--RR－ペイン・レイニアス
function c46589034.initial_effect(c)
	--spsummon
	local e1=Effect.CreateEffect(c)
	e1:SetCategory(CATEGORY_SPECIAL_SUMMON)
	e1:SetType(EFFECT_TYPE_IGNITION)
	e1:SetRange(LOCATION_HAND)
	e1:SetProperty(EFFECT_FLAG_CARD_TARGET)
	e1:SetCountLimit(1,46589034)
	e1:SetTarget(c46589034.sptg)
	e1:SetOperation(c46589034.spop)
	c:RegisterEffect(e1)
	--
	local e2=Effect.CreateEffect(c)
	e2:SetType(EFFECT_TYPE_SINGLE)
	e2:SetProperty(EFFECT_FLAG_UNCOPYABLE+EFFECT_FLAG_CANNOT_DISABLE)
	e2:SetCode(EFFECT_CANNOT_BE_XYZ_MATERIAL)
	e2:SetValue(c46589034.xyzlimit)
	c:RegisterEffect(e2)
end
function c46589034.cfilter(c)
	return c:IsFaceup() and c:IsSetCard(0xba) and c:IsLevelAbove(1) and c:GetAttack()~=0 and c:GetDefense()~=0
end
function c46589034.sptg(e,tp,eg,ep,ev,re,r,rp,chk,chkc)
	if chkc then return chkc:IsLocation(LOCATION_MZONE) and chkc:IsControler(tp) and c46589034.cfilter(chkc) end
	if chk==0 then return Duel.IsExistingTarget(c46589034.cfilter,tp,LOCATION_MZONE,0,1,nil)
		and Duel.GetLocationCount(tp,LOCATION_MZONE)>0
		and e:GetHandler():IsCanBeSpecialSummoned(e,0,tp,false,false) end
	Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_TARGET)
	local g=Duel.SelectTarget(tp,c46589034.cfilter,tp,LOCATION_MZONE,0,1,1,nil)
	local tc=g:GetFirst()
	local atk=tc:GetAttack()
	local def=tc:GetDefense()
	local val=math.min(atk,def)
	Duel.SetOperationInfo(0,CATEGORY_SPECIAL_SUMMON,e:GetHandler(),1,0,0)
	Duel.SetOperationInfo(0,CATEGORY_DAMAGE,0,0,tp,val)
end
function c46589034.spop(e,tp,eg,ep,ev,re,r,rp)
	local c=e:GetHandler()
	local tc=Duel.GetFirstTarget()
	if tc:IsFacedown() or not tc:IsRelateToEffect(e) then return end
	local atk=tc:GetAttack()
	local def=tc:GetDefense()
	local val=math.min(atk,def)
	if Duel.Damage(tp,val,REASON_EFFECT)~=0 and c:IsRelateToEffect(e) then
		if Duel.GetLocationCount(tp,LOCATION_MZONE)>0 then
			if Duel.SpecialSummonStep(c,0,tp,tp,false,false,POS_FACEUP) then
				local e1=Effect.CreateEffect(c)
				e1:SetType(EFFECT_TYPE_SINGLE)
				e1:SetCode(EFFECT_CHANGE_LEVEL)
				e1:SetValue(tc:GetLevel())
				e1:SetReset(RESET_EVENT+0x1fe0000)
				c:RegisterEffect(e1)
				Duel.SpecialSummonComplete()
			end
		else
			Duel.SendtoGrave(c,REASON_RULE)
		end
	end
end
function c46589034.xyzlimit(e,c)
	if not c then return false end
	return not c:IsRace(RACE_WINDBEAST)
end
