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ygopro-rush-duel
Commits
6b395471
Commit
6b395471
authored
Aug 22, 2021
by
未闻皂名
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2021/8/22 新增:虚钢演机乱流
parent
ec50a432
Changes
3
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3 changed files
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72 additions
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1 deletion
+72
-1
RD Patch.cdb
RD Patch.cdb
+0
-0
script/c120193003.lua
script/c120193003.lua
+1
-1
script/c120196013.lua
script/c120196013.lua
+71
-0
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RD Patch.cdb
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6b395471
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script/c120193003.lua
View file @
6b395471
...
@@ -5,7 +5,7 @@ function cm.initial_effect(c)
...
@@ -5,7 +5,7 @@ function cm.initial_effect(c)
--Special Summon
--Special Summon
local
e1
=
Effect
.
CreateEffect
(
c
)
local
e1
=
Effect
.
CreateEffect
(
c
)
e1
:
SetDescription
(
aux
.
Stringid
(
m
,
0
))
e1
:
SetDescription
(
aux
.
Stringid
(
m
,
0
))
e1
:
SetCategory
(
CATEGORY_SPECIAL_SUMMON
)
e1
:
SetCategory
(
CATEGORY_SPECIAL_SUMMON
+
CATEGORY_ATKCHANGE
)
e1
:
SetType
(
EFFECT_TYPE_IGNITION
)
e1
:
SetType
(
EFFECT_TYPE_IGNITION
)
e1
:
SetRange
(
LOCATION_MZONE
)
e1
:
SetRange
(
LOCATION_MZONE
)
e1
:
SetCondition
(
cm
.
condition
)
e1
:
SetCondition
(
cm
.
condition
)
...
...
script/c120196013.lua
0 → 100644
View file @
6b395471
local
m
=
120196013
local
cm
=
_G
[
"c"
..
m
]
cm
.
name
=
"虚钢演机乱流"
function
cm
.
initial_effect
(
c
)
--Activate
local
e1
=
Effect
.
CreateEffect
(
c
)
e1
:
SetCategory
(
CATEGORY_POSITION
+
CATEGORY_DESTROY
)
e1
:
SetType
(
EFFECT_TYPE_ACTIVATE
)
e1
:
SetCode
(
EVENT_SUMMON_SUCCESS
)
e1
:
SetProperty
(
EFFECT_FLAG_DAMAGE_STEP
)
e1
:
SetCondition
(
cm
.
condition
)
e1
:
SetTarget
(
cm
.
target
)
e1
:
SetOperation
(
cm
.
activate
)
c
:
RegisterEffect
(
e1
)
local
e2
=
e1
:
Clone
()
e2
:
SetCode
(
EVENT_SPSUMMON_SUCCESS
)
c
:
RegisterEffect
(
e2
)
end
--Activate
function
cm
.
confilter1
(
c
)
return
c
:
IsType
(
TYPE_NORMAL
)
and
c
:
IsAttribute
(
ATTRIBUTE_LIGHT
)
and
c
:
IsDefense
(
500
)
end
function
cm
.
confilter2
(
c
,
tp
)
return
c
:
GetSummonPlayer
()
==
tp
end
function
cm
.
posfilter
(
c
)
return
c
:
IsPosition
(
POS_FACEUP_ATTACK
)
and
c
:
IsLevelAbove
(
8
)
and
c
:
IsAttribute
(
ATTRIBUTE_LIGHT
)
and
c
:
IsCanChangePosition
()
and
RushDuel
.
IsHasDefense
(
c
)
end
function
cm
.
exfilter
(
c
)
return
c
:
IsType
(
TYPE_NORMAL
)
end
function
cm
.
desfilter
(
c
,
race
)
return
c
:
IsFaceup
()
and
c
:
IsRace
(
race
)
end
function
cm
.
condition
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
return
Duel
.
IsExistingMatchingCard
(
cm
.
confilter1
,
tp
,
LOCATION_GRAVE
,
0
,
1
,
nil
)
and
eg
:
IsExists
(
cm
.
confilter2
,
1
,
nil
,
1
-
tp
)
end
function
cm
.
target
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
,
chk
)
if
chk
==
0
then
return
Duel
.
IsExistingMatchingCard
(
cm
.
posfilter
,
tp
,
LOCATION_MZONE
,
0
,
1
,
nil
)
end
local
g
=
Duel
.
GetMatchingGroup
(
cm
.
posfilter
,
tp
,
LOCATION_MZONE
,
0
,
nil
)
Duel
.
SetOperationInfo
(
0
,
CATEGORY_POSITION
,
g
,
1
,
0
,
0
)
end
function
cm
.
activate
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
Duel
.
Hint
(
HINT_SELECTMSG
,
tp
,
HINTMSG_POSCHANGE
)
local
g
=
Duel
.
SelectMatchingCard
(
tp
,
cm
.
posfilter
,
tp
,
LOCATION_MZONE
,
0
,
1
,
1
,
nil
)
if
g
:
GetCount
()
>
0
then
Duel
.
HintSelection
(
g
)
if
Duel
.
ChangePosition
(
g
,
POS_FACEUP_DEFENSE
)
~=
0
then
local
race
=
0
local
sg
=
Duel
.
GetMatchingGroup
(
cm
.
exfilter
,
tp
,
LOCATION_GRAVE
,
0
,
nil
)
local
tc
=
sg
:
GetFirst
()
while
tc
do
race
=
bit
.
bor
(
race
,
tc
:
GetRace
())
tc
=
sg
:
GetNext
()
end
if
race
~=
0
and
Duel
.
IsExistingMatchingCard
(
cm
.
desfilter
,
tp
,
0
,
LOCATION_MZONE
,
1
,
nil
,
race
)
and
Duel
.
SelectYesNo
(
tp
,
aux
.
Stringid
(
m
,
1
))
then
Duel
.
Hint
(
HINT_SELECTMSG
,
tp
,
HINTMSG_DESTROY
)
local
dg
=
Duel
.
SelectMatchingCard
(
tp
,
cm
.
desfilter
,
tp
,
0
,
LOCATION_MZONE
,
1
,
1
,
nil
,
race
)
if
dg
:
GetCount
()
>
0
then
Duel
.
BreakEffect
()
Duel
.
HintSelection
(
dg
)
Duel
.
Destroy
(
dg
,
REASON_EFFECT
)
end
end
end
end
end
\ No newline at end of file
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