--アロマセラフィ－ローズマリー
function c38148100.initial_effect(c)
	--synchro summon
	aux.AddSynchroProcedure(c,nil,aux.NonTuner(nil),1)
	c:EnableReviveLimit()
	--atk & def
	local e1=Effect.CreateEffect(c)
	e1:SetType(EFFECT_TYPE_FIELD)
	e1:SetCode(EFFECT_UPDATE_ATTACK)
	e1:SetRange(LOCATION_MZONE)
	e1:SetTargetRange(LOCATION_MZONE,0)
	e1:SetCondition(c38148100.adcon)
	e1:SetTarget(aux.TargetBoolFunction(Card.IsRace,RACE_PLANT))
	e1:SetValue(500)
	c:RegisterEffect(e1)
	local e2=e1:Clone()
	e2:SetCode(EFFECT_UPDATE_DEFENSE)
	c:RegisterEffect(e2)
	--negate
	local e3=Effect.CreateEffect(c)
	e3:SetDescription(aux.Stringid(38148100,0))
	e3:SetCategory(CATEGORY_DISABLE)
	e3:SetType(EFFECT_TYPE_FIELD+EFFECT_TYPE_TRIGGER_F)
	e3:SetProperty(EFFECT_FLAG_CARD_TARGET)
	e3:SetCode(EVENT_RECOVER)
	e3:SetRange(LOCATION_MZONE)
	e3:SetCountLimit(1)
	e3:SetCondition(c38148100.negcon)
	e3:SetTarget(c38148100.negtg)
	e3:SetOperation(c38148100.negop)
	c:RegisterEffect(e3)
end
function c38148100.adcon(e)
	local tp=e:GetHandlerPlayer()
	return Duel.GetLP(tp)>Duel.GetLP(1-tp)
end
function c38148100.negcon(e,tp,eg,ep,ev,re,r,rp)
	return ep==tp
end
function c38148100.negtg(e,tp,eg,ep,ev,re,r,rp,chk,chkc)
	if chkc then return chkc:IsControler(1-tp) and chkc:IsOnField() and aux.disfilter1(chkc) end
	if chk==0 then return true end
	Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_FACEUP)
	local g=Duel.SelectTarget(tp,aux.disfilter1,tp,0,LOCATION_ONFIELD,1,1,nil)
	Duel.SetOperationInfo(0,CATEGORY_DISABLE,g,1,0,0)
end
function c38148100.negop(e,tp,eg,ep,ev,re,r,rp)
	local c=e:GetHandler()
	local tc=Duel.GetFirstTarget()
	if tc and ((tc:IsFaceup() and not tc:IsDisabled()) or tc:IsType(TYPE_TRAPMONSTER)) and tc:IsRelateToEffect(e) then
		Duel.NegateRelatedChain(tc,RESET_TURN_SET)
		local e1=Effect.CreateEffect(c)
		e1:SetType(EFFECT_TYPE_SINGLE)
		e1:SetProperty(EFFECT_FLAG_CANNOT_DISABLE)
		e1:SetCode(EFFECT_DISABLE)
		e1:SetReset(RESET_EVENT+RESETS_STANDARD+RESET_PHASE+PHASE_END)
		tc:RegisterEffect(e1)
		local e2=Effect.CreateEffect(c)
		e2:SetType(EFFECT_TYPE_SINGLE)
		e2:SetProperty(EFFECT_FLAG_CANNOT_DISABLE)
		e2:SetCode(EFFECT_DISABLE_EFFECT)
		e2:SetValue(RESET_TURN_SET)
		e2:SetReset(RESET_EVENT+RESETS_STANDARD+RESET_PHASE+PHASE_END)
		tc:RegisterEffect(e2)
		if tc:IsType(TYPE_TRAPMONSTER) then
			local e3=Effect.CreateEffect(c)
			e3:SetType(EFFECT_TYPE_SINGLE)
			e3:SetProperty(EFFECT_FLAG_CANNOT_DISABLE)
			e3:SetCode(EFFECT_DISABLE_TRAPMONSTER)
			e3:SetReset(RESET_EVENT+RESETS_STANDARD+RESET_PHASE+PHASE_END)
			tc:RegisterEffect(e3)
		end
	end
end
