--サクリファイス・フュージョン
local s,id,o=GetID()
function s.initial_effect(c)
	--Activate
	local e1=FusionSpell.CreateSummonEffect(c,{
		fusfilter=s.fusfilter,
		pre_select_mat_location=LOCATION_HAND|LOCATION_MZONE|LOCATION_GRAVE,
		mat_operation_code_map={
			{ [LOCATION_REMOVED]=FusionSpell.FUSION_OPERATION_GRAVE },
			{ [0xff]=FusionSpell.FUSION_OPERATION_BANISH }
		},
		extra_target=s.extra_target
	})
	e1:SetHintTiming(0,TIMINGS_CHECK_MONSTER+TIMING_END_PHASE)
	e1:SetCountLimit(1,id)
	c:RegisterEffect(e1)
	--equip
	local e2=Effect.CreateEffect(c)
	e2:SetDescription(aux.Stringid(id,0))
	e2:SetType(EFFECT_TYPE_IGNITION)
	e2:SetProperty(EFFECT_FLAG_CARD_TARGET)
	e2:SetRange(LOCATION_GRAVE)
	e2:SetCountLimit(1,id+o)
	e2:SetCost(aux.bfgcost)
	e2:SetTarget(s.eqtg)
	e2:SetOperation(s.eqop)
	c:RegisterEffect(e2)
end
function s.fusfilter(c)
	return c:IsSetCard(0x1110)
end
function s.extra_target(e,tp,eg,ep,ev,re,r,rp,chk)
	if chk==0 then
		return true
	end
	Duel.SetOperationInfo(0,CATEGORY_REMOVE,nil,1,tp,LOCATION_HAND+LOCATION_ONFIELD+LOCATION_GRAVE)
end
function s.filter(c)
	return c:IsFaceup() and c:IsType(TYPE_EFFECT) and c:IsAbleToChangeControler()
end
function s.eqfilter(c)
	local m=_G["c"..c:GetCode()]
	return m and c:IsFaceup() and ((c:IsSetCard(0x1110) and c:IsType(TYPE_FUSION)) or c:IsCode(64631466))
		and not c:IsDisabled() and m.can_equip_monster and m.can_equip_monster(c)
end
function s.eqtg(e,tp,eg,ep,ev,re,r,rp,chk,chkc)
	if chkc then return chkc:IsLocation(LOCATION_MZONE) and chkc:IsControler(tp) and s.filter(chkc) end
	if chk==0 then return Duel.IsExistingTarget(s.filter,tp,0,LOCATION_MZONE,1,nil)
		and Duel.IsExistingMatchingCard(s.eqfilter,tp,LOCATION_MZONE,0,1,nil) end
	Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_EQUIP)
	local g=Duel.SelectTarget(tp,s.filter,tp,0,LOCATION_MZONE,1,1,nil)
end
function s.eqop(e,tp,eg,ep,ev,re,r,rp)
	local c=e:GetHandler()
	local tc1=Duel.GetFirstTarget()
	Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_FACEUP)
	local g=Duel.SelectMatchingCard(tp,s.eqfilter,tp,LOCATION_MZONE,0,1,1,nil)
	if g:GetCount()>0 then
		local tc2=g:GetFirst()
		local m=_G["c"..tc2:GetCode()]
		if tc1:IsFaceup() and tc1:IsRelateToEffect(e) and tc1:IsControler(1-tp) and tc2 then
			m.equip_monster(tc2,tp,tc1)
		end
	end
end
