--古代の機械飛竜
function c17663375.initial_effect(c)
	--search
	local e1=Effect.CreateEffect(c)
	e1:SetDescription(aux.Stringid(17663375,0))
	e1:SetCategory(CATEGORY_TOHAND+CATEGORY_SEARCH)
	e1:SetType(EFFECT_TYPE_SINGLE+EFFECT_TYPE_TRIGGER_O)
	e1:SetProperty(EFFECT_FLAG_DELAY)
	e1:SetCode(EVENT_SUMMON_SUCCESS)
	e1:SetCountLimit(1,17663375)
	e1:SetTarget(c17663375.thtg)
	e1:SetOperation(c17663375.thop)
	c:RegisterEffect(e1)
	local e2=e1:Clone()
	e2:SetCode(EVENT_SPSUMMON_SUCCESS)
	c:RegisterEffect(e2)
	--actlimit
	local e3=Effect.CreateEffect(c)
	e3:SetType(EFFECT_TYPE_SINGLE+EFFECT_TYPE_CONTINUOUS)
	e3:SetCode(EVENT_ATTACK_ANNOUNCE)
	e3:SetOperation(c17663375.atkop)
	c:RegisterEffect(e3)
end
function c17663375.thfilter(c)
	return c:IsSetCard(0x7) and not c:IsCode(17663375) and c:IsAbleToHand()
end
function c17663375.thtg(e,tp,eg,ep,ev,re,r,rp,chk)
	if chk==0 then return Duel.IsExistingMatchingCard(c17663375.thfilter,tp,LOCATION_DECK,0,1,nil) end
	Duel.SetOperationInfo(0,CATEGORY_TOHAND,nil,1,tp,LOCATION_DECK)
end
function c17663375.thop(e,tp,eg,ep,ev,re,r,rp)
	Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_ATOHAND)
	local g=Duel.SelectMatchingCard(tp,c17663375.thfilter,tp,LOCATION_DECK,0,1,1,nil)
	if g:GetCount()>0 then
		Duel.SendtoHand(g,nil,REASON_EFFECT)
		Duel.ConfirmCards(1-tp,g)
	end
	local e1=Effect.CreateEffect(e:GetHandler())
	e1:SetType(EFFECT_TYPE_FIELD)
	e1:SetProperty(EFFECT_FLAG_PLAYER_TARGET)
	e1:SetCode(EFFECT_CANNOT_MSET)
	e1:SetTargetRange(1,0)
	e1:SetTarget(aux.TRUE)
	e1:SetReset(RESET_PHASE+PHASE_END)
	Duel.RegisterEffect(e1,tp)
	local e2=e1:Clone()
	e2:SetCode(EFFECT_CANNOT_SSET)
	Duel.RegisterEffect(e2,tp)
	local e3=e1:Clone()
	e3:SetCode(EFFECT_CANNOT_TURN_SET)
	Duel.RegisterEffect(e3,tp)
	local e4=e1:Clone()
	e4:SetCode(EFFECT_CANNOT_SPECIAL_SUMMON)
	e4:SetTarget(c17663375.sumlimit)
	Duel.RegisterEffect(e4,tp)
end
function c17663375.sumlimit(e,c,sump,sumtype,sumpos,targetp)
	return bit.band(sumpos,POS_FACEDOWN)>0
end
function c17663375.atkop(e,tp,eg,ep,ev,re,r,rp)
	local e1=Effect.CreateEffect(e:GetHandler())
	e1:SetType(EFFECT_TYPE_FIELD)
	e1:SetProperty(EFFECT_FLAG_PLAYER_TARGET)
	e1:SetCode(EFFECT_CANNOT_ACTIVATE)
	e1:SetTargetRange(0,1)
	e1:SetValue(c17663375.aclimit)
	e1:SetReset(RESET_PHASE+PHASE_DAMAGE)
	Duel.RegisterEffect(e1,tp)
end
function c17663375.aclimit(e,re,tp)
	return re:IsActiveType(TYPE_MONSTER) and not re:GetHandler():IsImmuneToEffect(e)
end
