--サイバー・ダーク・キール
---@param c Card
function c3019642.initial_effect(c)
	--equip
	local e1=Effect.CreateEffect(c)
	e1:SetDescription(aux.Stringid(3019642,0))
	e1:SetCategory(CATEGORY_EQUIP)
	e1:SetType(EFFECT_TYPE_SINGLE+EFFECT_TYPE_TRIGGER_F)
	e1:SetCode(EVENT_SUMMON_SUCCESS)
	e1:SetProperty(EFFECT_FLAG_CARD_TARGET)
	e1:SetTarget(c3019642.eqtg)
	e1:SetOperation(c3019642.eqop)
	c:RegisterEffect(e1)
	--damage
	local e2=Effect.CreateEffect(c)
	e2:SetDescription(aux.Stringid(3019642,1))
	e2:SetCategory(CATEGORY_DAMAGE)
	e2:SetType(EFFECT_TYPE_SINGLE+EFFECT_TYPE_TRIGGER_F)
	e2:SetProperty(EFFECT_FLAG_PLAYER_TARGET)
	e2:SetCode(EVENT_BATTLE_DESTROYING)
	e2:SetCondition(aux.bdocon)
	e2:SetTarget(c3019642.damtg)
	e2:SetOperation(c3019642.damop)
	c:RegisterEffect(e2)
end
function c3019642.filter(c)
	return c:IsLevelBelow(3) and c:IsRace(RACE_DRAGON) and not c:IsForbidden()
end
function c3019642.eqtg(e,tp,eg,ep,ev,re,r,rp,chk,chkc)
	if chkc then return chkc:IsLocation(LOCATION_GRAVE) and (chkc:IsControler(tp) or Duel.IsPlayerAffectedByEffect(tp,64753988)) and c3019642.filter(chkc) end
	if chk==0 then return true end
	local loc=Duel.IsPlayerAffectedByEffect(tp,64753988) and LOCATION_GRAVE or 0
	Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_EQUIP)
	local g=Duel.SelectTarget(tp,c3019642.filter,tp,LOCATION_GRAVE,loc,1,1,nil)
	Duel.SetOperationInfo(0,CATEGORY_LEAVE_GRAVE,g,1,0,0)
	Duel.SetOperationInfo(0,CATEGORY_EQUIP,g,1,0,0)
end
function c3019642.eqop(e,tp,eg,ep,ev,re,r,rp)
	local c=e:GetHandler()
	local tc=Duel.GetFirstTarget()
	if tc and tc:IsRelateToEffect(e) and tc:IsRace(RACE_DRAGON) then
		local atk=tc:GetTextAttack()
		if atk<0 then atk=0 end
		if not Duel.Equip(tp,tc,c,false) then return end
		local e1=Effect.CreateEffect(c)
		e1:SetType(EFFECT_TYPE_SINGLE)
		e1:SetProperty(EFFECT_FLAG_OWNER_RELATE)
		e1:SetCode(EFFECT_EQUIP_LIMIT)
		e1:SetReset(RESET_EVENT+RESETS_STANDARD)
		e1:SetValue(c3019642.eqlimit)
		tc:RegisterEffect(e1)
		local e2=Effect.CreateEffect(c)
		e2:SetType(EFFECT_TYPE_EQUIP)
		e2:SetProperty(EFFECT_FLAG_OWNER_RELATE+EFFECT_FLAG_IGNORE_IMMUNE)
		e2:SetCode(EFFECT_UPDATE_ATTACK)
		e2:SetReset(RESET_EVENT+RESETS_STANDARD)
		e2:SetValue(atk)
		tc:RegisterEffect(e2)
		local e3=Effect.CreateEffect(c)
		e3:SetType(EFFECT_TYPE_EQUIP)
		e3:SetCode(EFFECT_DESTROY_SUBSTITUTE)
		e3:SetReset(RESET_EVENT+RESETS_STANDARD)
		e3:SetValue(c3019642.repval)
		tc:RegisterEffect(e3)
	end
end
function c3019642.eqlimit(e,c)
	return e:GetOwner()==c
end
function c3019642.repval(e,re,r,rp)
	return bit.band(r,REASON_BATTLE)~=0
end
function c3019642.damtg(e,tp,eg,ep,ev,re,r,rp,chk)
	if chk==0 then return true end
	Duel.SetTargetPlayer(1-tp)
	Duel.SetTargetParam(300)
	Duel.SetOperationInfo(0,CATEGORY_DAMAGE,nil,0,1-tp,300)
end
function c3019642.damop(e,tp,eg,ep,ev,re,r,rp)
	local p,d=Duel.GetChainInfo(0,CHAININFO_TARGET_PLAYER,CHAININFO_TARGET_PARAM)
	Duel.Damage(p,d,REASON_EFFECT)
end
