--月光白兎
function c84812868.initial_effect(c)
	--spsummon
	local e1=Effect.CreateEffect(c)
	e1:SetDescription(aux.Stringid(84812868,0))
	e1:SetCategory(CATEGORY_SPECIAL_SUMMON)
	e1:SetType(EFFECT_TYPE_SINGLE+EFFECT_TYPE_TRIGGER_O)
	e1:SetCode(EVENT_SUMMON_SUCCESS)
	e1:SetProperty(EFFECT_FLAG_CARD_TARGET)
	e1:SetTarget(c84812868.sptg)
	e1:SetOperation(c84812868.spop)
	c:RegisterEffect(e1)
	--to hand
	local e2=Effect.CreateEffect(c)
	e2:SetType(EFFECT_TYPE_IGNITION)
	e2:SetCategory(CATEGORY_TOHAND)
	e2:SetProperty(EFFECT_FLAG_CARD_TARGET)
	e2:SetRange(LOCATION_MZONE)
	e2:SetCountLimit(1)
	e2:SetTarget(c84812868.thtg)
	e2:SetOperation(c84812868.thop)
	c:RegisterEffect(e2)
end
function c84812868.spfilter(c,e,tp)
	return c:IsSetCard(0xdf) and not c:IsCode(84812868) and c:IsCanBeSpecialSummoned(e,0,tp,false,false)
end
function c84812868.sptg(e,tp,eg,ep,ev,re,r,rp,chk,chkc)
	if chkc then return chkc:IsLocation(LOCATION_GRAVE) and chkc:IsControler(tp) and c84812868.spfilter(chkc,e,tp) end
	if chk==0 then return Duel.GetLocationCount(tp,LOCATION_MZONE)>0
		and Duel.IsExistingTarget(c84812868.spfilter,tp,LOCATION_GRAVE,0,1,nil,e,tp) end
	Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_SPSUMMON)
	local g=Duel.SelectTarget(tp,c84812868.spfilter,tp,LOCATION_GRAVE,0,1,1,nil,e,tp)
	Duel.SetOperationInfo(0,CATEGORY_SPECIAL_SUMMON,g,1,0,0)
end
function c84812868.spop(e,tp,eg,ep,ev,re,r,rp)
	local tc=Duel.GetFirstTarget()
	if tc:IsRelateToEffect(e) then
		Duel.SpecialSummon(tc,0,tp,tp,false,false,POS_FACEUP_DEFENCE)
	end
end
function c84812868.filter(c)
	return c:IsFaceup() and c:IsSetCard(0xdf)
end
function c84812868.filter2(c)
	return c:IsType(TYPE_SPELL+TYPE_TRAP) and c:IsAbleToHand()
end
function c84812868.thtg(e,tp,eg,ep,ev,re,r,rp,chk,chkc)
	if chkc then return chkc:IsOnField() and chkc:IsControler(1-tp) and c84812868.filter2(chkc) end
	if chk==0 then return Duel.IsExistingMatchingCard(c84812868.filter,tp,LOCATION_ONFIELD,0,1,e:GetHandler())
		and Duel.IsExistingTarget(c84812868.filter2,tp,0,LOCATION_ONFIELD,1,nil) end
	local ct=Duel.GetMatchingGroupCount(c84812868.filter,tp,LOCATION_ONFIELD,0,e:GetHandler())
	Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_RTOHAND)
	local g=Duel.SelectTarget(tp,c84812868.filter2,tp,0,LOCATION_ONFIELD,1,ct,nil)
	Duel.SetOperationInfo(0,CATEGORY_TOHAND,g,g:GetCount(),0,0)
end
function c84812868.thop(e,tp,eg,ep,ev,re,r,rp)
	local g=Duel.GetChainInfo(0,CHAININFO_TARGET_CARDS):Filter(Card.IsRelateToEffect,nil,e)
	if g:GetCount()>0 then
		Duel.SendtoHand(g,nil,REASON_EFFECT)
	end
end
