--溟界王－アロン
---@param c Card
function c34172284.initial_effect(c)
	--spsummon
	local e1=Effect.CreateEffect(c)
	e1:SetDescription(aux.Stringid(34172284,0))
	e1:SetCategory(CATEGORY_SPECIAL_SUMMON)
	e1:SetType(EFFECT_TYPE_IGNITION)
	e1:SetRange(LOCATION_GRAVE)
	e1:SetCountLimit(1,34172284)
	e1:SetCost(c34172284.spcost)
	e1:SetTarget(c34172284.sptg)
	e1:SetOperation(c34172284.spop)
	c:RegisterEffect(e1)
	--to grave
	local e2=Effect.CreateEffect(c)
	e2:SetDescription(aux.Stringid(34172284,1))
	e2:SetCategory(CATEGORY_TOGRAVE)
	e2:SetType(EFFECT_TYPE_FIELD+EFFECT_TYPE_TRIGGER_O)
	e2:SetCode(EVENT_TO_HAND)
	e2:SetProperty(EFFECT_FLAG_DELAY)
	e2:SetRange(LOCATION_MZONE)
	e2:SetCountLimit(1,34172285)
	e2:SetCondition(c34172284.tgcon)
	e2:SetTarget(c34172284.tgtg)
	e2:SetOperation(c34172284.tgop)
	c:RegisterEffect(e2)
	--to hand
	local e3=Effect.CreateEffect(c)
	e3:SetDescription(aux.Stringid(34172284,2))
	e3:SetCategory(CATEGORY_SEARCH+CATEGORY_TOHAND)
	e3:SetType(EFFECT_TYPE_FIELD+EFFECT_TYPE_TRIGGER_O)
	e3:SetCode(EVENT_TO_GRAVE)
	e3:SetProperty(EFFECT_FLAG_DELAY)
	e3:SetRange(LOCATION_MZONE)
	e3:SetCountLimit(1,34172286)
	e3:SetCondition(c34172284.thcon)
	e3:SetTarget(c34172284.thtg)
	e3:SetOperation(c34172284.thop)
	c:RegisterEffect(e3)
end
function c34172284.spcost(e,tp,eg,ep,ev,re,r,rp,chk)
	local g=Duel.GetReleaseGroup(tp)
	if chk==0 then return g:CheckSubGroup(aux.mzctcheckrel,2,2,tp) end
	Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_RELEASE)
	local rg=g:SelectSubGroup(tp,aux.mzctcheckrel,false,2,2,tp)
	aux.UseExtraReleaseCount(rg,tp)
	Duel.Release(rg,REASON_COST)
end
function c34172284.sptg(e,tp,eg,ep,ev,re,r,rp,chk)
	if chk==0 then return e:GetHandler():IsCanBeSpecialSummoned(e,0,tp,false,false) end
	Duel.SetOperationInfo(0,CATEGORY_SPECIAL_SUMMON,e:GetHandler(),1,0,0)
end
function c34172284.spop(e,tp,eg,ep,ev,re,r,rp)
	local c=e:GetHandler()
	if c:IsRelateToEffect(e) then
		Duel.SpecialSummon(c,0,tp,tp,false,false,POS_FACEUP)
	end
end
function c34172284.tgcon(e,tp,eg,ep,ev,re,r,rp)
	return Duel.GetCurrentPhase()~=PHASE_DRAW and eg:IsExists(Card.IsControler,1,nil,1-tp)
end
function c34172284.tgtg(e,tp,eg,ep,ev,re,r,rp,chk)
	local g=Duel.GetFieldGroup(tp,0,LOCATION_HAND)
	if chk==0 then return #g>0 end
	Duel.SetOperationInfo(0,CATEGORY_TOGRAVE,g,1,0,0)
end
function c34172284.tgop(e,tp,eg,ep,ev,re,r,rp)
	local g=Duel.GetFieldGroup(tp,0,LOCATION_HAND)
	if g:GetCount()>0 then
		Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_TOGRAVE)
		local sg=g:RandomSelect(tp,1)
		Duel.SendtoGrave(sg,REASON_EFFECT)
	end
end
function c34172284.cfilter(c,tp)
	return c:IsType(TYPE_MONSTER) and c:IsPreviousControler(1-tp) and c:IsPreviousLocation(LOCATION_MZONE) and c:IsReason(REASON_EFFECT)
end
function c34172284.thcon(e,tp,eg,ep,ev,re,r,rp)
	return eg:IsExists(c34172284.cfilter,1,nil,tp)
end
function c34172284.thfilter(c)
	return not c:IsCode(34172284) and c:IsAttribute(ATTRIBUTE_LIGHT+ATTRIBUTE_DARK) and c:IsRace(RACE_REPTILE) and c:IsAbleToHand()
end
function c34172284.thtg(e,tp,eg,ep,ev,re,r,rp,chk)
	if chk==0 then return Duel.IsExistingMatchingCard(c34172284.thfilter,tp,LOCATION_DECK+LOCATION_GRAVE,0,1,nil) end
	Duel.SetOperationInfo(0,CATEGORY_TOHAND,nil,1,tp,LOCATION_DECK+LOCATION_GRAVE)
end
function c34172284.thop(e,tp,eg,ep,ev,re,r,rp)
	Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_ATOHAND)
	local g=Duel.SelectMatchingCard(tp,aux.NecroValleyFilter(c34172284.thfilter),tp,LOCATION_DECK+LOCATION_GRAVE,0,1,1,nil)
	if g:GetCount()>0 then
		Duel.SendtoHand(g,nil,REASON_EFFECT)
		Duel.ConfirmCards(1-tp,g)
	end
end
