--ヘヴィ・トリガー
function c20071842.initial_effect(c)
	aux.AddCodeList(c,7987191)
	--Activate
	local e1=Effect.CreateEffect(c)
	e1:SetDescription(aux.Stringid(20071842,0))
	e1:SetCategory(CATEGORY_SPECIAL_SUMMON)
	e1:SetType(EFFECT_TYPE_ACTIVATE)
	e1:SetCode(EVENT_FREE_CHAIN)
	e1:SetTarget(c20071842.target)
	e1:SetOperation(c20071842.activate)
	c:RegisterEffect(e1)
end
function c20071842.lv(c)
	return 8
end
function c20071842.filter(c,e,tp)
	return c:IsCode(7987191)
end
function c20071842.mfilter(c,e)
	return c:IsLevelAbove(0) and c:IsSetCard(0x102) and c:IsDestructable(e)
end
function c20071842.target(e,tp,eg,ep,ev,re,r,rp,chk)
	if chk==0 then
		local mg1=Duel.GetRitualMaterial(tp)
		local mg2=Duel.GetMatchingGroup(c20071842.mfilter,tp,LOCATION_HAND+LOCATION_MZONE,0,nil,e)
		return Duel.IsExistingMatchingCard(aux.RitualUltimateFilter,tp,LOCATION_HAND,0,1,nil,c20071842.filter,e,tp,mg1,mg2,c20071842.lv,"Greater")
	end
	Duel.SetOperationInfo(0,CATEGORY_SPECIAL_SUMMON,nil,1,tp,LOCATION_HAND)
	Duel.SetOperationInfo(0,CATEGORY_DESTROY,nil,0,tp,LOCATION_HAND+LOCATION_MZONE)
end
function c20071842.activate(e,tp,eg,ep,ev,re,r,rp)
	local mg1=Duel.GetRitualMaterial(tp)
	local mg2=Duel.GetMatchingGroup(c20071842.mfilter,tp,LOCATION_HAND+LOCATION_MZONE,0,nil,e)
	Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_SPSUMMON)
	local g=Duel.SelectMatchingCard(tp,aux.RitualUltimateFilter,tp,LOCATION_HAND,0,1,1,nil,c20071842.filter,e,tp,mg1,mg2,c20071842.lv,"Greater")
	local tc=g:GetFirst()
	if tc then
		local mg=mg1:Filter(Card.IsCanBeRitualMaterial,tc,tc)
		mg:Merge(mg2)
		if tc.mat_filter then
			mg=mg:Filter(tc.mat_filter,tc,tp)
		else
			mg:RemoveCard(tc)
		end
		Duel.Hint(HINT_SELECTMSG,tp,aux.Stringid(20071842,1))
		aux.GCheckAdditional=aux.RitualCheckAdditional(tc,8,"Greater")
		local mat=mg:SelectSubGroup(tp,aux.RitualCheck,false,1,8,tp,tc,8,"Greater")
		aux.GCheckAdditional=nil
		if not mat or mat:GetCount()==0 then return end
		tc:SetMaterial(mat)
		local ct1=mat:FilterCount(aux.IsInGroup,nil,mg1)
		local ct2=mat:FilterCount(aux.IsInGroup,nil,mg2)
		local dg=mat-mg1
		local mat1=mat:Clone()
		local mat2
		if ct1==0 then
			mat2=mat
			mat1:Clear()
		elseif ct2>0 and (#dg>0 or Duel.SelectYesNo(tp,aux.Stringid(20071842,2))) then
			local min=math.max(#dg,1)
			Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_DESTROY)
			mat2=mat:SelectSubGroup(tp,c20071842.descheck,false,min,#mat,mg2,dg)
			mat1:Sub(mat2)
		end
		if #mat1>0 then
			Duel.ReleaseRitualMaterial(mat1)
		end
		if mat2 then
			Duel.ConfirmCards(1-tp,mat2)
			Duel.Destroy(mat2,REASON_EFFECT+REASON_MATERIAL+REASON_RITUAL)
		end
		Duel.BreakEffect()
		Duel.SpecialSummon(tc,SUMMON_TYPE_RITUAL,tp,tp,false,true,POS_FACEUP)
		tc:CompleteProcedure()
		--indes
		local e1=Effect.CreateEffect(e:GetHandler())
		e1:SetType(EFFECT_TYPE_SINGLE)
		e1:SetCode(EFFECT_INDESTRUCTABLE_BATTLE)
		e1:SetProperty(EFFECT_FLAG_SINGLE_RANGE)
		e1:SetRange(LOCATION_MZONE)
		e1:SetValue(c20071842.indval)
		e1:SetReset(RESET_EVENT+RESETS_STANDARD)
		tc:RegisterEffect(e1,true)
		--immune
		local e2=e1:Clone()
		e2:SetCode(EFFECT_IMMUNE_EFFECT)
		e2:SetValue(c20071842.immval)
		tc:RegisterEffect(e2,true)
		tc:RegisterFlagEffect(0,RESET_EVENT+RESETS_STANDARD,EFFECT_FLAG_CLIENT_HINT,1,0,aux.Stringid(20071842,3))
	end
end
function c20071842.descheck(g,mg2,dg)
	return g:FilterCount(aux.IsInGroup,nil,dg)==#dg and mg2:FilterCount(aux.IsInGroup,nil,g)==#g
end
function c20071842.indval(e,c)
	return c:IsSummonLocation(LOCATION_EXTRA)
end
function c20071842.immval(e,te)
	return te:IsActiveType(TYPE_MONSTER) and te:IsActivated() and te:GetHandler():IsSummonLocation(LOCATION_EXTRA)
end
