--レッドアイズ・トランスマイグレーション
function c45410988.initial_effect(c)
	--activate
	local e1=Effect.CreateEffect(c)
	e1:SetCategory(CATEGORY_SPECIAL_SUMMON)
	e1:SetType(EFFECT_TYPE_ACTIVATE)
	e1:SetCode(EVENT_FREE_CHAIN)
	e1:SetTarget(c45410988.target)
	e1:SetOperation(c45410988.activate)
	c:RegisterEffect(e1)
end
c45410988.fit_monster={19025379}
function c45410988.filter(c,e,tp,m1,m2,ft)
	if not c:IsCode(19025379) or not c:IsCanBeSpecialSummoned(e,SUMMON_TYPE_RITUAL,tp,false,true) then return false end
	local mg=m1:Filter(Card.IsCanBeRitualMaterial,c,c)
	mg:Merge(m2)
	if ft>0 then
		return mg:CheckWithSumGreater(Card.GetRitualLevel,8,c)
	else
		return mg:IsExists(c45410988.mfilterf,1,nil,tp,mg,c)
	end
end
function c45410988.mfilterf(c,tp,mg,rc)
	if c:IsControler(tp) and c:IsLocation(LOCATION_MZONE) and c:GetSequence()<5 then
		Duel.SetSelectedCard(c)
		return mg:CheckWithSumGreater(Card.GetRitualLevel,8,rc)
	else return false end
end
function c45410988.mfilter(c)
	return c:GetLevel()>0 and c:IsSetCard(0x3b) and c:IsType(TYPE_MONSTER) and c:IsAbleToRemove()
end
function c45410988.target(e,tp,eg,ep,ev,re,r,rp,chk)
	if chk==0 then
		local mg1=Duel.GetRitualMaterial(tp)
		local mg2=Duel.GetMatchingGroup(c45410988.mfilter,tp,LOCATION_GRAVE,0,nil)
		local ft=Duel.GetLocationCount(tp,LOCATION_MZONE)
		return ft>-1 and Duel.IsExistingMatchingCard(c45410988.filter,tp,LOCATION_HAND,0,1,nil,e,tp,mg1,mg2,ft)
	end
	Duel.SetOperationInfo(0,CATEGORY_SPECIAL_SUMMON,nil,1,tp,LOCATION_HAND)
	Duel.SetOperationInfo(0,CATEGORY_REMOVE,nil,0,tp,LOCATION_GRAVE)
end
function c45410988.activate(e,tp,eg,ep,ev,re,r,rp)
	local mg1=Duel.GetRitualMaterial(tp)
	local mg2=Duel.GetMatchingGroup(c45410988.mfilter,tp,LOCATION_GRAVE,0,nil)
	local ft=Duel.GetLocationCount(tp,LOCATION_MZONE)
	Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_SPSUMMON)
	local g=Duel.SelectMatchingCard(tp,c45410988.filter,tp,LOCATION_HAND,0,1,1,nil,e,tp,mg1,mg2,ft)
	local tc=g:GetFirst()
	if tc then
		local mg=mg1:Filter(Card.IsCanBeRitualMaterial,tc,tc)
		mg:Merge(mg2)
		local mat=nil
		if ft>0 then
			Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_RELEASE)
			mat=mg:SelectWithSumGreater(tp,Card.GetRitualLevel,8,tc)
		else
			Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_RELEASE)
			mat=mg:FilterSelect(tp,c45410988.mfilterf,1,1,nil,tp,mg,tc)
			Duel.SetSelectedCard(mat)
			Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_RELEASE)
			local mat2=mg:SelectWithSumGreater(tp,Card.GetRitualLevel,8,tc)
			mat:Merge(mat2)
		end
		tc:SetMaterial(mat)
		Duel.ReleaseRitualMaterial(mat)
		Duel.BreakEffect()
		Duel.SpecialSummon(tc,SUMMON_TYPE_RITUAL,tp,tp,false,true,POS_FACEUP)
		tc:CompleteProcedure()
	end
end
