--ダイナミスト・スピノス
function c5067884.initial_effect(c)
	--pendulum summon
	aux.EnablePendulumAttribute(c)
	--destroy replace
	local e1=Effect.CreateEffect(c)
	e1:SetType(EFFECT_TYPE_CONTINUOUS+EFFECT_TYPE_FIELD)
	e1:SetCode(EFFECT_DESTROY_REPLACE)
	e1:SetRange(LOCATION_PZONE)
	e1:SetTarget(c5067884.reptg)
	e1:SetValue(c5067884.repval)
	e1:SetOperation(c5067884.repop)
	c:RegisterEffect(e1)
	--Attack
	local e2=Effect.CreateEffect(c)
	e2:SetType(EFFECT_TYPE_IGNITION)
	e2:SetRange(LOCATION_MZONE)
	e2:SetCondition(c5067884.atkcon)
	e2:SetCost(c5067884.atkcost)
	e2:SetTarget(c5067884.atktg)
	e2:SetOperation(c5067884.atkop)
	c:RegisterEffect(e2)
end
function c5067884.repfilter(c,tp)
	return c:IsFaceup() and c:IsControler(tp) and c:IsOnField() and c:IsSetCard(0xd8)
		and (c:IsReason(REASON_BATTLE) or (c:IsReason(REASON_EFFECT) and c:GetReasonPlayer()==1-tp)) and not c:IsReason(REASON_REPLACE)
end
function c5067884.reptg(e,tp,eg,ep,ev,re,r,rp,chk)
	local c=e:GetHandler()
	if chk==0 then return eg:IsExists(c5067884.repfilter,1,c,tp)
		and c:IsDestructable(e) and not c:IsStatus(STATUS_DESTROY_CONFIRMED) end
	return Duel.SelectEffectYesNo(tp,c,96)
end
function c5067884.repval(e,c)
	return c5067884.repfilter(c,e:GetHandlerPlayer())
end
function c5067884.repop(e,tp,eg,ep,ev,re,r,rp)
	Duel.Destroy(e:GetHandler(),REASON_EFFECT+REASON_REPLACE)
end
function c5067884.atkcon(e,tp,eg,ep,ev,re,r,rp)
	return Duel.IsAbleToEnterBP()
end
function c5067884.atkcost(e,tp,eg,ep,ev,re,r,rp,chk)
	local c=e:GetHandler()
	if chk==0 then return Duel.CheckReleaseGroup(REASON_COST,tp,Card.IsSetCard,1,c,0xd8) end
	local rg=Duel.SelectReleaseGroup(REASON_COST,tp,Card.IsSetCard,1,1,c,0xd8)
	Duel.Release(rg,REASON_COST)
end
function c5067884.atktg(e,tp,eg,ep,ev,re,r,rp,chk)
	local c=e:GetHandler()
	local con1=c:GetFlagEffect(5067884)==0
	local con2=c:GetFlagEffect(5067885)==0
	if chk==0 then return con1 or con2 end
	local op=0
	if con1 and con2 then
		op=Duel.SelectOption(tp,aux.Stringid(5067884,1),aux.Stringid(5067884,2))
	elseif con1 then
		op=Duel.SelectOption(tp,aux.Stringid(5067884,1))
	else
		op=Duel.SelectOption(tp,aux.Stringid(5067884,2))+1
	end
	e:SetLabel(op)
end
function c5067884.atkop(e,tp,eg,ep,ev,re,r,rp)
	local c=e:GetHandler()
	local op=e:GetLabel()
	if op==0 then
		if c:IsFaceup() and c:IsRelateToEffect(e) then
			c:RegisterFlagEffect(5067884,RESET_EVENT+RESETS_STANDARD+RESET_DISABLE+RESET_PHASE+PHASE_END,0,0)
			local e1=Effect.CreateEffect(c)
			e1:SetProperty(EFFECT_FLAG_CANNOT_DISABLE)
			e1:SetType(EFFECT_TYPE_SINGLE)
			e1:SetCode(EFFECT_DIRECT_ATTACK)
			e1:SetReset(RESET_EVENT+RESETS_STANDARD+RESET_PHASE+PHASE_END)
			c:RegisterEffect(e1)
		end
	elseif op==1 then
		if c:IsFaceup() and c:IsRelateToEffect(e) then
			c:RegisterFlagEffect(5067885,RESET_EVENT+RESETS_STANDARD+RESET_DISABLE+RESET_PHASE+PHASE_END,0,0)
			local e2=Effect.CreateEffect(c)
			e2:SetType(EFFECT_TYPE_SINGLE)
			e2:SetCode(EFFECT_EXTRA_ATTACK)
			e2:SetProperty(EFFECT_FLAG_CANNOT_DISABLE)
			e2:SetValue(1)
			e2:SetReset(RESET_EVENT+RESETS_STANDARD+RESET_PHASE+PHASE_END)
			c:RegisterEffect(e2)
		end
	end
end
