--飢鰐竜アーケティス
function c87188910.initial_effect(c)
	--synchro summon
	aux.AddSynchroProcedure(c,nil,aux.NonTuner(nil),1)
	c:EnableReviveLimit()
	--draw
	local e1=Effect.CreateEffect(c)
	e1:SetDescription(aux.Stringid(87188910,0))
	e1:SetCategory(CATEGORY_DRAW)
	e1:SetType(EFFECT_TYPE_SINGLE+EFFECT_TYPE_TRIGGER_O)
	e1:SetCode(EVENT_SPSUMMON_SUCCESS)
	e1:SetProperty(EFFECT_FLAG_DELAY)
	e1:SetCountLimit(1,87188910)
	e1:SetCondition(c87188910.drcon)
	e1:SetTarget(c87188910.drtg)
	e1:SetOperation(c87188910.drop)
	c:RegisterEffect(e1)
	--atk/def
	local e2=Effect.CreateEffect(c)
	e2:SetType(EFFECT_TYPE_SINGLE)
	e2:SetCode(EFFECT_UPDATE_ATTACK)
	e2:SetProperty(EFFECT_FLAG_SINGLE_RANGE)
	e2:SetRange(LOCATION_MZONE)
	e2:SetValue(c87188910.adval)
	c:RegisterEffect(e2)
	local e3=e2:Clone()
	e3:SetCode(EFFECT_UPDATE_DEFENSE)
	c:RegisterEffect(e3)
	--destroy
	local e4=Effect.CreateEffect(c)
	e4:SetDescription(aux.Stringid(87188910,1))
	e4:SetCategory(CATEGORY_DESTROY)
	e4:SetType(EFFECT_TYPE_QUICK_O)
	e4:SetCode(EVENT_FREE_CHAIN)
	e4:SetProperty(EFFECT_FLAG_CARD_TARGET)
	e4:SetRange(LOCATION_MZONE)
	e4:SetCountLimit(1,87188911)
	e4:SetHintTiming(0,TIMINGS_CHECK_MONSTER+TIMING_END_PHASE)
	e4:SetCost(c87188910.descost)
	e4:SetTarget(c87188910.destg)
	e4:SetOperation(c87188910.desop)
	c:RegisterEffect(e4)
end
function c87188910.drcon(e,tp,eg,ep,ev,re,r,rp)
	return e:GetHandler():IsSummonType(SUMMON_TYPE_SYNCHRO)
end
function c87188910.matfilter(c)
	return not c:IsType(TYPE_TUNER)
end
function c87188910.drtg(e,tp,eg,ep,ev,re,r,rp,chk)
	local c=e:GetHandler()
	local mg=c:GetMaterial()
	if mg:GetCount()<=0 then return false end
	local ct=mg:FilterCount(c87188910.matfilter,nil)
	if chk==0 then return ct>0 and Duel.IsPlayerCanDraw(tp,ct) end
	Duel.SetTargetPlayer(tp)
	Duel.SetTargetParam(ct)
	Duel.SetOperationInfo(0,CATEGORY_DRAW,nil,0,tp,ct)
end
function c87188910.drop(e,tp,eg,ep,ev,re,r,rp)
	local p,d=Duel.GetChainInfo(0,CHAININFO_TARGET_PLAYER,CHAININFO_TARGET_PARAM)
	Duel.Draw(p,d,REASON_EFFECT)
end
function c87188910.adval(e,c)
	return Duel.GetFieldGroupCount(c:GetControler(),LOCATION_HAND,0)*500
end
function c87188910.descost(e,tp,eg,ep,ev,re,r,rp,chk)
	if chk==0 then return Duel.IsExistingMatchingCard(Card.IsDiscardable,tp,LOCATION_HAND,0,2,nil) end
	Duel.DiscardHand(tp,Card.IsDiscardable,2,2,REASON_COST+REASON_DISCARD)
end
function c87188910.destg(e,tp,eg,ep,ev,re,r,rp,chk,chkc)
	if chkc then return chkc:IsOnField() end
	if chk==0 then return Duel.IsExistingTarget(aux.TRUE,tp,LOCATION_ONFIELD,LOCATION_ONFIELD,1,nil) end
	Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_DESTROY)
	local g=Duel.SelectTarget(tp,aux.TRUE,tp,LOCATION_ONFIELD,LOCATION_ONFIELD,1,1,nil)
	Duel.SetOperationInfo(0,CATEGORY_DESTROY,g,1,0,0)
end
function c87188910.desop(e,tp,eg,ep,ev,re,r,rp)
	local tc=Duel.GetFirstTarget()
	if tc:IsRelateToEffect(e) then
		Duel.Destroy(tc,REASON_EFFECT)
	end
end
