
function Auxiliary.XyzLevelFreeFilter(c,xyzc,f)
return (not c:IsOnField() or c:IsFaceup()) and c:IsCanBeXyzMaterial(xyzc) and (not f or f(c,xyzc))
end
......@@ -660,122 +673,28 @@ function Auxiliary.XyzLevelFreeGoal(g,tp,xyzc,gf)
end
return true
end
function Auxiliary.XyzLevelFreeCondition(f,gf,minct,maxct)
function Auxiliary.XyzLevelFreeCondition(f,gf,minct,maxct,alterf,alterdesc,alterop)
return function(e,c,og,min,max)
if c==nil then return true end
if c:IsType(TYPE_PENDULUM) and c:IsFaceup() then return false end
local tp=c:GetControler()
local minc=minct
local maxc=maxct
if min then
minc=math.max(minc,min)
maxc=math.min(maxc,max)
end
if maxc<minc then return false end
local mg=nil
if og then
mg=og:Filter(Auxiliary.XyzLevelFreeFilter,nil,c,f)
else
mg=Duel.GetMatchingGroup(Auxiliary.XyzLevelFreeFilter,tp,LOCATION_MZONE,0,nil,c,f)
end
local sg=Duel.GetMustMaterial(tp,EFFECT_MUST_BE_XMATERIAL)
if sg:IsExists(Auxiliary.MustMaterialCounterFilter,1,nil,mg) then return false end
Duel.SetSelectedCard(sg)
Auxiliary.GCheckAdditional=Auxiliary.TuneMagicianCheckAdditionalX(EFFECT_TUNE_MAGICIAN_X)
local res=mg:CheckSubGroup(Auxiliary.XyzLevelFreeGoal,minc,maxc,tp,c,gf)
Auxiliary.GCheckAdditional=nil
return res
end
end
function Auxiliary.XyzLevelFreeTarget(f,gf,minct,maxct)
return function(e,tp,eg,ep,ev,re,r,rp,chk,c,og,min,max)
if og and not min then
return true
end
local minc=minct
local maxc=maxct
if min then
if min>minc then minc=min end
if max<maxc then maxc=max end
end
local mg=nil
if og then
mg=og:Filter(Auxiliary.XyzLevelFreeFilter,nil,c,f)
else
mg=Duel.GetMatchingGroup(Auxiliary.XyzLevelFreeFilter,tp,LOCATION_MZONE,0,nil,c,f)
end
local sg=Duel.GetMustMaterial(tp,EFFECT_MUST_BE_XMATERIAL)
Duel.SetSelectedCard(sg)
Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_XMATERIAL)
local cancel=Duel.IsSummonCancelable()
Auxiliary.GCheckAdditional=Auxiliary.TuneMagicianCheckAdditionalX(EFFECT_TUNE_MAGICIAN_X)
local g=mg:SelectSubGroup(tp,Auxiliary.XyzLevelFreeGoal,cancel,minc,maxc,tp,c,gf)
Auxiliary.GCheckAdditional=nil
if g and g:GetCount()>0 then
g:KeepAlive()
e:SetLabelObject(g)
return true
else return false end
end
end
function Auxiliary.XyzLevelFreeOperation(f,gf,minct,maxct)
return function(e,tp,eg,ep,ev,re,r,rp,c,og,min,max)
if og and not min then
local sg=Group.CreateGroup()
local tc=og:GetFirst()
while tc do
local sg1=tc:GetOverlayGroup()
sg:Merge(sg1)
tc=og:GetNext()
end
Duel.SendtoGrave(sg,REASON_RULE)
c:SetMaterial(og)
Duel.Overlay(c,og)
else
local mg=e:GetLabelObject()
if e:GetLabel()==1 then
local mg2=mg:GetFirst():GetOverlayGroup()
if mg2:GetCount()~=0 then
Duel.Overlay(c,mg2)
end
else
local sg=Group.CreateGroup()
local tc=mg:GetFirst()
while tc do
local sg1=tc:GetOverlayGroup()
sg:Merge(sg1)
tc=mg:GetNext()
end
Duel.SendtoGrave(sg,REASON_RULE)
end
c:SetMaterial(mg)
Duel.Overlay(c,mg)
mg:DeleteGroup()
end
end
end
--Xyz summon(level free&alterf)
function Auxiliary.XyzLevelFreeConditionAlter(f,gf,minct,maxct,alterf,alterdesc,alterop)
return function(e,c,og,min,max)
if c==nil then return true end
if c:IsType(TYPE_PENDULUM) and c:IsFaceup() then return false end
local tp=c:GetControler()
if maxc<minc then return false end
local mg=nil
if og then
mg=og
else
mg=Duel.GetFieldGroup(tp,LOCATION_MZONE,0)
end
local altg=mg:Filter(Auxiliary.XyzAlterFilter,nil,alterf,c,e,tp,alterop)
if (not min or min<=1) and altg:GetCount()>0 then
return true
end
local minc=minct
local maxc=maxct
if min then
if min>minc then minc=min end
if max<maxc then maxc=max end
if minc>maxc then return false end
if alterf and (not min or min<=1) then
if mg:IsExists(Auxiliary.XyzAlterFilter,1,nil,alterf,c,e,tp,alterop) then
return true
end
end
mg=mg:Filter(Auxiliary.XyzLevelFreeFilter,nil,c,f)
local sg=Duel.GetMustMaterial(tp,EFFECT_MUST_BE_XMATERIAL)
......@@ -787,7 +706,7 @@ function Auxiliary.XyzLevelFreeConditionAlter(f,gf,minct,maxct,alterf,alterdesc,
return res
end
end
function Auxiliary.XyzLevelFreeTargetAlter(f,gf,minct,maxct,alterf,alterdesc,alterop)
function Auxiliary.XyzLevelFreeTarget(f,gf,minct,maxct,alterf,alterdesc,alterop)
return function(e,tp,eg,ep,ev,re,r,rp,chk,c,og,min,max)
if og and not min then
return true
......@@ -804,12 +723,21 @@ function Auxiliary.XyzLevelFreeTargetAlter(f,gf,minct,maxct,alterf,alterdesc,alt
else
mg=Duel.GetFieldGroup(tp,LOCATION_MZONE,0)
end
local b1=true
local b2=false
local altg=nil
local sg=Duel.GetMustMaterial(tp,EFFECT_MUST_BE_XMATERIAL)
local altg=mg:Filter(Auxiliary.XyzAlterFilter,nil,alterf,c,e,tp,alterop)
local mg2=mg:Filter(Auxiliary.XyzLevelFreeFilter,nil,c,f)
Duel.SetSelectedCard(sg)
local b1=mg2:CheckSubGroup(Auxiliary.XyzLevelFreeGoal,minc,maxc,tp,c,gf)
local b2=(not min or min<=1) and #altg>0
if alterf and (not min or min<=1) then
altg=mg:Filter(Auxiliary.XyzAlterFilter,nil,alterf,c,e,tp,alterop)
mg=mg:Filter(Auxiliary.XyzLevelFreeFilter,nil,c,f)
Duel.SetSelectedCard(sg)
Auxiliary.GCheckAdditional=Auxiliary.TuneMagicianCheckAdditionalX(EFFECT_TUNE_MAGICIAN_X)
b1=mg:CheckSubGroup(Auxiliary.XyzLevelFreeGoal,minc,maxc,tp,c,gf)
Auxiliary.GCheckAdditional=nil
b2=#altg>0
else
mg=mg:Filter(Auxiliary.XyzLevelFreeFilter,nil,c,f)
end
local g=nil
local cancel=Duel.IsSummonCancelable()
if b2 and (not b1 or Duel.SelectYesNo(tp,alterdesc)) then
......@@ -825,7 +753,7 @@ function Auxiliary.XyzLevelFreeTargetAlter(f,gf,minct,maxct,alterf,alterdesc,alt
Duel.SetSelectedCard(sg)
Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_XMATERIAL)
Auxiliary.GCheckAdditional=Auxiliary.TuneMagicianCheckAdditionalX(EFFECT_TUNE_MAGICIAN_X)
g=mg2:SelectSubGroup(tp,Auxiliary.XyzLevelFreeGoal,cancel,minc,maxc,tp,c,gf)
g=mg:SelectSubGroup(tp,Auxiliary.XyzLevelFreeGoal,cancel,minc,maxc,tp,c,gf)
Auxiliary.GCheckAdditional=nil
end
if g and g:GetCount()>0 then
......@@ -835,7 +763,7 @@ function Auxiliary.XyzLevelFreeTargetAlter(f,gf,minct,maxct,alterf,alterdesc,alt
else return false end
end
end
function Auxiliary.XyzLevelFreeOperationAlter(f,gf,minct,maxct,alterf,alterdesc,alterop)
function Auxiliary.XyzLevelFreeOperation(f,gf,minct,maxct,alterf,alterdesc,alterop)
return function(e,tp,eg,ep,ev,re,r,rp,c,og,min,max)
if og and not min then
local sg=Group.CreateGroup()
......@@ -2368,7 +2296,7 @@ end
--- Get possible materials from opponent locations, must be face-up
function FusionSpell.GetFusionMaterialFromOpponentLocation(tp,locations)
return Duel.GetMatchingGroup(Card.IsFaceup,tp,0,locations,nil)
return Duel.GetMatchingGroup(Card.IsFaceupEx,tp,0,locations,nil)
end
--- Registers a Fusion Summon effect to a card.
......
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