--白兵戦
function c63689843.initial_effect(c)
	--Damage
	local e1=Effect.CreateEffect(c)
	e1:SetType(EFFECT_TYPE_ACTIVATE)
	e1:SetCategory(CATEGORY_DAMAGE)
	e1:SetProperty(EFFECT_FLAG_PLAYER_TARGET+EFFECT_FLAG_DAMAGE_STEP+EFFECT_FLAG_DAMAGE_CAL)
	e1:SetCode(EVENT_DAMAGE)
	e1:SetTarget(c63689843.rectg)
	e1:SetOperation(c63689843.recop)
	c:RegisterEffect(e1)
end
function c63689843.rectg(e,tp,eg,ep,ev,re,r,rp,chk)
	if chk==0 then return ep==tp end
	Duel.SetTargetPlayer(1-tp)
	Duel.SetTargetParam(700)
	Duel.SetOperationInfo(0,CATEGORY_DAMAGE,nil,0,1-tp,700)
end
function c63689843.recop(e,tp,eg,ep,ev,re,r,rp)
	local p,d=Duel.GetChainInfo(0,CHAININFO_TARGET_PLAYER,CHAININFO_TARGET_PARAM)
	Duel.Damage(p,d,REASON_EFFECT)
	local gc=Duel.GetMatchingGroupCount(Card.IsCode,tp,LOCATION_GRAVE,0,nil,63689843)
	if gc>0 then
		Duel.Damage(p,300*gc,REASON_EFFECT)
	end
end
