Commit 9ae306cc authored by 未闻皂名's avatar 未闻皂名

2023/7/22 新增:接合科技三角裂口

parent 86d88a26
No preview for this file type
...@@ -17,9 +17,6 @@ end ...@@ -17,9 +17,6 @@ end
function cm.costfilter(c,e,tp) function cm.costfilter(c,e,tp)
return not c:IsPublic() and c:IsRace(RACE_WARRIOR+RACE_FAIRY) return not c:IsPublic() and c:IsRace(RACE_WARRIOR+RACE_FAIRY)
end end
function cm.thfilter(c)
return c:IsType(TYPE_MONSTER) and c:IsAbleToHand()
end
cm.cost=RD.CostShowHand(cm.costfilter,2,2) cm.cost=RD.CostShowHand(cm.costfilter,2,2)
function cm.target(e,tp,eg,ep,ev,re,r,rp,chk) function cm.target(e,tp,eg,ep,ev,re,r,rp,chk)
if chk==0 then if chk==0 then
...@@ -46,8 +43,8 @@ function cm.activate(e,tp,eg,ep,ev,re,r,rp) ...@@ -46,8 +43,8 @@ function cm.activate(e,tp,eg,ep,ev,re,r,rp)
end end
local ct=g:GetCount() local ct=g:GetCount()
if ct>0 then if ct>0 then
Duel.SortDecktop(tp,tp,ct) Duel.SortDecktop(tp,p,ct)
RD.SendDeckTopToBottom(tp,ct) RD.SendDeckTopToBottom(p,ct)
end end
if Duel.GetFlagEffect(tp,m)~=0 then return end if Duel.GetFlagEffect(tp,m)~=0 then return end
RD.CreateHintEffect(e,aux.Stringid(m,1),tp,1,0,RESET_PHASE+PHASE_END) RD.CreateHintEffect(e,aux.Stringid(m,1),tp,1,0,RESET_PHASE+PHASE_END)
......
local m=120249047
local cm=_G["c"..m]
cm.name="接合科技三角裂口"
function cm.initial_effect(c)
--Activate
local e1=Effect.CreateEffect(c)
e1:SetCategory(CATEGORY_SEARCH+CATEGORY_TOHAND)
e1:SetType(EFFECT_TYPE_ACTIVATE)
e1:SetCode(EVENT_FREE_CHAIN)
e1:SetProperty(EFFECT_FLAG_PLAYER_TARGET)
e1:SetCost(cm.cost)
e1:SetTarget(cm.target)
e1:SetOperation(cm.activate)
c:RegisterEffect(e1)
end
--Activate
function cm.costfilter(c)
return c:IsAttribute(ATTRIBUTE_EARTH) and c:IsRace(RACE_MACHINE) and c:IsAbleToGraveAsCost()
end
cm.cost=RD.CostSendHandToGrave(cm.costfilter,1,1)
function cm.target(e,tp,eg,ep,ev,re,r,rp,chk)
if chk==0 then
if Duel.GetFieldGroupCount(tp,LOCATION_DECK,0)<3 then return false end
local g=Duel.GetDecktopGroup(tp,3)
return g:IsExists(Card.IsAbleToHand,1,nil)
end
Duel.SetTargetPlayer(tp)
Duel.SetOperationInfo(0,CATEGORY_TOHAND,nil,1,0,LOCATION_DECK)
end
function cm.activate(e,tp,eg,ep,ev,re,r,rp)
local p=Duel.GetChainInfo(0,CHAININFO_TARGET_PLAYER)
if Duel.GetFieldGroupCount(p,LOCATION_DECK,0)<3 then return end
local sg,g=RD.RevealDeckTopAndSelect(p,3,HINTMSG_ATOHAND,aux.TRUE,1,1)
local tc=sg:GetFirst()
if tc then
Duel.DisableShuffleCheck()
if tc:IsAbleToHand() then
RD.SendToHandAndExists(sg,1-p)
Duel.ShuffleHand(p)
else
Duel.SendtoGrave(sg,REASON_RULE)
end
end
local ct=g:GetCount()
if ct>0 then
if Duel.SelectOption(tp,aux.Stringid(m,1),aux.Stringid(m,2))==0 then
Duel.SortDecktop(tp,p,ct)
else
Duel.DisableShuffleCheck()
Duel.SendtoGrave(g,REASON_EFFECT)
end
end
end
\ No newline at end of file
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