--マルチ・ピース・ゴーレム
function c71628381.initial_effect(c)
	--fusion material
	c:EnableReviveLimit()
	aux.AddFusionProcCode2(c,25247218,58843503,true,true)
	--special summon
	local e1=Effect.CreateEffect(c)
	e1:SetDescription(aux.Stringid(71628381,0))
	e1:SetCategory(CATEGORY_TOEXTRA+CATEGORY_SPECIAL_SUMMON)
	e1:SetType(EFFECT_TYPE_FIELD+EFFECT_TYPE_TRIGGER_O)
	e1:SetCode(EVENT_PHASE+PHASE_BATTLE)
	e1:SetRange(LOCATION_MZONE)
	e1:SetCountLimit(1)
	e1:SetCondition(c71628381.spcon)
	e1:SetTarget(c71628381.sptg)
	e1:SetOperation(c71628381.spop)
	c:RegisterEffect(e1)
end
function c71628381.spcon(e,tp,eg,ep,ev,re,r,rp)
	return e:GetHandler():GetBattledGroupCount()>0
end
function c71628381.sptg(e,tp,eg,ep,ev,re,r,rp,chk)
	if chk==0 then return e:GetHandler():IsAbleToDeck() end
	Duel.SetOperationInfo(0,CATEGORY_TOEXTRA,e:GetHandler(),1,0,0)
end
function c71628381.mgfilter(c,e,tp,fusc,mg)
	return not c:IsControler(tp) or not c:IsLocation(LOCATION_GRAVE)
		or bit.band(c:GetReason(),0x40008)~=0x40008 or c:GetReasonCard()~=fusc
		or not c:IsCanBeSpecialSummoned(e,0,tp,false,false)
		or not fusc:CheckFusionMaterial(mg,c,PLAYER_NONE,true)
end
function c71628381.spop(e,tp,eg,ep,ev,re,r,rp)
	local c=e:GetHandler()
	if not c:IsRelateToEffect(e) then return end
	local mg=c:GetMaterial()
	local sumable=true
	local sumtype=c:GetSummonType()
	if Duel.SendtoDeck(c,nil,0,REASON_EFFECT)==0 or bit.band(sumtype,SUMMON_TYPE_FUSION)~=SUMMON_TYPE_FUSION or mg:GetCount()==0
		or mg:GetCount()>Duel.GetLocationCount(tp,LOCATION_MZONE)
		or mg:IsExists(c71628381.mgfilter,1,nil,e,tp,c,mg) then
		sumable=false
	end
	if sumable and Duel.SelectYesNo(tp,aux.Stringid(71628381,1)) then
		Duel.BreakEffect()
		Duel.SpecialSummon(mg,0,tp,tp,false,false,POS_FACEUP)
	end
end
