--E・HERO ストーム・ネオス
function c49352945.initial_effect(c)
	--fusion material
	c:EnableReviveLimit()
	aux.AddFusionProcCode3(c,89943723,17955766,54959865,false,false)
	--spsummon condition
	local e1=Effect.CreateEffect(c)
	e1:SetType(EFFECT_TYPE_SINGLE)
	e1:SetProperty(EFFECT_FLAG_CANNOT_DISABLE+EFFECT_FLAG_UNCOPYABLE)
	e1:SetCode(EFFECT_SPSUMMON_CONDITION)
	e1:SetValue(c49352945.splimit)
	c:RegisterEffect(e1)
	--special summon rule
	local e2=Effect.CreateEffect(c)
	e2:SetType(EFFECT_TYPE_FIELD)
	e2:SetCode(EFFECT_SPSUMMON_PROC)
	e2:SetProperty(EFFECT_FLAG_UNCOPYABLE)
	e2:SetRange(LOCATION_EXTRA)
	e2:SetCondition(c49352945.spcon)
	e2:SetOperation(c49352945.spop)
	c:RegisterEffect(e2)
	--return
	local e3=Effect.CreateEffect(c)
	e3:SetDescription(aux.Stringid(49352945,0))
	e3:SetCategory(CATEGORY_TOEXTRA)
	e3:SetType(EFFECT_TYPE_FIELD+EFFECT_TYPE_TRIGGER_F)
	e3:SetCode(EVENT_PHASE+PHASE_END)
	e3:SetRange(LOCATION_MZONE)
	e3:SetCountLimit(1)
	e3:SetCondition(c49352945.retcon1)
	e3:SetTarget(c49352945.rettg)
	e3:SetOperation(c49352945.retop)
	c:RegisterEffect(e3)
	local e4=e3:Clone()
	e4:SetType(EFFECT_TYPE_FIELD+EFFECT_TYPE_TRIGGER_O)
	e4:SetProperty(0)
	e4:SetCondition(c49352945.retcon2)
	c:RegisterEffect(e4)
	--destroy
	local e5=Effect.CreateEffect(c)
	e5:SetDescription(aux.Stringid(49352945,1))
	e5:SetCategory(CATEGORY_DESTROY)
	e5:SetType(EFFECT_TYPE_IGNITION)
	e5:SetRange(LOCATION_MZONE)
	e5:SetCountLimit(1)
	e5:SetTarget(c49352945.destg)
	e5:SetOperation(c49352945.desop)
	c:RegisterEffect(e5)
	--todeck
	local e6=Effect.CreateEffect(c)
	e6:SetDescription(aux.Stringid(49352945,2))
	e6:SetCategory(CATEGORY_TODECK)
	e6:SetType(EFFECT_TYPE_SINGLE+EFFECT_TYPE_TRIGGER_F)
	e6:SetCode(EVENT_CUSTOM+49352945)
	e6:SetTarget(c49352945.tdtg)
	e6:SetOperation(c49352945.tdop)
	c:RegisterEffect(e6)
end
c49352945.material_setcode=0x8
function c49352945.splimit(e,se,sp,st)
	return not e:GetHandler():IsLocation(LOCATION_EXTRA)
end
function c49352945.cfilter(c)
	return c:IsFusionCode(89943723,17955766,54959865) and c:IsAbleToDeckOrExtraAsCost()
end
function c49352945.fcheck(c,sg,g,code,...)
	if not c:IsFusionCode(code) then return false end
	if ... then
		g:AddCard(c)
		local res=sg:IsExists(c49352945.fcheck,1,g,sg,g,...)
		g:RemoveCard(c)
		return res
	else return true end
end
function c49352945.fselect(c,tp,mg,sg,...)
	sg:AddCard(c)
	local res=false
	if sg:GetCount()<3 then
		res=mg:IsExists(c49352945.fselect,1,sg,tp,mg,sg,...)
	elseif Duel.GetLocationCountFromEx(tp,tp,sg)>0 then
		local g=Group.CreateGroup()
		res=sg:IsExists(c49352945.fcheck,1,nil,sg,g,...)
	end
	sg:RemoveCard(c)
	return res
end
function c49352945.spcon(e,c)
	if c==nil then return true end
	local tp=c:GetControler()
	local mg=Duel.GetMatchingGroup(c49352945.cfilter,tp,LOCATION_ONFIELD,0,nil)
	local sg=Group.CreateGroup()
	return mg:IsExists(c49352945.fselect,1,nil,tp,mg,sg,89943723,17955766,54959865)
end
function c49352945.spop(e,tp,eg,ep,ev,re,r,rp,c)
	local mg=Duel.GetMatchingGroup(c49352945.cfilter,tp,LOCATION_ONFIELD,0,nil)
	local sg=Group.CreateGroup()
	while sg:GetCount()<3 do
		Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_TODECK)
		local g=mg:FilterSelect(tp,c49352945.fselect,1,1,sg,tp,mg,sg,89943723,17955766,54959865)
		sg:Merge(g)
	end
	local cg=sg:Filter(Card.IsFacedown,nil)
	if cg:GetCount()>0 then
		Duel.ConfirmCards(1-tp,cg)
	end
	Duel.SendtoDeck(sg,nil,2,REASON_COST)
end
function c49352945.retcon1(e,tp,eg,ep,ev,re,r,rp)
	return not e:GetHandler():IsHasEffect(42015635)
end
function c49352945.retcon2(e,tp,eg,ep,ev,re,r,rp)
	return e:GetHandler():IsHasEffect(42015635)
end
function c49352945.rettg(e,tp,eg,ep,ev,re,r,rp,chk)
	if chk==0 then return e:GetHandler():IsAbleToExtra() end
	Duel.SetOperationInfo(0,CATEGORY_TOEXTRA,e:GetHandler(),1,0,0)
end
function c49352945.retop(e,tp,eg,ep,ev,re,r,rp)
	local c=e:GetHandler()
	if not c:IsRelateToEffect(e) or c:IsFacedown() then return end
	Duel.SendtoDeck(c,nil,2,REASON_EFFECT)
	if c:IsLocation(LOCATION_EXTRA) then
		Duel.RaiseSingleEvent(c,EVENT_CUSTOM+49352945,e,0,0,0,0)
	end
end
function c49352945.desfilter(c)
	return c:IsType(TYPE_SPELL+TYPE_TRAP)
end
function c49352945.destg(e,tp,eg,ep,ev,re,r,rp,chk)
	if chk==0 then return Duel.IsExistingMatchingCard(c49352945.desfilter,tp,LOCATION_ONFIELD,LOCATION_ONFIELD,1,nil) end
	local g=Duel.GetMatchingGroup(c49352945.desfilter,tp,LOCATION_ONFIELD,LOCATION_ONFIELD,nil)
	Duel.SetOperationInfo(0,CATEGORY_DESTROY,g,g:GetCount(),0,0)
end
function c49352945.desop(e,tp,eg,ep,ev,re,r,rp)
	local g=Duel.GetMatchingGroup(c49352945.desfilter,tp,LOCATION_ONFIELD,LOCATION_ONFIELD,nil)
	Duel.Destroy(g,REASON_EFFECT)
end
function c49352945.tdtg(e,tp,eg,ep,ev,re,r,rp,chk)
	if chk==0 then return true end
	local g=Duel.GetMatchingGroup(Card.IsAbleToDeck,tp,LOCATION_ONFIELD,LOCATION_ONFIELD,nil)
	Duel.SetOperationInfo(0,CATEGORY_TODECK,g,g:GetCount(),0,0)
end
function c49352945.tdop(e,tp,eg,ep,ev,re,r,rp)
	local g=Duel.GetMatchingGroup(Card.IsAbleToDeck,tp,LOCATION_ONFIELD,LOCATION_ONFIELD,nil)
	Duel.SendtoDeck(g,nil,2,REASON_EFFECT)
end
