--War Rock Big Blow
function c46660187.initial_effect(c)
	--Destroy
	local e1=Effect.CreateEffect(c)
	e1:SetCategory(CATEGORY_DESTROY)
	e1:SetType(EFFECT_TYPE_ACTIVATE)
	e1:SetCode(EVENT_LEAVE_FIELD)
	e1:SetProperty(EFFECT_FLAG_DELAY)
	e1:SetCountLimit(1,46660187+EFFECT_COUNT_CODE_OATH)
	e1:SetCondition(c46660187.descon)
	e1:SetTarget(c46660187.destg)
	e1:SetOperation(c46660187.desop)
	c:RegisterEffect(e1)
end
function c46660187.cfilter(c,tp,rp)
	return c:IsSetCard(0x15f) and c:IsPreviousPosition(POS_FACEUP) and c:GetPreviousControler()==tp
		and c:IsPreviousLocation(LOCATION_MZONE) and rp==1-tp and c:IsReason(REASON_EFFECT)
end
function c46660187.descon(e,tp,eg,ep,ev,re,r,rp)
	local ph=Duel.GetCurrentPhase()
	return (ph==PHASE_MAIN1 or ph==PHASE_MAIN2) and eg:IsExists(c46660187.cfilter,1,nil,tp,rp)
end
function c46660187.destg(e,tp,eg,ep,ev,re,r,rp,chk)
	if chk==0 then return Duel.IsExistingMatchingCard(aux.TRUE,tp,0,LOCATION_ONFIELD,1,nil) end
	local g=Duel.GetMatchingGroup(aux.TRUE,tp,0,LOCATION_ONFIELD,nil)
	Duel.SetOperationInfo(0,CATEGORY_DESTROY,g,1,0,0)
end
function c46660187.desop(e,tp,eg,ep,ev,re,r,rp)
	Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_DESTROY)
	local g=Duel.SelectMatchingCard(tp,aux.TRUE,tp,0,LOCATION_ONFIELD,1,2,nil)
	if #g>0 then
		Duel.HintSelection(g)
		Duel.Destroy(g,REASON_EFFECT)
	end
end
