--調星のドラッグスター
function c92092092.initial_effect(c)
	--Activate
	local e1=Effect.CreateEffect(c)
	e1:SetCategory(CATEGORY_SPECIAL_SUMMON)
	e1:SetType(EFFECT_TYPE_ACTIVATE)
	e1:SetCode(EVENT_FREE_CHAIN)
	e1:SetHintTiming(0,TIMING_END_PHASE)
	e1:SetTarget(c92092092.target)
	e1:SetOperation(c92092092.activate)
	c:RegisterEffect(e1)
	--indes
	local e2=Effect.CreateEffect(c)
	e2:SetType(EFFECT_TYPE_FIELD)
	e2:SetCode(EFFECT_INDESTRUCTABLE_BATTLE)
	e2:SetRange(LOCATION_MZONE)
	e2:SetTargetRange(LOCATION_MZONE,0)
	e2:SetCondition(c92092092.indcon)
	e2:SetTarget(c92092092.indtg)
	e2:SetValue(1)
	c:RegisterEffect(e2)
	local e3=e2:Clone()
	e3:SetCode(EFFECT_INDESTRUCTABLE_EFFECT)
	e3:SetValue(aux.tgoval)
	c:RegisterEffect(e3)
end
function c92092092.target(e,tp,eg,ep,ev,re,r,rp,chk)
	if chk==0 then return Duel.GetLocationCount(tp,LOCATION_MZONE)>0
		and Duel.IsPlayerCanSpecialSummonMonster(tp,92092092,0,0x21,0,1800,1,RACE_MACHINE,ATTRIBUTE_FIRE) end
	Duel.SetOperationInfo(0,CATEGORY_SPECIAL_SUMMON,e:GetHandler(),1,0,0)
end
function c92092092.activate(e,tp,eg,ep,ev,re,r,rp)
	local c=e:GetHandler()
	if not c:IsRelateToEffect(e) then return end
	if Duel.GetLocationCount(tp,LOCATION_MZONE)<=0
		or not Duel.IsPlayerCanSpecialSummonMonster(tp,92092092,0,0x21,0,1800,1,RACE_MACHINE,ATTRIBUTE_FIRE) then return end
	c:AddMonsterAttribute(TYPE_EFFECT+TYPE_TUNER+TYPE_TRAP)
	Duel.SpecialSummonStep(c,1,tp,tp,true,false,POS_FACEUP)
	c:AddMonsterAttributeComplete()
	Duel.SpecialSummonComplete()
end
function c92092092.indcon(e)
	return e:GetHandler():GetSummonType()==SUMMON_TYPE_SPECIAL+1
end
function c92092092.indtg(e,c)
	return c~=e:GetHandler() and c:IsType(TYPE_TUNER)
end
