--武神姫－アハシマ
function c71095768.initial_effect(c)
	Duel.EnableGlobalFlag(GLOBALFLAG_DETACH_EVENT)
	--link summon
	aux.AddLinkProcedure(c,c71095768.mfilter,2,2,c71095768.lcheck)
	c:EnableReviveLimit()
	--cannot link material
	local e1=Effect.CreateEffect(c)
	e1:SetType(EFFECT_TYPE_SINGLE)
	e1:SetProperty(EFFECT_FLAG_CANNOT_DISABLE+EFFECT_FLAG_UNCOPYABLE)
	e1:SetCode(EFFECT_CANNOT_BE_LINK_MATERIAL)
	e1:SetValue(1)
	c:RegisterEffect(e1)
	--xyz summon
	local e2=Effect.CreateEffect(c)
	e2:SetDescription(aux.Stringid(71095768,0))
	e2:SetCategory(CATEGORY_SPECIAL_SUMMON)
	e2:SetType(EFFECT_TYPE_SINGLE+EFFECT_TYPE_TRIGGER_O)
	e2:SetProperty(EFFECT_FLAG_DELAY)
	e2:SetCode(EVENT_SPSUMMON_SUCCESS)
	e2:SetCountLimit(1,71095768)
	e2:SetCondition(c71095768.spcon)
	e2:SetTarget(c71095768.sptg)
	e2:SetOperation(c71095768.spop)
	c:RegisterEffect(e2)
	--destroy
	local e4=Effect.CreateEffect(c)
	e4:SetDescription(aux.Stringid(71095768,1))
	e4:SetCategory(CATEGORY_DESTROY)
	e4:SetType(EFFECT_TYPE_FIELD+EFFECT_TYPE_TRIGGER_O)
	e4:SetProperty(EFFECT_FLAG_DELAY+EFFECT_FLAG_CARD_TARGET)
	e4:SetCode(EVENT_CHAINING)
	e4:SetCountLimit(1,71095769)
	e4:SetRange(LOCATION_MZONE)
	e4:SetCondition(c71095768.descon)
	e4:SetTarget(c71095768.destg)
	e4:SetOperation(c71095768.desop)
	c:RegisterEffect(e4)
	if not c71095768.global_check then
		c71095768.global_check=true
		c71095768[0]=nil
		c71095768[1]=nil
		c71095768[2]=nil
		local ge1=Effect.CreateEffect(c)
		ge1:SetType(EFFECT_TYPE_FIELD+EFFECT_TYPE_CONTINUOUS)
		ge1:SetCode(EVENT_DETACH_MATERIAL)
		ge1:SetOperation(c71095768.checkop)
		Duel.RegisterEffect(ge1,0)
	end
end
function c71095768.checkop(e,tp,eg,ep,ev,re,r,rp)
	local cid=Duel.GetCurrentChain()
	if cid>0 then
		c71095768[0]=Duel.GetChainInfo(cid,CHAININFO_CHAIN_ID)
		c71095768[1]=Duel.GetChainInfo(cid,CHAININFO_TRIGGERING_LOCATION)
		local seq=Duel.GetChainInfo(cid,CHAININFO_TRIGGERING_SEQUENCE)
		local te=Duel.GetChainInfo(cid,CHAININFO_TRIGGERING_EFFECT)
		local tc=te:GetHandler()
		if tc:IsRelateToEffect(te) then
			if tc:IsControler(1) then seq=seq+16 end
		else
			if tc:IsPreviousControler(1) then seq=seq+16 end
		end
		c71095768[2]=seq
	end
end
function c71095768.mfilter(c)
	return c:IsLevelAbove(1)
end
function c71095768.lcheck(g,lc)
	return g:GetClassCount(Card.GetLevel)==1
end
function c71095768.spcon(e,tp,eg,ep,ev,re,r,rp)
	return e:GetHandler():IsSummonType(SUMMON_TYPE_LINK)
end
function c71095768.spfilter(c,e,tp)
	return c:IsLevelAbove(1) and c:IsCanBeSpecialSummoned(e,0,tp,false,false)
end
function c71095768.fselect(g,tp)
	return g:GetClassCount(Card.GetLocation)==g:GetCount() and g:GetClassCount(Card.GetLevel)==1
		and Duel.IsExistingMatchingCard(Card.IsXyzSummonable,tp,LOCATION_EXTRA,0,1,nil,g,2,2)
end
function c71095768.sptg(e,tp,eg,ep,ev,re,r,rp,chk)
	local g=Duel.GetMatchingGroup(c71095768.spfilter,tp,LOCATION_HAND+LOCATION_GRAVE,0,nil,e,tp)
	if chk==0 then return Duel.IsPlayerCanSpecialSummonCount(tp,2)
		and not Duel.IsPlayerAffectedByEffect(tp,59822133)
		and Duel.GetLocationCount(tp,LOCATION_MZONE)>1
		and g:CheckSubGroup(c71095768.fselect,2,2,tp) end
	Duel.SetOperationInfo(0,CATEGORY_SPECIAL_SUMMON,nil,2,tp,LOCATION_HAND+LOCATION_GRAVE)
end
function c71095768.spop(e,tp,eg,ep,ev,re,r,rp)
	local g=Duel.GetMatchingGroup(aux.NecroValleyFilter(c71095768.spfilter),tp,LOCATION_HAND+LOCATION_GRAVE,0,nil,e,tp)
	if Duel.IsPlayerAffectedByEffect(tp,59822133) or Duel.GetLocationCount(tp,LOCATION_MZONE)<=1 or g:GetCount()==0 then return end
	Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_SPSUMMON)
	local sg=g:SelectSubGroup(tp,c71095768.fselect,false,2,2,tp)
	if sg and sg:GetCount()==2 then
		local tc1=sg:GetFirst()
		local tc2=sg:GetNext()
		Duel.SpecialSummonStep(tc1,0,tp,tp,false,false,POS_FACEUP)
		Duel.SpecialSummonStep(tc2,0,tp,tp,false,false,POS_FACEUP)
		local e1=Effect.CreateEffect(e:GetHandler())
		e1:SetType(EFFECT_TYPE_SINGLE)
		e1:SetCode(EFFECT_DISABLE)
		e1:SetReset(RESET_EVENT+RESETS_STANDARD)
		tc1:RegisterEffect(e1)
		local e2=e1:Clone()
		tc2:RegisterEffect(e2)
		local e3=Effect.CreateEffect(e:GetHandler())
		e3:SetType(EFFECT_TYPE_SINGLE)
		e3:SetCode(EFFECT_DISABLE_EFFECT)
		e3:SetReset(RESET_EVENT+RESETS_STANDARD)
		tc1:RegisterEffect(e3)
		local e4=e3:Clone()
		tc2:RegisterEffect(e4)
		Duel.SpecialSummonComplete()
		local xyzg=Duel.GetMatchingGroup(Card.IsXyzSummonable,tp,LOCATION_EXTRA,0,nil,sg,2,2)
		if xyzg:GetCount()>0 then
			Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_SPSUMMON)
			local xyz=xyzg:Select(tp,1,1,nil):GetFirst()
			Duel.XyzSummon(tp,xyz,sg)
		end
	end
end
function c71095768.descon(e,tp,eg,ep,ev,re,r,rp)
	local c=e:GetHandler()
	local zone=(c:GetLinkedZone(0) & 0x7f) | ((c:GetLinkedZone(1) & 0x7f)<<0x10)
	local seq=c71095768[2]
	if not seq or bit.extract(zone,seq)==0 then return false end
	return Duel.GetChainInfo(ev,CHAININFO_CHAIN_ID)==c71095768[0]
		and c71095768[1]==LOCATION_MZONE and re:IsActiveType(TYPE_XYZ)
end
function c71095768.destg(e,tp,eg,ep,ev,re,r,rp,chk,chkc)
	if chkc then return chkc:IsControler(1-tp) and chkc:IsOnField() and chkc:IsType(TYPE_SPELL+TYPE_TRAP) end
	if chk==0 then return Duel.IsExistingTarget(Card.IsType,tp,0,LOCATION_ONFIELD,1,nil,TYPE_SPELL+TYPE_TRAP) end
	Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_DESTROY)
	local g=Duel.SelectTarget(tp,Card.IsType,tp,0,LOCATION_ONFIELD,1,1,nil,TYPE_SPELL+TYPE_TRAP)
	Duel.SetOperationInfo(0,CATEGORY_DESTROY,g,1,0,0)
end
function c71095768.desop(e,tp,eg,ep,ev,re,r,rp)
	local tc=Duel.GetFirstTarget()
	if tc:IsRelateToEffect(e) then
		Duel.Destroy(tc,REASON_EFFECT)
	end
end
