--LL－プロム・スラッシュ
function c19369609.initial_effect(c)
	c:EnableReviveLimit()
	aux.AddXyzProcedure(c,nil,1,2,nil,nil,99)
	--ATK Up
	local e1=Effect.CreateEffect(c)
	e1:SetType(EFFECT_TYPE_SINGLE)
	e1:SetCode(EFFECT_UPDATE_ATTACK)
	e1:SetProperty(EFFECT_FLAG_SINGLE_RANGE)
	e1:SetRange(LOCATION_MZONE)
	e1:SetValue(c19369609.atkval)
	c:RegisterEffect(e1)
	--to deck
	local e2=Effect.CreateEffect(c)
	e2:SetDescription(aux.Stringid(19369609,0))
	e2:SetCategory(CATEGORY_TODECK)
	e2:SetType(EFFECT_TYPE_IGNITION)
	e2:SetRange(LOCATION_MZONE)
	e2:SetProperty(EFFECT_FLAG_CARD_TARGET)
	e2:SetCountLimit(1)
	e2:SetCost(c19369609.descost)
	e2:SetTarget(c19369609.destg)
	e2:SetOperation(c19369609.desop)
	c:RegisterEffect(e2)
	--attack up
	local e3=Effect.CreateEffect(c)
	e3:SetDescription(aux.Stringid(19369609,1))
	e3:SetCategory(CATEGORY_ATKCHANGE)
	e3:SetType(EFFECT_TYPE_FIELD+EFFECT_TYPE_TRIGGER_O)
	e3:SetCode(EVENT_BATTLE_START)
	e3:SetRange(LOCATION_MZONE)
	e3:SetCondition(c19369609.condition)
	e3:SetCost(c19369609.cost)
	e3:SetOperation(c19369609.operation)
	c:RegisterEffect(e3)
end
function c19369609.atkval(e,c)
	return c:GetOverlayCount()*500
end
function c19369609.descost(e,tp,eg,ep,ev,re,r,rp,chk)
	if chk==0 then return e:GetHandler():CheckRemoveOverlayCard(tp,1,REASON_COST) end
	e:GetHandler():RemoveOverlayCard(tp,1,1,REASON_COST)
end
function c19369609.filter(c)
	return c:IsType(TYPE_SPELL+TYPE_TRAP) and c:IsAbleToDeck()
end
function c19369609.destg(e,tp,eg,ep,ev,re,r,rp,chk,chkc)
	if chkc then return chkc:IsOnField() and chkc:IsControler(1-tp) and c19369609.filter(chkc) end
	if chk==0 then return Duel.IsExistingTarget(c19369609.filter,tp,0,LOCATION_ONFIELD,1,nil) end
	Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_TODECK)
	local g=Duel.SelectTarget(tp,c19369609.filter,tp,0,LOCATION_ONFIELD,1,1,nil)
	Duel.SetOperationInfo(0,CATEGORY_TODECK,g,1,0,0)
end
function c19369609.desop(e,tp,eg,ep,ev,re,r,rp)
	local tc=Duel.GetFirstTarget()
	if tc:IsRelateToEffect(e) then
		Duel.SendtoDeck(tc,nil,2,REASON_EFFECT)
	end
end
function c19369609.condition(e,tp,eg,ep,ev,re,r,rp)
	local tc=Duel.GetBattleMonster(tp)
	return tc and tc:IsFaceup() and tc~=e:GetHandler() and tc:IsRelateToBattle()
end
function c19369609.cost(e,tp,eg,ep,ev,re,r,rp,chk)
	local c=e:GetHandler()
	if chk==0 then return c:CheckRemoveOverlayCard(tp,1,REASON_COST) end
	local rt=c:GetOverlayCount()
	local ct=c:RemoveOverlayCard(tp,1,rt,REASON_COST)
	e:SetLabel(ct)
end
function c19369609.operation(e,tp,eg,ep,ev,re,r,rp)
	local c=e:GetHandler()
	local tc=Duel.GetBattleMonster(tp)
	if not tc or tc==c then return end
	if tc:IsFaceup() and tc:IsRelateToBattle() and tc:IsControler(tp) then
		local ct=e:GetLabel()
		local e1=Effect.CreateEffect(c)
		e1:SetType(EFFECT_TYPE_SINGLE)
		e1:SetCode(EFFECT_UPDATE_ATTACK)
		e1:SetReset(RESET_EVENT+RESETS_STANDARD+RESET_PHASE+PHASE_END)
		e1:SetValue(ct*300)
		tc:RegisterEffect(e1)
	end
end
