--聖霊獣騎 ノチウドラゴ
local s,id,o=GetID()
function s.initial_effect(c)
	--spsummon times limit
	c:SetSPSummonOnce(id)
	--fusion material
	c:EnableReviveLimit()
	aux.AddFusionProcFun2(c,aux.FilterBoolFunction(Card.IsFusionSetCard,0x10b5),aux.FilterBoolFunction(Card.IsFusionSetCard,0x20b5),true)
	aux.AddContactFusionProcedure(c,Card.IsAbleToRemoveAsCost,LOCATION_MZONE+LOCATION_GRAVE,0,Duel.Remove,POS_FACEUP,REASON_COST)
	--spsummon condition
	local e1=Effect.CreateEffect(c)
	e1:SetType(EFFECT_TYPE_SINGLE)
	e1:SetProperty(EFFECT_FLAG_CANNOT_DISABLE+EFFECT_FLAG_UNCOPYABLE)
	e1:SetCode(EFFECT_SPSUMMON_CONDITION)
	c:RegisterEffect(e1)
	--can not be effect target
	local e2=Effect.CreateEffect(c)
	e2:SetType(EFFECT_TYPE_FIELD)
	e2:SetCode(EFFECT_CANNOT_BE_EFFECT_TARGET)
	e2:SetProperty(EFFECT_FLAG_IGNORE_IMMUNE)
	e2:SetRange(LOCATION_MZONE)
	e2:SetTargetRange(LOCATION_MZONE,0)
	e2:SetTarget(s.etlimit)
	e2:SetValue(aux.tgoval)
	c:RegisterEffect(e2)
	--spsummon
	local e3=Effect.CreateEffect(c)
	e3:SetCategory(CATEGORY_SPECIAL_SUMMON)
	e3:SetProperty(EFFECT_FLAG_CARD_TARGET)
	e3:SetType(EFFECT_TYPE_QUICK_O)
	e3:SetCode(EVENT_FREE_CHAIN)
	e3:SetHintTiming(0,TIMING_END_PHASE)
	e3:SetRange(LOCATION_MZONE)
	e3:SetCost(s.spcost)
	e3:SetTarget(s.sptg)
	e3:SetOperation(s.spop)
	c:RegisterEffect(e3)
end
function s.etlimit(e,c)
	return c~=e:GetHandler() and c:IsFaceup() and c:IsSetCard(0xb5)
end
function s.spcost(e,tp,eg,ep,ev,re,r,rp,chk)
	if chk==0 then return e:GetHandler():IsAbleToExtraAsCost() end
	Duel.SendtoDeck(e:GetHandler(),nil,SEQ_DECKTOP,REASON_COST)
end
function s.filter(c,e,tp)
	return c:IsFaceup() and c:IsSetCard(0xb5) and c:IsCanBeSpecialSummoned(e,0,tp,false,false,POS_FACEUP)
end
function s.sptg(e,tp,eg,ep,ev,re,r,rp,chk,chkc)
	if chkc then return chkc:IsLocation(LOCATION_REMOVED) and chkc:IsControler(tp) and s.filter(chkc,e,tp) end
	if chk==0 then return Duel.GetMZoneCount(tp,e:GetHandler())>0 and Duel.IsExistingTarget(s.filter,tp,LOCATION_REMOVED,0,1,nil,e,tp) end
	Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_SPSUMMON)
	local tc=Duel.SelectTarget(tp,s.filter,tp,LOCATION_REMOVED,0,1,1,nil,e,tp)
	Duel.SetOperationInfo(0,CATEGORY_SPECIAL_SUMMON,tc,1,0,0)
end
function s.spop(e,tp,eg,ep,ev,re,r,rp)
	local tc=Duel.GetTargetsRelateToChain():GetFirst()
	if not tc then return end
	Duel.SpecialSummon(tc,0,tp,tp,false,false,POS_FACEUP)
	local e1=Effect.CreateEffect(e:GetHandler())
	e1:SetDescription(aux.Stringid(id,0))
	e1:SetType(EFFECT_TYPE_SINGLE)
	e1:SetProperty(EFFECT_FLAG_CLIENT_HINT)
	e1:SetCode(EFFECT_CANNOT_DIRECT_ATTACK)
	e1:SetReset(RESET_EVENT+RESETS_STANDARD)
	tc:RegisterEffect(e1,true)
end