--ダーク・アリゲーター
function c34479658.initial_effect(c)
	--normal summon with 1 tribute
	local e1=Effect.CreateEffect(c)
	e1:SetDescription(aux.Stringid(34479658,0))
	e1:SetProperty(EFFECT_FLAG_CANNOT_DISABLE+EFFECT_FLAG_UNCOPYABLE)
	e1:SetType(EFFECT_TYPE_SINGLE)
	e1:SetCode(EFFECT_SUMMON_PROC)
	e1:SetCondition(c34479658.otcon)
	e1:SetOperation(c34479658.otop)
	e1:SetValue(SUMMON_TYPE_ADVANCE)
	c:RegisterEffect(e1)
	local e2=e1:Clone()
	e2:SetCode(EFFECT_SET_PROC)
	c:RegisterEffect(e2)
	--token
	local e3=Effect.CreateEffect(c)
	e3:SetDescription(aux.Stringid(34479658,1))
	e3:SetCategory(CATEGORY_SPECIAL_SUMMON+CATEGORY_TOKEN)
	e3:SetType(EFFECT_TYPE_SINGLE+EFFECT_TYPE_TRIGGER_O)
	e3:SetProperty(EFFECT_FLAG_DELAY)
	e3:SetCode(EVENT_SUMMON_SUCCESS)
	e3:SetCondition(c34479658.tkcon)
	e3:SetTarget(c34479658.tktg)
	e3:SetOperation(c34479658.tkop)
	c:RegisterEffect(e3)
	local e4=Effect.CreateEffect(c)
	e4:SetType(EFFECT_TYPE_SINGLE)
	e4:SetCode(EFFECT_MATERIAL_CHECK)
	e4:SetValue(c34479658.valcheck)
	e4:SetLabelObject(e3)
	c:RegisterEffect(e4)
	--search
	local e5=Effect.CreateEffect(c)
	e5:SetCategory(CATEGORY_TOHAND+CATEGORY_SEARCH)
	e5:SetType(EFFECT_TYPE_SINGLE+EFFECT_TYPE_TRIGGER_O)
	e5:SetProperty(EFFECT_FLAG_DELAY)
	e5:SetCode(EVENT_DESTROYED)
	e5:SetCondition(c34479658.thcon)
	e5:SetTarget(c34479658.thtg)
	e5:SetOperation(c34479658.thop)
	c:RegisterEffect(e5)
end
function c34479658.otfilter(c,tp)
	return c:IsRace(RACE_REPTILE) and (c:IsControler(tp) or c:IsFaceup())
end
function c34479658.otcon(e,c,minc)
	if c==nil then return true end
	local tp=c:GetControler()
	local mg=Duel.GetMatchingGroup(c34479658.otfilter,tp,LOCATION_MZONE,LOCATION_MZONE,nil,tp)
	return c:IsLevelAbove(7) and minc<=1 and Duel.CheckTribute(c,1,1,mg)
end
function c34479658.otop(e,tp,eg,ep,ev,re,r,rp,c)
	local mg=Duel.GetMatchingGroup(c34479658.otfilter,tp,LOCATION_MZONE,LOCATION_MZONE,nil,tp)
	local sg=Duel.SelectTribute(tp,c,1,1,mg)
	c:SetMaterial(sg)
	Duel.Release(sg,REASON_SUMMON+REASON_MATERIAL)
end
function c34479658.tkcon(e,tp,eg,ep,ev,re,r,rp)
	local c=e:GetHandler()
	return c:IsSummonType(SUMMON_TYPE_ADVANCE) and c:GetMaterialCount()>0
end
function c34479658.tktg(e,tp,eg,ep,ev,re,r,rp,chk)
	local matc=e:GetLabel()
	if chk==0 then return matc>0 and Duel.GetLocationCount(tp,LOCATION_MZONE)>0
		and Duel.IsPlayerCanSpecialSummonMonster(tp,34479659,0,TYPES_TOKEN_MONSTER,2000,0,1,RACE_REPTILE,ATTRIBUTE_DARK) end
	Duel.SetOperationInfo(0,CATEGORY_TOKEN,nil,1,0,0)
	Duel.SetOperationInfo(0,CATEGORY_SPECIAL_SUMMON,nil,1,0,0)
end
function c34479658.tkop(e,tp,eg,ep,ev,re,r,rp)
	local matc=e:GetLabel()
	local ft=Duel.GetLocationCount(tp,LOCATION_MZONE)
	if Duel.IsPlayerAffectedByEffect(tp,59822133) then matc=1 end
	if matc>ft then matc=ft end
	if matc<=0 then return end
	if not Duel.IsPlayerCanSpecialSummonMonster(tp,34479659,0,TYPES_TOKEN_MONSTER,2000,0,1,RACE_REPTILE,ATTRIBUTE_DARK) then return end
	local ctn=true
	while matc>0 and ctn do
		local token=Duel.CreateToken(tp,34479659)
		Duel.SpecialSummonStep(token,0,tp,tp,false,false,POS_FACEUP)
		matc=matc-1
		if matc<=0 or not Duel.SelectYesNo(tp,aux.Stringid(34479659,2)) then ctn=false end
	end
	Duel.SpecialSummonComplete()
end
function c34479658.valcheck(e,c)
	local g=c:GetMaterial():Filter(Card.IsRace,nil,RACE_REPTILE)
	e:GetLabelObject():SetLabel(g:GetCount())
end
function c34479658.thcon(e,tp,eg,ep,ev,re,r,rp)
	local c=e:GetHandler()
	return (c:IsReason(REASON_BATTLE) or (rp==1-tp and c:IsReason(REASON_EFFECT) and c:IsPreviousControler(tp))) and c:IsPreviousLocation(LOCATION_MZONE) and c:IsSummonType(SUMMON_TYPE_ADVANCE)
end
function c34479658.thfilter(c)
	return c:IsRace(RACE_REPTILE) and c:IsAbleToHand() and not c:IsCode(34479658)
end
function c34479658.thtg(e,tp,eg,ep,ev,re,r,rp,chk)
	if chk==0 then return Duel.IsExistingMatchingCard(c34479658.thfilter,tp,LOCATION_DECK,0,1,nil) end
	Duel.SetOperationInfo(0,CATEGORY_TOHAND,nil,1,tp,LOCATION_DECK)
end
function c34479658.thop(e,tp,eg,ep,ev,re,r,rp)
	Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_ATOHAND)
	local g=Duel.SelectMatchingCard(tp,c34479658.thfilter,tp,LOCATION_DECK,0,1,1,nil)
	if g:GetCount()>0 then
		Duel.SendtoHand(g,nil,REASON_EFFECT)
		Duel.ConfirmCards(1-tp,g)
	end
end
