--迅雷の魔王－スカル・デーモン
function c61370518.initial_effect(c)
	--maintain
	local e1=Effect.CreateEffect(c)
	e1:SetType(EFFECT_TYPE_FIELD+EFFECT_TYPE_CONTINUOUS)
	e1:SetProperty(EFFECT_FLAG_CANNOT_DISABLE+EFFECT_FLAG_UNCOPYABLE)
	e1:SetCode(EVENT_PHASE+PHASE_STANDBY)
	e1:SetRange(LOCATION_MZONE)
	e1:SetCountLimit(1)
	e1:SetCondition(c61370518.mtcon)
	e1:SetOperation(c61370518.mtop)
	c:RegisterEffect(e1)
	--disable and destroy
	local e2=Effect.CreateEffect(c)
	e2:SetType(EFFECT_TYPE_FIELD+EFFECT_TYPE_CONTINUOUS)
	e2:SetCode(EVENT_CHAIN_SOLVING)
	e2:SetRange(LOCATION_MZONE)
	e2:SetOperation(c61370518.disop)
	c:RegisterEffect(e2)
end
c61370518.toss_dice=true
function c61370518.mtcon(e,tp,eg,ep,ev,re,r,rp)
	return Duel.GetTurnPlayer()==tp
end
function c61370518.mtop(e,tp,eg,ep,ev,re,r,rp)
	if Duel.CheckLPCost(tp,500) or Duel.IsPlayerAffectedByEffect(tp,94585852) then
		if not Duel.IsPlayerAffectedByEffect(tp,94585852)
			or not Duel.SelectEffectYesNo(tp,e:GetHandler(),aux.Stringid(94585852,1)) then
			Duel.PayLPCost(tp,500)
		end
	else
		Duel.Destroy(e:GetHandler(),REASON_COST)
	end
end
function c61370518.disop(e,tp,eg,ep,ev,re,r,rp)
	if ep==tp then return end
	if not re:IsHasProperty(EFFECT_FLAG_CARD_TARGET) then return false end
	local tg=Duel.GetChainInfo(ev,CHAININFO_TARGET_CARDS)
	if not tg or not tg:IsContains(e:GetHandler()) or not Duel.IsChainDisablable(ev) then return false end
	local rc=re:GetHandler()
	local dc=Duel.TossDice(tp,1)
	if dc==1 or dc==3 or dc==6 then
		if Duel.NegateEffect(ev,true) and rc:IsRelateToEffect(re) then
			Duel.Destroy(rc,REASON_EFFECT)
		end
	end
end
