--メタファイズ・タイラント・ドラゴン
function c18743376.initial_effect(c)
	--summon success
	local e1=Effect.CreateEffect(c)
	e1:SetType(EFFECT_TYPE_SINGLE+EFFECT_TYPE_CONTINUOUS)
	e1:SetProperty(EFFECT_FLAG_CANNOT_DISABLE)
	e1:SetCode(EVENT_SPSUMMON_SUCCESS)
	e1:SetCondition(c18743376.regcon)
	e1:SetOperation(c18743376.regop)
	c:RegisterEffect(e1)
	--special summon
	local e2=Effect.CreateEffect(c)
	e2:SetDescription(aux.Stringid(18743376,0))
	e2:SetCategory(CATEGORY_SPECIAL_SUMMON)
	e2:SetType(EFFECT_TYPE_FIELD+EFFECT_TYPE_TRIGGER_O)
	e2:SetCode(EVENT_PHASE+PHASE_STANDBY)
	e2:SetCountLimit(1)
	e2:SetRange(LOCATION_REMOVED)
	e2:SetCondition(c18743376.spcon)
	e2:SetCost(c18743376.spcost)
	e2:SetTarget(c18743376.sptg)
	e2:SetOperation(c18743376.spop)
	c:RegisterEffect(e2)
end
function c18743376.regcon(e,tp,eg,ep,ev,re,r,rp)
	return re and re:IsActiveType(TYPE_MONSTER) and re:GetHandler():IsSetCard(0x105)
end
function c18743376.regop(e,tp,eg,ep,ev,re,r,rp)
	local c=e:GetHandler()
	local e1=Effect.CreateEffect(c)
	e1:SetType(EFFECT_TYPE_SINGLE)
	e1:SetCode(EFFECT_IMMUNE_EFFECT)
	e1:SetProperty(EFFECT_FLAG_SINGLE_RANGE)
	e1:SetRange(LOCATION_MZONE)
	e1:SetValue(c18743376.efilter)
	e1:SetReset(RESET_EVENT+RESETS_STANDARD)
	c:RegisterEffect(e1)
	local e2=Effect.CreateEffect(c)
	e2:SetType(EFFECT_TYPE_SINGLE+EFFECT_TYPE_CONTINUOUS)
	e2:SetCode(EVENT_BATTLED)
	e2:SetOperation(c18743376.caop1)
	c:RegisterEffect(e2)
	local e3=Effect.CreateEffect(c)
	e3:SetType(EFFECT_TYPE_SINGLE+EFFECT_TYPE_CONTINUOUS)
	e3:SetCode(EVENT_DAMAGE_STEP_END)
	e3:SetOperation(c18743376.caop2)
	e3:SetLabelObject(e2)
	c:RegisterEffect(e3)
end
function c18743376.efilter(e,re)
	return re:IsActiveType(TYPE_TRAP)
end
function c18743376.caop1(e,tp,eg,ep,ev,re,r,rp)
	local a=Duel.GetAttacker()
	local d=Duel.GetAttackTarget()
	if e:GetHandler()==a and d then e:SetLabel(1)
	else e:SetLabel(0) end
end
function c18743376.caop2(e,tp,eg,ep,ev,re,r,rp)
	local c=e:GetHandler()
	if e:GetLabelObject():GetLabel()==1 and c:IsRelateToBattle() and c:IsChainAttackable() then
		Duel.ChainAttack()
	end
end
function c18743376.spcon(e,tp,eg,ep,ev,re,r,rp)
	return Duel.GetTurnCount()==e:GetHandler():GetTurnID()+1
end
function c18743376.spcost(e,tp,eg,ep,ev,re,r,rp,chk)
	if chk==0 then return e:GetHandler():IsAbleToDeckAsCost() end
	Duel.SendtoDeck(e:GetHandler(),tp,2,REASON_COST)
end
function c18743376.spfilter(c,e,tp)
	return c:IsSetCard(0x105) and c:IsCanBeSpecialSummoned(e,0,tp,false,false)
end
function c18743376.sptg(e,tp,eg,ep,ev,re,r,rp,chk)
	if chk==0 then return Duel.GetLocationCount(tp,LOCATION_MZONE)>0
		and Duel.IsExistingMatchingCard(c18743376.spfilter,tp,LOCATION_HAND,0,1,nil,e,tp) end
	Duel.SetOperationInfo(0,CATEGORY_SPECIAL_SUMMON,nil,1,tp,LOCATION_HAND)
end
function c18743376.spop(e,tp,eg,ep,ev,re,r,rp)
	if Duel.GetLocationCount(tp,LOCATION_MZONE)<1 then return end
	Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_SPSUMMON)
	local tc=Duel.SelectMatchingCard(tp,c18743376.spfilter,tp,LOCATION_HAND,0,1,1,nil,e,tp):GetFirst()
	if tc and Duel.SpecialSummon(tc,0,tp,tp,false,false,POS_FACEUP)~=0 then
		tc:RegisterFlagEffect(18743376,RESET_EVENT+RESETS_STANDARD,0,1)
		local e2=Effect.CreateEffect(e:GetHandler())
		e2:SetType(EFFECT_TYPE_FIELD+EFFECT_TYPE_CONTINUOUS)
		e2:SetCode(EVENT_PHASE+PHASE_END)
		e2:SetCountLimit(1)
		e2:SetProperty(EFFECT_FLAG_IGNORE_IMMUNE)
		e2:SetLabel(Duel.GetTurnCount()+1)
		e2:SetLabelObject(tc)
		e2:SetCondition(c18743376.descon)
		e2:SetOperation(c18743376.desop)
		Duel.RegisterEffect(e2,tp)
	end
end
function c18743376.descon(e,tp,eg,ep,ev,re,r,rp)
	local tc=e:GetLabelObject()
	if tc:GetFlagEffect(18743376)~=0 then
		return Duel.GetTurnCount()==e:GetLabel()
	else
		e:Reset()
		return false
	end
end
function c18743376.desop(e,tp,eg,ep,ev,re,r,rp)
	local tc=e:GetLabelObject()
	Duel.Remove(tc,POS_FACEUP,REASON_EFFECT)
end
