--サンダー・クラッシュ
function c69196160.initial_effect(c)
	--Activate
	local e1=Effect.CreateEffect(c)
	e1:SetCategory(CATEGORY_DESTROY+CATEGORY_DAMAGE)
	e1:SetType(EFFECT_TYPE_ACTIVATE)
	e1:SetCode(EVENT_FREE_CHAIN)
	e1:SetTarget(c69196160.target)
	e1:SetOperation(c69196160.activate)
	c:RegisterEffect(e1)
end
function c69196160.target(e,tp,eg,ep,ev,re,r,rp,chk)
	if chk==0 then return Duel.IsExistingMatchingCard(aux.TRUE,tp,LOCATION_MZONE,0,1,nil) end
	local g=Duel.GetMatchingGroup(aux.TRUE,tp,LOCATION_MZONE,0,nil)
	Duel.SetOperationInfo(0,CATEGORY_DESTROY,g,g:GetCount(),0,0)
	Duel.SetOperationInfo(0,CATEGORY_DAMAGE,nil,0,1-tp,g:GetCount()*300)
end
function c69196160.activate(e,tp,eg,ep,ev,re,r,rp)
	local g=Duel.GetMatchingGroup(aux.TRUE,tp,LOCATION_MZONE,0,nil)
	local ct=Duel.Destroy(g,REASON_EFFECT)
	Duel.Damage(1-tp,ct*300,REASON_EFFECT)
end
