--墓守の審神者
function c25524823.initial_effect(c)
	--summon with 3 tribute
	local e1=Effect.CreateEffect(c)
	e1:SetDescription(aux.Stringid(25524823,0))
	e1:SetProperty(EFFECT_FLAG_CANNOT_DISABLE+EFFECT_FLAG_UNCOPYABLE)
	e1:SetType(EFFECT_TYPE_SINGLE)
	e1:SetCode(EFFECT_SUMMON_PROC)
	e1:SetCondition(c25524823.ttcon)
	e1:SetOperation(c25524823.ttop)
	e1:SetValue(SUMMON_TYPE_ADVANCE+SUMMON_VALUE_SELF)
	c:RegisterEffect(e1)
	--summon with 1 tribute
	local e2=Effect.CreateEffect(c)
	e2:SetDescription(aux.Stringid(25524823,1))
	e2:SetProperty(EFFECT_FLAG_CANNOT_DISABLE+EFFECT_FLAG_UNCOPYABLE)
	e2:SetType(EFFECT_TYPE_SINGLE)
	e2:SetCode(EFFECT_SUMMON_PROC)
	e2:SetCondition(c25524823.otcon)
	e2:SetOperation(c25524823.otop)
	e2:SetValue(SUMMON_TYPE_ADVANCE)
	c:RegisterEffect(e2)
	--summon success
	local e3=Effect.CreateEffect(c)
	e1:SetDescription(aux.Stringid(25524823,6))
	e3:SetType(EFFECT_TYPE_SINGLE+EFFECT_TYPE_TRIGGER_O)
	e3:SetCode(EVENT_SUMMON_SUCCESS)
	e3:SetCondition(c25524823.condition)
	e3:SetTarget(c25524823.target)
	e3:SetOperation(c25524823.operation)
	c:RegisterEffect(e3)
	--tribute check
	local e4=Effect.CreateEffect(c)
	e4:SetType(EFFECT_TYPE_SINGLE)
	e4:SetCode(EFFECT_MATERIAL_CHECK)
	e4:SetValue(c25524823.valcheck)
	c:RegisterEffect(e4)
	e3:SetLabelObject(e4)
	e4:SetLabelObject(e3)
end
function c25524823.ttcon(e,c,minc)
	if c==nil then return true end
	return minc<=3 and Duel.CheckTribute(c,3)
end
function c25524823.ttop(e,tp,eg,ep,ev,re,r,rp,c)
	Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_RELEASE)
	local g=Duel.SelectTribute(tp,c,3,3)
	c:SetMaterial(g)
	Duel.Release(g,REASON_SUMMON+REASON_MATERIAL)
end
function c25524823.otfilter(c,tp)
	return c:IsSetCard(0x2e) and (c:IsControler(tp) or c:IsFaceup())
end
function c25524823.otcon(e,c,minc)
	if c==nil then return true end
	local tp=c:GetControler()
	local mg=Duel.GetMatchingGroup(c25524823.otfilter,tp,LOCATION_MZONE,LOCATION_MZONE,nil,tp)
	return c:IsLevelAbove(7) and minc<=1 and Duel.CheckTribute(c,1,1,mg)
end
function c25524823.otop(e,tp,eg,ep,ev,re,r,rp,c)
	local mg=Duel.GetMatchingGroup(c25524823.otfilter,tp,LOCATION_MZONE,LOCATION_MZONE,nil,tp)
	local sg=Duel.SelectTribute(tp,c,1,1,mg)
	c:SetMaterial(sg)
	Duel.Release(sg,REASON_SUMMON+REASON_MATERIAL)
end
function c25524823.valcheck(e,c)
	local g=c:GetMaterial()
	local ct=g:FilterCount(Card.IsSetCard,nil,0x2e)
	local lv=0
	local tc=g:GetFirst()
	while tc do
		lv=lv+tc:GetLevel()
		tc=g:GetNext()
	end
	e:SetLabel(lv)
	e:GetLabelObject():SetLabel(ct)
end
function c25524823.condition(e,tp,eg,ep,ev,re,r,rp)
	return e:GetHandler():IsSummonType(SUMMON_TYPE_ADVANCE)
end
function c25524823.filter(c)
	return c:IsFacedown()
end
function c25524823.target(e,tp,eg,ep,ev,re,r,rp,chk)
	local ct=e:GetLabel()
	local b1=e:GetLabelObject():GetLabel()>0
	local b2=Duel.IsExistingMatchingCard(c25524823.filter,tp,0,LOCATION_MZONE,1,nil)
	local b3=Duel.IsExistingMatchingCard(Card.IsFaceup,tp,0,LOCATION_MZONE,1,nil)
	if chk==0 then return ct>0 and (b1 or b2 or b3) end
	local sel=0
	local off=0
	repeat
		local ops={}
		local opval={}
		off=1
		if b1 then
			ops[off]=aux.Stringid(25524823,2)
			opval[off-1]=1
			off=off+1
		end
		if b2 then
			ops[off]=aux.Stringid(25524823,3)
			opval[off-1]=2
			off=off+1
		end
		if b3 then
			ops[off]=aux.Stringid(25524823,4)
			opval[off-1]=3
			off=off+1
		end
		local op=Duel.SelectOption(tp,table.unpack(ops))
		if opval[op]==1 then
			sel=sel+1
			b1=false
		elseif opval[op]==2 then
			sel=sel+2
			b2=false
		else
			sel=sel+4
			b3=false
		end
		ct=ct-1
	until ct==0 or off<3 or not Duel.SelectYesNo(tp,aux.Stringid(25524823,5))
	e:SetLabel(sel)
	if bit.band(sel,2)~=0 then
		local g=Duel.GetMatchingGroup(c25524823.filter,tp,0,LOCATION_MZONE,nil)
		Duel.SetOperationInfo(0,CATEGORY_DESTROY,g,g:GetCount(),0,0)
	end
end
function c25524823.operation(e,tp,eg,ep,ev,re,r,rp)
	local c=e:GetHandler()
	local sel=e:GetLabel()
	if bit.band(sel,1)~=0 and c:IsFaceup() and c:IsRelateToEffect(e) then
		local lv=e:GetLabelObject():GetLabel()
		local e1=Effect.CreateEffect(c)
		e1:SetType(EFFECT_TYPE_SINGLE)
		e1:SetCode(EFFECT_UPDATE_ATTACK)
		e1:SetValue(lv*100)
		e1:SetReset(RESET_EVENT+RESETS_STANDARD+RESET_DISABLE)
		c:RegisterEffect(e1)
	end
	if bit.band(sel,2)~=0 then
		local g=Duel.GetMatchingGroup(c25524823.filter,tp,0,LOCATION_MZONE,nil)
		Duel.Destroy(g,REASON_EFFECT)
	end
	if bit.band(sel,4)~=0 then
		local g=Duel.GetMatchingGroup(Card.IsFaceup,tp,0,LOCATION_MZONE,nil)
		local tc=g:GetFirst()
		while tc do
			local e1=Effect.CreateEffect(c)
			e1:SetType(EFFECT_TYPE_SINGLE)
			e1:SetCode(EFFECT_UPDATE_ATTACK)
			e1:SetReset(RESET_EVENT+RESETS_STANDARD)
			e1:SetValue(-2000)
			tc:RegisterEffect(e1)
			local e2=e1:Clone()
			e2:SetCode(EFFECT_UPDATE_DEFENSE)
			tc:RegisterEffect(e2)
			tc=g:GetNext()
		end
	end
end
