--ミョルニルの魔槌
function c89914395.initial_effect(c)
	--Activate
	local e1=Effect.CreateEffect(c)
	e1:SetType(EFFECT_TYPE_ACTIVATE)
	e1:SetCode(EVENT_FREE_CHAIN)
	e1:SetProperty(EFFECT_FLAG_CARD_TARGET)
	e1:SetCondition(c89914395.condition)
	e1:SetTarget(c89914395.target)
	e1:SetOperation(c89914395.operation)
	c:RegisterEffect(e1)
end
function c89914395.condition(e,tp,eg,ep,ev,re,r,rp)
	return Duel.IsAbleToEnterBP() or (Duel.GetCurrentPhase()>=PHASE_BATTLE_START and Duel.GetCurrentPhase()<=PHASE_BATTLE)
end
function c89914395.filter(c)
	return c:IsFaceup() and c:IsSetCard(0x4b) and not c:IsHasEffect(EFFECT_EXTRA_ATTACK)
end
function c89914395.target(e,tp,eg,ep,ev,re,r,rp,chk,chkc)
	if chkc then return chkc:IsLocation(LOCATION_MZONE) and chkc:IsControler(tp) and c89914395.filter(chkc) end
	if chk==0 then return Duel.IsExistingTarget(c89914395.filter,tp,LOCATION_MZONE,0,1,nil) end
	Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_FACEUP)
	Duel.SelectTarget(tp,c89914395.filter,tp,LOCATION_MZONE,0,1,1,nil)
end
function c89914395.operation(e,tp,eg,ep,ev,re,r,rp)
	local tc=Duel.GetFirstTarget()
	if tc:IsRelateToEffect(e) then
		local e1=Effect.CreateEffect(e:GetHandler())
		e1:SetType(EFFECT_TYPE_SINGLE)
		e1:SetCode(EFFECT_EXTRA_ATTACK)
		e1:SetReset(RESET_EVENT+0x1fe0000+RESET_PHASE+PHASE_END)
		e1:SetValue(1)
		tc:RegisterEffect(e1)
	end
end
