Commit e91dce2c authored by 未闻皂名's avatar 未闻皂名

2021/7/14 新增:风属性新卡; B002移动至正式卡

parent 7041da78
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local m=120183022
local cm=_G["c"..m]
cm.name="空气方程式鹰"
function cm.initial_effect(c)
--Special Summon
local e1=Effect.CreateEffect(c)
e1:SetDescription(aux.Stringid(m,0))
e1:SetCategory(CATEGORY_SPECIAL_SUMMON+CATEGORY_GRAVE_SPSUMMON)
e1:SetType(EFFECT_TYPE_IGNITION)
e1:SetRange(LOCATION_MZONE)
e1:SetCondition(cm.condition)
e1:SetTarget(cm.target)
e1:SetOperation(cm.operation)
c:RegisterEffect(e1)
end
--Special Summon
function cm.confilter(c)
return c:IsAttribute(ATTRIBUTE_WIND) and c:IsType(TYPE_NORMAL)
end
function cm.spfilter1(c,e,tp)
return c:IsType(TYPE_NORMAL) and c:IsAttribute(ATTRIBUTE_WIND)
and c:IsCanBeSpecialSummoned(e,0,tp,false,false)
end
function cm.spfilter2(c,e,tp)
return c:IsType(TYPE_NORMAL) and c:IsLevelBelow(6) and c:IsAttribute(ATTRIBUTE_WIND)
and c:IsCanBeSpecialSummoned(e,0,tp,false,false)
end
function cm.condition(e,tp,eg,ep,ev,re,r,rp)
return Duel.IsExistingMatchingCard(cm.confilter,tp,LOCATION_GRAVE,0,3,nil)
end
function cm.target(e,tp,eg,ep,ev,re,r,rp,chk)
if chk==0 then return Duel.GetMZoneCount(tp)>0
and Duel.IsExistingMatchingCard(cm.spfilter1,tp,LOCATION_HAND,0,1,nil,e,tp) end
Duel.SetOperationInfo(0,CATEGORY_SPECIAL_SUMMON,nil,1,tp,LOCATION_HAND)
end
function cm.operation(e,tp,eg,ep,ev,re,r,rp)
if Duel.GetMZoneCount(tp)<1 then return end
Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_SPSUMMON)
local g=Duel.SelectMatchingCard(tp,cm.spfilter1,tp,LOCATION_HAND,0,1,1,nil,e,tp)
if g:GetCount()>0
and Duel.SpecialSummon(g,0,tp,tp,false,false,POS_FACEUP)~=0
and Duel.GetMZoneCount(tp)>0
and Duel.IsExistingMatchingCard(aux.NecroValleyFilter(cm.spfilter2),tp,LOCATION_GRAVE,0,1,nil,e,tp)
and Duel.SelectYesNo(tp,aux.Stringid(m,1)) then
Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_SPSUMMON)
local sg=Duel.SelectMatchingCard(tp,aux.NecroValleyFilter(cm.spfilter2),tp,LOCATION_GRAVE,0,1,1,nil,e,tp)
if sg:GetCount()>0 then
Duel.BreakEffect()
Duel.SpecialSummon(sg,0,tp,tp,false,false,POS_FACEUP)
end
end
end
\ No newline at end of file
local m=120183043
local cm=_G["c"..m]
cm.name="逆风破坏者"
function cm.initial_effect(c)
--Activate
local e1=Effect.CreateEffect(c)
e1:SetCategory(CATEGORY_ATKCHANGE+CATEGORY_DESTROY)
e1:SetType(EFFECT_TYPE_ACTIVATE)
e1:SetCode(EVENT_FREE_CHAIN)
e1:SetTarget(cm.target)
e1:SetOperation(cm.activate)
c:RegisterEffect(e1)
end
--Activate
function cm.filter(c)
return c:IsFaceup() and c:IsAttackAbove(2000) and c:IsAttribute(ATTRIBUTE_WIND)
end
function cm.desfilter(c)
return c:IsType(TYPE_SPELL+TYPE_TRAP)
end
function cm.target(e,tp,eg,ep,ev,re,r,rp,chk)
if chk==0 then return Duel.IsExistingMatchingCard(cm.filter,tp,LOCATION_MZONE,0,1,nil) end
end
function cm.activate(e,tp,eg,ep,ev,re,r,rp)
Duel.Hint(HINT_SELECTMSG,tp,aux.Stringid(m,1))
local g=Duel.SelectMatchingCard(tp,cm.filter,tp,LOCATION_MZONE,0,1,1,nil)
if g:GetCount()>0 then
Duel.HintSelection(g)
local tc=g:GetFirst()
local e1=Effect.CreateEffect(e:GetHandler())
e1:SetType(EFFECT_TYPE_SINGLE)
e1:SetCode(EFFECT_UPDATE_ATTACK)
e1:SetValue(-500)
e1:SetReset(RESET_EVENT+RESETS_STANDARD+RESET_PHASE+PHASE_END)
tc:RegisterEffect(e1)
if Duel.IsExistingMatchingCard(cm.desfilter,tp,0,LOCATION_ONFIELD,1,nil)
and Duel.SelectYesNo(tp,aux.Stringid(m,2)) then
Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_DESTROY)
local sg=Duel.SelectMatchingCard(tp,cm.desfilter,tp,0,LOCATION_ONFIELD,1,1,nil)
if sg:GetCount()>0 then
Duel.HintSelection(sg)
Duel.Destroy(sg,REASON_EFFECT)
end
end
end
end
\ No newline at end of file
local m=120183044
local list={120183000}
local cm=_G["c"..m]
cm.name="风暴音速"
function cm.initial_effect(c)
aux.AddCodeList(c,list[1])
--Activate
local e1=Effect.CreateEffect(c)
e1:SetCategory(CATEGORY_ATKCHANGE+CATEGORY_DESTROY)
e1:SetType(EFFECT_TYPE_ACTIVATE)
e1:SetCode(EVENT_FREE_CHAIN)
e1:SetCondition(cm.condition)
e1:SetTarget(cm.target)
e1:SetOperation(cm.activate)
c:RegisterEffect(e1)
end
--Activate
function cm.confilter(c)
return c:IsFaceup() and c:IsAttribute(ATTRIBUTE_WIND)
end
function cm.exfilter(c)
return c:IsFaceup() and RushDuel.IsLegendCode(c,list[1])
end
function cm.condition(e,tp,eg,ep,ev,re,r,rp)
return Duel.IsExistingMatchingCard(cm.confilter,tp,LOCATION_MZONE,0,2,nil)
end
function cm.target(e,tp,eg,ep,ev,re,r,rp,chk)
if chk==0 then return Duel.IsExistingMatchingCard(Card.IsFaceup,tp,0,LOCATION_MZONE,1,nil) end
end
function cm.activate(e,tp,eg,ep,ev,re,r,rp)
Duel.Hint(HINT_SELECTMSG,tp,aux.Stringid(m,1))
local g=Duel.SelectMatchingCard(tp,Card.IsFaceup,tp,0,LOCATION_MZONE,1,1,nil)
if g:GetCount()>0 then
Duel.HintSelection(g)
local tc=g:GetFirst()
local e1=Effect.CreateEffect(e:GetHandler())
e1:SetType(EFFECT_TYPE_SINGLE)
e1:SetCode(EFFECT_UPDATE_ATTACK)
e1:SetValue(-600)
e1:SetReset(RESET_EVENT+RESETS_STANDARD+RESET_PHASE+PHASE_END)
tc:RegisterEffect(e1)
local e2=e1:Clone()
e2:SetCode(EFFECT_UPDATE_DEFENSE)
tc:RegisterEffect(e2)
if Duel.IsExistingMatchingCard(cm.exfilter,tp,LOCATION_MZONE,0,1,nil)
and Duel.SelectYesNo(tp,aux.Stringid(m,2)) then
Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_DESTROY)
local sg=Duel.SelectMatchingCard(tp,nil,tp,0,LOCATION_ONFIELD,1,1,nil)
if sg:GetCount()>0 then
Duel.HintSelection(sg)
Duel.Destroy(sg,REASON_EFFECT)
end
end
end
end
\ No newline at end of file
local m=120183045
local cm=_G["c"..m]
cm.name="追随翼世界"
function cm.initial_effect(c)
--Activate
local e1=Effect.CreateEffect(c)
e1:SetType(EFFECT_TYPE_ACTIVATE)
e1:SetCode(EVENT_FREE_CHAIN)
c:RegisterEffect(e1)
--Atk Up
local e2=Effect.CreateEffect(c)
e2:SetType(EFFECT_TYPE_FIELD)
e2:SetCode(EFFECT_UPDATE_ATTACK)
e2:SetRange(LOCATION_FZONE)
e2:SetTargetRange(LOCATION_MZONE,LOCATION_MZONE)
e2:SetTarget(cm.atktg)
e2:SetValue(500)
c:RegisterEffect(e2)
end
--Atk Up
function cm.atktg(e,c)
return c:IsFaceup() and c:IsType(TYPE_NORMAL) and c:IsAttribute(ATTRIBUTE_WIND)
end
\ No newline at end of file
local m=120183061
local cm=_G["c"..m]
cm.name="援护弹幕"
function cm.initial_effect(c)
--Activate
local e1=Effect.CreateEffect(c)
e1:SetCategory(CATEGORY_ATKCHANGE)
e1:SetType(EFFECT_TYPE_ACTIVATE)
e1:SetCode(EVENT_ATTACK_ANNOUNCE)
e1:SetCondition(cm.condition)
e1:SetCost(cm.cost)
e1:SetOperation(cm.activate)
c:RegisterEffect(e1)
end
--Activate
function cm.costfilter(c)
return c:IsType(TYPE_NORMAL) and c:IsAttribute(ATTRIBUTE_WIND) and c:IsAbleToDeckAsCost()
end
function cm.condition(e,tp,eg,ep,ev,re,r,rp)
local c=Duel.GetAttackTarget()
return Duel.GetAttacker():IsControler(1-tp)
and c and c:IsControler(tp) and c:IsFaceup() and c:IsAttribute(ATTRIBUTE_WIND)
end
function cm.cost(e,tp,eg,ep,ev,re,r,rp,chk)
if chk==0 then return Duel.IsExistingMatchingCard(cm.costfilter,tp,LOCATION_GRAVE,0,1,nil) end
Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_TODECK)
local g=Duel.SelectMatchingCard(tp,cm.costfilter,tp,LOCATION_GRAVE,0,1,1,nil)
Duel.ConfirmCards(1-tp,g)
Duel.SendtoDeck(g,nil,2,REASON_COST)
end
function cm.activate(e,tp,eg,ep,ev,re,r,rp)
local tc=Duel.GetAttacker()
if tc and tc:IsRelateToBattle() and tc:IsFaceup() then
local e1=Effect.CreateEffect(e:GetHandler())
e1:SetType(EFFECT_TYPE_SINGLE)
e1:SetCode(EFFECT_UPDATE_ATTACK)
e1:SetValue(-1000)
e1:SetReset(RESET_EVENT+RESETS_STANDARD+RESET_PHASE+PHASE_END)
tc:RegisterEffect(e1)
end
end
\ No newline at end of file
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