--鉄騎龍ティアマトン
function c46247282.initial_effect(c)
	c:EnableReviveLimit()
	--cannot special summon
	local e1=Effect.CreateEffect(c)
	e1:SetProperty(EFFECT_FLAG_CANNOT_DISABLE+EFFECT_FLAG_UNCOPYABLE)
	e1:SetType(EFFECT_TYPE_SINGLE)
	e1:SetCode(EFFECT_SPSUMMON_CONDITION)
	c:RegisterEffect(e1)
	--special summon
	local e2=Effect.CreateEffect(c)
	e2:SetDescription(aux.Stringid(46247282,0))
	e2:SetCategory(CATEGORY_SPECIAL_SUMMON)
	e2:SetType(EFFECT_TYPE_QUICK_O)
	e2:SetCode(EVENT_FREE_CHAIN)
	e2:SetRange(LOCATION_HAND)
	e2:SetCountLimit(1,46247282)
	e2:SetCondition(c46247282.spcon)
	e2:SetTarget(c46247282.sptg)
	e2:SetOperation(c46247282.spop)
	c:RegisterEffect(e2)
	--destroy
	local e3=Effect.CreateEffect(c)
	e3:SetDescription(aux.Stringid(46247282,1))
	e3:SetCategory(CATEGORY_DESTROY)
	e3:SetType(EFFECT_TYPE_SINGLE+EFFECT_TYPE_TRIGGER_F)
	e3:SetCode(EVENT_SPSUMMON_SUCCESS)
	e3:SetTarget(c46247282.destg)
	e3:SetOperation(c46247282.desop)
	c:RegisterEffect(e3)
	--disable field
	local e4=Effect.CreateEffect(c)
	e4:SetType(EFFECT_TYPE_FIELD)
	e4:SetRange(LOCATION_MZONE)
	e4:SetCode(EFFECT_DISABLE_FIELD)
	e4:SetOperation(c46247282.disop)
	c:RegisterEffect(e4)
end
function c46247282.cfilter(c)
	return c:GetColumnGroupCount()>1
end
function c46247282.spcon(e,tp,eg,ep,ev,re,r,rp)
	return Duel.IsExistingMatchingCard(c46247282.cfilter,tp,LOCATION_ONFIELD,LOCATION_ONFIELD,1,nil)
end
function c46247282.sptg(e,tp,eg,ep,ev,re,r,rp,chk)
	if chk==0 then return Duel.GetLocationCount(tp,LOCATION_MZONE)>0
		and e:GetHandler():IsCanBeSpecialSummoned(e,0,tp,true,true) end
	Duel.SetOperationInfo(0,CATEGORY_SPECIAL_SUMMON,e:GetHandler(),1,0,0)
end
function c46247282.spop(e,tp,eg,ep,ev,re,r,rp)
	local c=e:GetHandler()
	if c:IsRelateToEffect(e) and Duel.SpecialSummon(c,0,tp,tp,true,true,POS_FACEUP)~=0 then
		c:CompleteProcedure()
	end
end
function c46247282.desfilter(c,g)
	return g:IsContains(c)
end
function c46247282.destg(e,tp,eg,ep,ev,re,r,rp,chk)
	if chk==0 then return true end
	local cg=e:GetHandler():GetColumnGroup()
	local g=Duel.GetMatchingGroup(c46247282.desfilter,tp,LOCATION_ONFIELD,LOCATION_ONFIELD,nil,cg)
	Duel.SetOperationInfo(0,CATEGORY_DESTROY,g,g:GetCount(),0,0)
end
function c46247282.desop(e,tp,eg,ep,ev,re,r,rp)
	local c=e:GetHandler()
	local cg=c:GetColumnGroup()
	if c:IsRelateToEffect(e) and c:IsFaceup() then
		local g=Duel.GetMatchingGroup(c46247282.desfilter,tp,LOCATION_ONFIELD,LOCATION_ONFIELD,nil,cg)
		if g:GetCount()>0 then
			Duel.Destroy(g,REASON_EFFECT)
		end
	end
end
function c46247282.disop(e,tp)
	local c=e:GetHandler()
	local flag1=bit.band(c:GetColumnZone(LOCATION_MZONE),0xffffff00)
	local flag2=bit.band(bit.lshift(c:GetColumnZone(LOCATION_SZONE),8),0xffff00ff)
	local flag3=bit.band(c:GetColumnZone(LOCATION_MZONE),0xff00ffff)
	local flag4=bit.band(bit.lshift(c:GetColumnZone(LOCATION_SZONE),8),0xffff)
	return flag1+flag2+flag3+flag4
end
