--エレメントセイバー・モーレフ
function c45702014.initial_effect(c)
	--spsummon
	local e1=Effect.CreateEffect(c)
	e1:SetDescription(aux.Stringid(45702014,0))
	e1:SetCategory(CATEGORY_POSITION)
	e1:SetType(EFFECT_TYPE_QUICK_O)
	e1:SetProperty(EFFECT_FLAG_CARD_TARGET)
	e1:SetCode(EVENT_FREE_CHAIN)
	e1:SetRange(LOCATION_MZONE)
	e1:SetCountLimit(1)
	e1:SetHintTiming(0,0x1e0)
	e1:SetCost(c45702014.setcost)
	e1:SetTarget(c45702014.settg)
	e1:SetOperation(c45702014.setop)
	c:RegisterEffect(e1)
	--att change
	local e2=Effect.CreateEffect(c)
	e2:SetDescription(aux.Stringid(45702014,1))
	e2:SetType(EFFECT_TYPE_IGNITION)
	e2:SetRange(LOCATION_GRAVE)
	e2:SetCountLimit(1)
	e2:SetTarget(c45702014.atttg)
	e2:SetOperation(c45702014.attop)
	c:RegisterEffect(e2)
end
function c45702014.costfilter(c)
	return c:IsSetCard(0x400d) and c:IsType(TYPE_MONSTER) and c:IsAbleToGraveAsCost()
end
function c45702014.setcost(e,tp,eg,ep,ev,re,r,rp,chk)
	local fg=Group.CreateGroup()
	for i,pe in ipairs({Duel.IsPlayerAffectedByEffect(tp,61557074)}) do
		fg:AddCard(pe:GetHandler())
	end
	local loc=LOCATION_HAND
	if fg:GetCount()>0 then loc=LOCATION_HAND+LOCATION_DECK end
	if chk==0 then return Duel.IsExistingMatchingCard(c45702014.costfilter,tp,loc,0,1,nil) end
	Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_TOGRAVE)
	local tc=Duel.SelectMatchingCard(tp,c45702014.costfilter,tp,loc,0,1,1,nil):GetFirst()
	if tc:IsLocation(LOCATION_DECK) then
		local fc=nil
		if fg:GetCount()==1 then
			fc=fg:GetFirst()
		else
			fc=fg:Select(tp,1,1,nil)
		end
		Duel.Hint(HINT_CARD,0,fc:GetCode())
		fc:RegisterFlagEffect(61557074,RESET_EVENT+RESETS_STANDARD+RESET_PHASE+PHASE_END,0,0)
	end
	Duel.SendtoGrave(tc,REASON_COST)
end
function c45702014.setfilter(c)
	return c:IsFaceup() and c:IsCanTurnSet()
end
function c45702014.settg(e,tp,eg,ep,ev,re,r,rp,chk,chkc)
	if chkc then return chkc:IsLocation(LOCATION_MZONE) and c45702014.setfilter(chkc) end
	if chk==0 then return Duel.IsExistingTarget(c45702014.setfilter,tp,LOCATION_MZONE,LOCATION_MZONE,1,nil) end
	Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_POSCHANGE)
	local g=Duel.SelectTarget(tp,c45702014.setfilter,tp,LOCATION_MZONE,LOCATION_MZONE,1,1,nil)
	Duel.SetOperationInfo(0,CATEGORY_POSITION,g,1,0,0)
end
function c45702014.setop(e,tp,eg,ep,ev,re,r,rp)
	local tc=Duel.GetFirstTarget()
	if tc:IsFaceup() and tc:IsRelateToEffect(e) then
		Duel.ChangePosition(tc,POS_FACEDOWN_DEFENSE)
	end
end
function c45702014.atttg(e,tp,eg,ep,ev,re,r,rp,chk)
	if chk==0 then return true end
	Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_ATTRIBUTE)
	local att=Duel.AnnounceAttribute(tp,1,0xff-e:GetHandler():GetAttribute())
	e:SetLabel(att)
end
function c45702014.attop(e,tp,eg,ep,ev,re,r,rp)
	local c=e:GetHandler()
	if c:IsRelateToEffect(e) then
		local e1=Effect.CreateEffect(c)
		e1:SetType(EFFECT_TYPE_SINGLE)
		e1:SetCode(EFFECT_CHANGE_ATTRIBUTE)
		e1:SetValue(e:GetLabel())
		e1:SetReset(RESET_EVENT+RESETS_STANDARD+RESET_DISABLE+RESET_PHASE+PHASE_END)
		c:RegisterEffect(e1)
	end
end
