--オルターガイスト・カモフラージュ
function c80143954.initial_effect(c)
	--activate
	local e1=Effect.CreateEffect(c)
	e1:SetCategory(CATEGORY_EQUIP)
	e1:SetType(EFFECT_TYPE_ACTIVATE)
	e1:SetCode(EVENT_FREE_CHAIN)
	e1:SetProperty(EFFECT_FLAG_CARD_TARGET)
	e1:SetCost(c80143954.cost)
	e1:SetTarget(c80143954.target)
	e1:SetOperation(c80143954.activate)
	c:RegisterEffect(e1)
	--destroy replace
	local e2=Effect.CreateEffect(c)
	e2:SetType(EFFECT_TYPE_FIELD+EFFECT_TYPE_CONTINUOUS)
	e2:SetCode(EFFECT_DESTROY_REPLACE)
	e2:SetRange(LOCATION_GRAVE)
	e2:SetTarget(c80143954.reptg)
	e2:SetValue(c80143954.repval)
	e2:SetOperation(c80143954.repop)
	c:RegisterEffect(e2)
end
function c80143954.cost(e,tp,eg,ep,ev,re,r,rp,chk)
	if chk==0 then return true end
	local c=e:GetHandler()
	local cid=Duel.GetChainInfo(0,CHAININFO_CHAIN_ID)
	local e1=Effect.CreateEffect(c)
	e1:SetType(EFFECT_TYPE_SINGLE)
	e1:SetCode(EFFECT_REMAIN_FIELD)
	e1:SetProperty(EFFECT_FLAG_OATH)
	e1:SetReset(RESET_CHAIN)
	c:RegisterEffect(e1)
	local e2=Effect.CreateEffect(c)
	e2:SetType(EFFECT_TYPE_FIELD+EFFECT_TYPE_CONTINUOUS)
	e2:SetCode(EVENT_CHAIN_DISABLED)
	e2:SetOperation(c80143954.tgop)
	e2:SetLabel(cid)
	e2:SetReset(RESET_CHAIN)
	Duel.RegisterEffect(e2,tp)
end
function c80143954.tgop(e,tp,eg,ep,ev,re,r,rp)
	local cid=Duel.GetChainInfo(ev,CHAININFO_CHAIN_ID)
	if cid~=e:GetLabel() then return end
	e:GetOwner():CancelToGrave(false)
end
function c80143954.filter(c)
	return c:IsFaceup() and c:IsSetCard(0x103)
end
function c80143954.target(e,tp,eg,ep,ev,re,r,rp,chk,chkc)
	if chkc then return chkc:IsLocation(LOCATION_MZONE) and chkc:IsControler(tp) and c80143954.filter(chkc) end
	if chk==0 then return e:IsHasType(EFFECT_TYPE_ACTIVATE)
		and Duel.IsExistingTarget(c80143954.filter,tp,LOCATION_MZONE,0,1,nil) end
	Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_EQUIP)
	Duel.SelectTarget(tp,c80143954.filter,tp,LOCATION_MZONE,0,1,1,nil)
	Duel.SetOperationInfo(0,CATEGORY_EQUIP,e:GetHandler(),1,0,0)
end
function c80143954.activate(e,tp,eg,ep,ev,re,r,rp)
	local c=e:GetHandler()
	if not c:IsLocation(LOCATION_SZONE) then return end
	if not c:IsRelateToEffect(e) or c:IsStatus(STATUS_LEAVE_CONFIRMED) then return end
	local tc=Duel.GetFirstTarget()
	if tc:IsRelateToEffect(e) and tc:IsFaceup() then
		Duel.Equip(tp,c,tc)
		local e1=Effect.CreateEffect(c)
		e1:SetType(EFFECT_TYPE_SINGLE)
		e1:SetCode(EFFECT_EQUIP_LIMIT)
		e1:SetProperty(EFFECT_FLAG_CANNOT_DISABLE)
		e1:SetValue(c80143954.eqlimit)
		e1:SetReset(RESET_EVENT+RESETS_STANDARD)
		c:RegisterEffect(e1)
		local e2=Effect.CreateEffect(c)
		e2:SetType(EFFECT_TYPE_EQUIP)
		e2:SetCode(EFFECT_IGNORE_BATTLE_TARGET)
		e2:SetReset(RESET_EVENT+RESETS_STANDARD)
		c:RegisterEffect(e2)
		--negate
		local e4=Effect.CreateEffect(c)
		e4:SetType(EFFECT_TYPE_FIELD+EFFECT_TYPE_CONTINUOUS)
		e4:SetCode(EVENT_CHAIN_SOLVING)
		e4:SetRange(LOCATION_SZONE)
		e4:SetLabelObject(tc)
		e4:SetCondition(c80143954.negcon)
		e4:SetOperation(c80143954.negop)
		e4:SetReset(RESET_EVENT+RESETS_STANDARD)
		c:RegisterEffect(e4)
	else
		c:CancelToGrave(false)
	end
end
function c80143954.eqlimit(e,c)
	return c:GetControler()==e:GetHandlerPlayer() or e:GetHandler():GetEquipTarget()==c
end
function c80143954.negcon(e,tp,eg,ep,ev,re,r,rp)
	if not re:IsHasProperty(EFFECT_FLAG_CARD_TARGET) then return false end
	local g=Duel.GetChainInfo(ev,CHAININFO_TARGET_CARDS)
	return rp~=tp and re:IsActiveType(TYPE_MONSTER) and g and g:IsContains(e:GetLabelObject())
end
function c80143954.negop(e,tp,eg,ep,ev,re,r,rp)
	Duel.NegateEffect(ev)
end
function c80143954.repfilter(c,tp)
	return c:IsFaceup() and c:IsSetCard(0x103) and c:IsLocation(LOCATION_ONFIELD)
		and c:IsControler(tp) and c:IsReason(REASON_EFFECT+REASON_BATTLE)
end
function c80143954.reptg(e,tp,eg,ep,ev,re,r,rp,chk)
	if chk==0 then return e:GetHandler():IsAbleToRemove() and eg:IsExists(c80143954.repfilter,1,nil,tp) end
	return Duel.SelectEffectYesNo(tp,e:GetHandler(),96)
end
function c80143954.repval(e,c)
	return c80143954.repfilter(c,e:GetHandlerPlayer())
end
function c80143954.repop(e,tp,eg,ep,ev,re,r,rp)
	Duel.Remove(e:GetHandler(),POS_FACEUP,REASON_EFFECT)
end
