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MyCard
ygopro-rush-duel
Commits
8c23b511
Commit
8c23b511
authored
Dec 12, 2020
by
未闻皂名
Browse files
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Plain Diff
2020/12/12 新增:特上寿司天使,修正部分注释,优化代码,更新翻译
parent
33322c86
Changes
11
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Showing
11 changed files
with
72 additions
and
21 deletions
+72
-21
RD Patch.cdb
RD Patch.cdb
+0
-0
RD Standard.cdb
RD Standard.cdb
+0
-0
script/c120111001.lua
script/c120111001.lua
+2
-2
script/c120130022.lua
script/c120130022.lua
+1
-1
script/c120145014.lua
script/c120145014.lua
+1
-4
script/c120145024.lua
script/c120145024.lua
+1
-4
script/c120150009.lua
script/c120150009.lua
+1
-1
script/c120150017.lua
script/c120150017.lua
+2
-5
script/c120150021.lua
script/c120150021.lua
+2
-2
script/c120150042.lua
script/c120150042.lua
+2
-2
script/c120155030.lua
script/c120155030.lua
+60
-0
No files found.
RD Patch.cdb
View file @
8c23b511
No preview for this file type
RD Standard.cdb
View file @
8c23b511
No preview for this file type
script/c120111001.lua
View file @
8c23b511
...
...
@@ -4,7 +4,7 @@ local cm=_G["c"..m]
cm
.
name
=
"宇宙弦之面条女德鲁伊"
function
cm
.
initial_effect
(
c
)
aux
.
AddCodeList
(
c
,
list
[
1
])
--
Atk Up
--
Destroy
local
e1
=
Effect
.
CreateEffect
(
c
)
e1
:
SetDescription
(
aux
.
Stringid
(
m
,
0
))
e1
:
SetCategory
(
CATEGORY_DESTROY
)
...
...
@@ -16,7 +16,7 @@ function cm.initial_effect(c)
e1
:
SetOperation
(
cm
.
operation
)
c
:
RegisterEffect
(
e1
)
end
--
Atk Up
--
Destroy
function
cm
.
confilter
(
c
)
return
c
:
IsFaceup
()
and
c
:
IsCode
(
list
[
1
])
end
...
...
script/c120130022.lua
View file @
8c23b511
...
...
@@ -46,7 +46,7 @@ function cm.operation(e,tp,eg,ep,ev,re,r,rp)
local
sg
=
g
:
Select
(
p
,
ct
,
ct
,
nil
)
local
op
=
Duel
.
SelectOption
(
tp
,
aux
.
Stringid
(
m
,
1
),
aux
.
Stringid
(
m
,
2
))
Duel
.
SendtoDeck
(
sg
,
nil
,
0
,
REASON_EFFECT
)
Duel
.
SortDecktop
(
tp
,
tp
,
ct
)
if
ct
>
1
then
Duel
.
SortDecktop
(
tp
,
tp
,
ct
)
end
if
op
==
0
then
return
end
for
i
=
1
,
ct
do
local
tg
=
Duel
.
GetDecktopGroup
(
tp
,
1
)
...
...
script/c120145014.lua
View file @
8c23b511
...
...
@@ -22,9 +22,6 @@ end
function
cm
.
setfilter
(
c
)
return
c
:
IsCode
(
list
[
1
],
list
[
2
])
and
c
:
IsSSetable
()
end
function
cm
.
setcheck
(
g
)
return
g
:
GetClassCount
(
Card
.
GetCode
)
==
g
:
GetCount
()
end
function
cm
.
cost
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
,
chk
)
if
chk
==
0
then
return
Duel
.
IsExistingMatchingCard
(
cm
.
costfilter
,
tp
,
LOCATION_HAND
,
0
,
1
,
nil
)
end
Duel
.
Hint
(
HINT_SELECTMSG
,
tp
,
HINTMSG_TOGRAVE
)
...
...
@@ -53,7 +50,7 @@ function cm.operation(e,tp,eg,ep,ev,re,r,rp)
Duel
.
BreakEffect
()
local
mg
=
Duel
.
GetMatchingGroup
(
aux
.
NecroValleyFilter
(
cm
.
setfilter
),
tp
,
LOCATION_GRAVE
,
0
,
nil
)
Duel
.
Hint
(
HINT_SELECTMSG
,
tp
,
HINTMSG_SET
)
local
sg
=
mg
:
SelectSubGroup
(
tp
,
cm
.
set
check
,
true
,
1
,
ct
)
local
sg
=
mg
:
SelectSubGroup
(
tp
,
aux
.
dn
check
,
true
,
1
,
ct
)
Duel
.
SSet
(
tp
,
sg
)
end
end
...
...
script/c120145024.lua
View file @
8c23b511
...
...
@@ -24,9 +24,6 @@ end
function
cm
.
desfilter
(
c
)
return
c
:
IsFaceup
()
and
c
:
IsDefenseBelow
(
1500
)
and
RushDuel
.
IsHasDefense
(
c
)
end
function
cm
.
tdcheck
(
g
)
return
g
:
GetClassCount
(
Card
.
GetCode
)
==
g
:
GetCount
()
end
function
cm
.
cost
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
,
chk
)
if
chk
==
0
then
return
Duel
.
IsPlayerCanDiscardDeckAsCost
(
tp
,
1
)
end
Duel
.
DiscardDeck
(
tp
,
1
,
REASON_COST
)
...
...
@@ -45,7 +42,7 @@ function cm.operation(e,tp,eg,ep,ev,re,r,rp)
and
Duel
.
SelectYesNo
(
tp
,
aux
.
Stringid
(
m
,
1
))
then
local
mg
=
Duel
.
GetMatchingGroup
(
aux
.
NecroValleyFilter
(
cm
.
tdfilter2
),
tp
,
LOCATION_GRAVE
,
0
,
nil
)
Duel
.
Hint
(
HINT_SELECTMSG
,
tp
,
HINTMSG_TODECK
)
local
sg
=
mg
:
SelectSubGroup
(
tp
,
cm
.
td
check
,
true
,
2
,
2
)
local
sg
=
mg
:
SelectSubGroup
(
tp
,
aux
.
dn
check
,
true
,
2
,
2
)
Duel
.
ConfirmCards
(
1
-
tp
,
sg
)
if
Duel
.
SendtoDeck
(
sg
,
nil
,
2
,
REASON_EFFECT
)
~=
0
and
Duel
.
IsExistingMatchingCard
(
cm
.
desfilter
,
tp
,
0
,
LOCATION_MZONE
,
1
,
nil
)
...
...
script/c120150009.lua
View file @
8c23b511
local
m
=
120150009
local
cm
=
_G
[
"c"
..
m
]
cm
.
name
=
"
扩散
耳语"
cm
.
name
=
"
传开的
耳语"
function
cm
.
initial_effect
(
c
)
--Activate
local
e1
=
Effect
.
CreateEffect
(
c
)
...
...
script/c120150017.lua
View file @
8c23b511
...
...
@@ -19,14 +19,11 @@ end
function
cm
.
costfilter
(
c
)
return
c
:
IsCode
(
list
[
1
],
list
[
2
],
list
[
3
])
and
c
:
IsAbleToDeckAsCost
()
end
function
cm
.
costcheck
(
g
)
return
g
:
GetClassCount
(
Card
.
GetCode
)
==
g
:
GetCount
()
end
function
cm
.
cost
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
,
chk
)
local
g
=
Duel
.
GetMatchingGroup
(
cm
.
costfilter
,
tp
,
LOCATION_GRAVE
,
0
,
nil
)
if
chk
==
0
then
return
g
:
CheckSubGroup
(
cm
.
cost
check
,
3
,
3
)
end
if
chk
==
0
then
return
g
:
CheckSubGroup
(
aux
.
dn
check
,
3
,
3
)
end
Duel
.
Hint
(
HINT_SELECTMSG
,
tp
,
HINTMSG_TODECK
)
local
sg
=
g
:
SelectSubGroup
(
tp
,
cm
.
cost
check
,
false
,
3
,
3
)
local
sg
=
g
:
SelectSubGroup
(
tp
,
aux
.
dn
check
,
false
,
3
,
3
)
Duel
.
ConfirmCards
(
1
-
tp
,
sg
)
Duel
.
SendtoDeck
(
sg
,
nil
,
0
,
REASON_COST
)
Duel
.
SortDecktop
(
tp
,
tp
,
3
)
...
...
script/c120150021.lua
View file @
8c23b511
...
...
@@ -4,7 +4,7 @@ local cm=_G["c"..m]
cm
.
name
=
"清洁贝雷帽·拖把大佐"
function
cm
.
initial_effect
(
c
)
aux
.
AddCodeList
(
c
,
list
[
1
])
--
Draw
--
To Deck
local
e1
=
Effect
.
CreateEffect
(
c
)
e1
:
SetDescription
(
aux
.
Stringid
(
m
,
0
))
e1
:
SetCategory
(
CATEGORY_TODECK
)
...
...
@@ -15,7 +15,7 @@ function cm.initial_effect(c)
e1
:
SetOperation
(
cm
.
operation
)
c
:
RegisterEffect
(
e1
)
end
--
Draw
--
To Deck
function
cm
.
confilter
(
c
)
return
c
:
IsFaceup
()
and
c
:
IsLevelAbove
(
7
)
end
...
...
script/c120150042.lua
View file @
8c23b511
...
...
@@ -4,7 +4,7 @@ local cm=_G["c"..m]
cm
.
name
=
"宇宙弦之面条女德鲁伊"
function
cm
.
initial_effect
(
c
)
aux
.
AddCodeList
(
c
,
list
[
1
])
--
Atk Up
--
Destroy
local
e1
=
Effect
.
CreateEffect
(
c
)
e1
:
SetDescription
(
aux
.
Stringid
(
m
,
0
))
e1
:
SetCategory
(
CATEGORY_DESTROY
)
...
...
@@ -16,7 +16,7 @@ function cm.initial_effect(c)
e1
:
SetOperation
(
cm
.
operation
)
c
:
RegisterEffect
(
e1
)
end
--
Atk Up
--
Destroy
function
cm
.
confilter
(
c
)
return
c
:
IsFaceup
()
and
c
:
IsCode
(
list
[
1
])
end
...
...
script/c120155030.lua
0 → 100644
View file @
8c23b511
local
m
=
120155030
local
cm
=
_G
[
"c"
..
m
]
cm
.
name
=
"特上寿司天使 伽利布艾鲁"
function
cm
.
initial_effect
(
c
)
--Damage
local
e1
=
Effect
.
CreateEffect
(
c
)
e1
:
SetDescription
(
aux
.
Stringid
(
m
,
0
))
e1
:
SetCategory
(
CATEGORY_DAMAGE
)
e1
:
SetType
(
EFFECT_TYPE_IGNITION
)
e1
:
SetRange
(
LOCATION_MZONE
)
e1
:
SetCondition
(
cm
.
condition
)
e1
:
SetCost
(
cm
.
cost
)
e1
:
SetTarget
(
cm
.
target
)
e1
:
SetOperation
(
cm
.
operation
)
c
:
RegisterEffect
(
e1
)
end
--Damage
function
cm
.
filter
(
c
)
return
c
:
IsFaceup
()
and
c
:
IsLevelBelow
(
8
)
end
function
cm
.
condition
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
return
Duel
.
GetLP
(
1
-
tp
)
>=
4000
end
function
cm
.
cost
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
,
chk
)
if
chk
==
0
then
return
Duel
.
IsExistingMatchingCard
(
Card
.
IsAbleToGraveAsCost
,
tp
,
LOCATION_HAND
,
0
,
2
,
nil
)
end
Duel
.
Hint
(
HINT_SELECTMSG
,
tp
,
HINTMSG_TOGRAVE
)
local
g
=
Duel
.
SelectMatchingCard
(
tp
,
Card
.
IsAbleToGraveAsCost
,
tp
,
LOCATION_HAND
,
0
,
2
,
2
,
nil
)
Duel
.
SendtoGrave
(
g
,
REASON_COST
)
end
function
cm
.
target
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
,
chk
)
if
chk
==
0
then
return
Duel
.
IsExistingMatchingCard
(
cm
.
filter
,
tp
,
0
,
LOCATION_MZONE
,
1
,
nil
)
end
end
function
cm
.
operation
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
Duel
.
Hint
(
HINT_SELECTMSG
,
tp
,
aux
.
Stringid
(
m
,
1
))
local
g
=
Duel
.
SelectMatchingCard
(
tp
,
cm
.
desfilter
,
tp
,
0
,
LOCATION_MZONE
,
1
,
1
,
nil
)
if
g
:
GetCount
()
>
0
then
Duel
.
HintSelection
(
g
)
Duel
.
Damage
(
1
-
tp
,
g
:
GetFirst
():
GetAttack
(),
REASON_EFFECT
)
end
local
c
=
e
:
GetHandler
()
local
e1
=
Effect
.
CreateEffect
(
c
)
e1
:
SetType
(
EFFECT_TYPE_FIELD
)
e1
:
SetCode
(
EFFECT_CANNOT_ATTACK
)
e1
:
SetTargetRange
(
LOCATION_MZONE
,
0
)
e1
:
SetTarget
(
cm
.
atktg
)
e1
:
SetLabel
(
c
:
GetFieldID
())
e1
:
SetReset
(
RESET_PHASE
+
PHASE_END
)
Duel
.
RegisterEffect
(
e1
,
tp
)
--Hint
local
e2
=
Effect
.
CreateEffect
(
e
:
GetHandler
())
e2
:
SetDescription
(
aux
.
Stringid
(
m
,
2
))
e2
:
SetType
(
EFFECT_TYPE_FIELD
)
e2
:
SetProperty
(
EFFECT_FLAG_PLAYER_TARGET
+
EFFECT_FLAG_CLIENT_HINT
)
e2
:
SetTargetRange
(
1
,
0
)
e2
:
SetReset
(
RESET_PHASE
+
PHASE_END
)
Duel
.
RegisterEffect
(
e2
,
tp
)
end
function
cm
.
atktg
(
e
,
c
)
return
e
:
GetLabel
()
~=
c
:
GetFieldID
()
end
\ No newline at end of file
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