--源竜星－ボウテンコウ
function c65536818.initial_effect(c)
	c:SetSPSummonOnce(65536818)
	--synchro summon
	aux.AddSynchroProcedure(c,nil,aux.NonTuner(nil),1)
	c:EnableReviveLimit()
	--search
	local e1=Effect.CreateEffect(c)
	e1:SetDescription(aux.Stringid(65536818,0))
	e1:SetCategory(CATEGORY_TOHAND+CATEGORY_SEARCH)
	e1:SetType(EFFECT_TYPE_SINGLE+EFFECT_TYPE_TRIGGER_O)
	e1:SetCode(EVENT_SPSUMMON_SUCCESS)
	e1:SetProperty(EFFECT_FLAG_DELAY)
	e1:SetTarget(c65536818.thtg)
	e1:SetOperation(c65536818.thop)
	c:RegisterEffect(e1)
	--level
	local e2=Effect.CreateEffect(c)
	e2:SetDescription(aux.Stringid(65536818,1))
	e2:SetType(EFFECT_TYPE_IGNITION)
	e2:SetCountLimit(1)
	e2:SetRange(LOCATION_MZONE)
	e2:SetCost(c65536818.lvcost)
	e2:SetOperation(c65536818.lvop)
	c:RegisterEffect(e2)
	--spsummon
	local e3=Effect.CreateEffect(c)
	e3:SetDescription(aux.Stringid(65536818,2))
	e3:SetCategory(CATEGORY_SPECIAL_SUMMON)
	e3:SetType(EFFECT_TYPE_SINGLE+EFFECT_TYPE_TRIGGER_O)
	e3:SetProperty(EFFECT_FLAG_DELAY+EFFECT_FLAG_DAMAGE_STEP)
	e3:SetCode(EVENT_LEAVE_FIELD)
	e3:SetCondition(c65536818.spcon)
	e3:SetTarget(c65536818.sptg)
	e3:SetOperation(c65536818.spop)
	c:RegisterEffect(e3)
end
function c65536818.thfilter(c)
	return c:IsSetCard(0x9e) and c:IsAbleToHand()
end
function c65536818.thtg(e,tp,eg,ep,ev,re,r,rp,chk)
	if chk==0 then return Duel.IsExistingMatchingCard(c65536818.thfilter,tp,LOCATION_DECK,0,1,nil) end
	Duel.SetOperationInfo(0,CATEGORY_TOHAND,nil,1,tp,LOCATION_DECK)
end
function c65536818.thop(e,tp,eg,ep,ev,re,r,rp)
	Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_ATOHAND)
	local g=Duel.SelectMatchingCard(tp,c65536818.thfilter,tp,LOCATION_DECK,0,1,1,nil)
	if g:GetCount()>0 then
		Duel.SendtoHand(g,nil,REASON_EFFECT)
		Duel.ConfirmCards(1-tp,g)
	end
end
function c65536818.costfilter(c,lv)
	local clv=c:GetLevel()
	return clv>0 and clv~=lv and c:IsRace(RACE_WYRM) and c:IsAbleToGraveAsCost()
end
function c65536818.lvcost(e,tp,eg,ep,ev,re,r,rp,chk)
	local lv=e:GetHandler():GetLevel()
	if chk==0 then return Duel.IsExistingMatchingCard(c65536818.costfilter,tp,LOCATION_DECK,0,1,nil,lv) end
	Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_TOGRAVE)
	local g=Duel.SelectMatchingCard(tp,c65536818.costfilter,tp,LOCATION_DECK,0,1,1,nil,lv)
	Duel.SendtoGrave(g,REASON_COST)
	e:SetLabel(g:GetFirst():GetLevel())
end
function c65536818.lvop(e,tp,eg,ep,ev,re,r,rp)
	local c=e:GetHandler()
	local lv=e:GetLabel()
	if c:IsRelateToEffect(e) and c:IsFaceup() then
		local e1=Effect.CreateEffect(c)
		e1:SetType(EFFECT_TYPE_SINGLE)
		e1:SetCode(EFFECT_CHANGE_LEVEL)
		e1:SetValue(lv)
		e1:SetReset(RESET_EVENT+0x1fe0000)
		c:RegisterEffect(e1)
	end
end
function c65536818.spcon(e,tp,eg,ep,ev,re,r,rp)
	local c=e:GetHandler()
	return c:IsPreviousPosition(POS_FACEUP) and c:GetLocation()~=LOCATION_DECK
end
function c65536818.spfilter(c,e,tp)
	return c:IsSetCard(0x9e) and c:IsCanBeSpecialSummoned(e,0,tp,false,false)
end
function c65536818.sptg(e,tp,eg,ep,ev,re,r,rp,chk)
	if chk==0 then return Duel.GetLocationCount(tp,LOCATION_MZONE)>0
		and Duel.IsExistingMatchingCard(c65536818.spfilter,tp,LOCATION_DECK,0,1,nil,e,tp) end
	Duel.SetOperationInfo(0,CATEGORY_SPECIAL_SUMMON,nil,1,tp,LOCATION_DECK)
end
function c65536818.spop(e,tp,eg,ep,ev,re,r,rp)
	if Duel.GetLocationCount(tp,LOCATION_MZONE)<=0 then return end
	Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_SPSUMMON)
	local g=Duel.SelectMatchingCard(tp,c65536818.spfilter,tp,LOCATION_DECK,0,1,1,nil,e,tp)
	local tc=g:GetFirst()
	if tc then
		Duel.SpecialSummon(tc,0,tp,tp,false,false,POS_FACEUP)
	end
end
