--剣闘獣サジタリィ
function c16003979.initial_effect(c)
	--spsummon
	local e1=Effect.CreateEffect(c)
	e1:SetDescription(aux.Stringid(16003979,0))
	e1:SetCategory(CATEGORY_DRAW)
	e1:SetType(EFFECT_TYPE_SINGLE+EFFECT_TYPE_TRIGGER_O)
	e1:SetProperty(EFFECT_FLAG_DELAY+EFFECT_FLAG_PLAYER_TARGET)
	e1:SetCode(EVENT_SPSUMMON_SUCCESS)
	e1:SetCondition(aux.gbspcon)
	e1:SetCost(c16003979.drcost)
	e1:SetTarget(c16003979.drtg)
	e1:SetOperation(c16003979.drop)
	c:RegisterEffect(e1)
	--special summon
	local e2=Effect.CreateEffect(c)
	e2:SetDescription(aux.Stringid(16003979,1))
	e2:SetCategory(CATEGORY_SPECIAL_SUMMON)
	e2:SetType(EFFECT_TYPE_FIELD+EFFECT_TYPE_TRIGGER_O)
	e2:SetCode(EVENT_PHASE+PHASE_BATTLE)
	e2:SetRange(LOCATION_MZONE)
	e2:SetCondition(c16003979.spcon)
	e2:SetCost(c16003979.spcost)
	e2:SetTarget(c16003979.sptg)
	e2:SetOperation(c16003979.spop)
	c:RegisterEffect(e2)
end
function c16003979.drcfilter(c)
	return c:IsSetCard(0x19) and c:IsDiscardable()
end
function c16003979.drcost(e,tp,eg,ep,ev,re,r,rp,chk)
	if chk==0 then return Duel.IsExistingMatchingCard(c16003979.drcfilter,tp,LOCATION_HAND,0,1,nil) end
	Duel.DiscardHand(tp,c16003979.drcfilter,1,1,REASON_DISCARD+REASON_COST)
end
function c16003979.drtg(e,tp,eg,ep,ev,re,r,rp,chk)
	if chk==0 then return Duel.IsPlayerCanDraw(tp,2) end
	Duel.SetTargetPlayer(tp)
	Duel.SetTargetParam(2)
	Duel.SetOperationInfo(0,CATEGORY_DRAW,nil,0,tp,2)
end
function c16003979.drop(e,tp,eg,ep,ev,re,r,rp)
	local p,d=Duel.GetChainInfo(0,CHAININFO_TARGET_PLAYER,CHAININFO_TARGET_PARAM)
	Duel.Draw(p,d,REASON_EFFECT)
end
function c16003979.spcon(e,tp,eg,ep,ev,re,r,rp)
	return e:GetHandler():GetBattledGroupCount()>0
end
function c16003979.spcost(e,tp,eg,ep,ev,re,r,rp,chk)
	local c=e:GetHandler()
	if chk==0 then return c:IsAbleToDeckAsCost() end
	Duel.SendtoDeck(c,nil,2,REASON_COST)
end
function c16003979.filter(c,e,tp)
	return not c:IsCode(16003979) and c:IsSetCard(0x19) and c:IsCanBeSpecialSummoned(e,SUMMON_VALUE_GLADIATOR,tp,false,false)
end
function c16003979.sptg(e,tp,eg,ep,ev,re,r,rp,chk)
	if chk==0 then return Duel.GetMZoneCount(tp,e:GetHandler())>0
		and Duel.IsExistingMatchingCard(c16003979.filter,tp,LOCATION_DECK,0,1,nil,e,tp) end
	Duel.SetOperationInfo(0,CATEGORY_SPECIAL_SUMMON,nil,1,tp,LOCATION_DECK)
end
function c16003979.spop(e,tp,eg,ep,ev,re,r,rp)
	if Duel.GetLocationCount(tp,LOCATION_MZONE)<=0 then return end
	Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_SPSUMMON)
	local g=Duel.SelectMatchingCard(tp,c16003979.filter,tp,LOCATION_DECK,0,1,1,nil,e,tp)
	local tc=g:GetFirst()
	if tc then
		Duel.SpecialSummon(tc,SUMMON_VALUE_GLADIATOR,tp,tp,false,false,POS_FACEUP)
		tc:RegisterFlagEffect(tc:GetOriginalCode(),RESET_EVENT+RESETS_STANDARD+RESET_DISABLE,0,0)
	end
end
