--CNo.102 光堕天使ノーブル・デーモン
function c67173574.initial_effect(c)
	Duel.EnableGlobalFlag(GLOBALFLAG_DETACH_EVENT)
	--xyz summon
	aux.AddXyzProcedure(c,aux.FilterBoolFunction(Card.IsAttribute,ATTRIBUTE_LIGHT),5,4)
	c:EnableReviveLimit()
	--destroy replace
	local e1=Effect.CreateEffect(c)
	e1:SetType(EFFECT_TYPE_SINGLE+EFFECT_TYPE_CONTINUOUS)
	e1:SetProperty(EFFECT_FLAG_SINGLE_RANGE)
	e1:SetCode(EFFECT_DESTROY_REPLACE)
	e1:SetRange(LOCATION_MZONE)
	e1:SetTarget(c67173574.reptg)
	c:RegisterEffect(e1)
	--damage
	local e2=Effect.CreateEffect(c)
	e2:SetDescription(aux.Stringid(67173574,1))
	e2:SetType(EFFECT_TYPE_SINGLE+EFFECT_TYPE_TRIGGER_F)
	e2:SetCategory(CATEGORY_DAMAGE)
	e2:SetCode(EVENT_DETACH_MATERIAL)
	e2:SetCondition(c67173574.damcon)
	e2:SetTarget(c67173574.damtg)
	e2:SetOperation(c67173574.damop)
	c:RegisterEffect(e2)
	--disable
	local e3=Effect.CreateEffect(c)
	e3:SetCategory(CATEGORY_ATKCHANGE+CATEGORY_DISABLE)
	e3:SetType(EFFECT_TYPE_IGNITION)
	e3:SetRange(LOCATION_MZONE)
	e3:SetProperty(EFFECT_FLAG_CARD_TARGET)
	e3:SetCountLimit(1)
	e3:SetCondition(c67173574.condition)
	e3:SetCost(c67173574.cost)
	e3:SetTarget(c67173574.target)
	e3:SetOperation(c67173574.operation)
	c:RegisterEffect(e3)
end
aux.xyz_number[67173574]=102
function c67173574.reptg(e,tp,eg,ep,ev,re,r,rp,chk)
	local c=e:GetHandler()
	if chk==0 then return c:CheckRemoveOverlayCard(tp,2,REASON_EFFECT)
		and c:IsReason(REASON_BATTLE+REASON_EFFECT) and not c:IsReason(REASON_REPLACE) end
	if Duel.SelectEffectYesNo(tp,c,96) then
		c:RemoveOverlayCard(tp,2,2,REASON_EFFECT)
		return true
	else return false end
end
function c67173574.damcon(e,tp,eg,ep,ev,re,r,rp)
	return e:GetHandler():GetOverlayCount()==0
end
function c67173574.damtg(e,tp,eg,ep,ev,re,r,rp,chk)
	if chk==0 then return e:GetHandler():IsRelateToEffect(e) and e:GetHandler():IsFaceup() end
	Duel.SetTargetPlayer(1-tp)
	Duel.SetTargetParam(1500)
	Duel.SetOperationInfo(0,CATEGORY_DAMAGE,0,0,1-tp,1500)
end
function c67173574.damop(e,tp,eg,ep,ev,re,r,rp)
	local p,d=Duel.GetChainInfo(0,CHAININFO_TARGET_PLAYER,CHAININFO_TARGET_PARAM)
	Duel.Damage(p,d,REASON_EFFECT)
end
function c67173574.condition(e,tp,eg,ep,ev,re,r,rp)
	return e:GetHandler():GetOverlayGroup():IsExists(Card.IsCode,1,nil,49678559)
end
function c67173574.cost(e,tp,eg,ep,ev,re,r,rp,chk)
	if chk==0 then return e:GetHandler():CheckRemoveOverlayCard(tp,1,REASON_COST) end
	e:GetHandler():RemoveOverlayCard(tp,1,1,REASON_COST)
end
function c67173574.filter(c)
	return c:IsFaceup() and c:GetAttack()>0
end
function c67173574.target(e,tp,eg,ep,ev,re,r,rp,chk,chkc)
	if chkc then return chkc:IsLocation(LOCATION_MZONE) and chkc:IsControler(1-tp) and c67173574.filter(chkc) end
	if chk==0 then return Duel.IsExistingTarget(c67173574.filter,tp,0,LOCATION_MZONE,1,nil) end
	Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_FACEUP)
	Duel.SelectTarget(tp,c67173574.filter,tp,0,LOCATION_MZONE,1,1,nil)
end
function c67173574.operation(e,tp,eg,ep,ev,re,r,rp)
	local c=e:GetHandler()
	local tc=Duel.GetFirstTarget()
	if tc:IsRelateToEffect(e) and tc:IsFaceup() and tc:GetAttack()>0 and tc:IsControler(1-tp) then
		local e1=Effect.CreateEffect(c)
		e1:SetType(EFFECT_TYPE_SINGLE)
		e1:SetCode(EFFECT_SET_ATTACK_FINAL)
		e1:SetValue(0)
		e1:SetReset(RESET_EVENT+RESETS_STANDARD)
		tc:RegisterEffect(e1)
		local e2=Effect.CreateEffect(c)
		e2:SetType(EFFECT_TYPE_SINGLE)
		e2:SetCode(EFFECT_DISABLE)
		e2:SetReset(RESET_EVENT+RESETS_STANDARD)
		tc:RegisterEffect(e2)
		local e3=Effect.CreateEffect(c)
		e3:SetType(EFFECT_TYPE_SINGLE)
		e3:SetCode(EFFECT_DISABLE_EFFECT)
		e3:SetReset(RESET_EVENT+RESETS_STANDARD)
		tc:RegisterEffect(e3)
	end
end
