--変容王 ヘル・ゲル
function c85457355.initial_effect(c)
	--lv
	local e1=Effect.CreateEffect(c)
	e1:SetDescription(aux.Stringid(85457355,0))
	e1:SetCategory(CATEGORY_LVCHANGE+CATEGORY_RECOVER)
	e1:SetType(EFFECT_TYPE_SINGLE+EFFECT_TYPE_TRIGGER_O)
	e1:SetProperty(EFFECT_FLAG_DELAY+EFFECT_FLAG_CARD_TARGET)
	e1:SetCode(EVENT_SUMMON_SUCCESS)
	e1:SetCountLimit(1,85457355)
	e1:SetTarget(c85457355.lvtg)
	e1:SetOperation(c85457355.lvop)
	c:RegisterEffect(e1)
	local e2=e1:Clone()
	e2:SetCode(EVENT_SPSUMMON_SUCCESS)
	c:RegisterEffect(e2)
	--spsummon
	local e3=Effect.CreateEffect(c)
	e3:SetDescription(aux.Stringid(85457355,1))
	e3:SetCategory(CATEGORY_SPECIAL_SUMMON)
	e3:SetType(EFFECT_TYPE_IGNITION)
	e3:SetRange(LOCATION_MZONE)
	e3:SetCountLimit(1,85457356)
	e3:SetTarget(c85457355.sptg)
	e3:SetOperation(c85457355.spop)
	c:RegisterEffect(e3)
end
function c85457355.lvfilter(c,lv)
	return c:IsFaceup() and c:IsLevelAbove(1) and not c:IsLevel(lv)
end
function c85457355.lvtg(e,tp,eg,ep,ev,re,r,rp,chk,chkc)
	if chkc then return chkc:IsLocation(LOCATION_MZONE) and c85457355.lvfilter(chkc) and chkc~=e:GetHandler() end
	local lv=e:GetHandler():GetLevel()
	if chk==0 then return Duel.IsExistingTarget(c85457355.lvfilter,tp,LOCATION_MZONE,LOCATION_MZONE,1,e:GetHandler(),lv)
		and e:GetHandler():IsLevelAbove(1) and e:GetHandler():IsRelateToEffect(e) end
	Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_TARGET)
	local g=Duel.SelectTarget(tp,c85457355.lvfilter,tp,LOCATION_MZONE,LOCATION_MZONE,1,1,e:GetHandler(),lv)
	local rec=g:GetFirst():GetLevel()*200
	Duel.SetOperationInfo(0,CATEGORY_RECOVER,nil,0,tp,rec)
end
function c85457355.lvop(e,tp,eg,ep,ev,re,r,rp)
	local c=e:GetHandler()
	local tc=Duel.GetFirstTarget()
	if c:IsFaceup() and c:IsRelateToEffect(e) and tc:IsFaceup() and tc:IsRelateToEffect(e) then
		local lv=tc:GetLevel()
		local e1=Effect.CreateEffect(c)
		e1:SetType(EFFECT_TYPE_SINGLE)
		e1:SetCode(EFFECT_CHANGE_LEVEL)
		e1:SetValue(lv)
		e1:SetReset(RESET_EVENT+RESETS_STANDARD+RESET_DISABLE)
		c:RegisterEffect(e1)
		Duel.Recover(tp,lv*200,REASON_EFFECT)
	end
	local e1=Effect.CreateEffect(c)
	e1:SetType(EFFECT_TYPE_FIELD)
	e1:SetCode(EFFECT_CANNOT_SPECIAL_SUMMON)
	e1:SetProperty(EFFECT_FLAG_PLAYER_TARGET)
	e1:SetTargetRange(1,0)
	e1:SetTarget(c85457355.splimit)
	e1:SetReset(RESET_PHASE+PHASE_END)
	Duel.RegisterEffect(e1,tp)
end
function c85457355.splimit(e,c,sump,sumtype,sumpos,targetp,se)
	return not c:IsType(TYPE_SYNCHRO) and c:IsLocation(LOCATION_EXTRA)
end
function c85457355.spfilter(c,e,tp,lv)
	return c:IsRace(RACE_FIEND) and c:IsLevelBelow(lv-1) and c:IsCanBeSpecialSummoned(e,0,tp,false,false)
end
function c85457355.sptg(e,tp,eg,ep,ev,re,r,rp,chk)
	local lv=e:GetHandler():GetLevel()
	if chk==0 then return Duel.GetLocationCount(tp,LOCATION_MZONE)>0
		and e:GetHandler():IsLevelAbove(2) and Duel.IsExistingMatchingCard(c85457355.spfilter,tp,LOCATION_HAND,0,1,nil,e,tp,lv) end
	Duel.SetOperationInfo(0,CATEGORY_SPECIAL_SUMMON,nil,1,tp,LOCATION_HAND)
end
function c85457355.spop(e,tp,eg,ep,ev,re,r,rp)
	local c=e:GetHandler()
	if Duel.GetLocationCount(tp,LOCATION_MZONE)<=0 then return end
	if c:IsFaceup() and c:IsLevelAbove(2) then
		local lv=c:GetLevel()
		Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_SPSUMMON)
		local g=Duel.SelectMatchingCard(tp,c85457355.spfilter,tp,LOCATION_HAND,0,1,1,nil,e,tp,lv)
		if g:GetCount()>0 then
			Duel.SpecialSummon(g,0,tp,tp,false,false,POS_FACEUP)
		end
	end
end
