Commit 23e95044 authored by 八宫一月's avatar 八宫一月 Committed by GitHub

Fix multiple attack (#2726)

* Update c48348921.lua

* Update c76821171.lua

* Update c78316184.lua

* Update c75215744.lua

* Update c45627618.lua

* Update c39389320.lua

* Update c88177324.lua
parent a2bac9c2
...@@ -27,6 +27,7 @@ function c39389320.operation(e,tp,eg,ep,ev,re,r,rp) ...@@ -27,6 +27,7 @@ function c39389320.operation(e,tp,eg,ep,ev,re,r,rp)
local e1=Effect.CreateEffect(c) local e1=Effect.CreateEffect(c)
e1:SetType(EFFECT_TYPE_SINGLE) e1:SetType(EFFECT_TYPE_SINGLE)
e1:SetCode(EFFECT_EXTRA_ATTACK) e1:SetCode(EFFECT_EXTRA_ATTACK)
e1:SetProperty(EFFECT_FLAG_CANNOT_DISABLE)
e1:SetValue(e:GetLabel()) e1:SetValue(e:GetLabel())
e1:SetReset(RESET_EVENT+RESETS_STANDARD+RESET_PHASE+PHASE_END) e1:SetReset(RESET_EVENT+RESETS_STANDARD+RESET_PHASE+PHASE_END)
c:RegisterEffect(e1) c:RegisterEffect(e1)
......
...@@ -82,6 +82,7 @@ function c45627618.desop(e,tp,eg,ep,ev,re,r,rp) ...@@ -82,6 +82,7 @@ function c45627618.desop(e,tp,eg,ep,ev,re,r,rp)
local e1=Effect.CreateEffect(c) local e1=Effect.CreateEffect(c)
e1:SetType(EFFECT_TYPE_SINGLE) e1:SetType(EFFECT_TYPE_SINGLE)
e1:SetCode(EFFECT_EXTRA_ATTACK) e1:SetCode(EFFECT_EXTRA_ATTACK)
e1:SetProperty(EFFECT_FLAG_CANNOT_DISABLE)
e1:SetValue(2) e1:SetValue(2)
e1:SetReset(RESET_EVENT+RESETS_STANDARD+RESET_PHASE+PHASE_END) e1:SetReset(RESET_EVENT+RESETS_STANDARD+RESET_PHASE+PHASE_END)
c:RegisterEffect(e1) c:RegisterEffect(e1)
......
...@@ -54,8 +54,9 @@ function c48348921.atkop(e,tp,eg,ep,ev,re,r,rp) ...@@ -54,8 +54,9 @@ function c48348921.atkop(e,tp,eg,ep,ev,re,r,rp)
local e1=Effect.CreateEffect(c) local e1=Effect.CreateEffect(c)
e1:SetType(EFFECT_TYPE_SINGLE) e1:SetType(EFFECT_TYPE_SINGLE)
e1:SetCode(EFFECT_EXTRA_ATTACK_MONSTER) e1:SetCode(EFFECT_EXTRA_ATTACK_MONSTER)
e1:SetProperty(EFFECT_FLAG_CANNOT_DISABLE)
e1:SetValue(2) e1:SetValue(2)
e1:SetReset(RESET_EVENT+RESETS_STANDARD+RESET_DISABLE+RESET_PHASE+PHASE_BATTLE) e1:SetReset(RESET_EVENT+RESETS_STANDARD+RESET_PHASE+PHASE_BATTLE)
c:RegisterEffect(e1) c:RegisterEffect(e1)
end end
end end
......
...@@ -68,6 +68,7 @@ function c75215744.effop(e,tp,eg,ep,ev,re,r,rp) ...@@ -68,6 +68,7 @@ function c75215744.effop(e,tp,eg,ep,ev,re,r,rp)
local e1=Effect.CreateEffect(c) local e1=Effect.CreateEffect(c)
e1:SetType(EFFECT_TYPE_SINGLE) e1:SetType(EFFECT_TYPE_SINGLE)
e1:SetCode(EFFECT_EXTRA_ATTACK) e1:SetCode(EFFECT_EXTRA_ATTACK)
e1:SetProperty(EFFECT_FLAG_CANNOT_DISABLE)
e1:SetValue(1) e1:SetValue(1)
e1:SetReset(RESET_EVENT+RESETS_STANDARD) e1:SetReset(RESET_EVENT+RESETS_STANDARD)
c:RegisterEffect(e1) c:RegisterEffect(e1)
......
...@@ -93,6 +93,7 @@ function s.taop(e,tp,eg,ep,ev,re,r,rp) ...@@ -93,6 +93,7 @@ function s.taop(e,tp,eg,ep,ev,re,r,rp)
local e1=Effect.CreateEffect(c) local e1=Effect.CreateEffect(c)
e1:SetType(EFFECT_TYPE_SINGLE) e1:SetType(EFFECT_TYPE_SINGLE)
e1:SetCode(EFFECT_EXTRA_ATTACK) e1:SetCode(EFFECT_EXTRA_ATTACK)
e1:SetProperty(EFFECT_FLAG_CANNOT_DISABLE)
e1:SetReset(RESET_EVENT+RESETS_STANDARD+RESET_PHASE+PHASE_END) e1:SetReset(RESET_EVENT+RESETS_STANDARD+RESET_PHASE+PHASE_END)
e1:SetValue(2) e1:SetValue(2)
c:RegisterEffect(e1) c:RegisterEffect(e1)
......
...@@ -51,6 +51,7 @@ function c78316184.desop(e,tp,eg,ep,ev,re,r,rp) ...@@ -51,6 +51,7 @@ function c78316184.desop(e,tp,eg,ep,ev,re,r,rp)
local e1=Effect.CreateEffect(c) local e1=Effect.CreateEffect(c)
e1:SetType(EFFECT_TYPE_SINGLE) e1:SetType(EFFECT_TYPE_SINGLE)
e1:SetCode(EFFECT_EXTRA_ATTACK) e1:SetCode(EFFECT_EXTRA_ATTACK)
e1:SetProperty(EFFECT_FLAG_CANNOT_DISABLE)
e1:SetValue(1) e1:SetValue(1)
e1:SetReset(RESET_EVENT+RESETS_STANDARD+RESET_PHASE+PHASE_END) e1:SetReset(RESET_EVENT+RESETS_STANDARD+RESET_PHASE+PHASE_END)
c:RegisterEffect(e1) c:RegisterEffect(e1)
......
...@@ -102,6 +102,7 @@ function c88177324.regop(e,tp,eg,ep,ev,re,r,rp) ...@@ -102,6 +102,7 @@ function c88177324.regop(e,tp,eg,ep,ev,re,r,rp)
c:RegisterEffect(e1) c:RegisterEffect(e1)
local e2=Effect.CreateEffect(c) local e2=Effect.CreateEffect(c)
e2:SetType(EFFECT_TYPE_SINGLE) e2:SetType(EFFECT_TYPE_SINGLE)
e2:SetProperty(EFFECT_FLAG_CANNOT_DISABLE)
e2:SetCode(EFFECT_EXTRA_ATTACK) e2:SetCode(EFFECT_EXTRA_ATTACK)
e2:SetValue(1) e2:SetValue(1)
e2:SetReset(RESET_EVENT+RESETS_STANDARD+RESET_PHASE+PHASE_BATTLE) e2:SetReset(RESET_EVENT+RESETS_STANDARD+RESET_PHASE+PHASE_BATTLE)
......
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