--E・HERO ストーム・ネオス
function c49352945.initial_effect(c)
	--fusion material
	c:EnableReviveLimit()
	aux.AddFusionProcCode3(c,89943723,17955766,54959865,false,false)
	aux.AddContactFusionProcedure(c,Card.IsAbleToDeckOrExtraAsCost,LOCATION_ONFIELD,0,aux.tdcfop(c))
	--spsummon condition
	local e1=Effect.CreateEffect(c)
	e1:SetType(EFFECT_TYPE_SINGLE)
	e1:SetProperty(EFFECT_FLAG_CANNOT_DISABLE+EFFECT_FLAG_UNCOPYABLE)
	e1:SetCode(EFFECT_SPSUMMON_CONDITION)
	e1:SetValue(c49352945.splimit)
	c:RegisterEffect(e1)
	--return
	local e3=Effect.CreateEffect(c)
	e3:SetDescription(aux.Stringid(49352945,0))
	e3:SetCategory(CATEGORY_TOEXTRA)
	e3:SetType(EFFECT_TYPE_FIELD+EFFECT_TYPE_TRIGGER_F)
	e3:SetCode(EVENT_PHASE+PHASE_END)
	e3:SetRange(LOCATION_MZONE)
	e3:SetCountLimit(1)
	e3:SetCondition(c49352945.retcon1)
	e3:SetTarget(c49352945.rettg)
	e3:SetOperation(c49352945.retop)
	c:RegisterEffect(e3)
	local e4=e3:Clone()
	e4:SetType(EFFECT_TYPE_FIELD+EFFECT_TYPE_TRIGGER_O)
	e4:SetProperty(0)
	e4:SetCondition(c49352945.retcon2)
	c:RegisterEffect(e4)
	--destroy
	local e5=Effect.CreateEffect(c)
	e5:SetDescription(aux.Stringid(49352945,1))
	e5:SetCategory(CATEGORY_DESTROY)
	e5:SetType(EFFECT_TYPE_IGNITION)
	e5:SetRange(LOCATION_MZONE)
	e5:SetCountLimit(1)
	e5:SetTarget(c49352945.destg)
	e5:SetOperation(c49352945.desop)
	c:RegisterEffect(e5)
	--todeck
	local e6=Effect.CreateEffect(c)
	e6:SetDescription(aux.Stringid(49352945,2))
	e6:SetCategory(CATEGORY_TODECK)
	e6:SetType(EFFECT_TYPE_SINGLE+EFFECT_TYPE_TRIGGER_F)
	e6:SetCode(EVENT_CUSTOM+49352945)
	e6:SetTarget(c49352945.tdtg)
	e6:SetOperation(c49352945.tdop)
	c:RegisterEffect(e6)
end
c49352945.material_setcode=0x8
function c49352945.splimit(e,se,sp,st)
	return not e:GetHandler():IsLocation(LOCATION_EXTRA)
end
function c49352945.retcon1(e,tp,eg,ep,ev,re,r,rp)
	return not e:GetHandler():IsHasEffect(42015635)
end
function c49352945.retcon2(e,tp,eg,ep,ev,re,r,rp)
	return e:GetHandler():IsHasEffect(42015635)
end
function c49352945.rettg(e,tp,eg,ep,ev,re,r,rp,chk)
	if chk==0 then return e:GetHandler():IsAbleToExtra() end
	Duel.SetOperationInfo(0,CATEGORY_TOEXTRA,e:GetHandler(),1,0,0)
end
function c49352945.retop(e,tp,eg,ep,ev,re,r,rp)
	local c=e:GetHandler()
	if not c:IsRelateToEffect(e) or c:IsFacedown() then return end
	Duel.SendtoDeck(c,nil,2,REASON_EFFECT)
	if c:IsLocation(LOCATION_EXTRA) then
		Duel.RaiseSingleEvent(c,EVENT_CUSTOM+49352945,e,0,0,0,0)
	end
end
function c49352945.desfilter(c)
	return c:IsType(TYPE_SPELL+TYPE_TRAP)
end
function c49352945.destg(e,tp,eg,ep,ev,re,r,rp,chk)
	if chk==0 then return Duel.IsExistingMatchingCard(c49352945.desfilter,tp,LOCATION_ONFIELD,LOCATION_ONFIELD,1,nil) end
	local g=Duel.GetMatchingGroup(c49352945.desfilter,tp,LOCATION_ONFIELD,LOCATION_ONFIELD,nil)
	Duel.SetOperationInfo(0,CATEGORY_DESTROY,g,g:GetCount(),0,0)
end
function c49352945.desop(e,tp,eg,ep,ev,re,r,rp)
	local g=Duel.GetMatchingGroup(c49352945.desfilter,tp,LOCATION_ONFIELD,LOCATION_ONFIELD,nil)
	Duel.Destroy(g,REASON_EFFECT)
end
function c49352945.tdtg(e,tp,eg,ep,ev,re,r,rp,chk)
	if chk==0 then return true end
	local g=Duel.GetMatchingGroup(Card.IsAbleToDeck,tp,LOCATION_ONFIELD,LOCATION_ONFIELD,nil)
	Duel.SetOperationInfo(0,CATEGORY_TODECK,g,g:GetCount(),0,0)
end
function c49352945.tdop(e,tp,eg,ep,ev,re,r,rp)
	local g=Duel.GetMatchingGroup(Card.IsAbleToDeck,tp,LOCATION_ONFIELD,LOCATION_ONFIELD,nil)
	Duel.SendtoDeck(g,nil,2,REASON_EFFECT)
end
