--麗の魔妖－妲姫
function c42542842.initial_effect(c)
	c:SetUniqueOnField(1,0,42542842)
	--special summon
	local e1=Effect.CreateEffect(c)
	e1:SetDescription(aux.Stringid(42542842,0))
	e1:SetCategory(CATEGORY_SPECIAL_SUMMON)
	e1:SetType(EFFECT_TYPE_FIELD+EFFECT_TYPE_TRIGGER_O)
	e1:SetCode(EVENT_SPSUMMON_SUCCESS)
	e1:SetRange(LOCATION_GRAVE)
	e1:SetCondition(c42542842.spcon)
	e1:SetCost(c42542842.spcost)
	e1:SetTarget(c42542842.sptg)
	e1:SetOperation(c42542842.spop)
	c:RegisterEffect(e1)
	Duel.AddCustomActivityCounter(42542842,ACTIVITY_SPSUMMON,c42542842.counterfilter)
end
function c42542842.counterfilter(c)
	return not c:IsSummonLocation(LOCATION_EXTRA) or c:IsSetCard(0x121)
end
function c42542842.cfilter(c,tp)
	return c:IsSetCard(0x121) and c:IsSummonLocation(LOCATION_EXTRA) and c:IsControler(tp)
end
function c42542842.spcon(e,tp,eg,ep,ev,re,r,rp)
	return eg:IsExists(c42542842.cfilter,1,nil,tp)
end
function c42542842.spcost(e,tp,eg,ep,ev,re,r,rp,chk)
	if chk==0 then return Duel.GetCustomActivityCount(42542842,tp,ACTIVITY_SPSUMMON)==0 end
	local e1=Effect.CreateEffect(e:GetHandler())
	e1:SetType(EFFECT_TYPE_FIELD)
	e1:SetCode(EFFECT_CANNOT_SPECIAL_SUMMON)
	e1:SetProperty(EFFECT_FLAG_PLAYER_TARGET+EFFECT_FLAG_OATH)
	e1:SetTargetRange(1,0)
	e1:SetTarget(c42542842.splimit)
	e1:SetReset(RESET_PHASE+PHASE_END)
	Duel.RegisterEffect(e1,tp)
end
function c42542842.sptg(e,tp,eg,ep,ev,re,r,rp,chk)
	if chk==0 then return Duel.GetLocationCount(tp,LOCATION_MZONE)>0
		and e:GetHandler():IsCanBeSpecialSummoned(e,0,tp,false,false,POS_FACEUP) end
	Duel.SetOperationInfo(0,CATEGORY_SPECIAL_SUMMON,e:GetHandler(),1,0,0)
end
function c42542842.spop(e,tp,eg,ep,ev,re,r,rp)
	local c=e:GetHandler()
	if c:IsRelateToEffect(e) then
		Duel.SpecialSummon(c,0,tp,tp,false,false,POS_FACEUP)
	end
end
function c42542842.splimit(e,c,sump,sumtype,sumpos,targetp)
	return c:IsLocation(LOCATION_EXTRA) and not c:IsSetCard(0x121)
end
