--壱世壊を揺るがす鼓動
function c60362066.initial_effect(c)
	--to deck
	local e1=Effect.CreateEffect(c)
	e1:SetCategory(CATEGORY_TODECK+CATEGORY_TOGRAVE)
	e1:SetType(EFFECT_TYPE_ACTIVATE)
	e1:SetCode(EVENT_FREE_CHAIN)
	e1:SetProperty(EFFECT_FLAG_CARD_TARGET)
	e1:SetCountLimit(1,60362066)
	e1:SetTarget(c60362066.tdtg)
	e1:SetOperation(c60362066.tdop)
	c:RegisterEffect(e1)
	--to hand
	local e2=Effect.CreateEffect(c)
	e2:SetCategory(CATEGORY_TOHAND)
	e2:SetType(EFFECT_TYPE_SINGLE+EFFECT_TYPE_TRIGGER_O)
	e2:SetCode(EVENT_TO_GRAVE)
	e2:SetProperty(EFFECT_FLAG_DELAY+EFFECT_FLAG_CARD_TARGET)
	e2:SetCountLimit(1,60362066)
	e2:SetCondition(c60362066.thcon)
	e2:SetTarget(c60362066.thtg)
	e2:SetOperation(c60362066.thop)
	c:RegisterEffect(e2)
end
function c60362066.filter(c)
	return c:IsType(TYPE_SPELL+TYPE_TRAP) and c:IsAbleToDeck()
end
function c60362066.cfilter(c)
	return c:IsCode(56099748) and c:IsFaceup()
end
function c60362066.tdtg(e,tp,eg,ep,ev,re,r,rp,chk,chkc)
	if chkc then return chkc:IsOnField() and c60362066.filter(chkc) and chkc~=e:GetHandler() end
	if chk==0 then return Duel.IsExistingTarget(c60362066.filter,tp,LOCATION_ONFIELD,LOCATION_ONFIELD,1,e:GetHandler())
		and Duel.IsExistingMatchingCard(Card.IsAbleToGrave,tp,LOCATION_HAND,0,1,e:GetHandler()) end
	local ct=1
	if Duel.IsExistingMatchingCard(c60362066.cfilter,tp,LOCATION_ONFIELD,0,1,nil) then ct=2 end
	Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_TODECK)
	local g=Duel.SelectTarget(tp,c60362066.filter,tp,LOCATION_ONFIELD,LOCATION_ONFIELD,1,ct,e:GetHandler())
	Duel.SetOperationInfo(0,CATEGORY_TODECK,g,#g,0,0)
	Duel.SetOperationInfo(0,CATEGORY_TOGRAVE,1,nil,tp,LOCATION_HAND)
end
function c60362066.tdop(e,tp,eg,ep,ev,re,r,rp)
	local g=Duel.GetChainInfo(0,CHAININFO_TARGET_CARDS):Filter(Card.IsRelateToEffect,nil,e)
	if g:GetCount()>0 and Duel.SendtoDeck(g,nil,SEQ_DECKSHUFFLE,REASON_EFFECT)>0
		and g:FilterCount(Card.IsLocation,nil,LOCATION_DECK+LOCATION_EXTRA)~=0 then
		Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_TOGRAVE)
		local sg=Duel.SelectMatchingCard(tp,Card.IsAbleToGrave,tp,LOCATION_HAND,0,1,1,nil)
		if #sg>0 then
			Duel.BreakEffect()
			Duel.SendtoGrave(sg,REASON_EFFECT)
		end
	end
end
function c60362066.thcon(e,tp,eg,ep,ev,re,r,rp)
	return e:GetHandler():IsReason(REASON_EFFECT)
end
function c60362066.thfilter(c)
	return c:IsSetCard(0x181) and c:IsType(TYPE_TRAP) and c:IsAbleToHand()
end
function c60362066.thtg(e,tp,eg,ep,ev,re,r,rp,chk,chkc)
	if chkc then return chkc:IsLocation(LOCATION_GRAVE) and chkc:IsControler(tp) and c60362066.thfilter(chkc) end
	if chk==0 then return Duel.IsExistingTarget(c60362066.thfilter,tp,LOCATION_GRAVE,0,1,nil) end
	Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_ATOHAND)
	local g=Duel.SelectTarget(tp,c60362066.thfilter,tp,LOCATION_GRAVE,0,1,1,nil)
	Duel.SetOperationInfo(0,CATEGORY_TOHAND,g,1,0,0)
end
function c60362066.thop(e,tp,eg,ep,ev,re,r,rp)
	local tc=Duel.GetFirstTarget()
	if tc:IsRelateToEffect(e) then
		Duel.SendtoHand(tc,nil,REASON_EFFECT)
	end
end
