--突撃指令
function c78986941.initial_effect(c)
	--Activate
	local e1=Effect.CreateEffect(c)
	e1:SetCategory(CATEGORY_DESTROY)
	e1:SetType(EFFECT_TYPE_ACTIVATE)
	e1:SetProperty(EFFECT_FLAG_CARD_TARGET)
	e1:SetCode(EVENT_FREE_CHAIN)
	e1:SetHintTiming(0,TIMINGS_CHECK_MONSTER)
	e1:SetTarget(c78986941.target)
	e1:SetOperation(c78986941.activate)
	c:RegisterEffect(e1)
end
function c78986941.rfilter(c,e)
	local tpe=c:GetType()
	return bit.band(tpe,TYPE_NORMAL)~=0 and bit.band(tpe,TYPE_TOKEN)==0
		and c:IsFaceup() and c:IsReleasable() and c:IsReleasableByEffect()
end
function c78986941.target(e,tp,eg,ep,ev,re,r,rp,chk,chkc)
	if chkc then return chkc:IsLocation(LOCATION_MZONE) and chkc:IsControler(tp) and c78986941.rfilter(chkc,e) end
	if chk==0 then return Duel.IsExistingTarget(c78986941.rfilter,tp,LOCATION_MZONE,0,1,nil,e)
		and Duel.IsExistingMatchingCard(aux.TRUE,tp,0,LOCATION_MZONE,1,nil) end
	Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_RELEASE)
	local rg=Duel.SelectTarget(tp,c78986941.rfilter,tp,LOCATION_MZONE,0,1,1,nil,e)
	local g=Duel.GetMatchingGroup(aux.TRUE,tp,0,LOCATION_MZONE,nil)
	Duel.SetOperationInfo(0,CATEGORY_DESTROY,g,1,0,0)
end
function c78986941.activate(e,tp,eg,ep,ev,re,r,rp)
	local tc=Duel.GetFirstTarget()
	if tc:IsFaceup() and tc:IsRelateToEffect(e) and not tc:IsImmuneToEffect(e) and Duel.Release(tc,REASON_EFFECT)>0 then
		Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_DESTROY)
		local dg=Duel.SelectMatchingCard(tp,aux.TRUE,tp,0,LOCATION_MZONE,1,1,nil)
		if dg:GetCount()>0 then
			Duel.Destroy(dg,REASON_EFFECT)
		end
	end
end
