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ygopro-rush-duel
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MyCard
ygopro-rush-duel
Commits
bd938aa2
Commit
bd938aa2
authored
Jan 02, 2021
by
未闻皂名
Browse files
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2021/1/2 新增:恶星的引导,更新描述
parent
687868a0
Changes
3
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-1
RD Patch.cdb
RD Patch.cdb
+0
-0
script/c120155038.lua
script/c120155038.lua
+1
-1
script/c120155041.lua
script/c120155041.lua
+62
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RD Patch.cdb
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bd938aa2
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script/c120155038.lua
View file @
bd938aa2
local
m
=
120155038
local
m
=
120155038
local
cm
=
_G
[
"c"
..
m
]
local
cm
=
_G
[
"c"
..
m
]
cm
.
name
=
"阴阳士
坂
风"
cm
.
name
=
"阴阳士
逆
风"
function
cm
.
initial_effect
(
c
)
function
cm
.
initial_effect
(
c
)
--To Deck
--To Deck
local
e1
=
Effect
.
CreateEffect
(
c
)
local
e1
=
Effect
.
CreateEffect
(
c
)
...
...
script/c120155041.lua
0 → 100644
View file @
bd938aa2
local
m
=
120155041
local
cm
=
_G
[
"c"
..
m
]
cm
.
name
=
"恶星的引导"
function
cm
.
initial_effect
(
c
)
--Activate
local
e1
=
Effect
.
CreateEffect
(
c
)
e1
:
SetCategory
(
CATEGORY_SPECIAL_SUMMON
)
e1
:
SetType
(
EFFECT_TYPE_ACTIVATE
)
e1
:
SetCode
(
EVENT_FREE_CHAIN
)
e1
:
SetCondition
(
cm
.
condition
)
e1
:
SetTarget
(
cm
.
target
)
e1
:
SetOperation
(
cm
.
activate
)
c
:
RegisterEffect
(
e1
)
end
--Activate
function
cm
.
spfilter
(
c
,
e
,
tp
)
return
c
:
IsType
(
TYPE_NORMAL
)
and
c
:
IsAttribute
(
ATTRIBUTE_LIGHT
)
and
c
:
IsRace
(
RACE_FIEND
)
and
c
:
IsLevelAbove
(
1
)
and
c
:
IsCanBeSpecialSummoned
(
e
,
0
,
tp
,
false
,
false
,
POS_FACEUP_ATTACK
)
end
function
cm
.
check
(
g
)
return
g
:
GetSum
(
Card
.
GetLevel
)
<=
10
end
function
cm
.
condition
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
return
not
Duel
.
IsExistingMatchingCard
(
Card
.
IsAttackPos
,
tp
,
LOCATION_MZONE
,
0
,
1
,
nil
)
end
function
cm
.
target
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
,
chk
)
local
g
=
Duel
.
GetMatchingGroup
(
cm
.
spfilter
,
tp
,
LOCATION_GRAVE
,
0
,
nil
,
e
,
tp
)
if
chk
==
0
then
return
not
Duel
.
IsPlayerAffectedByEffect
(
tp
,
59822133
)
and
Duel
.
GetMZoneCount
(
tp
)
>
1
and
g
:
CheckSubGroup
(
cm
.
check
,
2
,
2
,
nil
)
end
Duel
.
SetOperationInfo
(
0
,
CATEGORY_SPECIAL_SUMMON
,
nil
,
2
,
tp
,
LOCATION_GRAVE
)
end
function
cm
.
activate
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
if
not
Duel
.
IsPlayerAffectedByEffect
(
tp
,
59822133
)
and
Duel
.
GetMZoneCount
(
tp
)
>
1
then
local
g
=
Duel
.
GetMatchingGroup
(
aux
.
NecroValleyFilter
(
cm
.
spfilter
),
tp
,
LOCATION_GRAVE
,
0
,
nil
,
e
,
tp
)
if
g
:
CheckSubGroup
(
cm
.
check
,
2
,
2
,
nil
)
then
Duel
.
Hint
(
HINT_SELECTMSG
,
tp
,
HINTMSG_SPSUMMON
)
local
sg
=
g
:
SelectSubGroup
(
tp
,
cm
.
check
,
false
,
2
,
2
,
nil
)
Duel
.
SpecialSummon
(
sg
,
0
,
tp
,
tp
,
false
,
false
,
POS_FACEUP_ATTACK
)
end
end
if
Duel
.
GetFlagEffect
(
tp
,
m
)
~=
0
then
return
end
local
e1
=
Effect
.
CreateEffect
(
e
:
GetHandler
())
e1
:
SetType
(
EFFECT_TYPE_FIELD
)
e1
:
SetCode
(
EFFECT_CANNOT_ATTACK
)
e1
:
SetProperty
(
EFFECT_FLAG_IGNORE_IMMUNE
)
e1
:
SetTargetRange
(
LOCATION_MZONE
,
0
)
e1
:
SetTarget
(
cm
.
atktg
)
e1
:
SetReset
(
RESET_PHASE
+
PHASE_END
)
Duel
.
RegisterEffect
(
e1
,
tp
)
--Hint
local
e2
=
Effect
.
CreateEffect
(
e
:
GetHandler
())
e2
:
SetDescription
(
aux
.
Stringid
(
m
,
1
))
e2
:
SetType
(
EFFECT_TYPE_FIELD
)
e2
:
SetProperty
(
EFFECT_FLAG_PLAYER_TARGET
+
EFFECT_FLAG_CLIENT_HINT
)
e2
:
SetTargetRange
(
1
,
0
)
e2
:
SetReset
(
RESET_PHASE
+
PHASE_END
)
Duel
.
RegisterEffect
(
e2
,
tp
)
Duel
.
RegisterFlagEffect
(
tp
,
m
,
RESET_PHASE
+
PHASE_END
,
0
,
1
)
end
function
cm
.
atktg
(
e
,
c
)
return
not
c
:
IsRace
(
RACE_FIEND
)
end
\ No newline at end of file
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