--アクションマジック－ダブル・バンキング
---@param c Card
function c35498188.initial_effect(c)
	--Activate
	local e1=Effect.CreateEffect(c)
	e1:SetType(EFFECT_TYPE_ACTIVATE)
	e1:SetCode(EVENT_FREE_CHAIN)
	e1:SetCondition(aux.bpcon)
	e1:SetCost(c35498188.cost)
	e1:SetTarget(c35498188.target)
	e1:SetOperation(c35498188.activate)
	c:RegisterEffect(e1)
	--set
	local e2=Effect.CreateEffect(c)
	e2:SetDescription(aux.Stringid(35498188,0))
	e2:SetType(EFFECT_TYPE_IGNITION)
	e2:SetRange(LOCATION_GRAVE)
	e2:SetCondition(aux.exccon)
	e2:SetCost(c35498188.setcost)
	e2:SetTarget(c35498188.settg)
	e2:SetOperation(c35498188.setop)
	c:RegisterEffect(e2)
end
function c35498188.cost(e,tp,eg,ep,ev,re,r,rp,chk)
	if chk==0 then return Duel.IsExistingMatchingCard(Card.IsDiscardable,tp,LOCATION_HAND,0,1,e:GetHandler()) end
	Duel.DiscardHand(tp,Card.IsDiscardable,1,1,REASON_COST+REASON_DISCARD)
end
function c35498188.target(e,tp,eg,ep,ev,re,r,rp,chk)
	if chk==0 then return Duel.IsExistingMatchingCard(Card.IsFaceup,tp,LOCATION_MZONE,0,1,nil) end
end
function c35498188.activate(e,tp,eg,ep,ev,re,r,rp)
	local g=Duel.GetMatchingGroup(Card.IsFaceup,tp,LOCATION_MZONE,0,nil)
	local tc=g:GetFirst()
	while tc do
		local e1=Effect.CreateEffect(e:GetHandler())
		e1:SetType(EFFECT_TYPE_SINGLE+EFFECT_TYPE_CONTINUOUS)
		e1:SetCode(EVENT_BATTLE_DESTROYING)
		e1:SetCondition(c35498188.atkcon)
		e1:SetOperation(c35498188.atkop)
		e1:SetReset(RESET_PHASE+PHASE_END)
		tc:RegisterEffect(e1)
		tc=g:GetNext()
	end
end
function c35498188.atkcon(e,tp,eg,ep,ev,re,r,rp)
	return aux.bdocon(e,tp,eg,ep,ev,re,r,rp) and e:GetHandler():IsChainAttackable()
end
function c35498188.atkop(e,tp,eg,ep,ev,re,r,rp)
	if Duel.SelectEffectYesNo(tp,e:GetHandler(),aux.Stringid(35498188,1)) then
		Duel.ChainAttack()
	end
end
function c35498188.costfilter(c)
	return c:IsType(TYPE_SPELL) and c:IsDiscardable()
end
function c35498188.setcost(e,tp,eg,ep,ev,re,r,rp,chk)
	if chk==0 then return Duel.IsExistingMatchingCard(c35498188.costfilter,tp,LOCATION_HAND,0,1,nil) end
	Duel.DiscardHand(tp,c35498188.costfilter,1,1,REASON_COST+REASON_DISCARD)
end
function c35498188.settg(e,tp,eg,ep,ev,re,r,rp,chk)
	if chk==0 then return e:GetHandler():IsSSetable() end
	Duel.SetOperationInfo(0,CATEGORY_LEAVE_GRAVE,e:GetHandler(),1,0,0)
end
function c35498188.setop(e,tp,eg,ep,ev,re,r,rp)
	local c=e:GetHandler()
	if c:IsRelateToEffect(e) then
		Duel.SSet(tp,c)
	end
end
