--モルトシュラーク
function c12760674.initial_effect(c)
	--Activate
	local e1=Effect.CreateEffect(c)
	e1:SetCategory(CATEGORY_EQUIP)
	e1:SetType(EFFECT_TYPE_ACTIVATE)
	e1:SetProperty(EFFECT_FLAG_CARD_TARGET+EFFECT_FLAG_CONTINUOUS_TARGET)
	e1:SetCode(EVENT_FREE_CHAIN)
	e1:SetTarget(c12760674.target)
	e1:SetOperation(c12760674.operation)
	c:RegisterEffect(e1)
	--Equip limit
	local e2=Effect.CreateEffect(c)
	e2:SetType(EFFECT_TYPE_SINGLE)
	e2:SetProperty(EFFECT_FLAG_CANNOT_DISABLE)
	e2:SetCode(EFFECT_EQUIP_LIMIT)
	e2:SetValue(c12760674.eqlimit)
	c:RegisterEffect(e2)
	--immune
	local e3=Effect.CreateEffect(c)
	e3:SetType(EFFECT_TYPE_EQUIP)
	e3:SetCode(EFFECT_IMMUNE_EFFECT)
	e3:SetValue(c12760674.efilter)
	c:RegisterEffect(e3)
	--atk
	local e4=Effect.CreateEffect(c)
	e4:SetCategory(CATEGORY_ATKCHANGE+CATEGORY_DEFCHANGE)
	e4:SetType(EFFECT_TYPE_FIELD+EFFECT_TYPE_TRIGGER_F)
	e4:SetCode(EVENT_PRE_DAMAGE_CALCULATE)
	e4:SetRange(LOCATION_SZONE)
	e4:SetCondition(c12760674.atkcon)
	e4:SetOperation(c12760674.atkop)
	c:RegisterEffect(e4)
end
function c12760674.eqlimit(e,c)
	return c:IsControler(e:GetHandlerPlayer()) and c:IsSummonType(SUMMON_TYPE_NORMAL)
end
function c12760674.filter(c)
	return c:IsFaceup() and c:IsSummonType(SUMMON_TYPE_NORMAL)
end
function c12760674.target(e,tp,eg,ep,ev,re,r,rp,chk,chkc)
	if chkc then return chkc:IsLocation(LOCATION_MZONE) and chkc:IsControler(tp) and c12760674.filter(chkc) end
	if chk==0 then return Duel.IsExistingTarget(c12760674.filter,tp,LOCATION_MZONE,0,1,nil) end
	Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_EQUIP)
	Duel.SelectTarget(tp,c12760674.filter,tp,LOCATION_MZONE,0,1,1,nil)
	Duel.SetOperationInfo(0,CATEGORY_EQUIP,e:GetHandler(),1,0,0)
end
function c12760674.operation(e,tp,eg,ep,ev,re,r,rp)
	local c=e:GetHandler()
	local tc=Duel.GetFirstTarget()
	if c:IsRelateToEffect(e) and tc:IsRelateToEffect(e) and tc:IsFaceup() then
		Duel.Equip(tp,c,tc)
	end
end
function c12760674.efilter(e,te)
	return te:GetOwnerPlayer()~=e:GetHandlerPlayer() and te:GetActivateLocation()==LOCATION_MZONE
		and te:IsActivated() and te:GetHandler():IsSummonType(SUMMON_TYPE_SPECIAL)
end
function c12760674.atkcon(e,tp,eg,ep,ev,re,r,rp)
	local ec=e:GetHandler():GetEquipTarget()
	if ec~=Duel.GetAttacker() and ec~=Duel.GetAttackTarget() then return false end
	local tc=ec:GetBattleTarget()
	return tc and tc:IsFaceup() and tc:IsSummonType(SUMMON_TYPE_SPECIAL)
end
function c12760674.atkop(e,tp,eg,ep,ev,re,r,rp)
	local c=e:GetHandler()
	if not c:IsRelateToEffect(e) then return end
	local ec=c:GetEquipTarget()
	local tc=ec:GetBattleTarget()
	if ec and tc and ec:IsFaceup() and tc:IsFaceup() then
		local val=math.max(ec:GetBaseAttack(),0)
		local e1=Effect.CreateEffect(c)
		e1:SetType(EFFECT_TYPE_SINGLE)
		e1:SetCode(EFFECT_UPDATE_ATTACK)
		e1:SetValue(-val)
		e1:SetReset(RESET_EVENT+RESETS_STANDARD+RESET_PHASE+PHASE_DAMAGE_CAL)
		tc:RegisterEffect(e1)
		local e2=e1:Clone()
		e2:SetCode(EFFECT_UPDATE_DEFENSE)
		tc:RegisterEffect(e2)
	end
end
