--エヴォリューション・バースト
function c52875873.initial_effect(c)
	--Activate
	local e1=Effect.CreateEffect(c)
	e1:SetCategory(CATEGORY_DESTROY)
	e1:SetType(EFFECT_TYPE_ACTIVATE)
	e1:SetProperty(EFFECT_FLAG_CARD_TARGET)
	e1:SetCode(EVENT_FREE_CHAIN)
	e1:SetCondition(c52875873.condition)
	e1:SetCost(c52875873.cost)
	e1:SetTarget(c52875873.target)
	e1:SetOperation(c52875873.activate)
	c:RegisterEffect(e1)
	if not c52875873.global_check then
		c52875873.global_check=true
		local ge1=Effect.CreateEffect(c)
		ge1:SetType(EFFECT_TYPE_FIELD+EFFECT_TYPE_CONTINUOUS)
		ge1:SetCode(EVENT_ATTACK_ANNOUNCE)
		ge1:SetOperation(c52875873.checkop)
		Duel.RegisterEffect(ge1,0)
	end
end
function c52875873.checkop(e,tp,eg,ep,ev,re,r,rp)
	local tc=eg:GetFirst()
	if tc:IsCode(70095154) then
		Duel.RegisterFlagEffect(tc:GetControler(),52875873,RESET_PHASE+PHASE_END,0,1)
	end
end
function c52875873.cfilter(c)
	return c:IsFaceup() and c:IsCode(70095154)
end
function c52875873.condition(e,tp,eg,ep,ev,re,r,rp)
	return Duel.IsExistingMatchingCard(c52875873.cfilter,tp,LOCATION_ONFIELD,0,1,nil)
end
function c52875873.cost(e,tp,eg,ep,ev,re,r,rp,chk)
	if chk==0 then return Duel.GetFlagEffect(tp,52875873)==0 end
	local e1=Effect.CreateEffect(e:GetHandler())
	e1:SetType(EFFECT_TYPE_FIELD)
	e1:SetCode(EFFECT_CANNOT_ATTACK_ANNOUNCE)
	e1:SetProperty(EFFECT_FLAG_OATH)
	e1:SetTarget(aux.TargetBoolFunction(Card.IsCode,70095154))
	e1:SetTargetRange(LOCATION_MZONE,LOCATION_MZONE)
	e1:SetReset(RESET_PHASE+PHASE_END)
	Duel.RegisterEffect(e1,tp)
end
function c52875873.target(e,tp,eg,ep,ev,re,r,rp,chk,chkc)
	if chkc then return chkc:IsOnField() and chkc:IsControler(1-tp) and chkc:IsDestructable() end
	if chk==0 then return Duel.IsExistingTarget(Card.IsDestructable,tp,0,LOCATION_ONFIELD,1,nil) end
	Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_DESTROY)
	local g=Duel.SelectTarget(tp,Card.IsDestructable,tp,0,LOCATION_ONFIELD,1,1,nil)
	Duel.SetOperationInfo(0,CATEGORY_DESTROY,g,1,0,0)
end
function c52875873.activate(e,tp,eg,ep,ev,re,r,rp)
	local tc=Duel.GetFirstTarget()
	if tc:IsRelateToEffect(e) then
		Duel.Destroy(tc,REASON_EFFECT)
	end
end
